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Made in us
Loyal Necron Lychguard






South Dakota

 deviantduck wrote:
 Anpu-adom wrote:
 deviantduck wrote:
i think the horizontal lines are the print itself. the paint doesn't look too thick on the smoke stacks.


Yeah, there is a little bit of extra prep work that needs to be done on a 3d print in order to make it smooth. Actually, that print might have been one of the cheaper, unpolished materials. Overall, the paint job isn't all that hot, but it is nice to see the addons see the table.


I specifically asked them which one they got, and they said it was the more expensive one. But yes, I do believe the roughness is due to the lack of prep work. The monotone paint job doesn't help either. But, she's brand new to the hobby and that model is still an unfinished work in progress. I'll get some better pictures if she shows up tomorrow.


Great for her!

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in gb
Angelic Adepta Sororitas





FDM printers typically use ABS or PLA filament. Acetone only works for ABS. if it's PLA it wont work.
If it's an SLA or some other form of resin printer, it probably wont work either, but you probably wont need to do much post print work on an SLA print.
Acetone vaporing is a great way to smooth ABS prints. For PLA, however, acetone smoothing does not work. ... This is a pity, since PLA is much easier to work with than ABS. We found some solutions for smoothing PLA, but most involve rather dangerous-sounding chemicals such as Tetrahydrofuran and Dichloromethane
   
Made in us
Regular Dakkanaut




 deviantduck wrote:
Zefig: I forgot to tell you, I've been spreading around the gospel of your work. I saw one in person in the local store last week.
They said it was the $40 one.


Hey that's our Repressor! I feel a bit obligated to answer some questions. It's also a work in progress, so try not to judge too harshly on the paint scheme just yet! I will admit fully that I'm not new to hobby, but I fell into a classic newbie trap: rushing work to get ready for a con. We just really wanted to test out the rules before taking it to Dragon-Fall.

The paint on the topper is somewhat thick - a coat of GW black primer followed by about 3 layers of Vallejo's glorious gold. Most of the texture left is from the print. I had hoped that a few more layers than usual would help even things out, but it still comes through a bit. I could try adding a layer of varnish on the end, but I don't think it'll make a huge difference. Hopefully once I get to doing shading and highlighting, it will draw attention away from the texture.

What I should have done is apply a thin layer of wood glue first, or used a more filling primer like Liquitex gesso. Both those things help immensely to "even out" the bumpiness/lines from the print, at least on large-scale objects. I have yet to try either on something of this scale, but the topper doesn't have very much fine detail, so I think it would work well here. I'll almost certainly be picking up another kit at some point, so I'll test it out then.

I'll post some pictures once the paint job is in a better state, and hopefully that will be a better representation of the product. In any case, you will need some plan to even out the texture from the base print.

P.S.: the Repressor is an amazing profile, and you should all try it out if you are able.

This message was edited 1 time. Last update was at 2017/10/19 19:15:20


 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

Great to see one of those in use! My regular group is still Forge World free, so here's a question...

It seems like a popular tactic is to run your Repressor into combat to tie up a dangerous shooting unit or buy time to bring more guns to bear. Obviously the dozer blade is a benefit here, and you can do it with the unit still embarked. But does it work as well with Immolators? I usually disembark turn 1 (stormbolters into cover, meltas into optimum range) and then have the option to position the Immo for a charge. Is it worth it without the dozer? How do you manage the risk of getting surrounded by a pile in and being unable to move? I often end up reembarking something before the end of the game, so I don't want my Immos to get bogged down.

   
Made in us
Hooded Inquisitorial Interrogator




It's harder to do with Immolators since they don’t have fire ports. You have to get your sisters out of the Immolators to do anything. With the repressor the tank can fall back and the guys inside don’t care.

The only draw back to repressors is that the women inside can’t act of faith and that the tank’s guns aren’t assault.
   
Made in us
Monster-Slaying Daemonhunter





 MacPhail wrote:
Great to see one of those in use! My regular group is still Forge World free, so here's a question...

It seems like a popular tactic is to run your Repressor into combat to tie up a dangerous shooting unit or buy time to bring more guns to bear. Obviously the dozer blade is a benefit here, and you can do it with the unit still embarked. But does it work as well with Immolators? I usually disembark turn 1 (stormbolters into cover, meltas into optimum range) and then have the option to position the Immo for a charge. Is it worth it without the dozer? How do you manage the risk of getting surrounded by a pile in and being unable to move? I often end up reembarking something before the end of the game, so I don't want my Immos to get bogged down.


I've done it fairly successfully. Tanks are good tarpits.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Stealthy Sanctus Slipping in His Blade






I run six Repressors with SB Doms in 4, melta Doms in the rest. Then I sprinkle a couple of SB Doms in to Immolators just to get that Immolation flamer the scout rule. Celestine, Canoness for the second Vanguard and some HB Rets to put my 2+ AoF to good use.

Immo Doms are just passengers until something goes boom or unless I want to disengage the Immo and think it would be nice to shoot what it was trying to run over.

A ton of armies and a terrain habit...


 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

Rynner wrote:
It's harder to do with Immolators since they don’t have fire ports. You have to get your sisters out of the Immolators to do anything. With the repressor the tank can fall back and the guys inside don’t care.

The only draw back to repressors is that the women inside can’t act of faith and that the tank’s guns aren’t assault.


My tanks are almost always empty after the turn 1 movement phase... the Vanguard is usually enough to give them a target.

I did almost get myself surrounded by some fast moving tzeentch demons last week. I wouldn't have been able to move or unload and there wasn't any support nearby, but I managed to weasel out. I guess there's always risk.

Thanks for the guidance on that, everyone.

Another question: I've been running Scions as Troops at 2000 points (brigade detachment) and I want to write up a pure sisters list. Any advice for running gunline infantry? My collection offers mostly flamers and heavy flamers backed by priests and Imagifiers. I'm guessing staggered rows moving up the field, taking charges, then falling back to free targets for rapid fire?

   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

 MacPhail wrote:
Another question: I've been running Scions as Troops at 2000 points (brigade detachment) and I want to write up a pure sisters list. Any advice for running gunline infantry? My collection offers mostly flamers and heavy flamers backed by priests and Imagifiers. I'm guessing staggered rows moving up the field, taking charges, then falling back to free targets for rapid fire?


For a backfield, I've had pretty good success with 1 canoness, 2x Retributors, 2x Imagifers. You get to fire 12-24 heavy botlers a turn. (Statistically 16 HB) The canoness lets them reroll all the pesky 1s, and she's a really good defensive beatstick, tarpit. I assault any deep striking unit nearby to tie them up on their turn. Then on my next turn back the canoness away and fire again. I had one canoness tank an eversor an entire game. Granted the rolls went in my favor, but it still worked. When the canoness dies, you send in an imagifer to soak up 4 wounds. This way your retributors are unmolested and plugging away at whatever they want the whole time.

Also, tell your club it's not the 1950s. Civil rights have come a long way, everyone can use Forgeworld now.

 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

 deviantduck wrote:
 MacPhail wrote:
Another question: I've been running Scions as Troops at 2000 points (brigade detachment) and I want to write up a pure sisters list. Any advice for running gunline infantry? My collection offers mostly flamers and heavy flamers backed by priests and Imagifiers. I'm guessing staggered rows moving up the field, taking charges, then falling back to free targets for rapid fire?


For a backfield, I've had pretty good success with 1 canoness, 2x Retributors, 2x Imagifers. You get to fire 12-24 heavy botlers a turn. (Statistically 16 HB) The canoness lets them reroll all the pesky 1s, and she's a really good defensive beatstick, tarpit. I assault any deep striking unit nearby to tie them up on their turn. Then on my next turn back the canoness away and fire again. I had one canoness tank an eversor an entire game. Granted the rolls went in my favor, but it still worked. When the canoness dies, you send in an imagifer to soak up 4 wounds. This way your retributors are unmolested and plugging away at whatever they want the whole time.

Also, tell your club it's not the 1950s. Civil rights have come a long way, everyone can use Forgeworld now.


Ha! I'll tell my club what you said... who knows?

I just started running exactly what you describe, plus occasionally an Exorcist in between, and it's great. I've also experimented with a single unit of non-upgraded sisters to screen them against deep strikers.

My question is more what to do with infantry in the midfield as opposed to the backfield. For example, if I try to stagger a unit with flamers in front to take the charge and a unit with stormbolters behind to take advantage of the fall back move by shooting the chargers in rapid fire range the next turn, how big should the gap be? Is it dangerous to stick a priest in between? How about non-warlord Canoness support?

Most of my errors involve enemy pile ins and consolidations that cost me overwatch or a charge of my own, and if I make a list that drops an extra 30+ sisters on the table I feel like I'm extending that risk.

   
Made in us
Hooded Inquisitorial Interrogator




Sisters of Battle at the Dragon Fall GT Report

So I took a newish Sisters list to the semi local Dragon Fall GT. The event it’s self was running the new ITC missions had 50ish people.

The list I ran is as follows:

Patrol: Raven Guard

Captain, Jump Pack, Thunder Hammer, Chainsword, Bolt Pistol - Warlord
5x Scouts
6x Aggressors, Boltstorm, Fragstrom

Outrider Detachment:

Celestine
5x Doms - 4x Meltas, Chainsword
5x Doms - 4x Meltas, Chainsword
5x Doms - 4x Meltas, Chainsword
5x Doms - 4x Meltas, Chainsword
8x Seperhim, 2x Infero Pistols
Repressor, Heavy Flamer, 2x Storm Bolter
Repressor, Heavy Flamer, 2x Storm Bolter
Repressor, Heavy Flamer, 2x Storm Bolter
Repressor, Heavy Flamer, 2x Storm Bolter
1x Rhino, 1x Storm Bolter

Vanguard Detachment:

1x Bike Libby, Force Sword
Culuxess Assassin
7x Acros
1x Priest
1x Acolyte
1x Acolyte

Game One -

I drew an assassin list with 20ish Evisor Assasins (The ones that charge 3d6), 6x stock infantry squads, 5 guard Psyker, 2x Saber weapon’s batteries with search lights, and 6x cyber wolves.

For my relic I took the Armor Indomius (spelling?) and took storm of fire as my warlord trait. I also took Null Zone and might of heroes on my Librarian.

For secondaries I picked kill 3 units in a turn, head hunter, and reaper (kill a unit with 10 or more models, 20+ is worth 2).

I had turn one. He failed to seize. I infiltrated my Aggressors, reserved the culuxess, and the captain. I infiltrated the Aggressors away from my force to hopefully bait most of his assassins away from me. I dropped my captain near the aggressors. My turn one the Aggressors kill 40 Gaurdsmen and both saber weapon platforms to max me on Reaper and score one point for kill 3. My repressors take out all 6 lone wolves and kill a handful of gaurdsmen.

His turn one all his assassins drop in. He sends about 7 against my aggressors and captain, the rest go against the rest of my force. I was hoping to screen with my Seraphim but it didn’t keep them out enough. I auxpex scanned and killed an assassin when it came in. The Assassins charge the captain and pile into the aggressors who I think take out one of them. Celestine takes out one in combat. He kills a tank, a captain, and a handful of guys.

My turn two I fall back and take out 3ish assassins, get another point for kill 3 and max on Head Hunter. His turn two he takes out 2 tanks, my librarian, and a couple of aggressors.

From here on out I’m playing a losing game of wack a mole vs Assassins. All in all I max on secondaries (as does my opponent) and don’t manage to score many primary points as there are only so many characters I can kill a turn. It’s also impossible to stop him from controlling or contesting objectives.

Loss 25-33.

Game Two -

Orks! WAAAAGH. My opponent has something like 90-120 boys, some KFFs, 3ish weird boys, some lootas, ghaz, and assorted other stuff.

For secondaries I pick the reaper (kill a unit for 10 or more), head hunter, and kill 3 a turn for 3 points. For psychic powers I take might of heroes, psychic fortress, and smite. For relics I take the teeth of terra.

I lose the roll to go first. I don’t seize and chose not to scout. I deploy my aggressors in the cover near the center of the board. And unless my opponent rolls super hot for his runs they will have to move turn one. I also reserve my captain and culuxess. My opponent moves up and kills nothing. He does decent damage to a Repressor.

My turn one my Repressors and Rhino moves up as does Celestine. The seraphim move up cautiously. The captain drops in to support the Aggressors. The aggressors drop 20 out of 30 boys from a unit and the repressors and the guys inside drop 15ish from another.

His turn two he counter charges and takes out the Acro’s rhino and some tanks. My turn the Acros and the Aggressors drop 30-40ish models. From here on out it’s pretty much clean up.

35 - 15ish Win.

Game Three -

Guard. I draw the one person I showed my list to pre event. He had 6ish sentinels with las canons, a punisher russ, 6ish las plas guard squads, some HQs, 2x search lights 70ish ratings, as well as the drill thing, 10 man unit with shot guns, 4-6 las canon teams, and some rough riders.

Once again I infiltrate the aggressors, deep strike the captain and culuxess. I take kill 3, the reaper, and line breaker. For my psychic powers I take might of heroes, vial of time, as well the teeth of terra.

I lose the roll to go first. I scout forward and place my aggressors in a center piece of terrain.

The rough riders come in near the rhino with the acres. His first turn shooting is incredible. He kills 2x repressors and the rhino. 2 models die from the rhino being destroyed. He makes the charge with the rough riders into the acros. He kills 3, I kill 2 in return. My unit basically evaporates from moral.

I move everything up and send the seraphim off on their own to deal with the 2 scout sentinels that 30ish ratlings on my left flank. My turn 1 the aggressors take out 3 units of guardsmen and a search light. The Repressors and the guys inside take out a few things here and there. I had to spread my characters out to hold 3 objectives.

His turn turn two he kills a repressor, handful of melta gunners, and sniper fire takes out the priest. His death strike hits and with the stratagem kills 1.5 aggressors. It also puts 1 wound on the captain. My turn 2 I take out some more ratings with the seraphim and bunch more guardsmen.

His turn 3 I think Celestine dies for the first time, he kills my captain due to poor positioning on my part and kills the last tank.

I really up on points by this point but I don’t have much left and he has a lot. By now it’s just about keeping my lead and not getting tabled. By the end of the game I only have Celestine with 1 wound left and he has a handful of guardsmen, his russ, and that drill thing.

Win 28 - 21.

Game Four -

Iron Warriors? My opponent is playing a list thats super rough in ITC missions. There are no good secondaries vs it. He has 30ish cultists, a Malefic lord, 6x of the death guard mortar tanks, and 3x fire raptors.

I take might of heroes, null zone, and smite. I don’t remember what relic I took. Deployment hammer and anvil. I take big game hunter, line breaker, and recon for secondaries. I deploy as I have been normally doing with the Aggressors, captain, and Culuxess.

I once again lose the roll to go first but seize the initiative. Turn one I kill all the cultists and do some wounds here and there to his tanks. I manage to charge 4 of them.

Basically the game comes down to how much damage I can do to his tanks before charging in and tying them up while the fire raptors delete anything and everything. I wind up getting tabled turn 4 or 5.

Lose 17 - 30.

Game 5 -

Guard, again. Sigh…

He has 4x punisher russes, 3x bassiliks, 2x manticores, 60x conscripts, 5x scions with no upgrades, and bjorn.

I take the teeth of terra, and some psychic powers that don’t matter. I choose storm of fire for my warlord trait and by now you can guess how I handled my reserves. I also choose kill 3, reaper, and big game hunter.

I once again lose the roll to go first but before seizing I come to the realization that I had lost every game I went first and won every game I went second. Being that I was already 2-2 and couldn’t place top 5 I figured I might as well test this theory.

I don’t bother to try to seize and deploy the aggressors in range of both units of conscripts. I also scout up.

His turn 1 shooting is once again brutal. He kills 2ish repressors and the acro rhino. My turn 1 I act of faith a unit of dominions into a repressor, opting to save the seraphim for turn 2-3. Celestine moves up. The culuxess comes on near some conscripts on the left flank.

The aggressors delete 45 conscripts, the acros finish the job. I also take out a russ and fail all my charges with my repressors.

His turn two I lose another repressor, he brings back 30 conscripts which kill my acros and bjorn charges something.

My turn 2 I take out bjorn, 30 more conscripts, and a tank.

His turn 3 he doesn’t do much as raven guard are -1 to hit, so he needed 4s and 5s to hit and 4+s to wound. With 2+ cover I think he killed an aggressor.

My turn 3 I take out another tank and tie up a couple with celestine. The seraphim surround another so they are safe from shooting.

From here on out it’s just playing tag with the tanks to keep my guys alive.

I win 38 - 21 to go 3-2 for the event. I finish 10th.

Thoughts - between Dragon Fall and Michigan I have 100% win ratio going second and 100% lose ratio going first. I’m not sure it really means anything other than being amusing as sisters generally want to alpha strike you.

Thoughts on the army -

The Aggressors were amazing. I was hesitant to take them but given how lack luster I found Taurox’s to be I figured they couldn’t be much worse damage wise. They synergize really well sisters. They are basically mid field from the get go and given that sisters operate best from board having everything there is great. I have yet to see anything take out as many conscripts or cultists in a single turn than they did.

The Seraphim, and Celestine over performed the entire event. Maybe it was my opponents under estimating them or me playing better with them but they were all stars.

The acros did exactly what they needed to do. I felt they didn’t under or over perform which is fine my book.

The Dominions in the Repressors I felt really under performed damage wise but did about as expected board control wise.

This message was edited 2 times. Last update was at 2017/10/23 15:49:51


 
   
Made in gb
Angelic Adepta Sororitas





I'd like some list input/suggestions. I plan on going to an event coming up with the following restrictions.

1-3 detachments

0-1 battalion, brigade
0-1 super heavy, air wing, super heavy aux, patrol
0-1 vanguard, spear head, outrider, aux support, fortification network

I've got about 1 week to get a list in and about 3 weeks to get and paint what I don't have. My current thoughts for a list are.

Outrider.
Celestine, 1 Geminae
3x Dommions (5), SB, 4x Melta
Seraphim, (9), 2x 2x IP
3x Repressor, 2x SB, HF

Batallion
Greyfax
Primaris Psyker
3x BSS (5), HB
2x culexus assassin or 1 culexus and 1 callidus, (2 culexus to screen for the other characters. 1 culexus and 1 callidus is doable but not as effective, but the callidus also feths with strat on turn 1 for all those codex armies).

Super Heavy Aux
Knight Crusader, Avenger gatling cannon, heavy flamer, stormspear rocket pod, thermal cannon,
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

 Drider wrote:
I'd like some list input/suggestions. I plan on going to an event coming up with the following restrictions.

1-3 detachments

0-1 battalion, brigade
0-1 super heavy, air wing, super heavy aux, patrol
0-1 vanguard, spear head, outrider, aux support, fortification network

I've got about 1 week to get a list in and about 3 weeks to get and paint what I don't have. My current thoughts for a list are.

Outrider.
Celestine, 1 Geminae
3x Dommions (5), SB, 4x Melta
Seraphim, (9), 2x 2x IP
3x Repressor, 2x SB, HF

Batallion
Greyfax
Primaris Psyker
3x BSS (5), HB
2x culexus assassin or 1 culexus and 1 callidus, (2 culexus to screen for the other characters. 1 culexus and 1 callidus is doable but not as effective, but the callidus also feths with strat on turn 1 for all those codex armies).

Super Heavy Aux
Knight Crusader, Avenger Gatling Cannon, heavy flamer, stormspear rocket pod, thermal cannon,


Seems like all your bases are covered, is it 2000 point games?
I would maybe add a Rhino or some Immolators to move your Psykers and a BS squad up the field in and limit your drops.

 
   
Made in us
Terrifying Wraith






Hey my fellow Imperium lovers!

GK purist here looking to add a small detachment of "Inquisition" to go with my boys in silver....

Currently own Celestine and her gang. Have a cannoness model plus some other random inquisition stuff. That being said how do you guys run your Cannoness? Thinking of throwing one in a Supreme Command detachment since she's cheap and has a 2+ WS/BS.

Is Celestine all she seems cracked up to be? I play a pure Paladin force with Doomglaive support so units would need to be fast and durable since getting singled out is a definite possibility.

Thanks in advance!

 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I've plopped back into my Sororitas for a local cityfight campaign.

I splashed a Malcador Annihilator into my "master list" for anti-tank, since foot sisters struggle to get their melta in range; any other ideas?

I know the Malcador Annihilator is outright worse than the Leman Russ Annihilator but it's fine.
   
Made in us
Badass "Sister Sin"






Camas, WA

 TheMostWize wrote:
Hey my fellow Imperium lovers!

GK purist here looking to add a small detachment of "Inquisition" to go with my boys in silver....

Currently own Celestine and her gang. Have a cannoness model plus some other random inquisition stuff. That being said how do you guys run your Cannoness? Thinking of throwing one in a Supreme Command detachment since she's cheap and has a 2+ WS/BS.

Is Celestine all she seems cracked up to be? I play a pure Paladin force with Doomglaive support so units would need to be fast and durable since getting singled out is a definite possibility.

Thanks in advance!

I generally run her with just a power weapon (the canoness). Celestine is great.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Terrifying Wraith






 pretre wrote:
 TheMostWize wrote:
Hey my fellow Imperium lovers!

GK purist here looking to add a small detachment of "Inquisition" to go with my boys in silver....

Currently own Celestine and her gang. Have a cannoness model plus some other random inquisition stuff. That being said how do you guys run your Cannoness? Thinking of throwing one in a Supreme Command detachment since she's cheap and has a 2+ WS/BS.

Is Celestine all she seems cracked up to be? I play a pure Paladin force with Doomglaive support so units would need to be fast and durable since getting singled out is a definite possibility.

Thanks in advance!

I generally run her with just a power weapon (the canoness). Celestine is great.


It's a toss up between her and an Imperial Knight. Since I 0lay paladin heavy and the fire base of the knight is probably pretty useful.

This message was edited 1 time. Last update was at 2017/10/31 14:48:17


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I might knuckle under and just get a full-sponson Shadowsword as all the antitank my Sororitas ever need; do you think that works?

And how do I make it more "sororitas-y"? Thoughts?
   
Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
I might knuckle under and just get a full-sponson Shadowsword as all the antitank my Sororitas ever need; do you think that works?

And how do I make it more "sororitas-y"? Thoughts?

Put a church on top


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 pretre wrote:
 Unit1126PLL wrote:
I might knuckle under and just get a full-sponson Shadowsword as all the antitank my Sororitas ever need; do you think that works?

And how do I make it more "sororitas-y"? Thoughts?

Put a church on top



LMAO I meant rules-wise, hahaha.

OF course I put a church on top.
   
Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
 pretre wrote:
 Unit1126PLL wrote:
I might knuckle under and just get a full-sponson Shadowsword as all the antitank my Sororitas ever need; do you think that works?

And how do I make it more "sororitas-y"? Thoughts?

Put a church on top



LMAO I meant rules-wise, hahaha.

OF course I put a church on top.

Rules-wise, just take a shadowsword and a bunch of lascannons. Probably a big sisters squad to bubble wrap it.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 pretre wrote:
 Unit1126PLL wrote:
 pretre wrote:
 Unit1126PLL wrote:
I might knuckle under and just get a full-sponson Shadowsword as all the antitank my Sororitas ever need; do you think that works?

And how do I make it more "sororitas-y"? Thoughts?

Put a church on top



LMAO I meant rules-wise, hahaha.

OF course I put a church on top.

Rules-wise, just take a shadowsword and a bunch of lascannons. Probably a big sisters squad to bubble wrap it.


I was thinking more like, crewed by sisters, or something.
I was trying to figure out how my Minor Order got their hands on a Shadowsword - but why there aren't sisters crewmen / shield of faith / etc. Like, they got it as a gift from some planet or lord or something, and then crewed it with Bs4+ fuckwits who have no faith, lmao.
   
Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
I was thinking more like, crewed by sisters, or something.
I was trying to figure out how my Minor Order got their hands on a Shadowsword - but why there aren't sisters crewmen / shield of faith / etc. Like, they got it as a gift from some planet or lord or something, and then crewed it with Bs4+ fuckwits who have no faith, lmao.

Oh, that's fluff, not rules.

I always go with Inqusition requisitioned.


Automatically Appended Next Post:
You could also go with it being from the PDF of a Shrine World and decided to go on crusade with the Sisters.

This message was edited 1 time. Last update was at 2017/10/31 15:17:52


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Decrepit Dakkanaut






Springfield, VA

 pretre wrote:
 Unit1126PLL wrote:
I was thinking more like, crewed by sisters, or something.
I was trying to figure out how my Minor Order got their hands on a Shadowsword - but why there aren't sisters crewmen / shield of faith / etc. Like, they got it as a gift from some planet or lord or something, and then crewed it with Bs4+ fuckwits who have no faith, lmao.

Oh, that's fluff, not rules.

I always go with Inqusition requisitioned.


Automatically Appended Next Post:
You could also go with it being from the PDF of a Shrine World and decided to go on crusade with the Sisters.


Well yes but I like my fluff to line up with the rules, lol.

Would a PDF really have a Shadowsword?
   
Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
 pretre wrote:
 Unit1126PLL wrote:
I was thinking more like, crewed by sisters, or something.
I was trying to figure out how my Minor Order got their hands on a Shadowsword - but why there aren't sisters crewmen / shield of faith / etc. Like, they got it as a gift from some planet or lord or something, and then crewed it with Bs4+ fuckwits who have no faith, lmao.

Oh, that's fluff, not rules.

I always go with Inqusition requisitioned.


Automatically Appended Next Post:
You could also go with it being from the PDF of a Shrine World and decided to go on crusade with the Sisters.


Well yes but I like my fluff to line up with the rules, lol.

Would a PDF really have a Shadowsword?

Shrine World's are a bit wacky. The Ecclesiarchy has a ridiculous amount of money and if they shrined it up, I could see it being a legit purchase.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 pretre wrote:
 Unit1126PLL wrote:
 pretre wrote:
 Unit1126PLL wrote:
I was thinking more like, crewed by sisters, or something.
I was trying to figure out how my Minor Order got their hands on a Shadowsword - but why there aren't sisters crewmen / shield of faith / etc. Like, they got it as a gift from some planet or lord or something, and then crewed it with Bs4+ fuckwits who have no faith, lmao.

Oh, that's fluff, not rules.

I always go with Inqusition requisitioned.


Automatically Appended Next Post:
You could also go with it being from the PDF of a Shrine World and decided to go on crusade with the Sisters.


Well yes but I like my fluff to line up with the rules, lol.

Would a PDF really have a Shadowsword?

Shrine World's are a bit wacky. The Ecclesiarchy has a ridiculous amount of money and if they shrined it up, I could see it being a legit purchase.


Hmm, what sort of crew should I have out of the hatches then? I was thinking priesty types, perhaps fantasy models?
   
Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
Hmm, what sort of crew should I have out of the hatches then? I was thinking priesty types, perhaps fantasy models?

Get a box of empire flagellants and kitbash them with Cadians.

One of my favorite all-time kits:

This message was edited 1 time. Last update was at 2017/10/31 15:50:17


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Preacher of the Emperor





St. Louis, Missouri USA

There's always the crew from the immolator sprue, too.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 deviantduck wrote:
There's always the crew from the immolator sprue, too.

Yeah, but that's an expensive crew member.

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Decrepit Dakkanaut






Springfield, VA

I actually have a bunch of immolator sprues (like, 5).

My issue is the tank isn't actually crewed by Sisters (obviously) as it lacks the 3+ BS and the Faith.

So using that is... kinda silly.
   
 
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