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Made in se
Smokin' Skorcha Driver




Sweden

Before we were wiped out round 3, I think we got it down to its lowest bracket but it still had like 8 wounds, after ~50 power klaw attacks and ~200 loota shots. It only killed all our characters, 10 lootas, 1 mega nob, and the morkanaught and a deff dredd. The rest were killed by doomsday archs, hellverins and 10 destroyers. These guys won the sportsmanship award somehow. Sure they were nice guys but i dont think it was a friendly list.

This message was edited 1 time. Last update was at 2019/02/12 18:19:46


Brutal, but kunning!  
   
Made in us
Mekboy Hammerin' Somethin'




Douglasville, GA

Isn't Zhad and the Chinork FW units? Zhad isn't shabby, and a Chinork can be really useful.
   
Made in fi
Decrepit Dakkanaut





Gitdakka wrote:
Before we were wiped out round 3, I think we got it down to its lowest bracket but it still had like 8 wounds, after ~50 power klaw attacks and ~200 loota shots. It only killed all our characters, 10 lootas, 1 mega nob, and the morkanaught and a deff dredd. The rest were killed by doomsday archs, hellverins and 10 destroyers. These guys won the sportsmanship award somehow. Sure they were nice guys but i dont think it was a friendly list.


So basically you are saying all knights should be just banned or it's not friendly? There's far worse knights in codex and ones that can get warlord trait/relic without having 2 other tag along(and can have more than 1 with relic/trait to begin with!) and are more deadly.

https://middleagedstrategybattlegamers.home.blog/2019/11/16/tneva82-goblins-humans-and-elves/ <- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in se
Smokin' Skorcha Driver




Sweden

tneva82 wrote:
Gitdakka wrote:
Before we were wiped out round 3, I think we got it down to its lowest bracket but it still had like 8 wounds, after ~50 power klaw attacks and ~200 loota shots. It only killed all our characters, 10 lootas, 1 mega nob, and the morkanaught and a deff dredd. The rest were killed by doomsday archs, hellverins and 10 destroyers. These guys won the sportsmanship award somehow. Sure they were nice guys but i dont think it was a friendly list.


So basically you are saying all knights should be just banned or it's not friendly? There's far worse knights in codex and ones that can get warlord trait/relic without having 2 other tag along(and can have more than 1 with relic/trait to begin with!) and are more deadly.


I said nothing about banning knights.

Brutal, but kunning!  
   
Made in us
Mekboy Hammerin' Somethin'




Douglasville, GA

I'd like to see more options for taking them down, but I don't really mind Knights.
   
Made in us
Nasty Nob on Warbike with Klaw





Nebraska, USA

The only single knights ive ever had seemingly unfair problems with is the FW ones or the Castellan/Valiant. They all feel horribly underpriced for what they do. The others dont bug me that much.

An ork with an idea tends to end with a bang.

9000pts Big 'n Bad Orkz
4000pts Admech/Knights 
   
Made in se
Smokin' Skorcha Driver




Sweden

I think the only reliable way to kill/hurt them for orks would be mortal wounds. So lots of boyz to buff up 3 weirdboyz smites or madly charging in gunwagons into knights to get those easy explosions when they inevitably die. Or ignore them/shoot the non rotating one if they have more than one knight

Brutal, but kunning!  
   
Made in us
Longtime Dakkanaut






So many peeps at the LVO thought orks were gonna win it, but tbf I always had my doubts.


Dark Eldar and Castellan Soup is just too good againgst orks atm for them to win it all.


I took nidz which was dumb because orks just do everything nids do and better, but I had a blast an it was a great weekend.

JOIN MY CRUSADE and gain 4000 RT points!
http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-PLCIKYCABW8PG 
   
Made in us
Nasty Nob on Warbike with Klaw





Nebraska, USA

lot of locals seem to think orks are top tier for some reason.
I like the description i heard in here a few pages ago: Orks arent great per-say, theyre gatekeepers. Their tactics are cripplingly good until you find a way to deal with them and they fold like wet paper.
And yeah i thought about getting a nid army at some point until i realized i'd play them the exact same way i play orks lol...and be weaker at it...

An ork with an idea tends to end with a bang.

9000pts Big 'n Bad Orkz
4000pts Admech/Knights 
   
Made in ca
Ork Boy Hangin' off a Trukk





What were the lists that made it fairly far at the lVO? Same loota star?
   
Made in us
Stealthy Space Wolves Scout





Florida

So I was looking at conversions online for inspiration with my own two wip conversions, mekadread and bonekrusha, when I came across som buggy conversions. It got me thinking. I hadn't seen any index buggies this edition and decided to take a look at the rules. I decided I want to try them out.

Now for me they would fulfill a role similar but different to tankbustaz. I would take them as rokkit buggies and as evil sunz. This would give me the ability to move and advance them and still shoot the rokkit a with no shooting penalty and with my wartrike can charge. So they would have a minimum of 17" movement before charging. When they charge I would use them against things like guardsmen and screens. they have a decent profile with T5 5W 4A and 4+Sv. So my unit of 5 would be 25 wounds which is nice. Has anyone had experience using them? And did you use them in outflank or move them up the board.
   
Made in us
Stabbin' Skarboy






To be fair, Nick's only loss was by one measly point to the 2nd place eldar flyer spam guy who then proceeded to completely steamroll his first two opponents in the top 8 before losing a close game to Grant. Apart from Grant, Nick and Steve's orks were actually the only people who gave him any sort of trouble and either one of them could have easily made the top 8. I'm not saying orks are top tier because frankly no mono faction has a shot with the craziness of soup right now. As far as mono factions go though I would put them somewhere in the top(ish) tier or at the very least we have the capability to compete with the top tier mono factions

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. 
   
Made in gb
Regular Dakkanaut





As for Index buggies, a unit of five has a large footprint - sometimes I struggled to use their 36” range on BS’s on a 4’ table. Outflanking is dependant on terrain. Can you fit all five on a board edge 9” from the enemy? You might be right about running them as Sunz with Rokkit. Though 10 shots with two or three hits giving six wounds max won’t upset many vehicles. Feedback with your experience, do.
   
Made in no
Growlin' Guntrukk Driver with Killacannon




Index buggies don't have dakkadakkadakka do they? Meaning the can be made to miss with negative modifiers and can't generate extra shots.

I have plenty of old buggy conversions but I think that if you want to use the old rokkit buggies then converting them to deffkoptas might be an idea worth looking into. Rokkit deffkoptas aren't great because the rack of rokkits is a bit too expensive but at least they're really quick and have fly.
   
Made in fi
Decrepit Dakkanaut





Gitdakka wrote:
tneva82 wrote:
Gitdakka wrote:
Before we were wiped out round 3, I think we got it down to its lowest bracket but it still had like 8 wounds, after ~50 power klaw attacks and ~200 loota shots. It only killed all our characters, 10 lootas, 1 mega nob, and the morkanaught and a deff dredd. The rest were killed by doomsday archs, hellverins and 10 destroyers. These guys won the sportsmanship award somehow. Sure they were nice guys but i dont think it was a friendly list.


So basically you are saying all knights should be just banned or it's not friendly? There's far worse knights in codex and ones that can get warlord trait/relic without having 2 other tag along(and can have more than 1 with relic/trait to begin with!) and are more deadly.


I said nothing about banning knights.


Well if lancer is not friendly list then any knight in the list is not friendly list. Lancer isn't even close to being best one.

https://middleagedstrategybattlegamers.home.blog/2019/11/16/tneva82-goblins-humans-and-elves/ <- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in gb
Regular Dakkanaut




tneva82 wrote:
Gitdakka wrote:
tneva82 wrote:
Gitdakka wrote:
Before we were wiped out round 3, I think we got it down to its lowest bracket but it still had like 8 wounds, after ~50 power klaw attacks and ~200 loota shots. It only killed all our characters, 10 lootas, 1 mega nob, and the morkanaught and a deff dredd. The rest were killed by doomsday archs, hellverins and 10 destroyers. These guys won the sportsmanship award somehow. Sure they were nice guys but i dont think it was a friendly list.


So basically you are saying all knights should be just banned or it's not friendly? There's far worse knights in codex and ones that can get warlord trait/relic without having 2 other tag along(and can have more than 1 with relic/trait to begin with!) and are more deadly.


I said nothing about banning knights.


Well if lancer is not friendly list then any knight in the list is not friendly list. Lancer isn't even close to being best one.


Doubles is normally a much more chilled out affair where a WAAC attittude would be strange. The combined list those other dudes brought doesn't scream "friendly game", nor is it fluffy. If you organised a friendly game at your local and the other guy rocked up with a FW knight it would raise eyebrows.

On a completely different note does anyone have any links/images of converted 2nd edition gretchin. My army runs 70 grots and about 20 are the old school single pose model. Just wondering if anyone has any examples of how to spice them up.
   
Made in se
Smokin' Skorcha Driver




Sweden

CaptainO wrote:
tneva82 wrote:
Gitdakka wrote:
tneva82 wrote:
Gitdakka wrote:
Before we were wiped out round 3, I think we got it down to its lowest bracket but it still had like 8 wounds, after ~50 power klaw attacks and ~200 loota shots. It only killed all our characters, 10 lootas, 1 mega nob, and the morkanaught and a deff dredd. The rest were killed by doomsday archs, hellverins and 10 destroyers. These guys won the sportsmanship award somehow. Sure they were nice guys but i dont think it was a friendly list.


So basically you are saying all knights should be just banned or it's not friendly? There's far worse knights in codex and ones that can get warlord trait/relic without having 2 other tag along(and can have more than 1 with relic/trait to begin with!) and are more deadly.


I said nothing about banning knights.


Well if lancer is not friendly list then any knight in the list is not friendly list. Lancer isn't even close to being best one.


Doubles is normally a much more chilled out affair where a WAAC attittude would be strange. The combined list those other dudes brought doesn't scream "friendly game", nor is it fluffy. If you organised a friendly game at your local and the other guy rocked up with a FW knight it would raise eyebrows.

On a completely different note does anyone have any links/images of converted 2nd edition gretchin. My army runs 70 grots and about 20 are the old school single pose model. Just wondering if anyone has any examples of how to spice them up.


Right that was my point. They had some cool fluff though. It was themed around the void dragon taking controll of the imperial machines

Brutal, but kunning!  
   
Made in us
Stealthy Space Wolves Scout





Florida

PiñaColada wrote:
Index buggies don't have dakkadakkadakka do they? Meaning the can be made to miss with negative modifiers and can't generate extra shots.

I have plenty of old buggy conversions but I think that if you want to use the old rokkit buggies then converting them to deffkoptas might be an idea worth looking into. Rokkit deffkoptas aren't great because the rack of rokkits is a bit too expensive but at least they're really quick and have fly.


I have like 15 koptas and was going to convert the buggies from some of them. Or from old gorkamorka trukks. I know the buggies aren't optimal but I think I'll give them a try. My opponents thus far have been very surprised by the speed of my speed freaks. I have had first turn charges on more than one occasion. So I guess at this point it would be because I think they are cool.

This message was edited 1 time. Last update was at 2019/02/13 09:40:52


 
   
Made in ie
Norn Queen






Dublin, Ireland

On a completely different note does anyone have any links/images of converted 2nd edition gretchin. My army runs 70 grots and about 20 are the old school single pose model. Just wondering if anyone has any examples of how to spice them up.


These arent mine but thought they were adorable





Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in nl
Regular Dakkanaut





Netherlands

 Vineheart01 wrote:
go figure the only FW stuff thats actually strong is imperial...


I'll be taking a Killtank to the next local tournament. Kitting it out with a Bursta kannon and 3x twin big shootas. I don't expect it to work wonders or even be worth it's points. The gun is decent but for 442 pts a joke. Even though it can hit on 3's being Freebootaz. I expect to plung it into combat now and again for 8 S10 attacks. The nobz hanging on will help it out a bit.

Rest of the list will probably be 2x Chinork carried nobz with combi-skorchas and dual choppas/ Flash gits in a Chinork and 3 smasha guns, 2 Boosta Blastas and a souped-up SAG + Biker boss. I expect to have some fun.

-

I like the idea of Index buggies (amongst the new ones) a lot. But wouldn't it be better to use the Big Shoota ones and use them for chaff clearance?

This message was edited 1 time. Last update was at 2019/02/13 11:05:15


   
Made in se
Smokin' Skorcha Driver




Sweden

For the index buggies, i think the skorcha ones are the best
Add evil suns for faster flamer spam or blood axes so you can fall back and roast.

Brutal, but kunning!  
   
Made in gb
Regular Dakkanaut




 Ratius wrote:
On a completely different note does anyone have any links/images of converted 2nd edition gretchin. My army runs 70 grots and about 20 are the old school single pose model. Just wondering if anyone has any examples of how to spice them up.


These arent mine but thought they were adorable








Painting them different colour seems to be a way to mix it up. I was wondering if anyone has swapped out heads from the new gretchin pack or was able to swap out the weapon.
   
Made in us
Stealthy Space Wolves Scout





Florida

I have done head swaps. Only a little conversion needed
   
Made in us
Nasty Nob on Warbike with Klaw





Nebraska, USA

 Singleton Mosby wrote:
 Vineheart01 wrote:
go figure the only FW stuff thats actually strong is imperial...


I'll be taking a Killtank to the next local tournament. Kitting it out with a Bursta kannon and 3x twin big shootas. I don't expect it to work wonders or even be worth it's points. The gun is decent but for 442 pts a joke. Even though it can hit on 3's being Freebootaz. I expect to plung it into combat now and again for 8 S10 attacks. The nobz hanging on will help it out a bit.

Rest of the list will probably be 2x Chinork carried nobz with combi-skorchas and dual choppas/ Flash gits in a Chinork and 3 smasha guns, 2 Boosta Blastas and a souped-up SAG + Biker boss. I expect to have some fun.

-

I like the idea of Index buggies (amongst the new ones) a lot. But wouldn't it be better to use the Big Shoota ones and use them for chaff clearance?


Didnt the killtank get overhyked in points because initially it was something silly like ~300pts?
I remember people gawking at killtanks and then CA superjacked their price and now nobody likes them.

An ork with an idea tends to end with a bang.

9000pts Big 'n Bad Orkz
4000pts Admech/Knights 
   
Made in nl
Regular Dakkanaut





Netherlands

 Vineheart01 wrote:

Didnt the killtank get overhyked in points because initially it was something silly like ~300pts?
I remember people gawking at killtanks and then CA superjacked their price and now nobody likes them.


That's correct. Mine wasn't painted yet so I never used it before.

   
Made in us
Regular Dakkanaut




TheunlikelyGamer wrote:
I have done head swaps. Only a little conversion needed
could you show/send a pic when you can.

C
   
Made in ca
Ork Boy Hangin' off a Trukk





 Vineheart01 wrote:
 Singleton Mosby wrote:
 Vineheart01 wrote:
go figure the only FW stuff thats actually strong is imperial...


I'll be taking a Killtank to the next local tournament. Kitting it out with a Bursta kannon and 3x twin big shootas. I don't expect it to work wonders or even be worth it's points. The gun is decent but for 442 pts a joke. Even though it can hit on 3's being Freebootaz. I expect to plung it into combat now and again for 8 S10 attacks. The nobz hanging on will help it out a bit.

Rest of the list will probably be 2x Chinork carried nobz with combi-skorchas and dual choppas/ Flash gits in a Chinork and 3 smasha guns, 2 Boosta Blastas and a souped-up SAG + Biker boss. I expect to have some fun.

-

I like the idea of Index buggies (amongst the new ones) a lot. But wouldn't it be better to use the Big Shoota ones and use them for chaff clearance?


Didnt the killtank get overhyked in points because initially it was something silly like ~300pts?
I remember people gawking at killtanks and then CA superjacked their price and now nobody likes them.


Sure but arent land raiders like ~300 points now?
   
Made in us
Nasty Nob on Warbike with Klaw





Nebraska, USA

Killtank WAS that cheap.
Gigashoota + twin big shoota + 2 rack o rockets was 311pts. That was kinda absurd even if it lacked invul saves and still had a 4+ armor.

Now its 472pts for that same loadout. And thats roughly the Gargsquig cost, which is significantly tougher and still dies pretty easy when other titanics are involved.

The fact that its a longer ranged gunboat is about the only reason it lives. Heck i almost dont even want rokkits on it because its 48pts for 4 rokkits that for the most part i wont get against targets i want it for, except a knight or something melee thats gonna break that 24" gap super fast anyway.
Which goes into why i think any of the non-"basic" knights are kinda on the ridiculous side. They all cost roughly the same as the killtank and are way deadlier/harder to kill, or only cost ~200pts more for EASILY twice the dakka power and still harder to kill

This message was edited 2 times. Last update was at 2019/02/14 04:29:23


An ork with an idea tends to end with a bang.

9000pts Big 'n Bad Orkz
4000pts Admech/Knights 
   
Made in ca
Ork Boy Hangin' off a Trukk





I feel you but what im saying is that Kill tanks should probably be costed similarly to a LR. All said and done maybe 50 or so points more. I seriously doubt that balancing FW is anywhere near a priority for GW, Probably better that they dont do it.

Just saying it would be nice to have a proper tank.
   
Made in fi
Decrepit Dakkanaut





Don't count gw on balancing fw models. We are talking about company that upped automatic i lose models by 33% or gave unit not seen even near top tables 300% price hike. They want gamers to spend money on higher profit margin plastic models leaving less profit margin resin for collectors who wouldn't be spamming same model anyway

https://middleagedstrategybattlegamers.home.blog/2019/11/16/tneva82-goblins-humans-and-elves/ <- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
 
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