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2007/03/17 16:22:02
Subject: To Rhino or not to Rhino that is the question?
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Dakka Veteran
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What are your opinions on using Rhino's, in the following lists. Dark Angels: Pros: Cheapest Rhino, Sounds kind of awesome with Hellfire and another flamer, gets search light, storm bolter, and smoke for 35 points [ see forum posting rules]: Only thing I can think of is its not a Bike, or Terminator Vanilla Marines: Pro's: Cool factor of mobile FOTA, or FOTD from a command squad, that has nothing to do with a bike, drop pod, or terminator. SIsters of Battle: Pro's:Kind of awesome with the multiple flamers, bolter burst and screening the demon hosts long enough for them to do some shenaniigance if you don't go first. . Cons: Interesting for just more flamers but reduces the number of sisters and prevents them from getting the 20 girl squads. Tzeentch: Pro's: Very suprising to see bolts of change and our own mini heavy bolter shots coming out of rhino, and it protects the unit from alot of instant kill weapons. Cons: Mostly problems with Tzeentch not the rhinos, Price, and still has alot of issues with the "take whole models when you can" rule, since the aspiring champion only has one wound. Even less models than normal Tzeentch. If I am missing any Rhino Lists that should be mentioned please mention them, and put a pro/con.
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2007/03/17 17:34:04
Subject: RE: To Rhino or not to Rhino that is the question?
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Bounding Dark Angels Assault Marine
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Ever since the new DA codex came out I have been thinking about this a lot. I have used rhinos before with mixed results. I think the problem is when you have a rhino and a couple other vehicles it is too easy to take out. So my new thought is that mech DAs might just be competitive.
4 10 man tactical squads each with a rhino will run about 1000 points (assuming a heavy, special weapon and sarge with a power weapon). Then add a couple of predators for 200-250. Split the tactical squads leaving the heavy weapons to cover the advance and then throw the 5 man combat squads in rhinos and predators at the enemy(assuming not tyranids or other assaulty army). Even on an open battlefield there are few armies that could take out 6 vehicles in one turn. Something is going to make it to the enemies lines and start wreaking havoc.
Against an assault oriented army the rhinos can be used as mobile cover. Also with a pintle mounted Storm Bolter they have as many shots as 4 space marines at 24" or 2 at 24"for less than the cost of 3 regular marines. They are more likely to be taken out in a single shot but not susceptible to less than Str 5 in most cases. Obviously they are no good for claiming objectives but they can cause tank shock and the such.
So anyway I guess my thought is if you are going to take a rhino why not take 4 or 6 (other than the obvious model cost), besides that mech marines is just cool thematically.
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2007/03/17 19:46:06
Subject: RE: To Rhino or not to Rhino that is the question?
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Regular Dakkanaut
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I routinely lose more than 6 chimeras in my games. 4 rhinoes is nit hard to deal with bt any competitive list.
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2007/03/17 20:46:12
Subject: RE: To Rhino or not to Rhino that is the question?
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Longtime Dakkanaut
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As far as thousand sons go, I love using a couple rhinos with them. It's one of the ways I fill points while keeping sacred numbers in my squads. Of all armies, they benifit the most from rhinos due to their Slow and Purposeful rules. The characters do NOT have to be the first casualty. This was actually FAQed.
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2007/03/17 23:20:47
Subject: RE: To Rhino or not to Rhino that is the question?
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Agile Revenant Titan
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I've plyaed a decent combo that got the Marines where they need to be w/o getting all their Rhinos hammered immediately.
Black Templars w/ 4 Rhinos, Predator, Vindicator and 2 Drop Pods. Too much armor (and cover) to stop everything first turn. He got a bit lucky and both drop pods came in turn two, which then I had to focus a lot of my army to deal with the Dreadnought and (expensive) Command squad. However, this allowed his infantry to get in close.
He lost the game, but I think there was a lot of merit in the mechanized list he fielded. Good use of Rhinos blocking for other Rhinos and his Vindicator gave him ample cover and mobility to get into good position. It does require repeated playing to get the hang of it IMO.
I'm looking at Dark Angels for this currently. It won't play like a standard Marine army, but judicial use of the cheap vehicles is going to be a must.
Is it going to stand up to the most min/max army? If played by a competent player, probably not. But, I'm thinking it can still be a competitive build.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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2007/03/18 06:37:37
Subject: RE: To Rhino or not to Rhino that is the question?
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Dakka Veteran
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Ether Dude, 4 chimera's aren't but if they are shooting at rhino's then their not shooting at your other targets. . . also remember rhino's self repair if their immobilized on a 6+.
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2007/03/18 08:15:35
Subject: RE: To Rhino or not to Rhino that is the question?
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Tunneling Trygon
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I wouldn't compare chimera's with rhinos, as they have different roles. Chimera's are shooting platforms first, transports a very distant second. Rhino's are transports first and LOS blockers a close second. Sure you lose 6 chimera's over the course of a game. Fine. But who cares if you lose all your rhinos over the course of an entire game? It's only in the early parts of the game that surviving is important with rhinos. After they get where they need to be, they're survival is only a bonus (especially with 35 point rhinos)
As far as the list, cleanse and purify marines are another decent way to use rhinos (con being pods are cheaper and more effective).
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snoogums: "Just because something is not relavant doesn't mean it goes away completely."
Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
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2007/03/18 10:05:46
Subject: RE: To Rhino or not to Rhino that is the question?
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Longtime Dakkanaut
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Ina sisters of battle army, rhinos are almost mandatory. Mech sisters is prettty hardcore. It dictates terms of battle, getting the sisters where you want, when you want, hwo you want.
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Hope more old fools come to their senses and start giving you their money instead of those Union Jack Blood suckers... |
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2007/03/19 07:24:04
Subject: RE: To Rhino or not to Rhino that is the question?
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Regular Dakkanaut
Pinon Hills, CA
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Despite his sig, carmachu is a big fan of femdom.
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"Plant more 'shrooms ladz, wez runn'n outta boyz" - RussWakelin, Grand Inquisitor |
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2007/03/19 08:41:04
Subject: RE: To Rhino or not to Rhino that is the question?
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Rampaging Carnifex
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The thing that makes the Rhino DA list kind of gay is that once it gets the rhino it can't split in escalation.
Sucks, don't it? Squads have to be deployed at the beginning of the game to use the combat squads thing.
You won't find me playing an army so gimped in escalation. Seems like 50% of the games around here are escalation.
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