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2011/06/25 20:49:55
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic
timetowaste85 wrote:When I saw this topic first hit yesterday and there were no posts I was thinking about typing "Um...what?" Because it was such a PITA to follow. Now seeing 6 pages of it continue, I'd like to add in my own little bit of troll-food that I should have put in yesterday, but had better things to do with my life: like anything
So without any further or do.... "Um, what? Do you have an actual point here?"
But first explain NATO style please, for I want to know if what we have as NATO style is correct
DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!
2011/06/25 20:53:03
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic
iproxtaco wrote:He has posted in his other thread, prepare yourselves!
Must find this new thread!
Its what we do best. We die standing
"The Gods of Chaos are just like real human emotions, I mean when your Khorne your angry, when your Nurgle your sick, when your Slaanesh your horney, and when your Tzeench....YOUR SHOOTING DOOMBOLTS OUT OF YOUR HANDS...
timetowaste85 wrote:When I saw this topic first hit yesterday and there were no posts I was thinking about typing "Um...what?" Because it was such a PITA to follow. Now seeing 6 pages of it continue, I'd like to add in my own little bit of troll-food that I should have put in yesterday, but had better things to do with my life: like anything
So without any further or do.... "Um, what? Do you have an actual point here?"
But first explain NATO style please, for I want to know if what we have as NATO style is correct
"What's your style?"
"NATO Style."
"NATO Style?", "Show me shum of it!"
2011/06/25 21:06:04
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic
LoneLictor wrote:The person who made this thread has a true poet's soul. He's also insane.
Sometimes those two things walk side by side. Very closely.
I shall rule the world someday utilizing my cuteness. And I already have one minion to help me do it!
Hollowman wrote:
Of course it makes sense. When there are a bunch of BDSM clowns doing Olympic gymnast routines throughout your unit, while also cutting off heads, you tend to get a bit distracted.
2011/06/25 21:19:26
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic
LoneLictor wrote:The person who made this thread has a true poet's soul. He's also insane.
Sometimes those two things walk side by side. Very closely.
But not for Khorne, he's just insane
Oh no, no, no, no, no. Khorne is not insane. He just has a vision. A violent one. With skulls. A lot of skulls. And dead puppies.
I shall rule the world someday utilizing my cuteness. And I already have one minion to help me do it!
Hollowman wrote:
Of course it makes sense. When there are a bunch of BDSM clowns doing Olympic gymnast routines throughout your unit, while also cutting off heads, you tend to get a bit distracted.
2011/06/25 21:22:39
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic
To be serious, can you point out specific examples of what could be done better? I read you scathing review of the tyranids on page one, and I'm wondering what, in your opinion, should GW have done instead?
This message was edited 1 time. Last update was at 2011/06/25 22:00:58
Commissar NIkev wrote:
This guy......is smart
2011/06/25 22:05:40
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic
swuk wrote:ref " Yeah, by looking at every tank ever made, the IG are a conglomerate of several designs, not a direct rip-off of any specific one "
and that in a nutshell is my general complaint , better to rip off one style eg NATO+ or build your own style. In the case of IG , it is meant to be the square side , they have spoil it by ripping form many areas diluting its raison d'etre . There was no need to do this. If you cant create NATA+ then just copy NATO & voilà , you now have a cohesive army with a distinct style that does what it says on the tin....no complaints....no confusion.
Sir, that is how people improve on tank designs. The designers of the Challenger-II did not sit down and say "well, the sloping armour of the T-34 is an excellent feature, but sadly it's a Russian feature and all of our tanks must be based on British style."
That is what you call plain common sense.
Now, here's your Earl Grey. Come and sit down, and you can drink it in peace.
Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.
Waaagh! Gorskar = 2050pts
Iron Warriors VII Company = 1850pts
Fjälnir Ironfist's Great Company = 1800pts
Guflag's Mercenary Ogres = 2000pts
2011/06/25 22:42:43
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic
micahaphone wrote:To be serious, can you point out specific examples of what could be done better? I read you scathing review of the tyranids on page one, and I'm wondering what, in your opinion, should GW have done instead?
The Tyranids
A quick glance at the Battle Box leaves me thinking " They all look the same to me "
When deployed on the battlefield they dont that fair much better visually.
Pick one up and closely examine it and it still takes a while for your eyes to take in the plethora of arms and legs. Do that with every unit in the range and your mind becomes a blur.
As a fighting force , they are fine as an idea , a way to play.
Colours are odd , white underbelly , high contrasting blocks of colour. Its as if the designers had done all they could to confuse the eyes.
A shark has a light underbelly BECAUSE it swims in the sea and it helps to hide its shadow from prey swimming below.
The paint scheme reminds of some of the Germans Naval Camouflage designs , use of contrasting block colour to confuse enemies at a distance
Now of course they can be painted different colors etc . My point is that GW used one of the worst colour schemes for the job, compounded by the fact that a flail of arms and legs in weird proportions is hard for the eye to make sense of....." they all look the same to me syndrome " If i decided to paint them up as trees and position them in a forest like manner you would walk past the table none the wiser.
So here we have an army of rushing monsters that dont do justice to the term.
What needs changing , well first and foremost as they are deployed mostly in large numbers it wouldn't hurt to simplify their form a little. After all most of the detail is lost in the rush.
In redesigning the army i would take great care to make sure that the different troops where strongly differentiated in form and color. Further more i would choose my colors very wisely in order to highlight the key features of each troops. Basically im after WYSIWYG at a glance. Im not after perfection but where i have choices this is the general direction that its sensible to head.
Now having toned down the colours and form of the worst offenders i could proceed to beef up the Elites and HQ's They are badass , i want your kid sister to walk into your room and run screaming at the sight of a stray Tyranid left on the floor....ok thats pushing it a little bit , lol
Tyrant Guard ? With a body like that i doubt it could cross the road with out falling over. Proportions are all wrong = Not scary or battle worthy
Tyrant Hive Guard ? another ridiculous B movie monster...my guns bigger than your gun...yeah but you looklike youve been stamped on and half squashed
Hormogaunt Brood ? I would streamline the model , less spikey , lets highlight those bloodstained murderous claws , beef up your legs a touch and equip you with feet that enable you to twist , turn and pursue your quarry. Sheep Hoof be gone
Gene stealer ? Lets slim down those arms and slightly differentiate them into primary and secondary fast slashing weapons. This will highlight the claw like nature of the beat you are. The eye is drawn to light colors not dark. Markings on the body need to be muted so you complex shape and form stands out.
Zoanthrope ? one word sea horse...yes its a struggle to find you a suitable form , pretty as you are your form & function stretches credibility
Carnifex ? passable , but you need to be unwound from your compact form & made 10 or 20% larger to do you justices
just a few ideas , the current sculpting and color scheme and differentiation just dont do the Tyranids justice on the table
This message was edited 1 time. Last update was at 2011/06/25 22:57:09
2011/06/25 22:46:52
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic
micahaphone wrote:To be serious, can you point out specific examples of what could be done better? I read you scathing review of the tyranids on page one, and I'm wondering what, in your opinion, should GW have done instead?
The Tyranids
A quick glance at the Battle Box leaves me thinking " They all look the same to me "
When deployed on the battlefield they dont that fair much better visually.
Pick one up and closely examine it and it still takes a while for your eyes to take in the plethora of arms and legs. Do that with every unit in the range and your mind becomes a blur.
As a fighting force , they are fine as an idea , a way to play.
Colours are odd , white underbelly , high contrasting blocks of colour. Its as if the designers had done all they could to confuse the eyes.
A shark has a light underbelly BECAUSE it swims in the sea and it helps to hide its shadow from prey swimming below.
The paint scheme reminds of some of the Germans Naval Camouflage designs , use of contrasting block colour to confuse enemies at a distance
Now of course they can be painted different colors etc . My point is that GW used one of the worst colour schemes for the job, compounded by the fact that a flail of arms and legs in weird proportions is hard for the eye to make sense of....." they all look the same to me syndrome " If i decided to paint them up as trees and position them in a forest like manner you would walk past the table none the wiser.
So here we have an army of rushing monsters that dont do justice to the term.
What needs changing , well first and foremost as they are deployed mostly in large numbers it wouldn't hurt to simplify their form a little. After all most of the detail is lost in the rush.
In redesigning the army i would take great care to make sure that the different troops where strongly differentiated in form and color. Further more i would choose my colors very wisely in order to highlight the key features of each troops. Basically im after WYSIWYG at a glance. Im not after perfection but where i have choices this is the general direction that its sensible to head.
Now having toned down the colours and form of the worst offenders i could proceed to beef up the Elites and HQ's They are badass , i want your kid sister to walk into your room and run screaming at the sight of a stray Tyranid left on the floor....ok thats pushing it a little bit , lol
Tyrant Guard ? With a body like that i doubt it could cross the road with out falling over. Proportions are all wrong = Not scary or battle worthy
Tyrant Hive Guard ? another ridiculous B movie monster...my guns bigger than your gun...yeah but you looklike youve been stamped on and half squashed
Hormogaunt Brood ? I would streamline the model , less spikey , lets highlight those bloodstained murderous claws , beef up your legs a touch and equip you with feet that enable you to twist , turn and pursue your quarry. Sheep Hoof be gone
Gene stealer ? Lets slim down those arms and slightly differentiate them into primary and secondary fast slashing weapons. This will highlight the claw like nature of the beat you are. The eye is drawn to light colors not dark. Markings on the body need to be muted so you complex shape and form stands out.
just a few ideas , the current sculpting and color scheme and differentiation just dont do the Tyranids justice on the table
Explain.NATO Style. NOW!!!!!!
DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!
2011/06/25 22:50:38
Subject: Re:I have to say that the artwork of the plastic miniatures themselves is pathetic
For example the drive system of a ship with largely dictate the rest of the ships design.
If you want your tanks to be able to fire defilade dictates that your tank will do so with a turret and gun system mounted up top and forward so as to be able to depress the gun and fire down at the valley and roads while your tank is more obscured to return fire by the angle of the hill your on.
Sloped armor provides more thickness to the face on angle = more protection.
Physics people, Physics.
Ruthlessness is the kindness of the wise.
>Raptors Lead the Way <
2011/06/25 22:53:42
Subject: Re:I have to say that the artwork of the plastic miniatures themselves is pathetic
For example the drive system of a ship with largely dictate the rest of the ships design.
If you want your tanks to be able to fire defilade dictates that your tank will do so with a turret and gun system mounted up top and forward so as to be able to depress the gun and fire down at the valley and roads while your tank is more obscured to return fire by the angle of the hill your on.
Sloped armor provides more thickness to the face on angle = more protection.
Physics people, Physics.
Thats just the modern style, now he has been saying they need to be more nato, I seem to recall eastbloc since its formation always maintained sloped armor vehicles as well as even now post iron curtain.
DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!
2011/06/25 22:55:00
Subject: I have to say that the artwork of the plastic miniatures themselves is pathetic