Switch Theme:

The Dust Tactics (& Dust Warfare) News and Rumors Thread  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

For those like me that are reading this and a bit unfamiliar with the rules, Beasts of War put up a Tactics intro demo video just a few days ago that you can check out (I'm watching right now on my TV).

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Wicked Ghast






Sharpsburg, MD

I will say this BF seems faster and tighter on their announcements of new items and when those new items actually ship than FFG ever was. Now if that is due to them not announcing until their production is closer to completion or if they just have a better logistical system and understanding of that system is the question.

I was actually fearful it would begin to take longer since they are based out of Australia.
   
Made in us
Moustache-twirling Princeps





PDX

 Pael wrote:
I will say this BF seems faster and tighter on their announcements of new items and when those new items actually ship than FFG ever was. Now if that is due to them not announcing until their production is closer to completion or if they just have a better logistical system and understanding of that system is the question.

I was actually fearful it would begin to take longer since they are based out of Australia.


Why? That means they are closer to China.

   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 em_en_oh_pee wrote:
 Pael wrote:
I will say this BF seems faster and tighter on their announcements of new items and when those new items actually ship than FFG ever was. Now if that is due to them not announcing until their production is closer to completion or if they just have a better logistical system and understanding of that system is the question.

I was actually fearful it would begin to take longer since they are based out of Australia.


Why? That means they are closer to China.


Lol, the difference between the time it takes to send an electronic signal to Australia versus the midwest US is a few seconds. It's not like they're sending the news via junk boat courier from China.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

 Pael wrote:
I will say this BF seems faster and tighter on their announcements of new items and when those new items actually ship than FFG ever was. Now if that is due to them not announcing until their production is closer to completion or if they just have a better logistical system and understanding of that system is the question.

I was actually fearful it would begin to take longer since they are based out of Australia.


New Zealand.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
3,500pts
2,500pts 
   
Made in us
Wicked Ghast






Sharpsburg, MD

Ah that's true dumb of me to think they would not utilize china for their production facilities.
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

Huh, it sounds like Dust Tactics 2.0 may actually get me into the game, as I didn't like it when I first tried it several years ago.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Dakka Veteran






Western Massachusetts

As somebody who spent almost a decade doing public relations I feel that communication is the biggest failing these companies (Dust/Battlefront) have right now with respect to these games.

Paolo has a tendency to drop bits of information here and there without a thought to how this will play within the community. I'm not saying that things should be "spun" necessarily, but he might want to avoid adding new bits of information without considering first how it might be perceived within the community. Then, if there's a problem with the message you need to jump in and correct it.

For example, this quote:

l must also say that the discrepancies between DW and DT seriously bother me, since they make my universe inconsistent . Why a weapon can be powerful in DT and the same weapon is kind of useless in DW?? etc.... For the future of my company and my universe l truly believe that one common rule and one type of card for both grid and tabletop players is the best. And l am thankful to the kind people at Battlefront who make this possible. Obviously we all expect for the gridless rules to be deeper and more complete, and this is what l promise you


Can be certainly construed to mean that Dust Warfare will go away with Gridless Dust Tactics taking its place. If that's going to be the case then they should just come out and say so, own it, and convince Dust Warfare players to give it a chance before they rage quite the universe entirely. If that's NOT the case, then they should absolutely say THAT and reassure Dust Warfare players. If they haven't made a decision on this either way then maybe he should have just kept his mouth shut on the subject entirely.

For myself, I started with Dust Tactics on Day 1 of release, hated it and got rid of my original boxed set. Warfare lured me back in to the universe, but it also got me to give another look at Tactics - which I decided I liked for different reasons. On the other hand, trying to play BOTH games has always been a confusing affair for exactly the reasons that Paolo states. Things work differently and those differences are sometimes jarring. Trying to figure out which rules go with which game can be a pain to hold in your head.

This message was edited 1 time. Last update was at 2014/04/01 15:13:58


   
Made in us
Wicked Ghast






Sharpsburg, MD

http://www.dust-tactics.com/tabid/89/g/posts/t/642/First-Look-Dust-Tactics-Cards.aspx?find=unread#post7274

Looks like some information has slipped about the possible direction Warfare could be going. Personally I wish they would just pull the trigger already. Warfare will get a new reincarnation once the FFG stock is sold out. I have always wanted the rules to be more universal across both games and honestly can see how the design of most of the factions plays better in tactics, but when they transitioned it to Warfare they completely lost the vision. For example the Axis S3 units in Tactics have an invulnerable type save, yet in Warfare they just have a measly extra point of armor that is negated quite easily.

I hope beyond hope that BF plans on bringing the two games closer together and that they will end this nonsense of Tactics and Warfare being two completely different games. One should be an easier faster 'board game' and the other a larger scale in depth 'table top' game.
   
Made in us
Longtime Dakkanaut





So, as I haven't kept up, what is the current state of at least Dust Tactics rules?

Last I heard they were re-doing the rules to some degree, and an all encompassing rule book was coming. Did this come to pass, or is it an upcoming change?

I know Warfare is in a different, more undetermined place right now, but I wouldn't object to getting a refined version of Tactics back on the table.

Also, are there new/revised stat-cards available? Is it aesthetic, or have units been rebalanced?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Zealous Sin-Eater



Chico, CA

NewTruthNeomaxim wrote:


I know Warfare is in a different, more undetermined place right now, but I wouldn't object to getting a refined version of Tactics back on the table.

Also, are there new/revised stat-cards available? Is it aesthetic, or have units been rebalanced?


No, Warfare books are in the same place as FFG Dust model line, as in we must wait for FFG to sell out before the right go the BF.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Longtime Dakkanaut





Well, but there is still the matter of Paolo disliking or being indifferent to it. I think if/when we see it again it will be such a wildly different animal that we'll have to all look at it as a new game entirely.

So, Miniatures Market, etc... is pre-selling the, presumably new card decks I mentioned... but no new rule-book for Tactics? Am I wrong in thinking there was supposed to be a collected "big" rule book?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Ruthless Interrogator







Battlefront has released the Dust Tactics 2.0 rules for free as a .pdf on the Dust website: http://www.worldofdust.net/home.aspx

It has rules for both Dust Tactics and Dust Tactics Battlefield(gridless tactics).

Edit: It looks like the Dust Tactics Battlefield rules are not included in the .pdf. I guess we will have to wait a few weeks for the physical rulebook for those.

This message was edited 3 times. Last update was at 2014/04/12 15:18:48


You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in us
[DCM]
-






-

"Dust Tactics Battlefield" is what I'm waiting for in order to decide whether or not to jump in...

   
Made in us
Longtime Dakkanaut





Honestly, if the compromise I need to make as a fan of the models and both games, is one half-measure game between Tactics and Warfare.... i'll take it.

Fingers crossed for good rules that keep the simplicity of Tactics, but offer table-top depth regarding cover/terrain/movement.

Oh, and for the love of God, the one thing i'd ditch from Warfare was the rigid FoC. I own amazing amounts of Dust models, and they have point values... don't make me take them in such confined permutations.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Ruthless Interrogator







NewTruthNeomaxim wrote:
Honestly, if the compromise I need to make as a fan of the models and both games, is one half-measure game between Tactics and Warfare.... i'll take it.

Fingers crossed for good rules that keep the simplicity of Tactics, but offer table-top depth regarding cover/terrain/movement.

Oh, and for the love of God, the one thing i'd ditch from Warfare was the rigid FoC. I own amazing amounts of Dust models, and they have point values... don't make me take them in such confined permutations.


Pretty much agree with all of this.



For anyone interested, here is also a little talk about the new 2.0 rules from game designer, Phil Yates: http://www.dust-tactics.com/Home/tabid/56/entryid/153/Default.aspx

This message was edited 1 time. Last update was at 2014/04/12 15:19:51


You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in us
Wicked Ghast






Sharpsburg, MD

I am stunned at the new points cost for the units. 9 points for the Fakyeli!!!!! Awesome!!!! This is going to allow for bigger games as well as bringing the armies closer together for AP. I can't wait to see what the rest of the V2 cards look like!! Way to go BF and sorry about Warfare but I am jumping ship!!!!
   
Made in us
Moustache-twirling Princeps





PDX

 Pael wrote:
Way to go BF and sorry about Warfare but I am jumping ship!!!!


What happened?

   
Made in us
Longtime Dakkanaut





 Pael wrote:
I am stunned at the new points cost for the units. 9 points for the Fakyeli!!!!! Awesome!!!! This is going to allow for bigger games as well as bringing the armies closer together for AP. I can't wait to see what the rest of the V2 cards look like!! Way to go BF and sorry about Warfare but I am jumping ship!!!!


To be fair, the average point cost for a "large" game is also being reduced to 100pts, so the cost deductions aren't as dramatic as it would seem at a glance.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in ca
Member of a Lodge? I Can't Say




Oromocto, NB, Canada

I just got into DUST warfare, and I must it's a great game. The rules are very easy to get into, models and good and pre-primed is awesome!

Mat

Mat

 
   
Made in us
Wicked Ghast






Sharpsburg, MD

 em_en_oh_pee wrote:
 Pael wrote:
Way to go BF and sorry about Warfare but I am jumping ship!!!!


What happened?


It looks as though Warfare has been 'not' replaced by Tactics: Battlefield. By 'not' I mean that they have. I think they are going to give it some support but honestly BF is probably banking that Warfare's fan-base will switch over to Battlefield.

It is my guess that this is the real reason Dust switched over to BF in the first place. Paolo has made some comments about the difference in Tactics and Warfare. Then BF come out with a 'better' aligned game system, which was how Dust was first described to me and initially marketed before Warfare was actually released. Keep in mind though this is all conjecture by me.

And here is the quote I was reffering too, thank you Dullspork from a few posts ago. It seems like what we were assuming was what was actually going on behind the scenes.

 Dullspork wrote:

For example, this quote:

l must also say that the discrepancies between DW and DT seriously bother me, since they make my universe inconsistent . Why a weapon can be powerful in DT and the same weapon is kind of useless in DW?? etc.... For the future of my company and my universe l truly believe that one common rule and one type of card for both grid and tabletop players is the best. And l am thankful to the kind people at Battlefront who make this possible. Obviously we all expect for the gridless rules to be deeper and more complete, and this is what l promise you


Can be certainly construed to mean that Dust Warfare will go away with Gridless Dust Tactics taking its place. If that's going to be the case then they should just come out and say so, own it, and convince Dust Warfare players to give it a chance before they rage quite the universe entirely. If that's NOT the case, then they should absolutely say THAT and reassure Dust Warfare players. If they haven't made a decision on this either way then maybe he should have just kept his mouth shut on the subject entirely.

For myself, I started with Dust Tactics on Day 1 of release, hated it and got rid of my original boxed set. Warfare lured me back in to the universe, but it also got me to give another look at Tactics - which I decided I liked for different reasons. On the other hand, trying to play BOTH games has always been a confusing affair for exactly the reasons that Paolo states. Things work differently and those differences are sometimes jarring. Trying to figure out which rules go with which game can be a pain to hold in your head.

This message was edited 1 time. Last update was at 2014/04/23 06:09:29


 
   
Made in us
Moustache-twirling Princeps





PDX

Ah, so I feel a bit vindicated in my opinions on the direction of Warfare. I was saying that the "support" for Warfare would taper off to the bare minimum to appease players and the emphasis on Tactics would be paramount. Had no idea they would do this Battlefield thing, but that makes it pretty clear. Hard to blame them - Paolo did not like Warfare, didn't want to support it, and must be overjoyed with this pseudo-replacement.

A shame, though. Warfare's rules were always really solid. Just needed some small tweaks. I wish that it would be opened up as an open format wargame so people can use the rules with other miniatures. That would be amazing.

   
Made in us
Wicked Ghast






Sharpsburg, MD

I am actually excited for the changes. It seems those tweaks will happen in Battlefield instead of Warfare.

On a side note Andrew over on the Dust Forums did reiterate that Warfare will continually be supported. He was very eloquent so maybe they have some more stuff up their sleeves over at BF. Andrew did state that once Babylon rolls out we would see some action for Warfare.
   
Made in us
Lone Wolf Sentinel Pilot





Los Angeles, CA, USA

Andrew Haught recently posted this on the Dust Forums. Warfare is not going anywhere according to him.

Hey guys I see some of the discussion here is a bit hot, just keep it fun guys.

In the end Dust is a game, we offer three different ways to play the game which I see as a bonus. Battlefield is really just an expansion of Tactics, in a way they are the same game with two different boards styles. So in the end we still have just the 2 core games, Tactics and Warfare.

Both are great games in there own way and we plan to support them both. Right now it does seem like there is a lot of tactics news because the rulebook is the news in the world of dust right now, but around the corner will be the next operation and we will be selling models with both Tactics and Warfare cards.

Players will have preferences for their favorite way to play dust, sure, but its not a "I have to choose between Warfare or Tactics: Battlefield" it is more like I have an army, what format do I want to test it out with first.

At their core both games are different, tactics with its alternating turns and warfare with its dynamic command phase and turns. Each game has unique elements that make their game awesome. I for one love both formats of the game and choose to play both warfare and Tactics:Battlefield and plan my armies to be able to play in both games.

You can choose to only play one format of dust and if that what you like then go for it. The object of a game is to have fun, so play the game that is the most fun for you to play.

But don't feel like you have to limit yourself to one game if you like both.

One of the cool aspects of the Dust game is you can buy one awesome looking model and you can play it in two different games and in three different ways.

-Andrew
   
Made in us
Moustache-twirling Princeps





PDX

Words are cheap. Time will tell just how much they actually support Warfare.

   
Made in us
Lone Wolf Sentinel Pilot





Los Angeles, CA, USA

Words may be cheap, but if things go south, we have written proof that they were lying to us.
   
Made in us
Wicked Ghast






Sharpsburg, MD

So it has been awhile but something really interesting just popped up on the website.
http://www.dust-tactics.com/Home/tabid/56/entryid/181/Default.aspx

Guess this will show us how popular Dust is and who wants to keep it around. I estimate that they will get funded into the 600 thousands....
   
Made in us
Blood-Drenched Death Company Marine




 Todosi wrote:
Words may be cheap, but if things go south, we have written proof that they were lying to us.


And what would you rather have; DUST: Warfare or vindication? I get the feeling you want a reason to quit.
   
Made in us
Blood-Drenched Death Company Marine





Puget sound region, WA

"Written proof that they were lying to us."

Really? REALLY? Are you trolling or do you just hate the company because it's the thing to do?

 
   
Made in us
Lone Wolf Sentinel Pilot





Los Angeles, CA, USA

Wow guys, I guess sarcasm really doesn't transmit well in a written form. I LOVE Dust and especially Dust Warfare. I was responding to em en oh pee's gloom and doom in his comment. sheesh.
   
 
Forum Index » News & Rumors
Go to: