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Made in us
Longtime Dakkanaut






reds8n wrote: Apologies for the above.

It's truly astonishing how barren and meaningless some people's lives are eh ?


Ah, I missed what he had to say. lol

It takes all types I guess..


Automatically Appended Next Post:
grace_laughs wrote:
Amusuing, isnt it?


Why, Yes you are!

This message was edited 1 time. Last update was at 2012/05/25 12:13:47


 
   
Made in cn
Flashy Flashgitz






China

Doesn't the mad Dok give those 30 boyz 9FnP as per his wargear special rules??? (not gonna check tired, lazy.)
I always wanted to run him in a tankbusta heavy list for some reason.
That's a random notion I can throw at you, I love Tankbustas, I love fielding them, and I win with them, but a lot of people don't like them.
So, the more you play, the more you'll find what units work better for you.
If you don't like shooting, man, run the sluggas. (Though I bet you grow into liking the dakka ork lists can put out.)
I'd say keep the two KFF's because you also have two meks who can repair your wagons on hand with it.
Warbuggies get the 4+ cover save from that forcefield, which is also useful if you go the way of the buggy.

“We are the ones you left for dead. The ones you left in the ground. Buried and forgotten, we have tunneled our ways to the stars, and there will be no dirt nor cave where you can hide. The Dwellar are here.”
Dwellar Codex; 40k Dwarfs

“Well, what do you carry the gun for if you’re just going to waste bullets?” Timer reloads his Boomer as Forling fires his Shrapper.
“I may ‘ne be a good shot Timer, but I don’t miss much from this close up with my hammer,” Forling continues to fire.
“All the enemies are good and far away so what the hell does that…” Timer looks up to see Forling giving him an angry stare. “Oh, yea, ok, um, good shooting.”
 
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

Runna wrote:Doesn't the mad Dok give those 30 boyz 9FnP as per his wargear special rules??? (not gonna check tired, lazy.)
I always wanted to run him in a tankbusta heavy list for some reason.
That's a random notion I can throw at you, I love Tankbustas, I love fielding them, and I win with them, but a lot of people don't like them.
So, the more you play, the more you'll find what units work better for you.
If you don't like shooting, man, run the sluggas. (Though I bet you grow into liking the dakka ork lists can put out.)
I'd say keep the two KFF's because you also have two meks who can repair your wagons on hand with it.
Warbuggies get the 4+ cover save from that forcefield, which is also useful if you go the way of the buggy.

Hmm, I have the points for 3 buggies. Do you think it's worth only running 3?



15 successful trades !! 
   
Made in ca
Flashy Flashgitz





balsak_da_mighty wrote:
reds8n wrote: Apologies for the above.

It's truly astonishing how barren and meaningless some people's lives are eh ?


Ah, I missed what he had to say. lol

It takes all types I guess..


Automatically Appended Next Post:
grace_laughs wrote:
Amusuing, isnt it?


Why, Yes you are!


Gharron quoted what he wrote to me at least a few posts back if you want to read it Balsak. It's just more of the same ravings.

Gharron, here is the 2k list I've been trying out. It isn't completely streamlined to have maximum competitiveness but it's a lot of fun to play with, kind of fluffy, and provides a few different unit types to play around with.I have just been using 1 Big Mek for now since it's 4 wagons not 5. It has worked pretty well so far, only thing is it is light on Boyz. I can always swap out the crew of the Burna wagon if I feel like I'm playing against a list that requires more Boyz.

A few things you may notice
The Warboss - Just a Big Choppa and a cybork body for good measure. Reason why is that I use the WB for Nob Troops and also I don't think PK Warbosses are amazing. They hit last with a PK so in some cases he just gets killed before he strikes. The Big choppa on the other hand is very cheap and allows the WB to deliver 5 (6 if you pitch for an attack squig) S8 attacks on the charge at initiative 5. Doesn't ignore armor saves, but it aint bad. In a Nob squad with a Waaagh! Banner I believe it boosts the WS of the WB as well to 6.

Moar Lootas - I really like Lootas, I think they're fun and as a fluff concept they're just hilarious. I also think they are valuable anti-armor and anti-heavy infantry. With 22 lootas on the field, I can cover my corners with that 48'' range and take down transports, dreads, and anything that tries to get around my wagons to get hit the side and rear armour. They're capable of putting some decent wounds on heavy infantry too. If I roll a 5 or 6 and a unit lets off 33 shots, they're making around 11 of them, and wounding on 2+ against most types of inf.

Burnas - Burna wagons are not only fun but they are dead killy. Having 15 of them in a BW is a nightmare for enemy infantry. They go with the Mek.

Wagons - I like to arm my wagons a bit more heavily than some. I want to keep them moving and I see the benefit of Grot riggers and armor plates.

Total : 1998 Pts

HQ
Big Mek w/ KFF
Warboss w/ BC, Cybork

Elites
15x Burna Boyz
11x Lootas
11x Lootas

Troops
18x Boyz w/ PK BP Nob
18x Boyz w/ PK BP Nob
Nobz - Painboy, BP/PK, PK, Banner, BC, Normal - in BW w/ AP, Big Shoota, Deff Rolla, Grot Riggers, Red Paint Job

Fast Attack
3x Rokkit Buggy
3x Rokkit Buggy

Heavy
BW w/ AP, Big Shoota, Deff Rolla, Grot Riggers, Red Paint Job
BW w/ AP, Big Shoota, Deff Rolla, Grot Riggers, Red Paint Job
BW w/ AP, Big Shoota, Deff Rolla, Grot Riggers, Red Paint Job

There it is, I've played a few games so far and it hasn't lost yet.

EDIT: And yeah, I think 3 Buggies are worth it in your list. You can screen your wagons from assaults, and they offer 3 TL-Rokkit shots a turn which can make a big difference.

This message was edited 1 time. Last update was at 2012/05/25 23:48:09


 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Oh yeah, flame wars. When I saw Balsak, Reckoner, and Mercer here, I knew I couldn't say anything they wouldn't cover so I just bowed out of this thread

Gharron, I'll tell you right now, those three won't steer you wrong. I have a weird gamer fantasy that someday the lot of us could meet up and start a WAAAGH!!! that would consume the better half of Imperial space.

After reading all that, it's difficult to remember some of the questions, so:

Lootas do mesh well with the Battlewagon rush. Being stationary doesn't matter, just leave them in terrain and let them blast away....they're happier for it.

Meganobz are fine, and a fantastic "bang for your buck" purchase. A nob w/PK and 'EA costs 50 points, and only has a 4+ save. No, you can't get FNP, Cybork, or full diversified benefits....it's a trade-off.

You don't necessarily need shoota boyz. It's just a different strategy.

Ghaz is a beast, but IMO, overpriced for a BW rush. I believe that he shines within a Green Tide, where many massive units of boyz can benefit from that 6" run. Incidentally, someone mentioned that he gives them fleet. The WAAAGH!!! gives them fleet, with or without Ghaz. He just guarantees a 6" run and gives them fearless(but the mob sizes probably means they are anyway), and himself an invulnerable save.

I'm not a fan of Kommandos in a mechanized list. I think they're fine for foot slogging.

Here:
My Sampler Platter 2k Battlewagon list

It's a bit of everything, and you can use points to substitute meganobz for nobz.

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

Brother Taurinus wrote:Oh yeah, flame wars. When I saw Balsak, Reckoner, and Mercer here, I knew I couldn't say anything they wouldn't cover so I just bowed out of this thread

Gharron, I'll tell you right now, those three won't steer you wrong. I have a weird gamer fantasy that someday the lot of us could meet up and start a WAAAGH!!! that would consume the better half of Imperial space.

After reading all that, it's difficult to remember some of the questions, so:

Lootas do mesh well with the Battlewagon rush. Being stationary doesn't matter, just leave them in terrain and let them blast away....they're happier for it.

Meganobz are fine, and a fantastic "bang for your buck" purchase. A nob w/PK and 'EA costs 50 points, and only has a 4+ save. No, you can't get FNP, Cybork, or full diversified benefits....it's a trade-off.

You don't necessarily need shoota boyz. It's just a different strategy.

Ghaz is a beast, but IMO, overpriced for a BW rush. I believe that he shines within a Green Tide, where many massive units of boyz can benefit from that 6" run. Incidentally, someone mentioned that he gives them fleet. The WAAAGH!!! gives them fleet, with or without Ghaz. He just guarantees a 6" run and gives them fearless(but the mob sizes probably means they are anyway), and himself an invulnerable save.

I'm not a fan of Kommandos in a mechanized list. I think they're fine for foot slogging.

Here:
My Sampler Platter 2k Battlewagon list

It's a bit of everything, and you can use points to substitute meganobz for nobz.

Hmm, I have the five wagons and I have burnas and lootas to cover most lists that you guys have thrown up...I just worry with lootas because there's a guy who has snikrot in his army and I worry about leaving lootas behind to get cut down by them...Are the two squads of nobs I have to much? Do you guys feel like the list is missing something? I don't mind having a bit more variety I just love seeing all those wagons moving up the board and my opponent having to focus one and MAYBE getting one down before I'm on top of him. I liked my megnobs but I feel like there are so many other "heavy" units that fill that role better than them. Termies and thunderwolf cav have an invuln =/ isn't there an HQ that gives everyone cybork for 5 points...may have to reread that again (don't you judge me reck!) I just kind of get lost with all of the great options orks have XD when I started my GK's it was easy take this this and this YOU WIN! orks have to be planned a little better XD (which is mind boggling =O) but I digress, I like most of the lists I've seen I don't have the shootas to cover it and I think maybe losing a wagon might be a decent plan. In reck's list though there doesn't seem to be much scoring? Is that just the plague orks suffer? We want to be so deep in on the enemy our objective may be contested at best? (I know we should be on their's but our scoring units are always at the fore..I suppose we could conga line them back a bit if it came down to it...
Either way I have everything to cover reck's list and my own I just worry about meganobs again because everyone's running mech lists with some kind of "heavy" termie or something hard to kill. I'm sure meganobs can do it but only having a 2+ armor save is..saddening to me for some reason. Anyway, I may drop a wagon and see where those points take me.



15 successful trades !! 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Well, like I've said before, I've never run the same list twice so far....I just throw things together....now the difference may be subtle, like dropping a couple warbikers for a couple more lootas, or whatever, but it's different each time. I do like having a burna wagon, though it replaces a boyz wagon.

The IC is Mad Dok Grotsnik....and yes, any infantry or jump infantry can take cybork for 5 points, but he's a pain to use, since he and his unit gain rage. This isn't necessarily a BIG problem, but placement dictates your target, and you can't exercise your discretion. Other than that, he's an underpowered warboss with a PK and dok tools(FNP).


My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Longtime Dakkanaut






Honestly if you are going for the charge, the sluggas are probably the better choice. I know if that is what I wanted to do that would be my plan.

Honestly I think you are trying ot over think it a bit. Orks are really pretty simple to play, esepically CC Orks. Just get there as fast as possible. Its really trial and error in my opinion. I am different then Borther. I play a list and find out what is missing and then fix that and stick with it for awhile. Until I get bored winning anyways. But do what you feel might be the best. Just because you see our lists doesn't mean that they will work for you. We all have different ideas of tactics and strategies. Find what works for you. I have been playing a very long time. !3 years to be exact. I started with Orks. I lost alot when I started. But now its hard for me to lose.

Anyways I think you have a good start. Just play it a few times and try to fix what you might be lacking in your list. And then try, try again. :lol
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

Brother Taurinus wrote:Well, like I've said before, I've never run the same list twice so far....I just throw things together....now the difference may be subtle, like dropping a couple warbikers for a couple more lootas, or whatever, but it's different each time. I do like having a burna wagon, though it replaces a boyz wagon.

The IC is Mad Dok Grotsnik....and yes, any infantry or jump infantry can take cybork for 5 points, but he's a pain to use, since he and his unit gain rage. This isn't necessarily a BIG problem, but placement dictates your target, and you can't exercise your discretion. Other than that, he's an underpowered warboss with a PK and dok tools(FNP).


Did you see the last list I posted? What did you think of it? Is there just to much going into the wagons and nobs?


Automatically Appended Next Post:
balsak_da_mighty wrote:Honestly if you are going for the charge, the sluggas are probably the better choice. I know if that is what I wanted to do that would be my plan.

Honestly I think you are trying ot over think it a bit. Orks are really pretty simple to play, esepically CC Orks. Just get there as fast as possible. Its really trial and error in my opinion. I am different then Borther. I play a list and find out what is missing and then fix that and stick with it for awhile. Until I get bored winning anyways. But do what you feel might be the best. Just because you see our lists doesn't mean that they will work for you. We all have different ideas of tactics and strategies. Find what works for you. I have been playing a very long time. !3 years to be exact. I started with Orks. I lost alot when I started. But now its hard for me to lose.

Anyways I think you have a good start. Just play it a few times and try to fix what you might be lacking in your list. And then try, try again. :lol

haha I'm just trying to get it at least SOMEWHAT right before I go. I'm still really new as I said it's just going there is a chore and to go with something that's not even close to a winning army is painful to think of XD

This message was edited 1 time. Last update was at 2012/05/26 04:42:53




15 successful trades !! 
   
Made in cn
Flashy Flashgitz






China

You leave the Dok in the BW and you might enjoy the benefits, but you don't really have enough points to benefite from the cybork. You'd also have to lose a BM, so maybe one squad could get it.
If you were running MegaNobz and hooked them up with the Dok, that...makes me feel silly for never thinking of it...might be a decent thing in a BW list...

“We are the ones you left for dead. The ones you left in the ground. Buried and forgotten, we have tunneled our ways to the stars, and there will be no dirt nor cave where you can hide. The Dwellar are here.”
Dwellar Codex; 40k Dwarfs

“Well, what do you carry the gun for if you’re just going to waste bullets?” Timer reloads his Boomer as Forling fires his Shrapper.
“I may ‘ne be a good shot Timer, but I don’t miss much from this close up with my hammer,” Forling continues to fire.
“All the enemies are good and far away so what the hell does that…” Timer looks up to see Forling giving him an angry stare. “Oh, yea, ok, um, good shooting.”
 
   
Made in ca
Flashy Flashgitz





Hmm, I have the five wagons and I have burnas and lootas to cover most lists that you guys have thrown up...I just worry with lootas because there's a guy who has snikrot in his army and I worry about leaving lootas behind to get cut down by them...


Well look at it this way, if you're worried about Snikrot outflanking your Lootas think about points. Having let's say 5 Lootas sitting in a corner is costing you 75 points to plug away at stuff for the first couple turns. After that your boyz mobs probably be in assault anyway and you'll have less to shoot at. The first couple turns are when Lootas are going to be doing their most important work.

Then look at the cost trade off. If you can get those Lootas to take down something worth more than themselves, then you've made a good investment. If they don't and your opponenet outflanks, then they have used an expensive unit to come in and kill 75 points worth of Lootas. Snikrot himself is 85 points! Tack on the rest of the points for the Kommandos squad as well. It's a win-win for you.

Oh yeah, flame wars. When I saw Balsak, Reckoner, and Mercer here, I knew I couldn't say anything they wouldn't cover so I just bowed out of this thread

Gharron, I'll tell you right now, those three won't steer you wrong. I have a weird gamer fantasy that someday the lot of us could meet up and start a WAAAGH!!! that would consume the better half of Imperial space.


We could have used you anyway Taurinus. If I can say one thing about that spaz Grace, he has an ego comparable to Ghazkull. Maybe that's why he is so hot for him...and Paladins as well we noticed. As for your fantasy, weird? I wouldn't say so. Unlikely? Yeah...only because half of Imperial Space would just be an appetizer

This message was edited 1 time. Last update was at 2012/05/26 04:58:29


 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Gharron wrote:
HQ
Big Mek - KFF - 170

Troops
18 Boys 1 nob PK/BP -154
18 boys 1 nob PK/BP -154
19 i nob 1 nob PK/BP -160

Heavy
BW Rpj. rolla Plates, Bshoota -135
BW RPJ, Rolla, plates, Bshoota -135
BW - RPJ, rolla, plates, Bshoota -135
BW - RPJ, rolla, plates, Bshoota -135
BW - RPJ, rolla, plates, Bshoota -135

Elites
6 nobs -Painboy, PK, PK/BP, PK banner, Normal, Big choppa -cybork
6 nobs -Painboy, PK, PK/BP, PK banner, Normal, Big choppa -cybork
I have like 127 points or some odd number and I'm kind of worried I priced my nobs wrong...


This one?

So it's 2 KFF's for the points, and you took two mobs of 19 obviously to go within.

Those battlewagons only cost 130 points for what you have listed. You've spent 1848 points, leaving you with 152. If you leave it the way it is, you could take a couple suicide koptas and add a couple shoota/skorchas. I'm not big on suicide koptas....when they work, they work well.....when they don't, they're lost points. Crap shoot. You could take a unit of 10 lootas...I'd rather field 2 x 5 but there are two elites taken up with nobz.

This list is killy, Gharron. It's a great "In your face" list. I personally prefer a little ranged punch, which I normally get with some lootas and/or rokkit buggies. They can pick off dreadoughts, small units pestering you, pop tansports, etc., and give your list a whole new level.

If I were to make minor tweaks, it would be like this: Drop a PK from each nob unit...while I like 3, I believe that 2 will carry you to victory. 202 points. Add 3 rokkit buggies. 97 points left. 5 lootas. 22 points. 4 x shoota/skorchas. 1998 spent. Move that WAAAGH!!! Banner to the PK/BP nob.....I like leaving him for last. Add a couple shoota/skorchas to each unit....say 1 on the nob who USED to have a PK....and the other on any except the regular nob. You still have wound allocation....and a charge will most likely get you around 5 MEQ deaths from the PK's alone....which will wipe out a small unit, or most likely get them during THEIR assault phase which is even better.....you don't get shot, and you're available to move, shoot, assault again on YOUR next turn.

The lootas give you some transport popping capability....though I prefer a couple units. The rokkit buggies do the same, and also screen your wagons, gaining the cover save and can block enemy assaults.




Automatically Appended Next Post:
Reckoner wrote:[ As for your fantasy, weird? I wouldn't say so. Unlikely? Yeah...only because half of Imperial Space would just be an appetizer


Hah! So true! I eat marines for breakfast. Seriously. I pour pancakes into marine shapes and eat them. My daughter has taken a liking to Orks and 'nids, so I've begun the process of training for a second generation MEQ eater

Oh, you can't keep the Dok in a transport, he has rage, gives it to any unit he joins, and can't leave the unit until it's destroyed. The FAQ allows for him to enter a transport....as long as it's used to get him closer to the closest enemy unit(at max movement though flat out isn't required).

This message was edited 1 time. Last update was at 2012/05/26 05:21:40


My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in au
Regular Dakkanaut






with my orks i use as many skorchas or burnaz as i possibly can, reduce the possibility of not killin something is fairly low. i use this:
Burny Ork Wall of Speed
Ork Warboss
Big Mek
Big Mob of Ork Nobz x10, 2 units
Big Mob of Ard Boyz unit of 20
Killy Dredz (skorcha/rokkit)

Stompa (don't own yet but want to buy atleast 3)
Big Urty Ramming Tank (battlewagon size of a battlefortress, armed again with either burna or skorcha, but instead of deff rolla a re-inforced ram)
Wave of grotz (over 45 grots)
Big Mob of Burna Boyz (atleast max transport size)
War Buggies-burna
and a complement of Battlewagons-skorcha or burna (not sure where i left my ork codex)
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

Brother Taurinus wrote:
Gharron wrote:
HQ
Big Mek - KFF - 170

Troops
18 Boys 1 nob PK/BP -154
18 boys 1 nob PK/BP -154
19 i nob 1 nob PK/BP -160

Heavy
BW Rpj. rolla Plates, Bshoota -135
BW RPJ, Rolla, plates, Bshoota -135
BW - RPJ, rolla, plates, Bshoota -135
BW - RPJ, rolla, plates, Bshoota -135
BW - RPJ, rolla, plates, Bshoota -135

Elites
6 nobs -Painboy, PK, PK/BP, PK banner, Normal, Big choppa -cybork
6 nobs -Painboy, PK, PK/BP, PK banner, Normal, Big choppa -cybork
I have like 127 points or some odd number and I'm kind of worried I priced my nobs wrong...


This one?

So it's 2 KFF's for the points, and you took two mobs of 19 obviously to go within.

Those battlewagons only cost 130 points for what you have listed. You've spent 1848 points, leaving you with 152. If you leave it the way it is, you could take a couple suicide koptas and add a couple shoota/skorchas. I'm not big on suicide koptas....when they work, they work well.....when they don't, they're lost points. Crap shoot. You could take a unit of 10 lootas...I'd rather field 2 x 5 but there are two elites taken up with nobz.

This list is killy, Gharron. It's a great "In your face" list. I personally prefer a little ranged punch, which I normally get with some lootas and/or rokkit buggies. They can pick off dreadoughts, small units pestering you, pop tansports, etc., and give your list a whole new level.

If I were to make minor tweaks, it would be like this: Drop a PK from each nob unit...while I like 3, I believe that 2 will carry you to victory. 202 points. Add 3 rokkit buggies. 97 points left. 5 lootas. 22 points. 4 x shoota/skorchas. 1998 spent. Move that WAAAGH!!! Banner to the PK/BP nob.....I like leaving him for last. Add a couple shoota/skorchas to each unit....say 1 on the nob who USED to have a PK....and the other on any except the regular nob. You still have wound allocation....and a charge will most likely get you around 5 MEQ deaths from the PK's alone....which will wipe out a small unit, or most likely get them during THEIR assault phase which is even better.....you don't get shot, and you're available to move, shoot, assault again on YOUR next turn.

The lootas give you some transport popping capability....though I prefer a couple units. The rokkit buggies do the same, and also screen your wagons, gaining the cover save and can block enemy assaults.




Automatically Appended Next Post:
Reckoner wrote:[ As for your fantasy, weird? I wouldn't say so. Unlikely? Yeah...only because half of Imperial Space would just be an appetizer


Hah! So true! I eat marines for breakfast. Seriously. I pour pancakes into marine shapes and eat them. My daughter has taken a liking to Orks and 'nids, so I've begun the process of training for a second generation MEQ eater

Oh, you can't keep the Dok in a transport, he has rage, gives it to any unit he joins, and can't leave the unit until it's destroyed. The FAQ allows for him to enter a transport....as long as it's used to get him closer to the closest enemy unit(at max movement though flat out isn't required).

lol I was wondering how long it would take you to say something about all of this! It's only been 6 pages =P I've noticed every race has it's "can always help a list" crew and I see reck merc has helped a lot on most things and you taur and then bals has been awesome too! I liked the lootas I mean shooting up long fangs because they're worried about my kopta and out of their razorbacks was awesome...I haven't played any other besides wolves so I don't know how this list would fair against mech blood angels (my next opponent I hope) He said he runs three vindicatos and if I can get weapon destorys on those with the lootas (not sure what their AV is) then those lootas are worth their weight in gold XD I could also set them up to give fire support to both sides of the board I suppose. Our boards normally have a BIG terrain and 4 smaller pieces sor of making an X (I'm not sure if that's standard board setup or not forgive me) so I may have more lootas! I love the rolling for how many shots they get. When I see that for them I just hop up and down XD


Automatically Appended Next Post:
Reckoner wrote:
Hmm, I have the five wagons and I have burnas and lootas to cover most lists that you guys have thrown up...I just worry with lootas because there's a guy who has snikrot in his army and I worry about leaving lootas behind to get cut down by them...


Well look at it this way, if you're worried about Snikrot outflanking your Lootas think about points. Having let's say 5 Lootas sitting in a corner is costing you 75 points to plug away at stuff for the first couple turns. After that your boyz mobs probably be in assault anyway and you'll have less to shoot at. The first couple turns are when Lootas are going to be doing their most important work.

Then look at the cost trade off. If you can get those Lootas to take down something worth more than themselves, then you've made a good investment. If they don't and your opponenet outflanks, then they have used an expensive unit to come in and kill 75 points worth of Lootas. Snikrot himself is 85 points! Tack on the rest of the points for the Kommandos squad as well. It's a win-win for you.

Oh yeah, flame wars. When I saw Balsak, Reckoner, and Mercer here, I knew I couldn't say anything they wouldn't cover so I just bowed out of this thread

Gharron, I'll tell you right now, those three won't steer you wrong. I have a weird gamer fantasy that someday the lot of us could meet up and start a WAAAGH!!! that would consume the better half of Imperial space.


We could have used you anyway Taurinus. If I can say one thing about that spaz Grace, he has an ego comparable to Ghazkull. Maybe that's why he is so hot for him...and Paladins as well we noticed. As for your fantasy, weird? I wouldn't say so. Unlikely? Yeah...only because half of Imperial Space would just be an appetizer

how do I join in this waaagh! I'm still getting the last half of my waaagh ready (bikes buggies flash gits and badrukk with some stompas and I'll have some of the fighta jets as well! XD I'm loving my orks though so much better than my MEQ armies...same old paint scheme same old build same old fluff orks just run in kill everything and leave


Automatically Appended Next Post:
To be honest the armies I'm going to see most are IG wolves GK and angels. (I know that's probably most played armies) and I worry about gk's and wolves the most. Those psychic powers just munch my boys. I'm just trying to make sure I don't look like a full the first time I go to a tourney XD

This message was edited 2 times. Last update was at 2012/05/26 05:51:22




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Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Don't worry or stress too much, bro. You'll find that Orks are a very resilient race and army to play.....you usually have room for a few "mistakes" here and there, and even if you don't win, you'll have put up a good fight and show for it.

I used to post constantly, but recently my workdays are 12-20 hours....so I hit a couple here and there on my crappy phone....but home sick today so I could look into more posts....though I really should be modeling....lol....guess I'll pull them out in a few. With luck, I'll finish modeling all my Orks and can start the laborious process of painting the rest. I also need to see how many 25mm bases I have unused so I know how many "sprue-magants" I'm gonna make.....cause God knows I don't have enough for my Tervigons, lol.

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

Brother Taurinus wrote:Don't worry or stress too much, bro. You'll find that Orks are a very resilient race and army to play.....you usually have room for a few "mistakes" here and there, and even if you don't win, you'll have put up a good fight and show for it.

I used to post constantly, but recently my workdays are 12-20 hours....so I hit a couple here and there on my crappy phone....but home sick today so I could look into more posts....though I really should be modeling....lol....guess I'll pull them out in a few. With luck, I'll finish modeling all my Orks and can start the laborious process of painting the rest. I also need to see how many 25mm bases I have unused so I know how many "sprue-magants" I'm gonna make.....cause God knows I don't have enough for my Tervigons, lol.

lol sounds you like need to stop working so much brother! I'm excited man I'm not just another MEQ player anymore! There's only 2-3 people in our whole area that play orks so I'm definitely a minority =) I love them so far and painting them has been AWESOME. I'm painting my meks atm (realizing how much I hate finecast...I can stick the lootas back in. could I do 1 squad of 10? Since I'm kinda short on elites in my list D=



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Made in ca
Flashy Flashgitz





Don't worry or stress too much, bro. You'll find that Orks are a very resilient race and army to play.....you usually have room for a few "mistakes" here and there, and even if you don't win, you'll have put up a good fight and show for it.

I used to post constantly, but recently my workdays are 12-20 hours....so I hit a couple here and there on my crappy phone....but home sick today so I could look into more posts....though I really should be modeling....lol....guess I'll pull them out in a few. With luck, I'll finish modeling all my Orks and can start the laborious process of painting the rest. I also need to see how many 25mm bases I have unused so I know how many "sprue-magants" I'm gonna make.....cause God knows I don't have enough for my Tervigons, lol.


What on earth is causing you to work 12-20 hour work days? Modern day slavery...I get cranky if I have to work more than 8!

There's only 2-3 people in our whole area that play orks so I'm definitely a minority =) I love them so far and painting them has been AWESOME. I'm painting my meks atm (realizing how much I hate finecast...I can stick the lootas back in. could I do 1 squad of 10? Since I'm kinda short on elites in my list D=


Yeah you can do one squad of 10 if you have to. We usually like splitting them up to have more target options and stuff. Mercer posted a link to an article a little while back where the author argued that 9 is the ideal number for Lootas, they can dish out punishment and still take some casualties before running. Unless there's something else you really want to spend the 15 points on, the difference between 9 and 10 Lootas probably isn't a huge deal so go with either one.
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

Runna wrote:I remember that faq about the Mad Dok now, and thus I remember why I don't run him.

(But one day I will field a horde of Cybork Gretchin, I swear it.)

Also, definately go with the buggies, or the two koptas with buzzsaw, as you have the points.

Fielding Lootas in a squad of 9, I completely agree with that. I want to field two squads of 9 myself, or 8, (model reasons, damn burna box.) Lootas are in all my all comer lists.

I love Ghaz, please don't throw him away, mine is all in pieces from moving, made me sad, the though of someone tossing a good one out on the account of someone who isn't making their point without sounding condecending or being rude by attacking or belittling someones personal character is unneccesarry.

It's not that you didn't make a point Grace, it's more the way you made it, and then hypocritically threw down the argument where players said they had other options and simply didn't agree Ghaz was "neccessary", you could have met them half way, but you did what you accused them of doing and completely threw down any points they tried to make whilst putting yours back up with obvious spite.

Seriously though, don't throw Ghaz

lol my ghazzy is staying where he is XD I like the paint job on him XD
I think it would be cool to put mad dok in the green tide list and cybork everything for giggles. Grae has made all the point he needs to. It's all in his attitude. I'm looking at putting in a bommer. What do you think? They are fraguile but a gun turret none the less. I could do 9 lootas I have 30 I just worry about them getting eatin but something outflanking =/ I guess my next question kind of runs into do you guys think a bommer could make it in the BW bash list I have up? Or would I need to drop some points and do something else with it.



15 successful trades !! 
   
Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

Ok guys, new list time. Tell me whatcha think =D

2 big mek - KFF -170

Nob- painboy, banner pk, pk, normal, pk bp, big choppa -250
Nob- painboy, banner pk, pk, normal, pk bp, big choppa -250

19 boys - Nob PK/BP -155
18 boys - Nob PK/BP -149
18 boiys - Nob PK/BP -149

Bw - Big shoota/rolla/RPJ/plates/grot rigger -135
Bw - Big shoota/rolla/RPJ/plates/klaw -135
Bw - Big shoota/rolla/RPJ/plates -130
Bw - Big shoota/rolla/RPJ/plates/grot rigger -135
Bw - Big shoota/rolla/RPJ/plates/grot rigger -135

Dakkajet -RPJ, TL supa shoota, Fighta ace -135
Kopta TL rokkit, buzzsaw -70
Total is 1998 with the klaw. I didn't really know what else to take on it the list came to 1993 without it. (Unless I added wrong which is a very real possibility...) but yeah =D let me know what I can change and improve

This message was edited 1 time. Last update was at 2012/06/04 09:58:01




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