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Made in us
Clousseau




Deep striking assault turn 1 is one of the death knells of makiing sure maneuver matters in this game, and is one of the primary reasons I won't touch 40k right now.

It being curbed will have me looking at playing again.

And no I don't play gunline armies, I just prefer to have some maneuver matter again instead of just having to always include screening units to stop the deep strike assault "tactic" that requires next to no cognitive thought to execute.
   
Made in us
Furious Fire Dragon





 mokoshkana wrote:
 Shadenuat wrote:
Someone explain me who autowon using Warlock Conclave. Or maybe I missed something lol.

Yeah I think the warlock price jump is insane. Warlock Skyrunners were already insanely expensive at 70 pts, and now they are 90. A Conclave of 2 bikes is 160. Why would anyone ever take that datasheet?
Warlocks are tricky because the buffs they provide for Shining Spears, Guardians, etc. are very valuable, and jet-bike Warlocks are very mobile. And, there's the problem of Ynnari synergies.... So, I suppose Warlocks are paying the price for the value they bring to other units, rather than their own inherent value.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 auticus wrote:
Deep striking assault turn 1 is one of the death knells of makiing sure maneuver matters in this game, and is one of the primary reasons I won't touch 40k right now.

It being curbed will have me looking at playing again.

And no I don't play gunline armies, I just prefer to have some maneuver matter again instead of just having to always include screening units to stop the deep strike assault "tactic" that requires next to no cognitive thought to execute.


You might want to get out of here, son. The melee mafia might hear you say that...
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Unit1126PLL wrote:
 Vaktathi wrote:
So when Commissars shoot someone, it no longer counts against the morale test...its interesting to see what GW fixes, ignores, and breaks with these sessions...


It's also optional now. Which is huge.
ah missed that. So they cut the price of commisssars in half and fixed the ability, we'll see how that plays out.

Wish theyd have done something about Vanquishers though...

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Omnipotent Necron Overlord






 Daedalus81 wrote:
Relic of Cadia is once per.

IG CP Factory is toned down.

It now produces more command points though - it's a net loss. This team is absurd.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in ru
Screaming Shining Spear




Russia, Moscow

DCannon4Life wrote:
 mokoshkana wrote:
 Shadenuat wrote:
Someone explain me who autowon using Warlock Conclave. Or maybe I missed something lol.

Yeah I think the warlock price jump is insane. Warlock Skyrunners were already insanely expensive at 70 pts, and now they are 90. A Conclave of 2 bikes is 160. Why would anyone ever take that datasheet?
Warlocks are tricky because the buffs they provide for Shining Spears, Guardians, etc. are very valuable, and jet-bike Warlocks are very mobile. And, there's the problem of Ynnari synergies.... So, I suppose Warlocks are paying the price for the value they bring to other units, rather than their own inherent value.


Yeah, but... but...

The difference in 10 points between Warlock and Spiritseer. A model of that price with .... bum da bum... 2 wounds. It's like Wraithguard but more expensive.

Explain O_o

And Shining Spears are totally ok?
   
Made in us
Omnipotent Necron Overlord






DCannon4Life wrote:
 mokoshkana wrote:
 Shadenuat wrote:
Someone explain me who autowon using Warlock Conclave. Or maybe I missed something lol.

Yeah I think the warlock price jump is insane. Warlock Skyrunners were already insanely expensive at 70 pts, and now they are 90. A Conclave of 2 bikes is 160. Why would anyone ever take that datasheet?
Warlocks are tricky because the buffs they provide for Shining Spears, Guardians, etc. are very valuable, and jet-bike Warlocks are very mobile. And, there's the problem of Ynnari synergies.... So, I suppose Warlocks are paying the price for the value they bring to other units, rather than their own inherent value.

It's not tricky. Units that suck should not go up in points.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in dk
Regular Dakkanaut



Denmark

 Unit1126PLL wrote:
 Vaktathi wrote:
So when Commissars shoot someone, it no longer counts against the morale test...its interesting to see what GW fixes, ignores, and breaks with these sessions...


It's also optional now. Which is huge.


Yeah that's the big difference. I don't think the model executed by the commissar ever counted towards the moral test.

3000 point  
   
Made in us
Omnipotent Necron Overlord






 Shadenuat wrote:
DCannon4Life wrote:
 mokoshkana wrote:
 Shadenuat wrote:
Someone explain me who autowon using Warlock Conclave. Or maybe I missed something lol.

Yeah I think the warlock price jump is insane. Warlock Skyrunners were already insanely expensive at 70 pts, and now they are 90. A Conclave of 2 bikes is 160. Why would anyone ever take that datasheet?
Warlocks are tricky because the buffs they provide for Shining Spears, Guardians, etc. are very valuable, and jet-bike Warlocks are very mobile. And, there's the problem of Ynnari synergies.... So, I suppose Warlocks are paying the price for the value they bring to other units, rather than their own inherent value.


Yeah, but... but...

The difference in 10 points between Warlock and Spiritseer. A model of that price with .... bum da bum... 2 wounds. It's like Wraithguard but more expensive.

Explain O_o

And Shining Spears are totally ok?

Spears are totally balanced. Guilliman though - that guy that can't even win games giving his whole army reroll hits and wounds needs a price jump. So OP.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Oh man this is all beautifull. The over-reactions, the changes...

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in de
Scuttling Genestealer




 auticus wrote:
Deep striking assault turn 1 is one of the death knells of makiing sure maneuver matters in this game, and is one of the primary reasons I won't touch 40k right now.

It being curbed will have me looking at playing again.

And no I don't play gunline armies, I just prefer to have some maneuver matter again instead of just having to always include screening units to stop the deep strike assault "tactic" that requires next to no cognitive thought to execute.

That's nice of you, but just because you don't play gunline armys does not mean others won't?
The gunline will just use the points left over from reducing their screens to buy more big guns and still won't maneuver a single inch the whole game, thank you very much. The screens where the only thing maneuvering before, so now we can just scrap the movement phase alltogether.
   
Made in gb
Longtime Dakkanaut




 mokoshkana wrote:
 Shadenuat wrote:
Someone explain me who autowon using Warlock Conclave. Or maybe I missed something lol.

Yeah I think the warlock price jump is insane. Warlock Skyrunners were already insanely expensive at 70 pts, and now they are 90. A Conclave of 2 bikes is 160. Why would anyone ever take that datasheet?


No, the skyrunner profiles are listed separately points wise.

So, a Farseer Skyrunner is still 135 (compared to on foot 110.
Warlock Skyrunner is still 70 (compared to 55 on foot... lol )
Conclave Skyrunner is still 130 (compared to 90 on foot)
   
Made in us
Decrepit Dakkanaut





 Xenomancers wrote:

Spears are totally balanced. Guilliman though - that guy that can't even win games giving his whole army reroll hits and wounds needs a price jump. So OP.


Maybe people should stop only using him as a support for Fire Raptors? I haven't seen anyone try to make an inventive list with him.
   
Made in us
Clousseau




The movement phase has already basically been scrapped. Placing screens is not maneuver to me. Its playing magic the gathering with expensive models and tapping them to form "screen" defense.

What they need to do now is make a terrain / cover system that actually means a damn so gunline builds are crippling themselves in conjunction with preventing the all assault deepstriking "tactic" from happening.

This message was edited 1 time. Last update was at 2018/04/16 17:32:53


 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

My only potential concern is their "fix" to soup actually fixes nothing. Hardly anybody was taking multiple factions in a single detachment, it was things like taking a BA Vanguard alongside an IG Battalion with an IG spearhead that was the problem, and unless I misread, their beta fix doesn't affect that.

This message was edited 1 time. Last update was at 2018/04/16 17:44:03


- Wayne
Formerly WayneTheGame 
   
Made in us
Longtime Dakkanaut






Great to see my inquisition army is dead and my grey Knights can’t smite or deepstrike anymore...
   
Made in is
Angered Reaver Arena Champion





The warlock makes no sense.

I wish they'd give reasoning behind their changes. Some changes such as Dark Reapers tend to explain themselves, but the warlock and Farseer change are just weird. The changes also make the Skyrunners juicier as there is less point jump to a jetbike.
   
Made in ca
Dakka Veteran




Still hoping for clarification on Baal Predator killshot, but I’m happy to see the SM update clarify cherub use with hellfire shells and flakk missiles. That’s pretty delicious.
   
Made in gb
Longtime Dakkanaut




Q: If I am playing a matched play organised event that has
an upper limit of 3 Detachments per Battle-forged army, what
is the maximum number of Drukhari Patrol Detachments I
can include?
A: 3.


Was this REALLY a question that needed FAQing?!?!?!?!!?!?!!?!?!?!?!?
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

Weidekuh wrote:
The detachement CP change makes it even better to have a AM batallion for CP farming.


where is this? I cant find any reference to Detachment CP changes yet.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Fresh-Faced New User





 Jaxler wrote:
Great to see my inquisition army is dead and my grey Knights can’t smite or deepstrike anymore...


https://www.warhammer-community.com/2018/04/16/warhammer-40000-big-faq-1-the-low-downgw-homepage-post-1fw-homepage-post-2/

"For armies without an HQ choice of their own, worry not! Your Sisters of Silence, Officio Assassinorum et al are all allowed to be fielded in a Vanguard Detachment without one."

"4: Models with the Brotherhood of Psykers or Brotherhood of Sorcerers rules can manifest Smite without an increase in warp charge cost. They will always manifest Smite on a 5+.

This last bit of the rule (point 4) has been introduced based on a lot of feedback from Thousand Sons and Grey Knights players who pointed out that escalating Smite’s Warp Charge requirement might hurt their armies disproportionately. After plenty more playtesting, we agreed, and as such, models with the Brotherhood of Psykers/Brotherhood of Sorcerers ability now ignore the escalating penalties, offering each a strong niche and giving them mastery of the Psychic phase (as they should have!)."
   
Made in gb
Longtime Dakkanaut




 Jaxler wrote:
Great to see my inquisition army is dead and my grey Knights can’t smite or deepstrike anymore...


They can still smite as per normal, and don't suffer the +1 to cast with each smite (if they have the brotherhood of pyskers rule)

As for deep striking, they can still deep strike the same as before. Just you now have to wait to turn 2 to do it, rather than doing it on turn 1.

As for the Inquision army, i think it depends on what you are running
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

 Rune Stonegrinder wrote:
Weidekuh wrote:
The detachement CP change makes it even better to have a AM batallion for CP farming.


where is this? I cant find any reference to Detachment CP changes yet.


nevermind found it

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Insect-Infested Nurgle Chaos Lord






Any reason why DG (and presumably TS (don't own their codex, so I can't check if they can do it anyway), as it is absent from their FAQ too) Dreads can't take twin Scourges/Hammers and CSM ones have been FAQed to be able to do so?

Yay for consistency!


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in us
Decrepit Dakkanaut





GW is still loading FAQs. Some indexes just got their updates.
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

I'm actually really annoyed. I'd been buying up units in preparation for a list that mixed DS and stroke from the shadows and now GW has gone hurting deeply during your army is invalidated now. And I haven't even started using it yet, I can't imagine how pissed off I'd be if I'd been playing an army that used DS for a while.

This message was edited 1 time. Last update was at 2018/04/16 17:58:23


 JohnHwangDD wrote:
The hobby is actually hating GW.
 iGuy91 wrote:
You love the T-Rex. Its both a hero and a Villain in the first two movies. It is the "king" of dinosaurs. Its the best. You love your T-rex.
Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
 Elbows wrote:
You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
the_scotsman wrote:
Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in us
Damsel of the Lady




Kdash wrote:
 Jaxler wrote:
Great to see my inquisition army is dead and my grey Knights can’t smite or deepstrike anymore...


They can still smite as per normal, and don't suffer the +1 to cast with each smite (if they have the brotherhood of pyskers rule)

As for deep striking, they can still deep strike the same as before. Just you now have to wait to turn 2 to do it, rather than doing it on turn 1.

As for the Inquision army, i think it depends on what you are running


Their 'Smite' is capped at 1 MW even if you roll 11+ and is only 12" in range. GK continue to suffer massively.
   
Made in us
Decrepit Dakkanaut





Kult of Speed incoming!!

Page 13 – Warboss on Warbike, Waaagh!
Change the rule to read:
‘Friendly Ork Infantry and Biker units within 6" of
this model at the start of the Charge phase can charge
even if they Advanced this turn.’
   
Made in us
Longtime Dakkanaut






Dark Talons points increase 40 pts ! yikes

 
   
Made in us
Decrepit Dakkanaut





Pages 110 and 111 – Prosecutors, Vigilators,

Witchseekers and Null-Maiden Rhino, Abilities
Add the following ability:
‘Null Maidens: So long as your Warlord is from the
Imperium, you can include this unit in a Vanguard
Detachment even if that Detachment contains no
HQ units. However, if you do so, that Detachment’s
Command Benefits are changed to ‘None’.’

Pages 114 and 115 – Vindicare Assassin, Callidus

Assassin, Eversor Assassin and Culexus Assassin, Abilities
Add the following ability:
‘Execution Force: So long as your Warlord is from the
Imperium, you can include this unit in a Vanguard
Detachment even if that Detachment contains no
HQ units. However, if you do so, that Detachment’s
Command Benefits are changed to ‘None’.’
   
 
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