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Made in gb
Bane Knight






Oh, and because it’s Essen this weekend, the show glowing ghouls and stealth boy coursers are back online in the store for those unable to attend the show.

Available till Monday.

...and you will know me by the trail of my lead... 
   
Made in gb
Bane Knight






Some of you may know, but if you missed the announcement the planned November launch of the Institute has slipped ever so slightly into December.

Keep an eye on the new website over the next few weeks as we will be revealing more details about this new faction in the run up to launch.

We have also begun a trial of a new product line, putting our first ever STL file up for sale via Drive Thru RPG. If this goes well, we will explore other digital files for players to print at home.
This time round, we are selling the second of our ruined car scenery pieces and you can find the link here: https://www.drivethrurpg.com/product/293874/Fallout-Wasteland-Warfare--Terrain-Expansion-Drive-Thru-Coupe-STL

Enjoy.
[Thumb - [FO]_Promo_Coupe_Front_Low-Res.jpg]

[Thumb - [FO]_Promo_Coupe_Rear_Low-Res.jpg]

This message was edited 1 time. Last update was at 2019/11/11 14:26:10


...and you will know me by the trail of my lead... 
   
Made in de
Huge Bone Giant






Hmm, that delay is a shame. Would have been good to have the Institute release before Dragonmeet so I could throw in the event exclusive models with my order and save postage. Oh well.

Is it safe to assume you'll still offer the car as a normal resin cast down the line for those of us that don't have 3D printers?

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Bane Knight






 Geifer wrote:
Hmm, that delay is a shame. Would have been good to have the Institute release before Dragonmeet so I could throw in the event exclusive models with my order and save postage. Oh well.

Is it safe to assume you'll still offer the car as a normal resin cast down the line for those of us that don't have 3D printers?


Still planning on putting the cars into normal production in time for sure.

I'm not a 3D printer person either, so if only for my own nefarious purposes

...and you will know me by the trail of my lead... 
   
Made in de
Huge Bone Giant






Very good. Thanks!

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
[MOD]
Solahma






RVA

Glad to hear the new car will be in print eventually.

   
Made in gb
Bane Knight






Fallout Friday has arrived and with it a whole new faction for playing in the Wasteland.


The Institute have emerged from their hidden laboratories (or maybe they were always here) and are now available on the store.
[url]https://www.modiphius.net/collections/fallout-wasteland-warfare
[/url]

America, there will be a slight delay on shipping to your LGS due to a customs hold up with the freight container with this wave.
UK/EU, your stores will have stock if they pre-ordered, if not it will be with them shortly. Feel free to ask your stores to order product and support local.


This month we have the three Institute packs (Core, Synths and Covert Operations Characters)
Plus the wave card pack to use all these new models (and more) as well as the Automatron expansion for those wanting to build custom robot forces lead by the Mechanist.

We also managed to sneak the Settlement Workbenches in there for those looking to customise their tables (and their wargear).


With the Institute now out, that's six main factions (Survivors, Super Mutants, Brotherhood of Steel, Institute, Raiders and Robots) with the creatures also being playable (there will be a creature card pack coming 2020 to flesh them out).
So, that's the bulk of Fallout 4 ticked off (though gunners will happen eventually).

Early 2020 rounds out the last of the Fallout 4 plans for now, plus brings the Enclave online to bring their own brand of politics to battle. After that... well, that would be telling right?

[Thumb - TheMechanist.jpg]

This message was edited 1 time. Last update was at 2019/12/06 11:47:03


...and you will know me by the trail of my lead... 
   
Made in de
Huge Bone Giant






Done with Fallout 4 for now? Nice. technically I would have liked to see the Nuka-World Raiders, but the upside is without Raider overload like that, I like to think there's hope for Fallout 3 style Raiders (which is scientifically proven to be superior in every conceivable way to Fallout 4 style ).

Can't wait for the Enclave to finally arrive, too.

It's good* to finally have the workbenches. I have an unreasonable desire for them as settlement decoration.



*Not really. I'm way behind on painting scatter terrain. Or any terrain for that matter...

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Bane Knight






 Geifer wrote:
Done with Fallout 4 for now? Nice. technically I would have liked to see the Nuka-World Raiders, but the upside is without Raider overload like that, I like to think there's hope for Fallout 3 style Raiders (which is scientifically proven to be superior in every conceivable way to Fallout 4 style ).

Can't wait for the Enclave to finally arrive, too.

It's good* to finally have the workbenches. I have an unreasonable desire for them as settlement decoration.



*Not really. I'm way behind on painting scatter terrain. Or any terrain for that matter...


Plans are pretty locked for 2020 now, just starting on 2021.

So, Enclave, the rest of the FO4 packs (still not getting my precious gunners though :( )

The second half of 2020 is going to be very interesting indeed though.But I can say no more... for now...

...and you will know me by the trail of my lead... 
   
Made in de
Huge Bone Giant






You needn't say anything. I know exactly what's coming. Gary and Little Lamplighters as full force releases, and the bad luck dog and scorpion that cheated at chess from Fallout 2 as promotional miniatures.

You should make me your product manager.

Edit: Oh, and on topic of Gunners, I'm not annoyed or anything but it would have been good to have a sculpt with an army helmet. Love that thing and could certainly use one for a head swap or two.

This message was edited 1 time. Last update was at 2019/12/06 14:35:16


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in au
Dakka Veteran





Sydney, Australia

Dare I say it, NCR?

DC:90S++G+++MB+IPvsf17#++D++A+++/mWD409R+++T(Ot)DM+

I mainly play 30k, but am still fairly active with 40k. I play Warcry, Arena Rex, Middle-Earth, Blood Bowl, Batman, Star Wars Legion as well

My plog- https://www.dakkadakka.com/dakkaforum/posts/list/787134.page
My blog- https://fistfulofminiatures.blogspot.com/
My gaming Instagram- https://www.instagram.com/fistfulofminis/ 
   
Made in us
Dakka Veteran





I'm still wanting the rumored plastic power armor, and more weapon sprues whether resin or plastic. We need more conversion bits, and sculpts for weapons that models haven't been released with yet!
   
Made in de
Huge Bone Giant






We need models of teddy bears. I can't believe we're over a year into the tabletop version of Teddy Bear Simulator and Modiphius has yet to give us a terrain upgrade sprue.

 Rygnan wrote:
Dare I say it, NCR?


I'd take it.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Bane Knight






Plastics for fallout are still a little way off. We are starting using plastic with elder scrolls but if all goes to plan then I have the power armour and combat armour kits briefed, so won’t be too much trouble to get cracking with them.

Weapon and head sprues are possible. The hardest part at present is our sculptors are jam packed with work already, despite us having plenty of plans.

There are still kits unseen that will filter out in time, not withstanding the secret project that is the next major piece of the Fallout plan. That’s in sculpting at present and is shaping up very nicely indeed.

Teddies, I’ll see what I can do

This message was edited 1 time. Last update was at 2019/12/07 18:40:12


...and you will know me by the trail of my lead... 
   
Made in de
Huge Bone Giant






Oooh, secret project!

I was determined to make a model of this teddy from Fallout 76 (and many besides, but this one spoke to me in particular), but, you know, if there's anything you can do to make my life easier, I won't complain.
[Thumb - Teddy 01.PNG]


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in de
Huge Bone Giant






Chris Birch posted a look ahead on Christmas that's worth adding here:

Hope you’re all having a fantastic Christmas with friends or family and managing to get some gaming in between the food assault. It’s been quite a year with The Raiders and the Institute releases (North America gets them in January).

We’ve got our own factory really motoring with the scenics and robots and they’ve been building up stocks of the Elder Scrolls resin sets, we have now maxed them out and our other partner factory CMA which is focused on Fallout factions and together they’re producing incredible amounts of resin.

We’ve made the big exciting jump to HIPS plastic sprues for the main Elder Scrolls Call To Arms sets - a huge investment that we hope will pay off when the game launches in March and if that goes well we’re already considering Fallout sets in HIPS.

James Sheahan is hard at work on two big narrative gameplay boxed sets that we’ll be revealing more about soon and I hope we’ll see the first one in stores by the summer. One of them includes the ability to have a persistent crew gradually improving from mission to mission that I know a lot of you have been waiting on.

The Institute faction arrived just too late in the us thanks to a custom inspection for a Christmas launch so the first three sets and card deck are launching in January - also don’t miss the Automatron deck which lets you build your own robots (and yes a robot workbench is sculpted...).

Late jan /early feb you’ll see the two objective marker sets hitting retail followed in Feb / March by the next waves of supporting releases for the institute which includes new Super Mutants, Brotherhood of Steel and Survivor sets. Yes there’s more power armour!

The Enclave are powering up their fleet of Vertibirds for a drop in the early summer with the likes of Frank Horrigan ready to duke it out with your heroes and I guess that might be a good time to bring the fully operational Vertibird model if production let’s us

We’ll be adding more 3D print models to the range in the new year and also offering those items in resin for people who don’t have access to a printer.

There’s lots of big stuff to come - I mentioned above we have the Vertibird as we had to start with a complete one to make a crashed one, there’s a crashed UFO that you’ve seen in renders before now being tested in production and the Summer should see some mighty creatures like the Mirelurk Queen and other badass adversaries. In fact one of the narrative box sets introduces new really hard versions of enemies (legendary etc) for those who want to push their band of survivors to the limit.

We’ve mentioned the Vault in the past and that’s 3d printing prior to production tests. What is Fallout without some dungeon crawling in a Rad Roach infested Vault searching for supplies or secrets!

So a massive thanks to all of you who are painting or playing and posting to inspire others, for those of you collecting the sets and supporting your local stores - Fallout could be inspiration enough to create all of this but it’s seeing what you do with it that makes it all worthwhile. Every time I see a cool new paint job or a clever game scenario, a piece of scratch built terrain or a fun battle report its a reminder of why we do this.

You might think the above is enough to keep us busy for most of next year but we have some big announcements to come, lots of exciting new sets and expansions to keep you busy so keep your eyes on the wasteland ...

Chris and the Modiphius team


Campaign rules with character advancement sound interesting. Next half year will be interesting for me because of T-51 models and, of course, the Enclave. It'll be fun to finally add Mirelurks to the wasteland critter roster. And when I say fun, I mean I hate Mirelurks. I want some just to shoot them up*.

Can't wait for the crashed alien ship either.


* Dice willing - like that's gonna happen...

This message was edited 3 times. Last update was at 2020/01/08 12:55:13


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Thane of Dol Guldur





Bodt

These miniatures look great in the photos. I love fallout. Not sure if be able to play the game with anyone, but I'd love to make a fallout diorama. Can anyone attest to the quality of the miniatures for painting?

Heresy World Eaters/Emperors Children

Instagram: nagrakali_love_songs 
   
Made in us
Longtime Dakkanaut






 queen_annes_revenge wrote:
These miniatures look great in the photos. I love fallout. Not sure if be able to play the game with anyone, but I'd love to make a fallout diorama. Can anyone attest to the quality of the miniatures for painting?


Miniatures paint up well, but do require cleaning.
Game has ai cards to play single player. I do wish there was an app for it though.
   
Made in us
Longtime Dakkanaut





Two big narrative expansions is pretty much exactly what I want for this game - especially if they fix the way the settlement building works. It's not bad, and the game is better with it than without it, but with everything built around drawing and discarding cards between games, it doesn't really feel like progressing. It feels like drawing a hand of random items for your next game, with the settlement features largely mitigating some (but not all) of the luck. Real character progression between scenarios would be pretty cool.

What I'd really like is a nice rulebook. Those pamphlets that come with the starter set are not built to last. Something like the hardback Wasteland Warfare RPG book that came out not too long ago.

 queen_annes_revenge wrote:
These miniatures look great in the photos. I love fallout. Not sure if be able to play the game with anyone, but I'd love to make a fallout diorama. Can anyone attest to the quality of the miniatures for painting?
The resin miniatures have good detail. I haven't painted them yet, but I feel like they are a comfortable standard that should paint up without issue. The resin does need cleaning up, and I've had a figure or two that has required substantial cleaning along the moldline. Nothing deal breaking, but I always cut my fingers when trying to clean resin models.

The PVC miniatures in the two player starter set are terrible though. Soft and bendy. All the boiling water in the world has not been enough to get their floppy bases to sit straight. I have PVC and resin versions of the same model (two figures overlap with the survivors core set), and there is a very clear drop in detail between the two.
   
Made in gb
Thane of Dol Guldur





Bodt

I'd definitely be going for resin for sure. maybe I'll look at getting a set and see if any inspiration hits. I do like the liberty prime, and the power armoured models.

Heresy World Eaters/Emperors Children

Instagram: nagrakali_love_songs 
   
Made in de
Huge Bone Giant






I was pretty amazed when I first saw the resin models. Some have tiny details and texture that you need to be careful when you paint. I'm not an ardent proponent of thin coats, but I think Wasteland Warfare models actually need them to be at their best.

In my experience cleaning mold release has not been necessary. I don't do it and I didn't have trouble because of it more than once or twice. They are resin miniatures and washing them first is never a bad idea, but in my experience not strictly necessary. Others seem to have more trouble with this than me, though. Maybe I just got lucky.

Mold lines are generally not an issue. I've had one model so far with actual mold slippage that required a bit of work, but largely the models I assembled had little to no visible mold lines. I'll make an exception for Liberty Prime. I wrote a post on him a page or two back, when I got him in October. Obviously you can't directly compare such a massive model with a human sized one. That said, my issues with the model weren't tied to mold lines.

Even though you've already made the right choice, I'll add this for completion's sake: If you have the choice, go with resin. The PVC models are nothing to write home about. The Deathclaw is nice enough since its size mitigates a major issue with PVC, but for a display model or one you just want to paint, resin is so much superior it's just no comparison.

 Sqorgar wrote:
Two big narrative expansions is pretty much exactly what I want for this game - especially if they fix the way the settlement building works. It's not bad, and the game is better with it than without it, but with everything built around drawing and discarding cards between games, it doesn't really feel like progressing. It feels like drawing a hand of random items for your next game, with the settlement features largely mitigating some (but not all) of the luck. Real character progression between scenarios would be pretty cool.

What I'd really like is a nice rulebook. Those pamphlets that come with the starter set are not built to last. Something like the hardback Wasteland Warfare RPG book that came out not too long ago.


I haven't tried settlement mode yet (it's on our to do list, though) but from reading it I agree it could use some more elements. I like the random wasteland exploration aspect, but, well, to be honest I'm not sure what I want out of it. Just... more. I haven't really given it much thought yet, honestly.

I like that they started with a simple rulebook. A fancy hardback is cool and all but I think I'd rather have that after the rules were out for a while and errors have been corrected, with maybe some of those expansions rolled into it to give an a kind of ultimate edition on the rules.

This message was edited 1 time. Last update was at 2020/01/09 10:54:01


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Bane Knight






 Geifer wrote:


I haven't tried settlement mode yet (it's on our to do list, though) but from reading it I agree it could use some more elements. I like the random wasteland exploration aspect, but, well, to be honest I'm not sure what I want out of it. Just... more. I haven't really given it much thought yet, honestly.

I like that they started with a simple rulebook. A fancy hardback is cool and all but I think I'd rather have that after the rules were out for a while and errors have been corrected, with maybe some of those expansions rolled into it to give an a kind of ultimate edition on the rules.



Some juicy hints for you all off the back off this.

James S is working on two fairly significant expansion products at present. These are evolutions of everything that has gone before.

One is based around expanding the solo/AI gameplay and introduces new concepts such as instinctive behaviour and environments as well as pushing up the exploration aspect of the game.

The second is a boost to settlement mode, bringing more progression/persistent campaign elements in as well as allowing you to attack/defend your base.

Hoping we see both released in Q3/4 but its a bit too early to make any promises.

The other thing that is coming links to wave 5 (the secret wave ) this will be another evolution product that will introduce a new region to play in with new events, dangers, characters and so forth.

Between the three, we will hopefully have lots of new experiences for you all and a more concise way of expanding the game (my vision on the regional pack is if it goes well, we can continue to produce them focusing on areas of the game, say Far Harbour, Nuka World or the like. In some respects, wave 1-3 is essentially the "Boston" version of this concept, just spread across card packs rather than as a single expansion block.

A nice hard copy version of the book has been on the cards since launch. My view is we need to get the last few pieces of the first era of the game locked down (basically up to wave 4) then we will pull the trigger. So, Q1 2021 at the very earliest and even then... there are some slight tweaks we have pondered, plus the errata etc... so its more of a 1.x than a second edition if we go down that road.

Focus for Q1/2 2020 is getting wave 3 wrapped up and wave 4 in your hands. The reveal for wave 5 is coming closer... Chris is champing at the bit to reveal all... but I'm waiting till I can show painted models. Its going to be worth it though

...and you will know me by the trail of my lead... 
   
Made in gb
Thane of Dol Guldur





Bodt

 Geifer wrote:
I was pretty amazed when I first saw the resin models. Some have tiny details and texture that you need to be careful when you paint. I'm not an ardent proponent of thin coats, but I think Wasteland Warfare models actually need them to be at their best.

In my experience cleaning mold release has not been necessary. I don't do it and I didn't have trouble because of it more than once or twice. They are resin miniatures and washing them first is never a bad idea, but in my experience not strictly necessary. Others seem to have more trouble with this than me, though. Maybe I just got lucky.

Mold lines are generally not an issue. I've had one model so far with actual mold slippage that required a bit of work, but largely the models I assembled had little to no visible mold lines. I'll make an exception for Liberty Prime. I wrote a post on him a page or two back, when I got him in October. Obviously you can't directly compare such a massive model with a human sized one. That said, my issues with the model weren't tied to mold lines.

Even though you've already made the right choice, I'll add this for completion's sake: If you have the choice, go with resin. The PVC models are nothing to write home about. The Deathclaw is nice enough since its size mitigates a major issue with PVC, but for a display model or one you just want to paint, resin is so much superior it's just no comparison.

.


Thats fine. I'm more than happy cleaning and assembling resin pieces. I try to paint to display/competition standard so everything is multiple thin coats. I've taken the plunge and ordered the brotherhood of steel frontline pack. I'll have to decide whether I want to just make a nice diorama with some of the terrain pieces and other models, or invest in the starter set and maybe play the game.

Is there any word on the release date for the unaligned power armour? theyre all pre order online, but I like the gatling one.


Automatically Appended Next Post:
 Geifer wrote:
 TheWaspinator wrote:
I'm waiting until batch 2 to let others see how Liberty Prime turns out, but am definitely interested.


I got mine today and had a little time to clean it up for the most part. Liberty Prime is my first large resin model so I don't know how it compares to Forge World or large resin monsters of other manufacturers, but I'm happy with what I got.

The model I got is not without little kinks. The torso was slightly banged up with very minor rough spots on a few edges and an indentation in an armor plate, probably from handling at the factory or the parcel getting thrown around during shipping. The latter is likely responsible for the pointy end of one of Prime's backpack coils breaking off. There's a short stretch in one leg where apparently the resin did not fill out the mold and left an uncast gash in an armor plate. That's going to need filler. Finally, there are two or three air bubbles in plain sight, and a few more in joints that will be hidden once the model is assembled.

Nothing major and nothing that upset me. I don't know how that compares to other manufacturers, but that's nothing that's going to take any noteworthy work to fix.

The casting quality of the details is good and in line with what I've come to expect from Modiphius. Objectively though it's hard to compare Liberty Prime with human sized models as the detail size is vastly different. But the finest details on Prime, I'm going to say that's the small air vents he has in some places, are crisply cast and larger pieces follow suit.

Mold lines range from minor to barely existent, usually with one on the one end of each piece and the other found on the other end. There's is a bit of flash in a few places, particularly between the fingers, but that's resin for you. The only major parts to clean up are the large injection ports or whatever those things are called, but I understand that's just a thing with large resin models. There was no mold slippage on my model, and with the exception of one part on the forearms the mold lines seem to be placed as conveniently and out of the way as possible.

The base detail seems a little softer and there's what I figure is a concrete slab sculpted on it that I'm not sure couldn't have been done better. The base is also 1.2cm thick without any of the debris sculpted on top of it and is a solid murder weapon, with what feels like easily enough weight to stop an assembled Liberty Prime from tipping over. I can't say until mine is fully assembled but for now I'll assume he'll stand on uneven ground well.

The fit of the joints seems good from quick dry fitting to get a general idea, and the pyramid shaped positioning aids seem to do their job and add more surface area sunken into the respective pieces to add stability. I don't think there's any strict need for pinning, but I'll have to see how I feel about it once everything is cleaned up and I can devote proper time to dry fitting.


sounds about the same level as forge world. I'd love to get LP but i dont know if i can justify dropping £100 on such a large model, when I have so many other models to finish haha.

This message was edited 1 time. Last update was at 2020/01/09 13:46:33


Heresy World Eaters/Emperors Children

Instagram: nagrakali_love_songs 
   
Made in de
Huge Bone Giant






 JonWebb wrote:
 Geifer wrote:


I haven't tried settlement mode yet (it's on our to do list, though) but from reading it I agree it could use some more elements. I like the random wasteland exploration aspect, but, well, to be honest I'm not sure what I want out of it. Just... more. I haven't really given it much thought yet, honestly.

I like that they started with a simple rulebook. A fancy hardback is cool and all but I think I'd rather have that after the rules were out for a while and errors have been corrected, with maybe some of those expansions rolled into it to give an a kind of ultimate edition on the rules.



Some juicy hints for you all off the back off this.

James S is working on two fairly significant expansion products at present. These are evolutions of everything that has gone before.

One is based around expanding the solo/AI gameplay and introduces new concepts such as instinctive behaviour and environments as well as pushing up the exploration aspect of the game.

The second is a boost to settlement mode, bringing more progression/persistent campaign elements in as well as allowing you to attack/defend your base.

Hoping we see both released in Q3/4 but its a bit too early to make any promises.

The other thing that is coming links to wave 5 (the secret wave ) this will be another evolution product that will introduce a new region to play in with new events, dangers, characters and so forth.

Between the three, we will hopefully have lots of new experiences for you all and a more concise way of expanding the game (my vision on the regional pack is if it goes well, we can continue to produce them focusing on areas of the game, say Far Harbour, Nuka World or the like. In some respects, wave 1-3 is essentially the "Boston" version of this concept, just spread across card packs rather than as a single expansion block.

A nice hard copy version of the book has been on the cards since launch. My view is we need to get the last few pieces of the first era of the game locked down (basically up to wave 4) then we will pull the trigger. So, Q1 2021 at the very earliest and even then... there are some slight tweaks we have pondered, plus the errata etc... so its more of a 1.x than a second edition if we go down that road.

Focus for Q1/2 2020 is getting wave 3 wrapped up and wave 4 in your hands. The reveal for wave 5 is coming closer... Chris is champing at the bit to reveal all... but I'm waiting till I can show painted models. Its going to be worth it though


Cool stuff.

I for one like the idea of regional expansions. After all that's basically how Bethesda distributes new designs and sticking with that is a nice way of thematically packaging things (even if I really appreciate the Enslaved Tech bringing his Pitt outfit all the way to the Commonwealth, so feel free to throw in random stuff I want even if it doesn't fit the theme ).

 queen_annes_revenge wrote:
Thats fine. I'm more than happy cleaning and assembling resin pieces. I try to paint to display/competition standard so everything is multiple thin coats. I've taken the plunge and ordered the brotherhood of steel frontline pack. I'll have to decide whether I want to just make a nice diorama with some of the terrain pieces and other models, or invest in the starter set and maybe play the game.


I can definitely recommend the game. It's the best rule set I've played in a while and easily rates among my favorites. It also scales nicely and you can have fun games with a single box of models, so it's easy to get into.

You could always try to magnetize the models. They're fairly small and realistically sculpted, so normal guys don't have much room in their feet for magnets, but they're resin and a small one should hold them up fine. Should be possible to use the same models in a diorama and on a base if you don't want to incorporate the base into the diorama.

 queen_annes_revenge wrote:
Is there any word on the release date for the unaligned power armour? theyre all pre order online, but I like the gatling one.


March or April, I believe. I thought we had a tentative schedule for the next half year in this thread, but I can't seem to find it now.

I think it should be objectives in January, Maxson and non-human companions in February, Vault Dwellers in March, which would then put the power armors in April (and Enclave after that).

 queen_annes_revenge wrote:
sounds about the same level as forge world. I'd love to get LP but i dont know if i can justify dropping £100 on such a large model, when I have so many other models to finish haha.


Interesting to hear. Got to say at a quarter of the price of a Forge World model, I really don't have anything to complain about, then.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Thane of Dol Guldur





Bodt

No, it's a very reasonably priced model for the size.


And we could talk about the issues with forge worlds extortionate pricing and simultaneous poor cast quality, but we'd be here all day and I'm sure most people already know.

The box sets are very reasonable too! Paid just under 20gbp for 5 resin models. Lovely!

Heresy World Eaters/Emperors Children

Instagram: nagrakali_love_songs 
   
Made in gb
Bane Knight






Releases for Q1 are

Objective markers 1 and 2 - January (next week!)
Super Mutant Skirmishers, Super Mutant Fist and Overlord - February
Survivors Vault Dwellers, Survivors Unusual Allies, Unaligned T51 Power Armour - March
BoS Order of the Shield, BoS Elder Maxson - April

All dates subject to the whims of box printing, boats sinking and those darned elder gods that make my life so amusing



...and you will know me by the trail of my lead... 
   
Made in gb
Thane of Dol Guldur





Bodt

My BoS set arrived today. Rapid!

I've built the power armour model so far. First impressions are good. The level of detail is great, slightly less crisp than a similar forge world cast, but on the flip side the amount of mold line and flash cleaning was minimal, there were no bubbles, warping, slipped casting etc, and overall it seems like a very solid cast. Will definitely get one or two more sets to create a small fallout diorama. In the future!

Heresy World Eaters/Emperors Children

Instagram: nagrakali_love_songs 
   
Made in gb
Martial Arts SAS




United Kingdom

Hey Jon, any chance you could help me follow up on a card mispack problem I reported to Modiphius support back in August? I've been waiting on replacement cards for the Raider wave since then, and haven't heard back from anybody in support since the end of September.

   
Made in us
Bane Knight






 Siygess wrote:
Hey Jon, any chance you could help me follow up on a card mispack problem I reported to Modiphius support back in August? I've been waiting on replacement cards for the Raider wave since then, and haven't heard back from anybody in support since the end of September.


Sure thing.

Drop me a pm with your details and support ticket number if you have it and I’ll look into the issue.

...and you will know me by the trail of my lead... 
   
Made in us
Thermo-Optical Tuareg





California

What's the status on that set of power armors they showed a while back?

Enclave are getting a faction? Is it going to be an all power armor faction, or will there be regular troops too?

Any word on if there will be more robot packs? I'd love to have some Protectrons and Securitrons.

   
 
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