Switch Theme:

Fairly Solid Necron Rumors - (updated 5/5 with new stuff)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Blood-Drenched Death Company Marine





WA, USA

Ouze wrote:
Moopy wrote:I disagree with the transport haters. I get the idea of a teleport army (not hard to grasp) but all infantry (or infantry like) is very dull.


Dull, I can't say. But I daresay once you've mastered consequence-free teleportation, I suspect the days of riding around in a buggy which could become your tomb at any second are probably behind you for good, yes?


I guess it would really all depend on the rules for the transport. If they were like one of the previous posters ideas where the vehicle is merely a moving portal and nobody is actually "inside" it then that's also quite cool.

Visually when I look at an army I'd like to play, I like to see a variety of different shapes and sizes. Too much infantry is dull. All vehicles are dull. A mix looks great.


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

blaktoof wrote:I have a feeling the new warriors won't look too different from the old warriors. To get good sales from peoples who already have necron armies in 5e the best way is to make a new transport option, suddenly they need 8 transports for their elites/troops in total and a few new models from the new range that will come out... just saying.

I don't really see much of a reason for new Warriors to be honest. They're not bad models, they just need more poses.

The transport thing is definitely feasible though. I do have to wonder, however, if there's something missing.

The transports could very easily start with a specific squad--but then allow for different squads to use it to 'gate' through.
   
Made in ie
Blood-Drenched Death Company Marine






One of the main reasons I went for Necrons was that I didn't need to field any vehicles (I did choose get a monolith as a present once though)... I hope I still have that option...
   
Made in ca
Lethal Lhamean





somewhere in the webway

i heard a rumor the necrons are getting a fast skimmer transport with AV 12, immune to melta weapons, and can carry 12 normal models and a walker in the back. its gonna be called a "death raven"..

Melevolence wrote:

On a side note: Your profile pic both makes me smile and terrified

 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
Made in us
[MOD]
Solahma






RVA

H.B.M.C. wrote:
Kanluwen wrote:I could go on, but I think my point is clear.
Yes. Apologist ad absurdum.
Please use arguments that aren't just personal attacks strung together with latinisms. That's still a violation of Rule 1.

   
Made in us
Hooded Inquisitorial Interrogator





Oklahoma

H.B.M.C. wrote:So now you're defending the balls-to-the-wall moronic slaughter of Sisters to make the already pure GK's more pure?


Ya know... I really think if it was worded that the Sisters sacrificed themselves for it, it would have made a LOT more sense... according to all the fluff that is out there on the sisters (which isn't much, admittedly...), it seems in character for that to have happened instead.

Oh well, opportunity squandered imo.

As for the Necrons... I'm starting to think my Necron underdog army might get too much of a boost for me to find them interesting :(

4000pts now... - Main Army, 4000pt , 5000pt , 8000pt ,3000pt

My battle reports and vids: http://www.youtube.com/user/Pulledpunches 
   
Made in us
Fireknife Shas'el





Reedsburg, WI

MechaEmperor7000 wrote:Dont we have the Mycetic Spore now arleady?


Yes and sometimes we even use it...but we don't talk about it ...seeing as it costs more than a drop pod, is toughness 4/ 4+ and therefore auto dies to everything in the game, and you can't attach IC to units that utilize it.

This message was edited 1 time. Last update was at 2011/05/02 21:32:49


Wyomingfox's Space Wolves Paint Blog A journey across decades.
Splinter Fleet Stygian Paint Blogg Home of the Albino Bugs.
Miniatures for Dungeons and Dragons Painting made fun, fast and easy. 
   
Made in gb
Death-Dealing Ultramarine Devastator




Dudley, England

The bloodtide is nanotechnology that rips a person asunder creating a tide of blood, it is entirely mechanical at least that is what the Hunt for Voldorius says at least.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Mar wrote:The bloodtide is nanotechnology that rips a person asunder creating a tide of blood, it is entirely mechanical at least that is what the Hunt for Voldorius says at least.


And as someone pointed out in another thread, we don't know if that is the same Bloodtide mentioned in the GK book.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in gb
Death-Dealing Ultramarine Devastator




Dudley, England

True but even if its some other kind of blood tide like one that corrupts it says in the book that the grey knights are not corruptible but that they have never been corrupted the concept was discussed elsewhere on dakka in the fluff section I believe so using a martyr of pure soul would help further. you can't say this is crazy when some many things occur in this universe that show its the norm either in my opinion.
   
Made in us
Irked Necron Immortal




Boston, Massachusetts

15-man skimmer transport sounds like a Valkyrie-sized base vehicle to me, which I would probably enjoy the look of.

I don't like the idea of Necrons -needing- traditional transports, but if boots on the ground is still viable or gets more viable in future editions, I don't think it's a bad thing to have extra choices. Especially if we don't see another Necron codex until 2020.
   
Made in us
Posts with Authority





South Carolina (upstate) USA

I like the sound of most of this...well what it means for the miniatures range anyways. Especially this big walker...could be very cool.

Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too






 
   
Made in us
Inexperienced VF-1A Valkyrie Brownie





Yay necrons. Can't wait.

Speaking of not waiting, what has settled out for them actually being released? Still Oct/Nov?
   
Made in us
Discriminating Deathmark Assassin






Salacious Greed wrote:Yay necrons. Can't wait.

Speaking of not waiting, what has settled out for them actually being released? Still Oct/Nov?

There's an 'Ardboyz qualifier at my local store mid-August, was hoping the new stuff would be out by then, but since the guesses keep being for closer to November I suspect I'll miss it.
   
Made in us
Wicked Canoptek Wraith





Missouri

Well with the Pariahs gone I never bought any so from that stand point I am ok, fluff wise I am eh. Necrons need long range, I faced a mechanized IG army and they blew me away with range considering I couldn't shoot past 24". Transports are meh as long as I can still shoot double shots, but if they are moving portals where they can go in one and come out the other side of the map would make pinning a necron player down on one side of the board a pain in the ass for the enemy.

While all these rumors that keep coming out are interesting so many come out that counter what someone posts the week before. I am hoping GW releases something soon to at least to wet our mouths a littlebit.

Duct tape turns 'No! No! No!' into 'Mmm. Mmm. Mmm.

3000 pts - Iron Warriors. Shelfed.
2000 pts - New Army
- 4000 pts - Better than 3rd Edition 
   
Made in us
Abhorrent Grotesque Aberration





Considering i already used Pariahs as a sort of honor guard for a lord, changing them to 'Crypteks' is not a big deal.

The main thing that drew me to building a 'cron army in the first place was simplicity. I don't want to keep track of multiple weapons in a squad. A machine army would be pretty close to identically loaded, with radically different units based on specialization (ie: destroyers vs warriors).

They were nameless and faceless. Exactly what you would expect out of an Army of the Dead. There doesn't need to be a "lord of the Golden Whippoorwill" for example. Fluff wise, the 'crons were jacked the day they joined with the c'tan after all; so screw individuality.

Regarding transports:
I can see absolutely no reason for an army with the advanced ability to teleport onto a battle field to have normal transport units. That's not exactly true, I can understand Marines doing this simply because the teleporters aren't exactly 100% accurate. However, I can't see a machine army millions of years old with nearly perfect technology doing this.

Regarding walkers:
Um.. No. If it's a machine army, then it stands to reason that they would just build a larger autonomous machine. I thought the Tomb Stalker was perfect. They aren't going to build some sort of giant robot thing that another robot thing is going to sit in.

My point is, 'crons shouldn't be like everyone else. They have a unique fighting style that should be embraced.

For example, the dark eldar style makes absolute sense: Up close and personal with a knife twist. If caught in the open they're paste.

For tyranids: death through a thousand nibbles or a pincer through the heart. Cut off the head though and they're mindless.

For 'crons it should be: appear out of nowhere and shoot you in the face with a disintegrator. If you knock my head off, no worries, I'll pick it up then shoot you again. Slow, pondering and tough as nails.



Fingers crossed.

------------------
"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect 
   
Made in de
Decrepit Dakkanaut







The only "transport" we know (by Jes Goodwin's sketch) is more a mobile portal than an APC:



But then again, sky chariots are also mentioned in the fluff of Dark Eldar and Tomb Kings.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Wicked Canoptek Wraith





Missouri

Kroothawk wrote:The only "transport" we know (by Jes Goodwin's sketch) is more a mobile portal than an APC:



But then again, sky chariots are also mentioned in the fluff of Dark Eldar and Tomb Kings.


This would be a cronny port worthy, although the half a robot driving looks odd.

Duct tape turns 'No! No! No!' into 'Mmm. Mmm. Mmm.

3000 pts - Iron Warriors. Shelfed.
2000 pts - New Army
- 4000 pts - Better than 3rd Edition 
   
Made in de
Decrepit Dakkanaut







That odd driver is in the original concept, as is the gate at the front (see handwritten text):


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in ca
Pile of Necron Spare Parts




Kroothawk wrote:
But then again, sky chariots are also mentioned in the fluff of Dark Eldar and Tomb Kings.


I didn't know that sky chariots were mentionned in Dark Eldar fluff. What is said exactly?

And Tomb Kings? What is the link with 40K and Necrons?

This message was edited 1 time. Last update was at 2011/05/02 23:17:02


 
   
Made in de
Decrepit Dakkanaut







grmpf wrote:I didn't know that sky chariots were mentionned in Dark Eldar fluff. What is said exactly?
And Tomb Kings? What is the link with 40K and Necrons?

Tomb Kings (chariot mentioned in the background text in the main 8th edition rulebook)
yakface wrote:No surprise here, but Necrons are still essentially Tomb Kings in space fluff wise.

Dark Eldar Venom entry:
So it is that the most devious Dark Eldar ride to war upon craft no larger than the Vypers of the Eldar Craftworlds, or the sky-chariots of the ancient Eldar empire that preceded them.


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Bloodthirsty Bloodletter



Anchorage

I love the idea of Tough, super tech warbots teleporting onto and throughout the table. Problem is in reality it doesn't work well.

Fluff wise : How do you fight an enemy who can literally appear and start shooting, anywhere, anytime, with absolutely no warning? And their nigh indestructible and self repairing to boot. And if you do put up stiff resistance, they can either instantly teleport in more support to overwhelm you, or disappear, and pop back in later, when your defenses are down.

Game wise : We recently got a codex where a couple units can do a 30" teleport once per game, with no deviation. And even though they can't assault after finishing up such a move, the ability, once per game, to suddenly contest an objective, concentrate firepower, catch that harrassing unit, and generally take advantage of the ability to instantly move half the table in distance is considerably potent that there's a reason they limited it to just once per game. Being able to do it throughout the game would be devestating.

Financially speaking : teleporting warriors doesn't sell models to people who already have 100+, transports to put them in does.
   
Made in ca
Pile of Necron Spare Parts




dancingcricket wrote:
Financially speaking : teleporting warriors doesn't sell models to people who already have 100+, transports to put them in does.


But a vehicle that can teleport warriors would sell too... I do not believe they'd do something like that, however.
   
Made in us
Grisly Ghost Ark Driver






I'd much rather empty vehicles able to teleport in troops like the Monolith instead of having....this:




go to 1:01 for what I mean, youtube is being uncooperative.

This message was edited 1 time. Last update was at 2011/05/02 23:50:03


 
   
Made in au
Incorporating Wet-Blending






Australia

dancingcricket wrote:Fluff wise : How do you fight an enemy who can literally appear and start shooting, anywhere, anytime, with absolutely no warning? And their nigh indestructible and self repairing to boot. And if you do put up stiff resistance, they can either instantly teleport in more support to overwhelm you, or disappear, and pop back in later, when your defenses are down.

That's the point. Few worlds are Tomb Worlds, but those that are are vulnerable precisely because the Necrons are such a threat.

Game wise : We recently got a codex where a couple units can do a 30" teleport once per game, with no deviation. And even though they can't assault after finishing up such a move, the ability, once per game, to suddenly contest an objective, concentrate firepower, catch that harrassing unit, and generally take advantage of the ability to instantly move half the table in distance is considerably potent that there's a reason they limited it to just once per game. Being able to do it throughout the game would be devestating.

That's not how Necron teleportation works (it's not how GK teleportation worked either, until Ward screwed it up). With the exception of the Lord's Veil of Darkness, Necrons either teleport from a shipborne Portal or to a tomb or Monolith. They don't just hop around at will.

Financially speaking : teleporting warriors doesn't sell models to people who already have 100+, transports to put them in does.

No. Characterful additions sells more Necrons. Turning them into another goddamn flavour of Marine does not.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Furious Raptor





Middle of the Desert, AZ

It does seem more likely to me that there would be less problems transporting in a large number of of robots than teleporting, just less chance of things going wrong. Teleporting is cool, but just not that practical if you think about it.

But if I could vote on it, it would be for the mobile portal Monolith style option, over the Droid army transport method, although they both equal pretty much the same thing.

   
Made in gb
Wicked Canoptek Wraith




England, UK

I'm quite disappointed with these rumours. I want Immortals to be ELITE and rip the faces off of Terminators.

And Pariahs? I was hoping they would be redeemed in the new release, what of people who have invested hundreds in building a full unit of these guys for the current rule set? It's a bad move to simply erase them.

Transports...ugh. I don't want transports, I wanted phasing teleportation like gear. I loved the idea of the unstoppable march of the Necrons. Love the Jes Goodwin concept though, seems like a ponderous transport that phases units onto the battlefield, which is fluffy.

The new 5+ WBB thing sounds bad currently, but hopefully that's what Resurrection Orbs will fix.

Now for the C'tan as Elites...*raises arms in despair* WARDDDDDD!!!!!!!!

....The rest seems acceptable...>_>
   
Made in us
Discriminating Deathmark Assassin






grmpf wrote:
dancingcricket wrote:
Financially speaking : teleporting warriors doesn't sell models to people who already have 100+, transports to put them in does.


But a vehicle that can teleport warriors would sell too... I do not believe they'd do something like that, however.

Agreed. Like a smaller Monolith that is just used for the portal.
   
Made in us
Furious Raptor







Wow, was there a necron codex in fourth edition that I didn't get? In my codex, there are only two unit types that have the deep strike rule granted to them by "teleportation" and one piece of wargear. Flayed ones, the Monolith and the Veil of Darkness. While the monolith had the power to "teleport" necron units to itself, this was not done using the Deep Strike rules. Some might argue that the "phase out" rule was a special sort of teleportation. Well, if it was so great, why did they walk around and only use it when they were 3/4 dead? Maybe personal teleportation was not something thAt the Necrons had completely mastered, and so was reserved for larger vehicles and elite units?

Also, while Black library produces some great work of fiction set in the 40k universe, they ARE NOT official 40k Supplements and therefore cannot be considered cannon as compared to the background material and short stories found in actually game materials.

Someone said that they didn't like the idea of having a walker in a necron army because they didn't like the idea of a robot driving a robot. So why would they? The chaos defiler is a walker and has no separate pilot, why should a necron walker just not be a larger necron?

Some people posting in this thread need to stop, listen and analyze, this is all just speculation and rumors after all. Enough with knee-jerk reaction to hypotheticals.


DS:80S+G++M+++B++++I+Pw40k93+D++A++/sWD190R+++T(T)DM+
 
   
Made in us
Longtime Dakkanaut






H.M.B.C. Wrote:
Adam LongWalker wrote:Answer: WARD + writing = [sound of a cuckoo clock]

Fixed it for you.


Thanks for the fix. I like it


It has mentioned that 5E means Vehicle heavy army. Those who have been in this hobby (Grognards) for so very long has seen those changes and so some this is disconcerting, myself included. Necrons will (probably) have vehicles, a very cookie cutter concept is what I see.

Someone mentioned the Necrons are Tomb Kings in space. Yes with the Following exception. Cruddace Wrote a codex that is playable!. Nicely Playable! A codex that kept the theme of the previous codex. To me this is the first codex in a very long time that I did not have to shelf models away because of nerfing/removing models from one of my armies. I am going to buy MORE models not because that I need to make my army competitive again, because I WANT too buy more models because they are beautiful and will fit my theme.

With Ward? You already got your answer by myself and "the many" who play this game.

He needs to go.


Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-

"We are the Ultramodrines, And We Shall Fear No Trolls. bear this USR with pride".

Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?

You must recite every rule of Dakka Dakka. BACKWARDS.
 
   
 
Forum Index » 40K General Discussion
Go to: