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Made in gb
Decrepit Dakkanaut




UK

 EnTyme wrote:
I would imagine the lack of Ogor rules is because of their impending battletome. They'll probably release Warcry rules for them shortly after the tome drops. Of course, if that's true, it might mean that the Slaves to Darkness tome is further off than I had hoped.


I've heard some have thought Slaves were aimed at just before Christmas, which would make sense because then GW would hit the big Christmas period with all armies with a Battletome (only KO and Seraphon and Tzeentch with older ones). However the mess with the delay on Sylvaneth pushed things out of sync and has pushed Slaves into next year. Which isn't ideal, esp since Slaves are supposed to be THE big antagonists for the main game and yet they've never had a Battletome. That said it still means that we would enter 2020 with only 1 army without a Tome and only 3 armies to update with an updated book.

So its still a really strong position considering where we were this time last year in 2.0 support.

Slaves will be very interesting too, I can see GW using the new Warcry Warbands as Marauder replacements and removing the old marauder models on foot from the game. Esp since the Warbands share mostly similar stats. I also think the new cultist keyword will work like the chaos mark ability; simplifying and getting it off the warscrolls and into a single entry in the book rather than repeating the 5 variations on every mark capable unit.

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Chimera is 360 points 50 wounds



Stats decrease as it takes wounds

[Thumb - Chimera.jpg]

This message was edited 1 time. Last update was at 2019/09/06 22:04:52


 
   
Made in us
Lead-Footed Trukkboy Driver



Olympia, WA

That seems absurdly under valued if it can actually be used in a Warband. Maybe the monster points will be counted separately when they are included?

If I Had a Rocket Launcher, I'd Make Somebody Pay 
   
Made in us
Stealthy Sanctus Slipping in His Blade





I don't think it looks that bad. But then again, it might be if it gets ahold of someone when it's at full wounds.

50 wounds is a lot, especially if you get poor rolls and no crits all the time.

This message was edited 1 time. Last update was at 2019/09/06 22:45:53


PourSpelur wrote:
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I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
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Monsters may have some sort of control mechanic where on activation they have a chance of not doing what you want them to.

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Made in gb
Decrepit Dakkanaut




UK

 NinthMusketeer wrote:
Monsters may have some sort of control mechanic where on activation they have a chance of not doing what you want them to.


I think that for monsters on the open battlefield that works well, but once they are in your warparty they are like any other model. I think what will balance it out is that the monsters will cost a huge amount of points and thus, whilst they'll be powerful; they will cut down your potential activations and how much of the board you can cover. They'll also likely be suited to bigger matches and campaign matches and the like.

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Made in ca
Enigmatic Chaos Sorcerer





British Columbia

360 is laughably low for that thing.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Longtime Dakkanaut





 Eldarain wrote:
360 is laughably low for that thing.
Is it? The highest pointed unit in the game is the FEC Crypt Infernal - it's almost as good, but it doesn't degrade based on how much damage it takes. By the time the Chimera has taken 21 points of damage, it is actually worse than the Crypt Infernal. A full 60 points higher is a rather significant increase - a whole minion's worth. Also, to add a Chimera to your team, you've got to defeat it first and there might be other prerequisites (like amount of territory owned) before you can do even that.

I am curious about the runemark on the abilities card. It seems to have a unique beast-related runemark for the abilities that isn't on its card. Looks like it is wearing a collar. Actually, now that I think about it, since the Chimera has the chaos beast runemark, does that mean it can be selected for missions when the twist cards call for chaos beasts to be added?
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

It is yes. 2" reach is amazing. It allows you to force most models to burn an action to swing at you. It has more attacks wounding everything short of buffed SC on 3s at brutal damage numbers 5/10 is one shotting or badly crippling pretty much everything.

At 21 it only slips below the Infernal in movement speed slightly. It actually takes 31 to make it worse than the Infernal and even then you have 7 swings at Str 6 per action that are equivalent except for the loss of 1 point on the crits.

Outside of the nastier Shootcast teams I'm not sure how most teams can handle this and 640 of other threats + chaff.

As has been said there could mitigating circumstances around how you acquire/control it but just for sheer value for points it looks insane.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in jp
Longtime Dakkanaut





The community article about monsters and mercenaries mentions an a command ability that lets you auto pass 'beastial intelect' rolls.
So there clearly is a mechanic that limits their effectiveness.
   
Made in tw
Longtime Dakkanaut





 Eldarain wrote:
360 is laughably low for that thing.


It's an ugly model, so they have to make it attractive somehow!

   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

Swap it out with the Mierce chimera then.

Win win!

I bet an Ironjawz Megaboss has all the kunnin' and krumpin' required to take down a chimera if he's got a few boyz ready to throw down with him.

Ironjawz are pretty beastly. Can only imagine what that Megaboss is like.

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Made in ca
Nihilistic Necron Lord




The best State-Texas

Here is a link to imgur with a ton of leaked pictures of the Ossiarch Battletome.

https://imgur.com/a/ogFzjfY

This message was edited 1 time. Last update was at 2019/09/07 06:18:21


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Made in ca
Enigmatic Chaos Sorcerer





British Columbia

That first picture looks like the unrevealed rumor engine piece.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Regular Dakkanaut




Oooo bone collector monster is cool as is the armored 4 armed guys.

Also bone shaper guy on the giant skull. He's going to make Khorne jealous.
   
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Longtime Dakkanaut





Not very Warcry related though..
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

Maybe not very WarCry related... yet.

Dollars to donuts we'll get cards for them probably sooner than later, especially if the battletome is that near.

Perhaps some dwarf cards while we're at it, hmm?

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Ah crap, wrong thread. I forgot there were two AOS threads.

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Thousand Sons 4000+
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Longtime Dakkanaut





You know what would really be good.
The next two warbands. I wanna see their style before I actually invest in Warcry..
   
Made in ie
Fixture of Dakka






Small correction to the list I posted well not the list it has to do with the 4 unseen Allies they are confirmed as

DoK Hag Queen
DoK Slaughter Queen
FEC Abhorrant Ghoul King
GSG Loonboss - this is the one that's not listed on the website despite having it's own separate mini.

The rulebook has 3 new faction symbols beyond the 9 on release

Beasts of Chaos
Stormcast Warrior Chamber
Everchosen

The Everchosen warband rules are in the book

they get
Varanguard (leader) 385 points!
ASpring Champion
Exalted Champion
Chosen
Chaos Warrior with Chaos Runeshield
Chaos Warrior with 2 handed weapons

Monster Runemarks

Chaos
Chaos Gargant
Ghorgon
Cygor

Destruction
Aracknorak

Order
War Hydra
Kharibdyss

Death
TerrorGheist
Zombie Dragon

Chaos can be taken by Iron Golems, Untamed Beasts, Splintered Fang, Unmade, Corvus Cabal, Cypher Lords, Scions of Light, Spire Tyrants

Order by DoK, Idoneth, Stormcast Warrior Chamber

Destruction, GSG, Bonesplitterz, Ironjawz

Death, LoN, Nighthaunt, FEC

All monsters in the low to mid 300 point range with 360 being the most expensive.

Allies

Ally Faction Runemarks,
Khorne, Nurgle, Skaven, Tzeentch, Beast of Chaos, Slaves to Darkness
Stormcast Warrior Chamber, IDK, DoK
LoN, Nighthaunt, FEC
GSG, Bonesplitterz, Ironjawz

Stormcast Vanguard Chamber can't have allies only the Warrior Chamber can.

Iron Golems, Untamed Beasts, Splintered Fang, Unmade, Corvus Cabal, Cypher Lords, Scions of Light, Spire Tyrants can ally with Khorne, Nurgle, Skaven, Tzeentch, Beast of Chaos, Slaves to Darkness

The rest are by Grand Alliance.

The Lone Necromancer is 20 points cheaper.
Megaboss is 255 points 35 wounds


Full review and details by GMC here



This message was edited 9 times. Last update was at 2019/09/07 14:25:43


 
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

Varanguard? Really? I finally have a use for them in smaller games? Excellent!

Weren't the Aspiring and Exalted Champions Khorne- specific? Or am I just thinking of those early Bloodbound character models?

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Longtime Dakkanaut





The Varanguard leader is more points than the Chimera...
   
Made in gb
Longtime Dakkanaut





I want the Khorne bloodbound stuff to be in.
I’ve got all that stuff from the first starter, wouldn’t mind using that lot..
   
Made in us
Lead-Footed Trukkboy Driver



Olympia, WA

So after watching Ash's review it looks like they're reboxing the Chimera with a card because they left it out of the book?

If I Had a Rocket Launcher, I'd Make Somebody Pay 
   
Made in us
Regular Dakkanaut




I watched the video and the Chimera stats are in the book. There is a generic monster ability card, and then most monsters get a few unique abilities. But they may still do a splash release of all of the big monsters currently offered as direct only, and they may put cards in the boxes for those.
   
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Vihti, Finland

Kinda hoped for Beasts of Chaos to show up eventually but bit disheartened that there is no mention of Skaven warband.
   
Made in gb
Decrepit Dakkanaut




UK

Sotahullu wrote:
Kinda hoped for Beasts of Chaos to show up eventually but bit disheartened that there is no mention of Skaven warband.


I'm honestly surprised GW released this expansion before a second wave of card pack additions to expand the number of factions in the game. Skaven and such are prime considerations to add. Then again perhaps Bonereapers are also going to feature in that expansion and that's why its coming after. GW wanted something in this slot for Warcry, whilst the delays with Sylvaneth might have pushed Bonereapers into a latter production slot and thus why there's a bit of a mishmash on the timing. Which if its true could mean a second wave happening right after Bonereapers launch.

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The more I see of this game, the more I want it!!! Realms of Chaos on tabletop...

Getting my first gangs today... Snake guys and the undead, along with the graveyard battle set!



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The best State-Texas

 Overread wrote:
Sotahullu wrote:
Kinda hoped for Beasts of Chaos to show up eventually but bit disheartened that there is no mention of Skaven warband.


I'm honestly surprised GW released this expansion before a second wave of card pack additions to expand the number of factions in the game. Skaven and such are prime considerations to add. Then again perhaps Bonereapers are also going to feature in that expansion and that's why its coming after. GW wanted something in this slot for Warcry, whilst the delays with Sylvaneth might have pushed Bonereapers into a latter production slot and thus why there's a bit of a mishmash on the timing. Which if its true could mean a second wave happening right after Bonereapers launch.



I do have to agree that a lot of this compressed schedule is likely due to the Sylvaneth delay. I can imagine that GW would have wanted to spread out some of these releases a bit more.

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Fixture of Dakka






The FAQ and Errata are out

https://www.warhammer-community.com/2019/09/13/warcry-for-helpgw-homepage-post-3/

Confirms that the box terrain is to be treated as if it's 3" inches high you round up to the nearest 1/2" inch

Stormcast (or any other warband) can no longer use onslaught on their ranged weapons over 3 inches in range so Longstrikes can no longer get 2 attacks per action (4 attacks on 2 actions) with a potential 40 wounds on 4 crits. These guys could easily be doing 16 wounds per double action even without the crits so now they are more limited.

Change to cover rules

Page 46 – Terrain, Terrain Features, Obstacles

Change the second paragraph to:

‘The target fighter of an attack action receives the benefit of cover if an imaginary line drawn between the closest points on each fighter’s base passes through an obstacle. However, if the fighters are more than 1" away from each other, do not count parts of obstacles within ½" of the fighter making the attack action (this represents fighters that have weapons with a longer range being able to aim around corners, through gaps in nearby terrain, and so on).’


Warcry Rules Updates: Due in the winter and again in the summer, we will release rules updates as needed to address the balance of the game and tweak campaigns.


This message was edited 4 times. Last update was at 2019/09/13 17:33:28


 
   
 
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