For those complaining that GW should focus more on their veterans, the simple scale of the new comers outweighs the purchases.
at work we have an 80/20 rule which determins whether something is worth pursuing, this is not rigid and if a buisness case if put forward we can break it.
I would imagine that the effort in putting somethign together as a nod to the veterans is proberbly cost exhorbitant. Forgeworld does this well.
if we take the current lizardmen army for example, it would have taken on average 2-3 years from starting concept to delivery. Think of all the people this would touch and the associated costs for that.
The nod to the vetrans is the new models, and rules updates, as if the only buisness model was to sell to the young guys who last about 6 months there would be no reason to keep releaseing new stuff.
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