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2018/09/28 19:53:40
Subject: Maelstrom's Edge - New resin release: Hakoyu Grand Master, for the Broken - page 6
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[MOD]
Otiose in a Niche
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Great to see more stuff coming out!
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2018/09/28 19:59:11
Subject: Maelstrom's Edge - New resin release: Hakoyu Grand Master, for the Broken - page 6
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Thermo-Optical Tuareg
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Are the Epirians going to be getting any resin dudes, or just the spider 'bots? I feel like they could use some kind of crowd control bruiser type.
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2018/09/28 21:05:19
Subject: Maelstrom's Edge - New resin release: Hakoyu Grand Master, for the Broken - page 6
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[MOD]
Making Stuff
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There are some new models in the pipeline for the Epirians, yes. We'll be trying to keep releases staggered between factions, so nobody is left out for too long.
Riot control is handled by Suppression teams, although we'd like to get some riot shields added at some point.
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2018/09/29 01:22:21
Subject: Maelstrom's Edge - New resin release: Hakoyu Grand Master, for the Broken - page 6
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[DCM]
Sentient OverBear
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That's a great xenos addition. I really like it.
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DQ:70S++G+++M+B++I+Pw40k94+ID+++A++/sWD178R+++T(I)DM+++
Trust me, no matter what damage they have the potential to do, single-shot weapons always flatter to deceive in 40k. Rule #1 - BBAP
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2018/10/31 18:36:09
Subject: Re:Maelstrom's Edge - New resin release: Hakoyu Grand Master, for the Broken - page 6
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[DCM]
Producers of Maelstrom's Edge
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This month sees the release of a new support unit for the Broken: Pa'ku Artillery, available now from the webstore here!
Behind the implacable visage of the Pa'ku resides a powerful, if often misunderstood intellect. Extremely logical creatures, when the Pa'ku are convinced a certain course of action will do more good than wrong, they will take lives without scruples if that is what it takes. Pa'ku artillery has been known to mercilessly bombard hospitals or civilian refugee groups when they have concluded that this was the most logical course of action. They do not make any decision lightly nor do they act carelessly. In fact, the Pa'ku sometimes drive their commanders crazy as they sit pondering the pros and cons of a proposed course of action and all the alternatives, and where the situation is particularly complex have been known to gather for private war councils with their own kind before they will consider responding to a call to arms. Despite their reputation for ruthlessness, when Pa'ku take lives it is because they believe there is no viable alternative. This does not however mean they are saints - all of a Pa'ku's deliberations are still ultimately guided by self-interest and a desire to survive the chaos of the Edge.
Despite their peculiarities, Pa'ku are especially desirable to the Broken. Their solid physiques make them extremely suited to carrying heavy loads, including the biggest artillery the Broken manage to cobble together. At close range, the Pa'ku can extend their very long tongue with enough force to cave in a man's skull. Pa'ku only speak to other species when necessary, and their language is difficult for most races to translate or speak. Combined with their large size, this generally results in them being overlooked by evacuation efforts, and so as with the even larger Gnolti, joining the Broken is often the only reasonable chance for a Pa'ku to escape the edge and find a new home.
Pa'ku are often found in the support lines of Broken forces with giant cannon and other esoteric weapons strapped to their broad shoulders. Linked with electronic targeting systems, these weapons can be slaved together to unleash devastating barrages of firepower onto enemy lines. Their favoured weapon is a multi-barrelled EMP mortar, which carpets the battlefield with explosive energy packets that can fry electronic systems and incinerate softer targets. You can find the rules for the Pa'ku Artillery unit in the Force Builder section of the Maelstrom's Edge website here.
This high detail, multi-part resin kit contains one Pa'ku armed with a Quad EMP Mortar, and is available now from the webstore here!
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2018/10/31 19:08:52
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Thermo-Optical Tuareg
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Seeing non humanoid aliens among the Broken is pretty cool. I can't help but be reminded of Yoshi from Mario Bros with this guy though. Overall, really neat.
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2018/10/31 20:17:48
Subject: Re:Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Fresh-Faced New User
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I love it! Really strange with a fun story.
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2018/10/31 20:20:59
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Terrifying Doombull
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Reminds me of the Dragon's race in Kill Six Billion Demons
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Efficiency is the highest virtue. |
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2018/10/31 20:25:03
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Legendary Master of the Chapter
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Ah hell yeah. I love the aliens you guys are making. And the fluff, along with his heavy weapons rig, gives me a real Karman vibe without the campy ape baggage.
I really need to put in another order this December. Will there be any more alien releases between now and then?
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2018/10/31 23:36:11
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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[DCM]
Producers of Maelstrom's Edge
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No, the next few months will be taking a break from the Broken, and giving the Epirians and Karists some love.
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2018/11/01 07:36:19
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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[MOD]
Making Stuff
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Barzam wrote:Seeing non humanoid aliens among the Broken is pretty cool. I can't help but be reminded of Yoshi from Mario Bros with this guy though. Overall, really neat.
I'm a little puzzled as to how you get from 6-legged toad to chibi dinosaur...
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2018/11/01 07:44:02
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Fixture of Dakka
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insaniak wrote:I'm a little puzzled as to how you get from 6-legged toad to chibi dinosaur...
Honestly, I had the same thought.
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2018/11/01 14:11:38
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Stealthy Warhound Titan Princeps
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That is my favorite figure so far. Well done! It reminds me of old school sci fi like the "Traveller" game.
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2018/11/01 14:35:43
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Decrepit Dakkanaut
UK
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Snrub wrote: insaniak wrote:I'm a little puzzled as to how you get from 6-legged toad to chibi dinosaur...
Honestly, I had the same thought.
a long sticky tongue no doubt
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2018/11/01 15:38:45
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Combat Jumping Rasyat
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Basic body shape is similar, it looks like a green saurian, it honestly doesn’t read as toadlike, it carries a dangerous payload on its back.
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2018/11/01 18:36:19
Subject: Re:Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Experienced Saurus Scar-Veteran
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I get the Yoshi reference. I can see it in the silhouette of the body shape.
Totally getting one of these. The world needs more multi limbed heavily armed aliens.
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2018/11/01 18:42:03
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Stoic Grail Knight
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Very cool alien design guys. One of the best out there. Congrats on another great release.
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2018/11/01 18:43:49
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Legendary Master of the Chapter
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Do you have any pictures of the unassembled mini? I'm interested in seeing if his weapon is a separate part or if he will be easy to convert.
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2018/11/01 19:26:54
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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[MOD]
Making Stuff
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BobtheInquisitor wrote:Do you have any pictures of the unassembled mini? I'm interested in seeing if his weapon is a separate part or if he will be easy to convert.
I don't have a bare resin pic yet, but the arms, left legs and weapon barrel section are separate pieces. The main part of the gun is moulded to his back. The MEdge resin cuts nicely, though, so if you wanted to remove the gun it would be easy enough to cut through the mounting with a razor saw or the like.
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2018/11/01 19:45:08
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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[DCM]
Dankhold Troggoth
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I'm guessing most people would just want to convert the barrel part anyway (if using it for some kind of counts-as) so it's nice that that's separate!
I love the six legs, too
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2018/11/02 06:52:42
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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[MOD]
Making Stuff
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RiTides wrote:I'm guessing most people would just want to convert the barrel part anyway (if using it for some kind of counts-as) so it's nice that that's separate!:
Indeed... I have some ideas down that road myself
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2018/11/02 15:26:25
Subject: Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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Hulking Hunter-class Warmech
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Loving this model and how adding a few of each of the aliens makes a big difference to the appearance of a Broken horde
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2018/12/13 20:02:53
Subject: Re:Maelstrom's Edge - New resin release for the Broken: Pa'ku Artillery - page 6
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[DCM]
Producers of Maelstrom's Edge
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This week sees the release of some new, fast-moving reinforcements for the Epirian SecDef - the Rapid Intervention Team!
SecDef forces excel at rapid insertions and mobile strikes against enemy positions. Sometimes though, even these elite troops run up against opposition that is too well entrenched for a normal assault. Against these targets, boostpack-equipped Rapid Intervention Teams are brought to bear. Selected from amongst the most skilled SecDef veterans and armed with twin Araldyne CB22 Assault Carbines, Rapid Intervention Teams use the greater mobility afforded by their boostpacks to outflank and surprise enemy defenses, quickly overwhelming them with a hail of deadly short-ranged firepower. Where an extra punch is required, Rapid Intervention Teams are equipped with Araldyne CF13 Clingfire Sprayers or FG19 Flakk Guns: more effective and streamlined versions of these ubiquitous weapons, typical of the improvements Araldyne is able to create.
-Click here for the full rules card-
While undeniably effective, many commanders on the Edge are reluctant to deploy Rapid Intervention Teams other than as a last resort, due to the extreme costs involved in training, equipping and maintaining them. Not only are their compact boostpacks incredibly expensive and notoriously difficult to keep operational, the extensive training required to master them makes a fully trained Boostpack Infantryman almost as valuable as their equipment. On more affluent worlds this is less of a concern, and Rapid Intervention Teams are often found spearheading engagements, striking at critical targets behind enemy lines and crippling the foe's ability to properly organize a defense against the might of a full SecDef deployment.
This high quality resin kit contains three Epirian SecDef Boostpack Infantry models armed with twin Araldyne CB22 Assault Carbines and Clingfire Grenades, and three 25mm plastic bases, and is available now from the Maelstrom's Edge webstore here!
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2018/12/13 20:25:20
Subject: Maelstrom's Edge - SecDef Jump Troops now out - page 7!
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Legendary Master of the Chapter
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The jet packs seem a bit humble for my tastes, but those helmets are dynamite. How poseable are they? Can they be assembled "in flight"?
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2018/12/13 20:30:20
Subject: Maelstrom's Edge - SecDef Jump Troops now out - page 7!
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Stoic Grail Knight
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I love those exoskeletons. Great near future design.
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2018/12/13 20:47:46
Subject: Re:Maelstrom's Edge - SecDef Jump Troops now out - page 7!
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Is 'Eavy Metal Calling?
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First non-broken model that I REALLY like the look of
Once again the painting is superb, can’t give that person enough credit.
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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2018/12/13 21:30:03
Subject: Maelstrom's Edge - SecDef Jump Troops now out - page 7!
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Thermo-Optical Tuareg
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Now there's the enclosed helmets I'd wanted to see! They look great.
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2018/12/13 21:40:56
Subject: Re:Maelstrom's Edge - SecDef Jump Troops now out - page 7!
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Experienced Saurus Scar-Veteran
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Echoing the praise on those helmets.
Very cool looking.
I'm a bit torn on the jetpacks. I feel conditioned to have them huge and bulky, but I like their sleekness and compact size as well.
I'm sure I'll be grabbing some of these guys down the line.
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2018/12/13 23:54:07
Subject: Maelstrom's Edge - SecDef Jump Troops now out - page 7!
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[MOD]
Making Stuff
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The body and head is one piece, with separate boostpack and arms. You could make 'in-flight' poses fairly easily with a couple of foot swaps. I already have that on my conversion list for the obligatory modeling ideas article
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2018/12/14 06:49:27
Subject: Maelstrom's Edge - SecDef Jump Troops now out - page 7!
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[DCM]
Dankhold Troggoth
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Love the dual wielding
Given the response to the helmets that might be shirking to consider as an accessory at some point (like a little resin sprue of 10 heads).
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