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Made in us
Longtime Dakkanaut





Problem is I want an all spider tank army and you need some sort of anti infantry for that

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Made in lt
Mysterious Techpriest






Approx 52 minutes until Metallica

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Longtime Dakkanaut





Any theories as to what they get?

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Made in lt
Mysterious Techpriest






"The most resilient Forgeworld"
Now... stay with me on this. I know this is a completelly wild guess.... But I'm guessing... Resilient. :p

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Longtime Dakkanaut





Did they make resilient a key word while I wasn't looking? Also it's not going to be fnp that's graia

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Made in us
Moustache-twirling Princeps





PDX

 rvd1ofakind wrote:
Approx 52 minutes until Metallica


Can't wait to see the rules... and then dismiss them as inferior to Mars and continue running my army as count-as.

   
Made in us
Longtime Dakkanaut





Keep faith for all we know they get +1w to every model, or +1T or fnp 5+ or +1 to armor saves or double movement or something. When nothing is known everything is infinitely possible

This message was edited 2 times. Last update was at 2017/09/13 14:47:16


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Made in us
Regular Dakkanaut




IIRC Graia was more resilient

Metalica is RELENTLESS

"Come back tomorrow, when we’ll be looking at Metalica, most relentless of the forge worlds."
   
Made in us
Moustache-twirling Princeps





PDX

UGH

   
Made in us
Longtime Dakkanaut





Literally just gave them the old relentless rules

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in lt
Mysterious Techpriest






Yeah, that's what I meant

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Moustache-twirling Princeps





PDX

gendoikari87 wrote:
Literally just gave them the old relentless rules


No no, it is worse. Because it doesn't impact my heavy weapons, so my Robots still get a penalty to shoot in Aegis. Good stuff. It has pretty much zero impact on the actual army I run, so... Mars count-as it is, unless something else seems more useful.

   
Made in us
Longtime Dakkanaut





Stygies might be our saving grace

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Made in lt
Mysterious Techpriest






So these are the new doctrina imperatives. Eh...

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Moustache-twirling Princeps





PDX

gendoikari87 wrote:
Stygies might be our saving grace


Currently looks like I am going for Mars. If Stygies is a -1 to-hit across the board for all units, including robots, Dragoons, and Onagers, I may use that as it does increase our durability. BUT, we lose Cawl at that point unless we do multiple detachments, for which if it does impact Dragoons I may do an Enginseer in Outrider with my Dragoons for that sweet, sweet -2 to-hit... but I doubt that will happen.

   
Made in us
Snivelling Workbot





I do like the new stratagem at least, and I think it will see use in quite a few lists. Ironstriders could advance and still hit on 3+s with lascannons, or you could add +2 to your Onagers, which isn't too shabby since several armies utilize a -1 to hit.
   
Made in us
Been Around the Block





My FW is tomorrow and from their comment it will have something to do with armor saves or some such. I'm not surprised since the metal is referenced in the 7ed codex. Anyone have guesses based on other codexes?

My pipe dream of getting deepstrike since our Titans can teleport is just that, lol. Not at all surprised since it would actually make it possible to get into CC a bit easier with priests.

This message was edited 1 time. Last update was at 2017/09/13 15:22:48


   
Made in us
Moustache-twirling Princeps





PDX

bortass wrote:
My FW is tomorrow and from their comment it will have something to do with armor saves or some such. I'm not surprised since the metal is referenced in the 7ed codex. Anyone have guesses based on other codexes?

My pipe dream of getting deepstrike since our Titans can teleport is just that, lol. Not at all surprised since it would actually make it possible to get into CC a bit easier with priests.


I can't imagine it will be anything that useful. Maybe as a strategem.

   
Made in lt
Mysterious Techpriest






Anyway, so far Metallica seems like the worst one by far.

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Shadowy Grot Kommittee Memba






Only good thing revealed today is the Doctrina Imperative for Skitarii. Luckily, it doesn't seem to be shackled to the terrible Metalica trait. Not that it'll affect our competitive list any (it's gonna be Cawl and Friends for a looong time now given what we know at this point) I can see the ability to turn my skitarii into a crack anti aircraft weapon occasionally being pretty useful, especially if you double down on the mortal wound spam trait. "Hey big squad of vanguard, blow the nuts off that Stormraven!"

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





 rvd1ofakind wrote:
Anyway, so far Metallica seems like the worst one by far.

Yeah, but people immediately said Salamanders chapter tactics was the worst, and it turns out they were way off. Let's play a few games with massed skitarii and find out, eh?

Especially if they're down to 8ppm or something.

Being able to advance and shoot without penalty gives a pseudo-dunestrider ability.

TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.

Read the blog at:
https://deathbeforedishonour.co.uk/blog 
   
Made in gr
Stalwart Tribune





Greece

As said gw try to sell fireworks once more. Bla bla paints . The real issues wont go away with one warlord trait and an efford to spend cp s for vanguard and rangers just to see them par with other armies . When all others got options like all ig orders. These fancy bla bla is pathetic at least. Even if they release a forge for knights the tax for detachment retains our non competiveness high.

Tragic and we all knew the faster the codex came out nothing of value would be seen. Mars with mortals thats it. Onager robots ig for cps. And if anyone believes you gonn have cps to use with vanguad spamm you havent play competitive yet.
   
Made in us
Decrepit Dakkanaut




I guess I'm the only one here that really likes it. It allows Skitarii to get up the battle field ever so quicker. It's definitely the weakest revealed though.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut





Crossing fingers for 3+ armor skitarii on lucious

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Made in gr
Stalwart Tribune





Greece

I m really getting pissed withthis daily crap. Just to be able to move some troops we need dogma and warlord. Wsrlord traits stratagems daily. Where are the detachment options to use all this? Where are the hq for relic use? We gotta spend warlord trait and cp s to be half like others without relics and stratagems?

We cant compete even with relocs and stratagems if other srmies get theirs we ll be bottom immediately.
I believe its time to stop bothering with this crap

There is one dogma that gives a servo arm to tech priest while another to give your melee a second swing. Are they stupid or what in gw. Having a melee hq and buffing your melee units in different dogma why its overpowered to have melee hq woth melee troops. Hahahahha joke

Not only these options should have been default like all other armies they suck vs anything else. One attack melee for real. Hahahahahaha differnt dogma as your melee slow unit. When all other deep strike terminatorsssss in your lines for LESS points and with out warlord stratagems . Pathetic

They gave a buff to vanguard and today to rangers moving and firing. Ahhahahaahh have they played an 8 th game with ad mech . Recently seriously. Gonna pay 50 points vanguard to get their weapon not to shoot with -1 and tech priest with a servo? Take them by foot where??? Ahhahahahah

They announce their stupidity daily in facebook with pride. If that is not called moacking in your face what is.

This message was edited 4 times. Last update was at 2017/09/13 16:23:34


 
   
Made in jp
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Yoda79 wrote:
I m really getting pissed withthis daily crap. Just to be able to move some troops we need dogma and warlord. Wsrlord traits stratagems daily. Where are the detachment options to use all this? Where are the hq for relic use? We gotta spend warlord trait and cp s to be half like others without relics and stratagems?

We cant compete even with relocs and stratagems if other srmies get theirs we ll be bottom immediately.
I believe its time to stop bothering with this crap


Whatcha talkin about, personally I can't wait for my Adeptus Mechanicus force to be 1400 points of imperial guard plus a couple Robots and Dunecrawlers. So glad I painted all those Rangers Vanguard Sicarians and Dragoons!!!

Seriously, why are Skitarii 10 points again? IG veterans are 6 points and NOBODY uses them. Skitarii seem barely worth 7.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Rough Rider with Boomstick





Despite highlighting rangers, it might actually be better for vanguard since it'll help them get into their 18" range. Rangers, with their 30" range, don't really need advance-and-shoot so much.

I'm more interested in that strategem though, it makes Cawl suddenly a lot less mandatory because you can easily boost any unit to hitting on 2+, that magical place where "re-roll misses" and "re-roll 1s" are the same. Also good for dealing with anyone who thinks they can hide behind a -1: use a data-tethered unit to get +2 and hit on 2+ anyway! (as long as you're not using kataphrons with their 4+ baseline).

Of course, it is still a difference between a full bubble and a single unit...
   
Made in gr
Stalwart Tribune





Greece

Exactly its a parade of nothing? Ig troops and robot onagers mars that was it thats will remain rest are gw efford to piss us off.doudle hitting priests while they move 6. While you think you can actually take 5 and do the job you remember ohyea i took 10 first ppace cause they never get there. I even played 10 priest to an apocalyphe game never made it in . And used as counter unit.

Now im gonna choose to rangers for 50 points bare bones just to have them running the field so they can be in the sweet spot of rpid fire as said. Is he freaking real?? Would i ever not take a h mortar team and a tempestus any day vs this crap. They cn shoot with +1 or +2 hahahahha
And any other army will embark in transport by pass me wi me with objectives and when ready disembrd in any sweet point and ruin my day i ll be still moving and advancing my rangers sweet super cannon haahhaahahn what a joke and they are making fun in fcebook with their incopetence


Automatically Appended Next Post:
 ross-128 wrote:
Despite highlighting rangers, it might actually be better for vanguard since it'll help them get into their 18" range. Rangers, with their 30" range, don't really need advance-and-shoot so much.

I'm more interested in that strategem though, it makes Cawl suddenly a lot less mandatory because you can easily boost any unit to hitting on 2+, that magical place where "re-roll misses" and "re-roll 1s" are the same. Also good for dealing with anyone who thinks they can hide behind a -1: use a data-tethered unit to get +2 and hit on 2+ anyway! (as long as you're not using kataphrons with their 4+ baseline).

Of course, it is still a difference between a full bubble and a single unit...


So what you telling us is that you Re going to use a detachment with warlord metalicca to advqnce vanguard walking toward the enemy reqching 18 intch so you can shoot with a +1-2 . Cause it replaces Cawl buffing all hits not miss all hits from a group lets say 2 robots from mars?? Or hatever other army you can think of. You gonna advance the vanguard with the best melee edition ever made you gonna advance 6 by 6 your vanguard. Good luck

I start to believe most plyers are just happy being able to play the forge they wanted and the rest they dont care. And i respect that and i dont want to ruin your fun. So all consider me as talking for my tour armies. Dont ruin your fun i just making some observtions you cn walk your white ranber up the field against my army any day you like. I d be glad to make a shooting practice no hard feelings.

This message was edited 4 times. Last update was at 2017/09/13 16:41:23


 
   
Made in us
Longtime Dakkanaut





Wait why make the data tether matter doesn't it usually just affect morale? Seems like mixed purposes there unless they have skitarii fearless naturally and the tether now does something else combat related. Like extend aura ranges.

Would explain why all the traits are auras. Anyone else noticing that.? Would suddenly make metallicas rules make more sense as now you run up the field still in "range" of your warlords aura and those minuses for falling back don't count once per turn. Or you can use in on units that have -1 to hit naturally

This message was edited 2 times. Last update was at 2017/09/13 16:42:15


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Made in be
Mysterious Techpriest





Belgium

Haha I seem to be one of the few to like the Metalica trait. I'm not into serious competitive tourney business but rather having a decent force for serious but fluffy games and I love it.

IF they drop the points for the Vanguards I think this one is my choice for now. I'll have them run alongside the Dragoons as well as a Techpriest Dominus in range, so that I can Advance the full unit, use the 1CP Stratagem to give them +2 and reroll of ones with the TPD and basically they auto-hit like Necron Warriors does. Shame the "Wrath of Mars" trait is, well, for Mars only otherwise you could drown the enemy in radiation-induced mortal wounds.

This only works if they drop the price of the Vanguards by two points though, they're still terribly flimsy and overcosted otherwise. I hope the full codex will give us more useful stuff and relics to see how it will be played. As for always, curious to see the next few Forge Worlds.

And I'm really happy for the role switching of the Enginseer, they'll probably give him an aura but even if he doesn't, that's a useful character that allows me to build Bataillon armies without Cawl and for a cheap HQ tax. Maybe even Brigades, who knows.

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