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Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

He looks awesome, especially the paint job.

Reminds me of the thing from Big trouble in little China. Emphasis on BIG.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in us
[DCM]
Incorporating Wet-Blending





Japan

Awesome and gross. Great work on the eyes-- I really thought the white spots were reflections rather than painted on.

Now showing a Harlequin Dreadnought!

Painting total as of 4/25/2024: 33 plus a set of modular spaceship terrain

Painting total for 2023: 79 plus 28 Battlemechs and a Dragon-Balrog

 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Enjoy the anniversary trip, and hopefully we'll see you again much more quickly than last time!

   
Made in de
Battlefield Tourist






Nuremberg

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This message was edited 2 times. Last update was at 2021/01/22 21:54:25


   
Made in de
Battlefield Tourist






Nuremberg

The last of the reaper metals I have are these Snakemen.




The poses particularly are kinda goofy, and those knives are ridiculous, but I still like them, the leader especially. The skin textures are nice and having snakemen is pretty essential for any Dungeons and Dragons campaign. I got all these reptilian dudes from the bargain box in the FLGS, where a bunch of battered old reaper metals were half price (Bones is hard to get your hands on here in Europe).
I'd like about three more of the basic snakemen grunts, because that'd be more appropriate for an encounter. As is, I can team them up with my Descent Medusae and Naga, and those big snakes from Ashardalon for a serpent themed fight at least.

I also took another shot of the lizardman leader, and some size comparison shots for the dragons:









   
Made in us
Near Golden Daemon Caliber






Illinois

Nice stuff!

 
   
Made in us
Damsel of the Lady





drinking tea in the snow

I really like the snakemen, the slightly cartoony vibe fits them, i think, and they still manage to also look sinister

realism is a lie
 
   
Made in de
Battlefield Tourist






Nuremberg

Grimdork: Thanks!
AmazingTurtles: Yeah, I like the fact that they look like they could fit in in a saturday morning cartoon.

I picked up some Army Painter Anti-Shine Spray, so I hope I can take the gloss off these models. Students are back tomorrow, so I'll probably be a few days before I do that though!

   
Made in us
Krazed Killa Kan





USA

Is this the blog you're bringing back for your new work on D&D that you mentioned on the "Dungeons and Dakkas" thread?

   
Made in de
Battlefield Tourist






Nuremberg

Yep, this is the one. Last year I got pretty burned out and stopped painting with a bunch of hero figures to go, but I've been hit with inspiration since my game started back in september so I've actually painted a whole bunch of stuff. I'm going to post the final Board Game minis and then turn this into a general campaign blog.
Edit: Hah, just saw my last post before the long break "students are back tomorrow" hahaha. Typical.

This message was edited 1 time. Last update was at 2018/04/23 10:42:35


   
Made in us
Krazed Killa Kan





USA

Cool, I'm looking forward to seeing both.

Sounds like you're a teacher? I am too, so I can totally understand getting too worn out to work on something for much longer than expected

   
Made in de
Battlefield Tourist






Nuremberg

Yeah, I'm a middle and high school science teacher. I've been filling in for a colleague in a sort of emergency capacity for a year, and then we decided to upend our entire curriculum (management likes to do that every couple of years) so I've been working like crazy on curriculum documents.

Sucks!

I'm making an effort to get back to the blog though. Have a backlog of photos now.
So I've put together a scenery piece for my D&D game, inspired by Syro's blog and "DM Scotty" on youtube.

The barrowmaze dungeon has a "pit of chaos" in it that randomly spawns monsters. In my game, it's also the reason why all the undead are animating, and wildlife mutating in the region. It's guarded by a bunch of undead and a beholder. The players are planning to storm the chamber with the pit in it and destroy it, and I wanted to make sure we had a suitably impressive prop. I don't normally make props beyond painting furniture and doors from dungeon saga, but I think this climatic battle could do with something cool. Especially since if I roll the Telekinesis eye on the beholder I am going to drop a PC into the pit.

I will put the WIP process in spoilers to prevent this being a ginormous post:
Spoiler:

Started with some cardboard cut to a 5" by 5" square and drew the outline on.


Then I used some milliput to make the edges of the pit and cover over the edges of the cardboard. Not 100% happy with the flagstone effect, it's a bit crude, but doing a better job is waaay too much effort for me!


I took some chaos spawn tentacles I had left over and stuck them in there. I wanted to give the effect that the pit was alive, like you get in some of the old black and white illustrations of the Warp. I also stuck an eyeball from that set in.


You can also see I slathered it in hot glue to give a sort of texture to it, and then to increase the disturbing organic nature I used the trick of putting some PVA on in blobs and then dribbling super glue onto it. The super glue reacts with the PVA to make a nice texture that looks quite weird and organic. I left it to set overnight.


Primed black, you can also see some pillars I picked up to go with the pit in the background.


Basecoated the flagstones - I think brown keeps the dirty stone look I want


Then basecoated the inside of the pit. I decided on purple - thought about adding green to it as well but thought it would be more visually clear if it was just purple. I've always imagined chaos energy as being purple in any case!


Warlock purple, genestealer purple and pink horror highlights, and eshin grey and dawnstone on the flagstones


Then I inked everything - earthshade for the floor, and violet for the pit.


I decided the green was a good idea after all, and painted the underside of the tentacles green (a nod to Day of the Tentacle) and picked out the eye in red-orange to make it look similar to the beholder's eye.



Here is the final pit. I'm really pleased with how it comes out - it's a bit sloppy because I'm not super experienced with any of this, but I think it looks suitably organic and disturbing. Adding the little plastic details draws the eye and sort of helps me to cheat and get a better overall look. During the battle, the Pit can spawn further monsters, and I intend on describing it as a gross organic birth.


My wife has named it the endometriosis pit...

   
Made in us
Krazed Killa Kan





USA

That turned out really nice, it's going to be a great center piece for the battle in the barrowmaze dungeon. As long as one of your players won't find out from me asking, what happens to a PC that gets dropped or falls into the pit of chaos? It was nice getting to see the process and progress in the post too.

   
Made in de
Battlefield Tourist






Nuremberg

No worries, my players don't read this forum. I roll on a table to see what happens. They might find an item, or even rescue someone who'd been thrown in there earlier, but more likely they'll be mutated or gated somewhere unpleasant. Table in the spoiler!
Spoiler:

1. Gated to Pandemonium
2. Gated to the Plane of Fire
3. Gated to the Plane of Shadow
4. Alignment changed to Chaotic
5. Contract Leprosy
6. Contract Flesh-Eating Disease
7. Character mutates into a mongrelman
8. Character mutates into a mongrelman
9. Character mutates into a mongrelman
10. Contracts Lycanthropy
11. Portable Hole*
12. Contracts Vampirism
13. Javelin of Lightning*
14. Gauntlets of Ogre Power*
15. Gains a permanent madness (write a new flaw on character sheet)
16. Berserker Greatsword*
17. Possessed by a demon (does not tell others)
18. Grateful NPC pulled from pit
19. Periapt of Proof Against Mummy Rot**
20. Gain one level of experience

This message was edited 1 time. Last update was at 2018/05/15 11:16:35


   
Made in gb
Gargantuan Great Squiggoth





Not where I should be

Oh man that is brilliant and stunning. Looks great bud.




 
   
Made in jp
[DCM]
Incorporating Wet-Blending





Japan

That is delightful and gross.

Now showing a Harlequin Dreadnought!

Painting total as of 4/25/2024: 33 plus a set of modular spaceship terrain

Painting total for 2023: 79 plus 28 Battlemechs and a Dragon-Balrog

 
   
Made in de
Battlefield Tourist






Nuremberg

Thanks guys! It went quite well in play, and I took photos, so I'll upload a battle report in a while.

I finally photographed the last of my board game miniatures. It really took me a long time to get these done - or should I say, to get them started. I'd painted all the Wrath of Ashardalon minis until the heroes, and then I totally hit a block when I looked at the heroes. I painted a couple of bits and pieces but somehow this deflated my enthusiasm for ages.

The final results are here. Not super happy with them, but they're good enough. The Dragonborn Sorcerer is a PC in my student game, so it was worth doing them!


Since a few of them are wearing spiffy cloaks, here's a rear shot:


I really like the Dwarven Fighter and the Dragonborn, but I'm really not a fan of the paladin. The cleric and rogue are alright.

Then I powered on through 8 more heroes (heroes I find take a lot of doing, so I usually have to force myself). These are the ones from the Descent base game, and I think they are great.




The Druid character here is one of the teacher PCs. I love all these figures.

Here are the Goblins. Pretty basic figures, absolutely nothing to write home about. I bought the Goblin Boss separately, he's a villain but does not come with the base game, which is dumb, but he's a great figure, reminiscent of Grom the Paunch.


Spiders. (Sorry for shakeycam. These are absolutely bog standard, nothing interesting. But giant spiders are always useful).


Zombies. I have a million zombies, so I painted these a little differently so they could represent bodaks, wights, or even mummies.


Barghests. Pretty cool figures, I use them as zombie wolves, obviously!


I forget the names of these guys, but they're basically mutant spellcasters. I've been using them as Chaos corrupted Orcus worshippers. Blurry photo, but they have a little claw coming out of their left sides.


Here are the ettins. Unfortunately a shabby shot, sorry. I need to get a tripod. I love ettins, roleplaying arguing with yourself is a lot of fun. These are nice sculpts, too!


Elementals. These are supposed to be a mix of air, water, rock and fire, but I think that looks a bit dumb and prefer pure elementals, so mine are just fire-magma-smoke and ice-water-steam.




Meridots. These are cool tentacle shark monsters. I think if I was less lazy I could have freehanded some markings on these to make them look cooler, but they look okay right now. I use them with Frogemoth stats, suitably fearsome. One ate our Gnome and she had to cut her way out.


Dragons. You've seen the Black Dragon before, so here's the White. I have a green and a red, and a blue, so it's nice.


And here's a bonus, some villains. These have to be bought individually, which is expensive, but some are nice figures. I like the half dragon.


   
Made in us
Krazed Killa Kan





USA

Wow! What a tremendous amount of work! Nice job and the paint jobs. it's fun seeing Descent monster painted, I've only seen them as bare plastic before.

   
Made in us
[DCM]
Boom! Leman Russ Commander





United States

I've read through your whole blog now (don't know how it is I'm just seeing it now, the themes are right up my alley) and am very impressed. Overall with your production to support your gaming- it's what it's all about. I especially like the dragons and your chemical Pit of Despair- very well executed. I've never gotten a dragon done that I liked very well- I may have to go and give it another try!

Great stuff- please keep sharing!

"He fears his fate too much, or his desserts are small, who will not put it to a single touch; to win- or lose- it all."

Montrose Toast


 
   
Made in de
Battlefield Tourist






Nuremberg

Thanks! I'm glad you like the blog. There's a bunch of people fooling around with Dungeons and Dragons stuff on Dakka now, probably points to the popularity of 5th edition.

I have a bunch more painted minis to post, but I've not got much time at the moment to take photos (hence some of the rushed and slightly crappy photos recently). I will try and find some time to post the rest, not to mention continuing my painting!

Syro: I love the descent minis. They are really high quality and nice sculpts.

   
Made in de
Battlefield Tourist






Nuremberg

So, haven't posted in a while because of a busy couple of weeks. But we had a huge battle last game, and I took some photos for a report. This is the climax to part of the Barrowmaze dungeon, so there are some spoilers in the report if you're ever planning to play in the campaign. So I'm gonna spoiler the report just in case! It was a lot of work running this huge, complex battle and I'm going to also show some of the ways in which I organised information to keep things flowing. I was doused in sweat by the end!

Spoiler:


Here is the Marching Order for the huge party of PCs and Allies that the players brought with them. I think there are 22 people in the party. This is pretty old school. We did two marching orders - one for 10 foot wide corridors and another for 20 foot wide corridors. And we wrote down all the things involved on one of the battle mats to keep track of hp and initiative:








The picture there is of the final approach, when the corridor was 20 wide. A quick explanation of who's who in case anyone cares, spoler'd incase you don't (inception spoilers go!)
Left to right:
Vola, Half Orc Paladin of Vengeance, the main PC bruiser. She's got a really powerful axe she stole from a minotaur.
Trunk, shambling mound. The group has befriended this Shambling Mound by using Speak with Plants and feeding it. It's dumb and unpredictable, but they put it up front to hopefully tank some hits.
Loop Mottin, Gnome Frenzied Berserker, the main PC tank. She's wielding an earth elemental infused hammer.
Grimson, Dwarf from the Adventuring Company the Fearsome Fivesome. the group hired them to help with this mission. Grimson is a Level 2 fighter.
[Marek], - this blank space was Marek. However, he got petrified by the beholder on the approach to the final corridor.
Jamorel, a Manticore that the group found turned to stone. He was the Loremaster of Nergal, and the group broke the curse on him and he is now repaying the debt. He has Manticore stats and some cleric spells.
Vadania, Druid of the Circle of the Moon, the main PC spellcaster, carrying the Font of Law which is needed to close the Pit of Chaos.
Helmond of Greyfallow, Priest of Saint Ygg, a member of the Fearsome Fivesome, Cleric 2.
Kalli, a mercenary who was working for the Cult of Orcus, that the players hired after she surrendered. Monk 5.
Viking - this blank space was a viking who got hit by a fear ray on the approach and fled.
Olaf (behind Jamorel's wing) - this is the leader of a gang of Skandic vikings who were recruited with promises of treasure and glory by the party rogue. All vikings are Bandits.
Tai, the wolf of the party beastmaster.
Darmon, the Ranger Beastmaster, the PC's main ranged support.
Viking Valderman - the weather mage of the skandics
Findalu, Elf wizard, leader of the Fearsome Fivesome, Wizard 3.
4x Vikings - cannon fodder, I think 1 had been zapped already by now.
2 Golems - Clay Golems. The party rogue is obsessed with looting control rods of Golems. I use them as an expendable resource - they have a set number of HP and cannot be healed or repaired. Which means eventually they will be destroyed.
Riding the golem, Euphemia, Halfling Arcane Trickster, the party rogue. Also riding a golem is Dasdra, the rogue of the Fearsome Fivesome.
Back row - Draíocht, druid of the circle of the elements, an NPC the players rescued from the Barrowmaze.

The group had navigated through the maze to the area where they believed the Pit of Chaos was, and as they got closer, they began to see it's effects. The walls became slimy and felt organic to the touch. The gaps between the stones swarmed with roaches or writhing maggots, and baleful red eyes began to open in the wall and fire eyebeams and the group, hitting random people each time. Trunk took a disintegrate ray and kept on going, although missing a chunk of his mass. A viking got disintegrated, another petrified, and a dwarven NPC adventurer also got petrified. Another viking fled in fear.

Finally, they got to the last stretch of corridor before the pit. Perspective warped and a feeling of vertigo engulfed the party as if they stood looking down a precipice rather than in a corridor. The Paladin removed an Iron Flask from her belt, inside it was an Efreeti who had betrayed the Sultan of the City of Brass. Compelled by the Flask's magic, the Efreet was forced to assault the pit alone and opened the doors.


What confronted the players drew gasps - they had expected to face only a beholder, but instead, a horde of undead and chaotic creatures stood against them.


An accounting of the foes:
[spoiler]
Front left: a horde of 10 zombies
benind them: 5 ghouls and a Ghast
To the left of the Ghouls: an Otyugh
Centre: the Beholder
To it's right: 5 Wights
In front of the Wights: 4 Sangron demons (a homebrew Bloodletter for Dungeons and Dragons)
Right of the demons: a horde of 10 skeletons
Behind them: an undead troll spellcaster (can cast fireballs)
and at the rear of the horde: The Pit of Chaos, the cause of the animation of the undead in the barrows, which also spews forth chaotic creatures.



Sheesh. This is turning into a very long post. I'm going to post this now, and then finish it a bit later!

This message was edited 3 times. Last update was at 2018/05/31 14:02:28


   
Made in de
Battlefield Tourist






Nuremberg

Second part! I'm spoilering again in case there are players reading this.
Spoiler:

The battle started with the Efreet charging into the battle and summoning a Fire Elemental to attack the Beholder.




However the attack was shortlived. On the beholder's turn, I rolled his two most powerful rays, and between disintegration and death, the Efreet was obliterated. (The Beholder got to fire 3 rays on his turn, randomly rolled, 1 at initiative count 20 at a random target, and also could fire three in between other turns as a legendary action. That's 7 per turn! I cannot remember every single eye ray that was fired, but many were charm, sleep or petrification rays. I will point out when something devastating like a disintegrate or death ray hits, and if one of the lesser rays did something dramatic)

The party all delayed to advance together in formation, apart from Darmon who fell back to allow him to snap off some shots with arrows at the Beholder. After they had advanced, the horde of mindless skeletons and zombies came pouring out of the defiled temple of Nergal and swarmed down the corridor. Racing through the horde and slamming them aside in their eagerness to engage with the heroes were the bloodthirsty sangron demons.


(I noticed while writing this that one player often had his hand in shot when I was trying to take photos He's very tactical and was very excited in this battle, so please forgive!)






The tanks and trunk engaged the horde as they hit, but behind them, the spellcasters looked at the tightly packed shamblers with greedy eyes. Vadania, the Druid, unleashed a blistering wall of Fire across the corridor, blocking the beholder's vision at the same time as she roasted the mindless undead. The Rogue Euphemia spent some of her precious magic items as she raced forward and threw a bead from her necklace of fireballs at the undead, dramatically thinning their numbers. The horde was finished off by a lightning bolt unleashed by the Bow of Winds carried by the party Ranger. Meanwhile, Vola and Loop Mottin went blade to blade with the demons.



The Beholder fired a disintegrate ray at Euphemia, and she managed to dodge it, luckily as she has Evasion! I think it also hit the monk on the far side of the Wall of Fire with a death ray and badly hurt her, and zapped I think the Paladin with a mind control ray, which she resisted.

It starts to get hectic here in turn 3 and 4. I'm sure I will miss some bits here.


At the start, the chaff have been cleared but the heavy hitters remain.
Early in the turn, the tiny owl riding Vadania's shoulder flew forward and shifted into a Giant Owl. This is her Druidic mentor, a hermit like elf who remains almost permanently in his Owl form. The group had earned his favour by freeing some trapped fey earlier in the campaign.

Owl first stood shielding the group from attack before engaging the ghouls and summoning bears to attack the Beholder. Jamorel, the manticore loremaster of Nergal cast a buff spell (Beacon of Hope) to keep the party up.




The group kept pressing forward, the Ranger keeping a hail of arrows landing on the beholder while others dispelled mind control, threw fireballs or slew demons in melee. The more powerful monsters such as the otyugh and undead spellcaster moved forward - the spellcaster hit the heroes with a fireball, causing them to freak out. (I kept rolling mind control rays for the beholder, and since they had been careful to cast Protection from Evil on themselves before entering the area, they were immune to these rays, so I had to target less important people like the VIking mage and the low level fighters once the Beholder realized this. They did do damage - the viking mage killed the leader of the vikings before being cut down himself). The Pit of Chaos vomited forth another shambling mound to attack the party (I had to use a Zombie Dragon mini to represent it).

By Turn 4 it's looking rough for the villains, but things were about the change:


The Otyguth moved forward and hit the fighters with it's tentacles, downing Kalli, the mercenary. The Spellcasting undead fired a fireball at the back of the party, killing nearly all the weaker characters and leaving only the PCs and a couple of their more powerful allies standing. The rogue ran forward and threw another bead from her necklace - she had 1 left. Owl continued to hold off the undead on the right flank, while the Wights engaged the Bears around their master. The fighters wounded the Otyguth, but it looked like it could keep fighting. Jamorel moved forward and used Banishment on it, sending it back to the Plane of Madness. In response, the Beholder disintegrated him (the group were quite upset about this, because he was their earliest powerful ally and had helped them retrieve the Font of Law, a powerful magical artefact.



The Beholder picked up the Halfling Rogue with his telekinesis ray and dangled her over the Pit of Chaos (I was so excited to finally roll that one!) She struggled in the air and used Floating Disk to hopefully protect herself from falling in.

Turn 5
The heroes are looking pretty ragged, having been hit by multiple eyebeams and fireballs. The Druid has had to shapeshift into her Winter Wolf form to regain hitpoints. The rogue is dangling over the pit of chaos. The Paladin and Berserker are beaten and battered by magic having held the front line against demons and chaos beasts and undead. The Beholder moved forward to finish them off...
(Actually I think he'd moved last turn to get range for his telekinesis attack)
He zapped the dangling rogue again with his disintegrate ray, and for a second it looked like she was doomed as she failed her save...but the Druid cried out and used the ability of her magical spear (the Spear Predestined) she can secretly roll a dice at the start of each day and keep the score. She can then substitute that score for any one dice roll, much like the divination wizard ability.) She swapped the 4 for a 9, exactly beating the DC and saving her friend.



The Golems rushed forward to aid their mistress, and the fighters engaged the spellcasting undead. Vola traded blows with it while Darmon the Archer kept up a hail of lightning empowered arrows. Rogue caught herself before she fell into the pit, and unleashed her last fireball on the beholder and his minions, unfortunately frying the bears at the same time. The beholder was looking badly wounded now, several eyestalks hanging limp. The Frenzied Berserker ran up the corpses in front of the beholder and succeeded on an athletics check to leap into the air and hammer it with her hammer. Under three elementally empowered blows, the Beholder ruptured and fell to the ground with a loud splat. The players cheered. However, the Pit began to write and spewed another monster, a Mummy, into the chamber, and they knew it was not yet over.


The Golems picked up the Winter Wolf Druid bodily and raced forward with her, as the Paladin chopped the huge undead mage to pieces. The rest of the group finished off the remaining undead as Vadania morphed back into her half-elven form and threw the stone font of law into the writhing pit of chaos. The resulting explosion floored everyone in the room, and wounded vadania nearly to the point of death, but as it cleared the writing organic matter of the Pit hardened into a swirl of gold, platinum and other precious metals, a plug over whatever realm of madness it was linked to.


A pretty huge battle. I was sad I didn't kill any PCs, but pretty much all of their NPC allies died, and they invested a lot of resources in getting these allies by doing quests and helping people, so it seemed like a fair trade. The group is pretty shell shocked by how brutal it was - they are mostly new to the game and this was the most difficult battle they'd ever had. I'm pretty happy with it, though I do wish I'd done a few things differently - always the way with really large complex battles, it's easy to forget something in the moment, especially with players bombarding you with rules questions and arguing.




   
Made in us
Krazed Killa Kan





USA

Wow, what an epic final battle! I wish I could have seen their reaction to the massive force waiting for them. I also enjoyed getting to see your pit of despair in action.

I can also see what you were talking about with your PCs wanting to recruit everything they can. In the first picture I was like "Is that a shambling mound and a manticore? I thought this was a picture of the heroes... (reading the descriptions) yes, yes it is". I guess I should consider myself lucky that my group has only adopted 3 pet wolves

   
Made in us
Damsel of the Lady





drinking tea in the snow

That sounds like so much fun! i would have been terrifiied to be confronted with that, i think, heh.

realism is a lie
 
   
Made in de
Battlefield Tourist






Nuremberg

Heh, yeah. They are mad for recruiting everything they can, and I've generally been fairly easy going about it because I wanted them to know that combat doesn't always have to be the answer.

The manticore was a bit of weird one. In the Dungeon, there is a Sphinx statue that animates and asks them a riddle. I didn't have my Sphinx mini painted, so I subbed in the manticore. Then I thought "Hey, I can link this into my plot!" because I had the idea that there would be old servants of Nergal in various frozen states throughout the dungeon (there are several points where a monster is in suspended animation). The idea being that when his power was waning, Nergal granted his most loyal and powerful followers eternal life. So I figured I'd make the manticore a unique, extra intelligent manticore that had managed to become the Loremaster of Nergal. I was just tickled by the idea of a manticore bookworm. Of course, the players felt very sorry for him being forced to be a statue, and took great risks to steal the magical tablet with his name inscribed on it to free him, thus gaining him as an ally. It's definitely a bit weird and gonzo but my players loved it.

The shambling mound is more straightforward, just the Druid using Speak With Plants and bribing it with food and promises of more food. They've been reasonably lucky so far that it hasn't tried to eat anyone or forgotten what it's supposed to be doing (I roll for it every now and then). They've been smart enough not to bring it into a town, because it would surely eat at least a chicken, if not a small child! The Ranger is really leery of it and thinks it's a terrible idea that will backfire. He may be right!

Glad you found the battle report useful! It's a lot harder to remember everything than it is for a game of Warhammer.

   
Made in us
Krazed Killa Kan





USA

That's great how you were able to innovate and link the manticore into the story like that. Thanks for the extra background on both as well. I'm impressed with how much you remember from this final confrontation and how many pictures you managed, with how intense and fast paced that battle was. I only manage one picture per game, typically, when it's time to clean up so I can set it up again correctly next session.

   
Made in de
Battlefield Tourist






Nuremberg

Along with painting board game minis, I've been doing some scratch builds. One monster I've always liked is the Vargouille,


I've always really liked their role as a "stunner" - a low threat monster that can escalate battles by locking PCs in place. I also really like the creepy nature of their curse, and how they can potentially spread it to the population. They fit the "encroaching chaos" theme I wanted for my campaign. Unfortunately, they are a bit of a pain to get your hands on. So I tried making my own.


Some Wargames Factory viking heads with brass paper clip wire and some milliput. Not the world's greatest sculpts, for sure, but when painted they look the part:


(Christ. I will photograph that again and upload a better version, that's shocking.

I also made some Stirges, out of bits of aquarium foliage and some milliput on a wire. I think some of them look better than others - the ones with the big bloated rear sections look a bit goofy. But these are such a staple monster and the mini options for them are both expensive and not very good, so I am happy to have a flock.



Last of all I made some quick and lazy Gricks. I prefer a purple colour for them to tie them in with other underdark tentacle monsters.I think mine don't look as good now that I've seen Syro's in his blog!


None of these are blowing me away, but I suppose you've got to produce some less than awesome stuff to build up your skills?

   
Made in us
Krazed Killa Kan





USA

This is a fun post for me. I like seeing the D&D minis you are making. And thanks, I'm glad you like my gricks, I really need to finish them. I think your gricks turned out nicely, and you shouldn't be hard on yourself about them. Were they made with milliput too? Even after everything I've made, I still find it surprising and frustrating how slow you have to go when sculpting a mini out of apoxie putty, slowly layering up details. I'm always impatient to be finished. Using aquarium foliage for the stirge wings was a really good idea. I still need to make a flock of stirges for my collection, so I may be borrowing your idea for the wings. Those Vargouille are cool, but I don't recognize them, are they from a supplement?

   
Made in de
Battlefield Tourist






Nuremberg

Thanks! You are too kind, especially given my crappy photos. The Gricks are milliput, yeah. I have sort of adjusted my time scales for scratch builds, so now they are a "fiddle for 10 minutes a day" thing rather than "sit down and power through it in 2 hours". That way the drying times do not bother me.

Vargouilles are from...I think Planescape? They were a core monster in 3rd edition, I know that, and I always loved the art for them above. They showed up again in Volo's Guide in 5e.

   
Made in gb
Fixture of Dakka





6 foot underwater

I like the gricks too - but then I do like my tentacles beasties

Also think that's a great idea with the stirge wings, storing that away.

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
 
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