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![[Post New]](/s/i/i.gif) 2017/09/27 19:45:48
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Battlefortress Driver with Krusha Wheel
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Dude... the other day i saw an unpainted battlewagon on sale for £3000. Those numbers aren't wrong... I really mean £3000!!!
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![[Post New]](/s/i/i.gif) 2017/09/27 19:49:56
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Shadowy Grot Kommittee Memba
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Hey, look on the bright side, at least you're not trying to get your hands on Vostroyan plasma gun sculpts.
Even ebay doesn't have more than 3-4! And most of them have 30+ dollar shipping lol.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2017/09/27 19:55:25
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Master Engineer with a Brace of Pistols
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What are the odds GW will put OOP IG models back into production?
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![[Post New]](/s/i/i.gif) 2017/09/27 20:28:59
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Preacher of the Emperor
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With such wholehearted endorsement of those regiments ot may be a sign they're preparing to release plastics for them.
Or that they expect guard players to finally embrace the whole kitbash and sculpt thing.
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![[Post New]](/s/i/i.gif) 2017/09/27 20:36:52
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Decrepit Dakkanaut
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Captain Joystick wrote:
With such wholehearted endorsement of those regiments ot may be a sign they're preparing to release plastics for them.
Or that they expect guard players to finally embrace the whole kitbash and sculpt thing.
Kit bash is my guess. There doesn't seem to be a good way to make dedicated kits for all of them. Maybe one here or there way down the line.
Or they'll spin up the old molds for made to order.
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This message was edited 1 time. Last update was at 2017/09/27 20:37:06
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![[Post New]](/s/i/i.gif) 2017/09/27 20:38:25
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Tail-spinning Tomb Blade Pilot
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Not too bad actually. The mordian article showed a squad that included OOP options (the one they still sell only has lasguns and a sergeant). And the squad seemed to have been painted somewhat more recently than the one shown on the webstore as well. It seems unlike GW to repaint an old squad, so they do seem to have made some new models... provided Im correct about them being newly painted, anyway. Might just be editing.
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![[Post New]](/s/i/i.gif) 2017/09/27 21:10:07
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Parachuting Bashi Bazouk
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Tyr13 wrote:
Not too bad actually. The mordian article showed a squad that included OOP options (the one they still sell only has lasguns and a sergeant). And the squad seemed to have been painted somewhat more recently than the one shown on the webstore as well. It seems unlike GW to repaint an old squad, so they do seem to have made some new models... provided Im correct about them being newly painted, anyway. Might just be editing. 
The Mordian pic is lifted from the 2003 Imperial Guard Codex I'm afraid. I knew I'd seen it somewhere before!
So far I like the changes, but particularly I'm loving the buzz around some of these old regiments that haven't really been much more than a footnote for ages- especially Mordians, Tallarns and Valhallans which date back to 2nd edition. I hope it it triggers a bit more diversity in what people bring. It's felt to me for a while that Cadians are all there are, which is a shame since the other regiments are really cool!
I'm more hopeful than ever that one of these will get redone in plastic, or some kind of re-release. It's hard to see how they'd do more than one at once, and they'd probably do them in order of what they think would be most popular (So Mordians and Tallarns are probably out based on Dakka polls I've seen in the past...). It's worth noting that it would only require 3 small box sets for a new regiment- Command, Infantry Squad and Heavy Weapon boxes, like we have for Catachans and Cadians. The law of things dictates that plastic Tallarns will only arrive once I've finally finished painting all my metal ones.
Since I'm a mad Tallarn fan I'm stoked to see what they'll get. Previous special rules for Tallarns have been re-roll 1's to hit (from Forge World Imperial Armour 3) since they are apparently good shots. Since they're also known for tanks (battle of Tallarn, anyone?) and, well, desert raiding, I would also expect this kind of thing: (More!) Buffs to battle tanks, bonuses to movement/cover, outflanking or hidden deployment, shoot'n'scoot order (Al'Rahem had one like this before), maybe buffs to Scout Sentinels or Rough Riders...
They'd have to be pretty good to beat some of the other regiment rules though!
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![[Post New]](/s/i/i.gif) 2017/09/27 21:20:48
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Water-Caste Negotiator
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the_scotsman wrote:Hey, look on the bright side, at least you're not trying to get your hands on Vostroyan plasma gun sculpts.
Even ebay doesn't have more than 3-4! And most of them have 30+ dollar shipping lol.
They are 8€ a piece in GW webstore. Now those OOP mortars, those are expensive.
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-Heresy grows from idleness- |
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![[Post New]](/s/i/i.gif) 2017/09/27 21:39:18
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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It's time, lads. It's time.
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![[Post New]](/s/i/i.gif) 2017/09/27 22:16:13
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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I love that pic and I was just thinking, we can match ranges with pulse rifles and we have more bodies....
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2017/09/27 22:57:31
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Heroic Senior Officer
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Any idea what thé Scions will get? I am mot expecting them to get something new, since their DS rules and better wargear probably count for that.
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![[Post New]](/s/i/i.gif) 2017/09/27 23:00:34
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Pestilent Plague Marine with Blight Grenade
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At first I read their Regiment trait as only affecting lasguns and was thinking "meh" but then read it again and realised it applies to all weapons and there is definitely a lot of use out of it.
Their unique order will also make me think twice about being stuck in prolonged combats too
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"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.
To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle
5300 | 2800 | 3600 | 1600 | |
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![[Post New]](/s/i/i.gif) 2017/09/27 23:26:24
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Longtime Dakkanaut
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Bobthehero wrote:Any idea what thé Scions will get? I am mot expecting them to get something new, since their DS rules and better wargear probably count for that.
They could get the -1 to ranged attacks/infiltrate combo. Assuming a regiment gets those it is either them or tallarn at this point. Would be hilariously ineffective for most scion squads though.
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![[Post New]](/s/i/i.gif) 2017/09/27 23:50:59
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Longtime Dakkanaut
Moscow, Russia
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A 2D6 BS4+ battle cannon can be expected to remove about two marine models per shot.
This makes it a very good weapon. There are very few weapons that can that. An overcharged ion accelerator with the advanced targeting systems kills one and a half. A heavy grav battle servitor kills 1.4. A Broadside's HYMPs, with advanced targeting system, kill 1.8. A 97-point pulse driver cannon with full markerlight support and stablizers deployed kills 2.8!!!!
People whose definition of a "good weapon" is "weapon that can delete units" need to realize that these weapons.units don't exist in 8th, outside of some irritating, and probably soon to be nerfed, gimmics like the Tau Commander with four fusion blasters. This is a massive design change.
Automatically Appended Next Post:
perilsensitive wrote:Stop the hyperbole: do some math
A Leman Russ Battle Cannon currently averages 1 marine kill (7/2*1/2*5/6*2/3).
.5 x .83 x .67 x 7 = 1.95. Or do you mean predoubling?
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This message was edited 3 times. Last update was at 2017/09/27 23:55:22
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![[Post New]](/s/i/i.gif) 2017/09/27 23:58:34
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Secretive Dark Angels Veteran
Canada
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I have to admit that I'm getting a little excited by the previews! I have the feeling that this Codex will put line grunts and tanks up a little while dialing back the specialists, which feels right.
My Leman Russ' have been feeling rather meh, and now maybe they'll be relevant again!
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All you have to do is fire three rounds a minute, and stand |
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![[Post New]](/s/i/i.gif) 2017/09/28 00:06:14
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Regular Dakkanaut
North Augusta, SC
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I wonder if regiments other than Cadians/Catachan will have special characters (Creed, Pask, Straken, Harker)
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![[Post New]](/s/i/i.gif) 2017/09/28 01:00:59
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Savage Khorne Berserker Biker
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I'm just excited to see Russes on the board again.
By the way: Russes. You don't use an apostrophe to make the word plural.
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![[Post New]](/s/i/i.gif) 2017/09/28 01:18:12
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Secretive Dark Angels Veteran
Canada
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Wolf_in_Human_Shape wrote:I'm just excited to see Russes on the board again.
By the way: Russes. You don't use an apostrophe to make the word plural.
Maybe its Leman Reese in plural?
I'm with you! Bring on the Russ!
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All you have to do is fire three rounds a minute, and stand |
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![[Post New]](/s/i/i.gif) 2017/09/28 01:34:59
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Blood-Drenched Death Company Marine
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I'm going to be breaking my Vostroyan Firstborn Guard out for the first time in 8th Edition once the codex hits. I've got over 60 painted infantry, plus 5 LRBT's of various weapons options (Turrets & Sponsons both), a couple of Valkyries, a full Command Squad, and Sergeants aplenty (one painted powerfst Sgt. even!) to play with. My only lament is I have but three Plasma Guns, four Melta Guns, four Flamers, four Sniper Rifles, and three Lascannons painted. I've still got 2 Mortars and a Heavy Bolter I could paint up, though. That may wind up happening sooner rather than later. I've got more than enough special weapons to do some good with, but I'll moce these Mortars to the fore shortly as they're needed now.
I am a little perturbed by the lack of 4+ armor save option available to the Vostroyan regiment, as I've always played them with Carapace armor (Veteran Squads) to represent their superior armor/equipment. I suppose that'll be an adjustment I'll have to make unless there's an option for it in the codex (Here's hoping).
I'm pleased with the rules overall, and the Order too, especially considering you can stay stuck in and still shoot to full effect. The 30" range Punisher is a lot of fun and I'm certainly looking forward to double tapping a Punisher into something.
Orks? How Many? Psh! Watch this!
*BRRRTTTT*..... *BRRRRRRRRRRRRRRRRTTTTT*
Take it easy.
-Red__Thirst-
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You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
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![[Post New]](/s/i/i.gif) 2017/09/28 01:44:19
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Pestilent Plague Marine with Blight Grenade
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Have orders been confirmed to be able to be used on vehicles?
I so badly want to do a Vostroyan army but the lack of variety and the metal sculpts as put me off. Was contemplating putting together a DKOK army and using them counts-as for Vostroyan.. hmm
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"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.
To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle
5300 | 2800 | 3600 | 1600 | |
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![[Post New]](/s/i/i.gif) 2017/09/28 01:51:50
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Regular Dakkanaut
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NurglesR0T wrote:Have orders been confirmed to be able to be used on vehicles?
I so badly want to do a Vostroyan army but the lack of variety and the metal sculpts as put me off. Was contemplating putting together a DKOK army and using them counts-as for Vostroyan.. hmm
There's also stuff like:
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![[Post New]](/s/i/i.gif) 2017/09/28 02:04:17
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Hurr! Ogryn Bone 'Ead!
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Red__Thirst wrote:
Orks? How Many? Psh! Watch this!
*BRRRTTTT*..... *BRRRRRRRRRRRRRRRRTTTTT*
Oh man I laughed out loud when I read this. My wife asked what I was laughing at, she wouldn't get it...
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![[Post New]](/s/i/i.gif) 2017/09/28 02:19:32
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Blood-Drenched Death Company Marine
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Punisher Russ.
Best Russ.
Always remember: In Imperial Vostroya, fur hat wear you!
I have a local Ork player who loves to run buckets of (poorly painted, but they ARE painted!) boyz. I'll be,..*ahem* introducing him to the Firstborn Regiment soon enough, and our Punisher, and our Eradicator, and our Exterminator,...
I've also got two fully painted Griffon Mortars I need to get the current rules for, as I have a feeling they're going to be *quite* good in the near future with the Vostroyan's regimental rules added range.
Glad I could give ya a laugh also.
Take it easy.
-Red__Thirst-
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You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
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![[Post New]](/s/i/i.gif) 2017/09/28 07:38:32
Subject: Re:AM/IG Codex up next! (Vostroyan Update!)
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Master Engineer with a Brace of Pistols
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Out of the three regiments we've seen so far, which would you say is the most powerful? Are they doing a good job of balancing them compared to each other or is one rising to the top? It's probably too early to be asking that if I'm honest.
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![[Post New]](/s/i/i.gif) 2017/09/28 07:45:56
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Servoarm Flailing Magos
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Holy hell, they're worth like 30 bnib. They're not stopping production, people! It's a temporary shortage!
GW must be printing gold the way everything is selling out one thing after the other these days.
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![[Post New]](/s/i/i.gif) 2017/09/28 09:02:07
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Longtime Dakkanaut
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Purifier wrote:Holy hell, they're worth like 30 bnib. They're not stopping production, people! It's a temporary shortage!
GW must be printing gold the way everything is selling out one thing after the other these days.
They mentioned they're having production issues at their factory in the shareholder meeting report. It's probably that plus repackaging that is the problem.
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![[Post New]](/s/i/i.gif) 2017/09/28 09:08:11
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Servoarm Flailing Magos
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Red__Thirst wrote:I'm pleased with the rules overall, and the Order too, especially considering you can stay stuck in and still shoot to full effect.
I don't really see the point to that. Anything that charged you is better than you are in cc. It's rare that you're gonna want to stay stuck in with that. And anything that has charged you is probably good enough in hand to hand that he has decimated your unit enough that calling it "full effect" is probably a stretch. I think most of the time you're gonna want to back off and let other units shoot instead.
That order will mostly be a saving grace for when you need to keep the assault unit tied in combat and are praying that your unit will hold them so they can't charge the next unit in their next round.
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This message was edited 1 time. Last update was at 2017/09/28 09:09:36
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![[Post New]](/s/i/i.gif) 2017/09/28 09:22:49
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Rough Rider with Boomstick
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Folks trying to cash in after seeing that centain guard units were used in big tournies. I was looking for manticores myself as I only have one and figured i might find some cheap, but NOPE!
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This message was edited 1 time. Last update was at 2017/09/28 09:23:46
Vorradis 75th "Crimson Cavaliers" 8.7k
The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. |
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![[Post New]](/s/i/i.gif) 2017/09/28 09:56:06
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Blood-Drenched Death Company Marine
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Purifier wrote: Red__Thirst wrote:I'm pleased with the rules overall, and the Order too, especially considering you can stay stuck in and still shoot to full effect.
I don't really see the point to that. Anything that charged you is better than you are in cc. It's rare that you're gonna want to stay stuck in with that. And anything that has charged you is probably good enough in hand to hand that he has decimated your unit enough that calling it "full effect" is probably a stretch. I think most of the time you're gonna want to back off and let other units shoot instead.
That order will mostly be a saving grace for when you need to keep the assault unit tied in combat and are praying that your unit will hold them so they can't charge the next unit in their next round.
I can think of several instances where this is useful, personally.
First, you opt to deny a superior CC unit the ability to close in and instead move up to charge them, thus keeping them further away from your tanks or other heavy units, and allowing for fix bayonets or other orders to be brought to bear on the charge rather than rely on get back in the fight to be used after falling back. If they survive the ensuing fight phases, then they can still shoot on your turn with the order and then fight agai with what's left. It's a great way to force attrition in my opinion.
Second, say your squads are close together and a couple of them get pulled in to combat thanks to consolidation moves when the enemy charges in and activates. Unless we're talking Berserkers or Death Company, you should still have a fair number of models left in 2 to 3 engaged squads. You can then use Repel the Enemy! to shoot and then fight instead of falling back and using the Get Back In The Fight! order to just shoot.
This allows you to stack squads close together and forces your opponent to try and charge just one squad without hitting any others and running the risk of pulling in more point blank shooting followed up by fisticuffs on top of that. Reducing amount of movement the enemy has by staying stuck in and still being able to shoot, compared to falling back and letting them further push closer in on other higher value assets, is excellent, in my opinion.
I like that the Vostroyans got the benefit of having more range on most of their weapons along with letting them still use those longer ranged weapons while inside of 1" as well to equal effect. It allows for two different tactical options, which I love. Stay stuck in and still shoot with Repel the Enemy!, or fall back and still shoot with Get back in the Fight! Circumstances might dictate one over the other but having both options at my disposal sure is nice.
Just my observations on that. Take it easy.
-Red__Thirst-
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You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
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![[Post New]](/s/i/i.gif) 2017/09/28 10:15:22
Subject: AM/IG Codex up next! (Vostroyan Update!)
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Longtime Dakkanaut
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So, everything I’ve seen so far is leading me to wanting to have an army containing detachments from more than 1 regiment (from a competitive point of view).
For example, LR Spearhead with Vostroyan, Baneblade with Catachan and infantry brigade with maybe Mordian.
Simple idea would be that the Russes get the extra range (I’m thinking FW Conqueror and Vanquisher here with the co-axil SB), Baneblade gets all the re-rolls on the damage and the infantry get the bubblewrap with improved overwatch and potentially run around sniping characters with command squads in a Chimera.
100% guarantee this will change as we see even more of the regiments.
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