Slayer-Fan123 wrote:
master of ordinance wrote:Slayer-Fan123 wrote:
master of ordinance wrote:Wow, thank you for all the replies and support, I had not expected this.
I would like to put down a couple of quick notifiers in response to a couple of posts though:
Firstly, to whomever suggested that I drop the Heavy Bolters in my Veteran sections: I can see where you are coming from, a concentration of lasguns and the capitalising of the
FRFSRF order. However I find that the heavy bolter actually augments the sections firepower despite this. A section set up in an area of cover can inflict an extra 1.25 wounds on average against an
MEQ unit, even if
FRFSRF within 12", and can also reach out further.
Secondly I heard a call to drop my Meltas. Sadly I can not as these are the only real
AT weapons that my army currently possesses, baring the Destroyer of course, and I need them. Imperial Guard anti tank is currently in the "Might as well not exist" phase that the Orks went through.
Thirdly I am looking in to the inquisition and Allies rules and I feel that the Inquisition may be a way to continue. Thankyou for the help people

Well the more you make poor choices, like deliberately taking Heavy Bolters when they haven't mathematically been good in god knows how long, it's no wonder you end up with a Guard army that does poor. That's not Tactical Marines being superior to a bunch of troops at all. Tactical Marines really only have ONE good loadout and nobody uses them except to get free Razorbacks or to be "fluffy". All my Tacticals currently represent Sternguard for that reason.
Aye, they may not be the best but as I posted they inflict an average of 1.25 extra wounds against an
MEQ than another Lasgun, and that is assuming
FRFSRF at sub 12". Beyond 12"/within 12" with no
FRFSRF they are putting an extra 1.75 wounds on the same unit and beyond 12" with no
FRFSRF they are putting an extra 2.25 units on the target.
Sadly I lack Autocannnons right now but steps are being taken.... Anyway though I have just downloaded the Inquisition codex. Hopefully this will help.
The Autocannon does .04 less
MEQ (what you seem to be jealous of) damage but a foot further. You could theoretically kill more before
MEQ actually advances. Couple in that S7 > S5 for
ID potential and vehicular damage, and that it's relatively easy to make a Heavy Bolter into an Autocannon or Counts-As, and there's essentially no excuse on your end for your misinformed choices.
Aye, I get this. I am looking at following the advice and upgrading the
HB's to
AC's but there is the wee but at the same time not so wee problem of my counts as
HB's not quite being big enough to be excused as
AC's.... Think Bren Gun/MG42 size.
The
AC's will possibly have to wait until I can afford some 2PDR's/37mm PAK 36's.
CrashGordon94 wrote:Not a bad plan, but he's not too keen on Allies. Some Inquisition or Assassins are one thing, he doesn't seem to want to have a load of Marines supporting him.
If I'm wrong, the best options would probably be Blood Angels (for that detachment with crazy amounts of Fast Attack slots for the most Pods) or Dark Angels (not as many, but up to 3 in a
CAD that'll give you access to Azrael for invulnerable Platoon fun!

).
It's worth mentioning that this is generally considered dickish powergaming it would seem. Not that anyone could necessarily complain if you're just compensating for a disadvantage, but it's definitely something to keep in mind.
The problem I have with taking major forces like Marines as allies (apart from the costs involved) is that I really do not like the whole idea of 'the Guard are being hammered but fear not! For there is a contingent of special snowflake Marines inbound to save the day!'. This whole 'The Space Marines save the day' thing leaves a kind of bitter taste in my mouth (yes I did try it once, a year back).
Now Assassins and Inquisition on the other hand make far more sense. You can see an assassin like a Vindicaire being operating in the same area or in my case essentially being an elite sniper whom is attached to the task force. The same with the Inquisition, an elite force of specialists led by a powerful commander requisitioning the company/platoon to aid them in their mission.