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Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

 Spiral Arm Studios wrote:
Coming out on Jul 2 is our latest range of plastic models - the Epirian SecDef. For now, here's a sneak preview...



This kit has a bunch of weapons and poseable parts which we will reveal soon... The SecDef are the Epirian's elite fighting forces, flown in for support when the basic ground troops are not enough for a mission, or for winning higher risk conflicts. Their armour is supported with a high-tech exoskeleton which greatly increases their power and capability.

Just fantastic

Looking forward to seeing the options in the kit!

This message was edited 2 times. Last update was at 2018/06/22 11:35:49


 
   
Made in gb
[MOD]
Villanous Scum







First Medge models that I have been really tempted by, whats the price? and for how many?

On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Willing Inquisitorial Excruciator





Damn, that's what the Epirian line should have looked like from the start!

Insidious Intriguer 
   
Made in us
Longtime Dakkanaut






Los Angeles

 Mysterio wrote:
Damn, that's what the Epirian line should have looked like from the start!


Totally agree. These are sharp!
   
Made in us
Legendary Master of the Chapter





SoCal

Each release is better than the last. Great improvement.

   
Made in us
Stoic Grail Knight





Central Cimmeria

Very cool look and a really great kind of sci fi look you don't see often. I look forward to seeing more.
   
Made in us
Dakka Veteran




Looks good!
   
Made in us
Fixture of Dakka





TN/AL/MS state line.

Those are really tempting. I especially like the style of the rifles.

Black Bases and Grey Plastic Forever:My quaint little hobby blog.

40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team (building)
Kabal of the Grieving Widow (less)

Plus other games- miniature and cardboard both. 
   
Made in ca
[DCM]
Acolyte of Goodwin






Sunny SoCal

Looking forward to a full reveal, those are really very sharp looking! Shots of the whole line together would be interesting to see at this point as well!

   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Hope I'm not stealing MEdge's thunder but from Facebook, these are now available! Spoiling some huge, but Awesome, pics:

Spoiler:




Holy moly... Love the faceoff with the telepathic Broken model, especially

Link to the page on the MEdge site:
https://www.maelstromsedge.com/medge/store.jsp?p=41

I'd like to see a group-pack like the Broken units have for these guys (obviously not with as many, but more than 3!)

This message was edited 4 times. Last update was at 2018/07/04 02:32:01


 
   
Made in au
Courageous Beastmaster




Australia

These are fantastic, and will go nicely with my Mantic GCPS/Corporation to act as alternative Scions.
   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles

We are very proud to announce the immediate availability of our latest plastics - the Epirian SecDef. These guys have exo-augmented armour, allowing them to be a much more powerful and effective fighting force than their contractor allies.

Available now at https://www.maelstromsedge.com/medge/store.jsp?p=41







This fully plastic kit allows you to build a squad of the Epirian's elite fighting force - the SecDef.







The elite of the Epirian Foundation is the Security and Defence force, or SecDef. The men and women of SecDef are better trained, better armed and better equipped than the Contractors that make up the majority of Epirian defences on frontier worlds. SecDef take only the very best recruits, typically recommended by a trustee after a number of years of dedicated service as a Contractor. Those promoted into SecDef spend over a year training at dedicated off-world bases on Foundation worlds throughout the Spiral Arm, where grizzled veteran instructors inflict a brutal schedule of combat, security and fitness drills. Many recruits wash out during this gruelling period of indoctrination, and only the best of the best become members of the SecDef's feared infantry squads. The Foundation likes to play up this robust selection and training system, because the SecDef are a source of both great pride and great profit. The SecDef are billed by their corporate owners as the ultimate in precision combat. Even one SecDef squad is a honed killing machine, clinical and effective. Rich companies and individuals alike across the galaxy look to hire SecDef infantry as the finest mercenary units, working as bodyguards, military escorts or even leading attacks on rival corporations or hostile alien worlds.








In the days before the Maelstrom, the Foundation was a loose affiliation of corporate franchises, competing on designs for robotics and terraforming technologies, and for the rights to mine asteroid belts and transform worlds for new colonies. However, the franchises recognised the need to keep their free market competition civil and productive, and the elected Foundation trustees maintained the trading rights and regulations between franchises, as well as mediating disputes and deciding on the overall direction of the Foundation. The SecDef acted as the enforcement arm of the overarching corporate structure, a hand-picked selection of the best soldiers from across the different franchises, trained up to be the best equipped and trained fighting unit in the corporate sector. Because of this need for independence for the franchises, the SecDef eschewed the use of robots, as these might preferentially benefit an individual franchise. In the time since the Maelstrom, communication, transportation and above all trust across the Spiral Arm has disintegrated, and the Foundation has fragmented into individual franchises, each with their own SecDef division. Despite now being in more direct competition, much of the tactics and philosophy of the original SecDef charter remains in the individual organisations.







The number of soldiers employed in SecDef varies from franchise to franchise, but is typically much lower than the number of Contractors and robotic units. Most franchises like their security and military forces to be represented by robots, acting as a sales tool for the consumer models of the robots seen on the battlefield. However, robots are only as effective as their Bot Handler. With armed conflicts erupting across the Spiral Arm due to the constant threat of the Maelstrom, Foundation forces more often find themselves having to make do with fewer and less well trained Bot Handlers. SecDef forces are therefore often kept in reserve and used to clean things up when the robotic and Contractor units get bogged down or can't overcome a tough enemy. This gives the SecDef of certain franchises a reputation for saving the day, which the trustees utilise to charge even higher rates when the SecDef perform 'consultancy' work for other organisations. Their tough reputation and intense lifestyle means that most SecDef soldiers are much better paid than Contractors or even some Bot Handlers, but they are so in demand that when the contract of a veteran SecDef expires they will often offer themselves up to opposing franchises for better rewards, or even go completely independent, leading to some of the most cut-throat and effective mercenary forces in the galaxy.







The SecDef's weapons and equipment are traditionally manufactured by Araldyne, one of the last great Epirian Foundation franchises. Araldyne were the franchise with operational control over the Foundation just before the Maelstrom hit. Ever since, Araldyne has maintained that they should rightfully be in control of the entire Foundation, and use both political pressure and military force to seize ships, technology or even planets from other franchises, insisting that they do so for the good of the Epirian Foundation as a whole. Their weaponry is more expensive and advanced than most used in the Foundation, prioritising advanced design and optimised technology over the mass-produced weaponry used by much of the Foundation's lesser troops. SecDef infantry are typically seen sporting powerful Araldyne AR60 assault rifles, as well as the heavier models in the Araldyne range such as the LM14 Machine Gun, SR40 Sniper Rifle and CG100 Chaingun. Such is the prevalence of Araldyne technology amongst the SecDef that rumours abound that Araldyne is secretly funding them as part of their goal to take over the Foundation. As a result, some of the more independent Foundation franchises such as the isolationists of Arkacorp refuse to accept Araldyine support for their SecDef, and even manufacture their own inferior copies of the Araldyne equipment. To their chagrin, despite these imitation weapons being more common across the Spiral Arm, they are still called 'Araldyne'-type weaponry, due to the obvious imitation of their competitor's designs.







Many of the higher-ups in the Foundation dislike that the elite forces of the SecDef are human-based, and there is pressure from some business units to disband SecDef and replace it with robotic divisions. The reality is that the human faces of the SecDef perform a function that robots cannot, and so there is a lot of pushback from Foundation military leaders whenever the commercial arm suggests a robotic replacement. This internal conflict gives the soldiers of the SecDef a huge chip on their shoulder, and pushes them not only excel at their jobs but also to resent Foundation robotic units. As a result, SecDef units refuse to include Foundation robots within their detachments, and never miss an opportunity to remind Bot Handlers and Contractors alike that the 'real soldiers' saved the day when they are deployed to reinforce their positions. SecDef soldiers gladly utilise all the other technological advances of the Foundation's foundries such as power-assisted armour, advanced maglock weaponry and targeting assistance, as long as there is always a human in direct control of the weapon or vehicle. They also refuse to be transported by drone craft, and arrive on the battlefield airlifted in stealth-armoured, human-piloted Hornet dropships. An aerial insertion by a SecDef squad or detachment can be the sharp stiletto that opens up a stalemate and turns the tide in the Foundation's favour.







A SecDef infantry squad is a well-drilled team of three to five elite soldiers, specialising in assaults on enemy space stations and secure facilities, as well as the defence of the Epirian Foundation's own high-value targets. A SecDef infantry squad will advance in synchronised cover formation, stepping individual squad members up to secure positions before allowing their team to advance. Their combat philosophy is to always keep moving, only staying in one location long enough to make an attack before shifting to a new position, constantly searching for a way to flank the enemy or find a weakness. They rarely deploy to fixed positions, and typically will be airdropped onto the precise location on the battlefield where they can make the most impact. The high-pitched scream of their Hornet dropships coming in for a combat drop is an ominous precursor to enemy combatants that in a few short seconds a SecDef squad will be on position to turn the tide of battle.







SecDef soldiers wear augmented power-assisted exoskeletons, with servo motors boosting the power of their arms and legs. As well as enabling antigrav aerial insertions from high altitude, the exoskeleton also allows them to wear thick ballistic armour without losing full mobility or movement. Their helmets are equipped with state-of-the art targeting and threat-identification heads-up displays, which when coupled with their years of advanced training and experience gives them an unparalleled instinct for tactical action on the battlefield. SecDef infantry sport the most advanced maglock weaponry produced by Araldyne Systems. The superior craftsmanship and state-of-the-art materials in an Araldyne AR60 assault rifle or G20 pistol makes it lighter to hold and more precise, with targeting optics linked into their helmets and a more expensive deadlier armour-piercing round made from rare earth metals. A squad can be supplemented with sniper or machine-gun armed specialists for specific combat roles, whilst the SecDef Annihilator team, armed with 2 Araldyne CG100 Chainguns, is capable of taking on even the most heavily emplaced fortifications. The combination of intense training, advanced exoskeletons and cutting-edge weaponry makes the SecDef the finest fighting forces in the Epirian Foundation - or for those with the resources to purchase their services.









Available now at https://www.maelstromsedge.com/medge/store.jsp?p=41
   
Made in gb
[SWAP SHOP MOD]
Killer Klaivex







Stick some grav-chutes on them and they'd make great Elysians actually....


 
   
Made in us
Stoic Grail Knight





Central Cimmeria

I love the exoskeletons, gives them a real hard sci-fi feel. I also really like the helmet designs. I'd also love to see a larger pack available ( perhaps with a small discount).
   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles

There was a bit of miscommunication getting these guys listed in the store - the price is $14.49 for 6 models / 2 sprues, not $14.49 for 1 sprue (3 models)! The store has been updated and our apologies for any confusion!
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Having seen the price before that update, I have to say that's a much better deal, lol.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

 Spiral Arm Studios wrote:
There was a bit of miscommunication getting these guys listed in the store - the price is $14.49 for 6 models / 2 sprues, not $14.49 for 1 sprue (3 models)! The store has been updated and our apologies for any confusion!

Heck yeah, that is Much better
   
Made in ca
Thermo-Optical Tuareg





California

The proportions on these guys look much improved. They look really good. I just wish they had some enclosed helmets.

   
Made in au
Courageous Beastmaster




Australia

There are a ton of suppliers which do fully enclosed ones though. I am going to order in some Puppetswar ones to get the look I am after for these.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I'd like to see what you're planning to use, Fenris! I do also like closed helmets (easier to paint ) and there should be a lot of sweet choices compatible with these.
   
Made in gb
[ADMIN]
Decrepit Dakkanaut






London, UK

Yeah there is effectively a 'standardised' head/ball joint size now between all spiral arm stuff, the majority of anvil industries stuff, a majority of puppetswar stuff, and a significant percentage of other ball joint head parts from GW (for the kits which are not monopose obviously!)

Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
 
   
Made in us
Courageous Beastmaster




Australia

Ahhh, I hadn't thought about Anvil Industry! Yes, they would make for some really good swaps as well. It just depends whether the Maelstrom miniatures are more "true scale" (which it looks like they might be), and how big the Anvil heads are. If they're like GW ones, they might be a touch big.

If we can get a scale comparison from somebody as to the size of these dudes, that would help out immensely!
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Congrats on another great release!

 
   
Made in au
[MOD]
Making Stuff






Under the couch

Scale shot... Metal scout, Vic Minis guard, Secdef, Metal Cadian, old school guard.
[Thumb - _20180712_101123.JPG]
Do you see the man who shot your ripper swarm?


 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

Any scale comparison shots with like Defiance UAMC or Warpath GCPS?

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in au
[MOD]
Making Stuff






Under the couch

Hmm.. I don't have any of the Defiance minis (although from memory they scale pretty close to the old school IG) and I don't think I have any GCPS, but I'll check.

 
   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles

Following our first resin Forsaken Chieftain model, this month we have released a Tech Chieftain variant, along with an updated rules card adding the enhanced options found on this model.









This high detail monopose resin model comes with two different weapon options for the right hand - a customised slug rifle or a customised beam blastgun, and is available now from the webstore here! You can also find the updated rules for this model in the Force Builder section here, and a tactics article explaining how the new options work here

This message was edited 1 time. Last update was at 2018/08/02 09:47:47


 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

He's got attitude, a nice variant imo . Love the footwear in particular!
   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles

A reinforcement for the Epirian Foundation crawls into the online store this month, with the release of the Epirian Contractor Drone. Providing a more stable and reliable platform than human troops, Contractor Drones are used in Epirian forces to add heavy firepower or specialised tactical options to Contractor units.








The Contractor Drone changes the way Contractor units are structured. Instead of having a single Contractor Unit, we're introducing 4 different types of Contractor squads which are differentiated by the type of drone that accompanies them. This current Drone has parts to use it with the new Contractor Defender unit and Contractor Scout unit, with more drone variants and associated Contractor unit types to follow later on.









This resin kit is comprised of a Contractor Drone chassis, and optional parts to equip it with a Maglock Chaingun, linked Cluster Missile Pods or linked Flakk Guns, for inclusion in a Contractor Defender unit, or a Resupply Package to supplement a Contractor Scout unit. You can find it in the Maelstrom's Edge webstore here!








The rules cards for these units will be online very soon, but in the meantime, here's a look at the rules for the new units:



CONTRACTOR DEFENDERS

FACTION: Epirian Foundation
UNIT TYPE: Core Unit
POINTS: 6 pts

Full Unit Profile:


Contractor
MV 7, EVS 4, SKL 3, AV 3, MAS 2, FOR 1, WP 2, Type: Infantry (Human)

Contractor Team Leader
MV 7, EVS 4, SKL 3, AV 3, MAS 2, FOR 1, WP 3, Type: Infantry (Human, Squad Leader)

Contractor Drone
MV 7, EVS 4, SKL 3, AV 3, MAS 2, FOR 1, WP 1, Type: Infantry (Robot, Slaved)

UNIT SIZE: 1 Contractor Team Leader & 2 Contractors.
EQUIPMENT: Maglock Assault Rifle & Maglock Guardian Pistol.
Contractor Drone: 2 linked Flakk Guns.
ABILITIES: None.
OPTIONS:
• May add up to 2 more Contractors: +2 pts each.
• May replace up to 2 Contractors with Contractor Drone: +2 pts each.
• Up to 2 models may replace Maglock Assault Rifle with Maglock Assault Rifle & Aux Grenade Launcher (Choke & Emp Rounds): +2 pts each.
• Contractor Team Leader may replace Maglock Assault Rifle with:
- Shock Baton: +0 pts.
- Shock Maul: + 1 pt.
• Contractor Drone may replace 2 linked Flakk Guns:
- 2 linked Cluster Missile Pods: +1 pt.
- 2 linked Strike Missile Pods: +1 pt.
- Maglock Chaingun: +1 pt.

Heavy Defenders: A Contractor Defender unit with 2 Contractor Drones is an [Anvil] selection.


Unique Abilities:
None.


Unique Equipment:
None.






CONTRACTOR SCOUTS

FACTION: Epirian Foundation
UNIT TYPE: Vanguard Unit
POINTS: 7 pts



Full Unit Profile:


Contractor
MV 7, EVS 4, SKL 3, AV 3, MAS 2, FOR 1, WP 2, Type: Infantry (Human)

Contractor Team Leader
MV 7, EVS 4, SKL 3, AV 3, MAS 2, FOR 1, WP 3, Type: Infantry (Human, Squad Leader)

Contractor Drone
MV 7, EVS 4, SKL 3, AV 3, MAS 2, FOR 1, WP 1, Type: Infantry (Robot, Slaved)

UNIT SIZE: 1 Contractor Team Leader, 1 Contractor & 1 Contractor Drone.
EQUIPMENT: Maglock Assault Rifle & Maglock Guardian Pistol.
Contractor Drone: None.
ABILITIES: Scout.
Contractor Drone: Resupply Package, Scout.
OPTIONS:
• May add up to 2 more Contractors: +2 pts each.
• Up to 2 models may replace Maglock Assault Rifle with Maglock Assault Rifle & Aux Grenade Launcher (Choke & Emp Rounds): +2 pts each.
• Contractor Team Leader may replace Maglock Assault Rifle with:
- Shock Baton: +0 pts.
- Shock Maul: + 1 pt.
• Contractor Drone may replace Resupply Package with Recon Package: +0 pts.

Unique Abilities:

Resupply Package: (squad ability) Friendly units within 6" of this unit (including itself) may re-roll one failed roll to hit during a round of shooting.

Recon Package: (squad ability) All of this unit's attacks have the Paint (4+) ability, not including CQ attacks.


Unique Equipment:
None.












As you can see, the Contractor Defender unit basically replaces the existing Contractor unit type, with the optional addition of one or two heavy weapon drones. Note that this includes the option to equip the drones with Strike missiles, which aren't included in this release - there will be a conversion article for this option coming very soon!



The Scouts are the first new unit type, adding another Vanguard option to the Epirian line-up. With the new and planned units, you will soon have the ability to field an entire force of Contractors, although you can obviously still mix these new units with the existing bot units as well!




The new Contractor Drone is available now - You can find it in the Maelstrom's Edge webstore here!

This message was edited 1 time. Last update was at 2018/09/02 10:23:02


 
   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles





The Broken receive a bit of a boost to their melee capabilities this month, with the release of the resin Hakoyu Grand Master - available now from the Maelstrom's Edge webstore!.








The Hakoyu Grand Master is an optional add-on for Broken Assault units. Equipped with powerful close combat weapons and defensive shields, he can help to defend the unit from incoming close quarter attacks while also possessing the fighting prowess to stand toe-to-toe with a Karist Shadow Walker!









With four arms and a horn-like protrusion from their foreheads, Hakoyu can seem menacing at first glance, especially as most have trained for decades in various martial arts and tend to carry at least one large melee weapon with them at all times, despite the fact that they are quite passive by nature. When a Hakoyu does feel forced to fight, their lightning quick reflexes and zealous training means they can usually end the contest before their opponent even knows what has happened.



The Hakoyu hail from the remote Yedo system. Their society is governed by a strict code of honour that can be difficult for non-Hakoyu to decipher. They believe the needs of the group are paramount, with the desires and wants of any individual considered trivial. This means Hakoyu prefer to live their lives in their home system, which makes them one of the more rare alien species in the Spiral Arm, with most humans never encountering a Hakoyu in their lifetime. All is not perfect on Yedo however, as the Hakoyu have been locked in a centuries-old war with their neighboring species, the Cera, over territorial rites and a perceived slight to the Hakoyu peoples' honor that cannot forgive. The war has steadily sapped the resources of Yedo, with the Cera using their technological advantages to blockade Yedo from receiving much needed relief supplies for its civilians. This dire situation has forced increasing numbers of Hakoyu to flee Yedo in an attempt to earn a living selling their services throughout the spiral arm, usually as a bodyguard or enforcer, even though such work is in direct conflict with their morale code and likely means they would not be welcomed back to Yedo should they ever wish to return.








When the Maelstrom threatens a world, misplaced distrust in Hakoyu sell-swords means they're often discarded at the last second by their former employers and denied a place on escape craft, leaving them ripe to join the ranks of the Broken. The Broken offer the Hakoyu a way out and a collective where most everyone is an outcast to some extent, in which many Hakoyu have found a second home even as they long to someday find their way back to Yedo. The Broken, on their part, value the Hakoyu's fighting skills and their unselfish character. The most sought after Hakoyu are their pinnacle warriors: a Grand Master, as they tend to give any squad the upper hand in any close quarter fighting. The calm demeanor of a Grand Master under fire is enough to convince their Broken squad mates to charge into the teeth of enemy fire rather than to run away. Grand Masters wield deadly Hakoyu phase weaponry, a technology first seen on Yedo and whose methods of construction are a closely guarded secret. These weapons pass effortlessly through energy fields and can cause electronic circuitry to explode upon contact, both highly sought after abilities in the Hakoyu's fight against the Cera. Hakoyu are also renown for their exquisite skill with forearm deflectors, and Grand Masters in particular are able to use these to prevent an opponent from ever striking them, no matter what type of deadly melee weapon they might face.




The Hakoyu Grand Master is available now - You can find it in the Maelstrom's Edge webstore here!



The unit card will be up in the Force Builder section of the Maelstrom's Edge website in the next couple of days - but here's a sneak peek!








   
 
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