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Made in us
Stabbin' Skarboy





People also don’t like orks being meta because you can’t just buy in
People just don’t like horde armies being meta in general, elites are always preferred it seems.

"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

 Some_Call_Me_Tim wrote:
People also don’t like orks being meta because you can’t just buy in
People just don’t like horde armies being meta in general, elites are always preferred it seems.


Funny part about that is orks arent really much of a horde army right now. We have no reason to run big blobs and boyz are limited in what they can do anyway.
That being said though suddenly i feel compelled to run a Brigade and field 120 boyz in 10man squads lol..... just to mess with people

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Regular Dakkanaut




Well there's the knee jerk adjustment we were all expecting and some of you thought was appropriate. While obviously the intent and end result curtails sratoraptors a bit as well, this balance update was so painfully obviously targeting a specific list that has barely gotten off the ground.
   
Made in us
Stabbin' Skarboy





 Vineheart01 wrote:
 Some_Call_Me_Tim wrote:
People also don’t like orks being meta because you can’t just buy in
People just don’t like horde armies being meta in general, elites are always preferred it seems.


Funny part about that is orks arent really much of a horde army right now. We have no reason to run big blobs and boyz are limited in what they can do anyway.
That being said though suddenly i feel compelled to run a Brigade and field 120 boyz in 10man squads lol..... just to mess with people


Yeah, I’ve tried boyz, it’s terrible. I’m more talking the “horde armies” because we’re sort of running a mechanized tide, same way guard armored companies do.

"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Boom, buggies are dead.

This message was edited 1 time. Last update was at 2021/11/09 16:32:58


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Jidmah wrote:
Boom, buggies are dead.


Buggies or the Orks?

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Overreaction (to be expected), but buggies are not "dead", they just won't be the ork default from now on. Might not be the best fix GW could have done, but a fix was needed and now players will need to squadron up or just add some other units to the mix.
   
Made in fr
Regular Dakkanaut




 wuestenfux wrote:
 Jidmah wrote:
Boom, buggies are dead.


Buggies or the Orks?


Since the Aircrafts nerf is also affecting AD Mech and they and Dark Eldars also got points changed, we'll see.
   
Made in no
Liche Priest Hierophant





Bergen

.

This message was edited 1 time. Last update was at 2021/11/09 17:01:07


   
Made in us
Longtime Dakkanaut




Selfcontrol wrote:
 wuestenfux wrote:
 Jidmah wrote:
Boom, buggies are dead.


Buggies or the Orks?


Since the Aircrafts nerf is also affecting AD Mech and they and Dark Eldars also got points changed, we'll see.

The points change was the early release for CA
Oh wait you thought this was over for orks?
I assure you expect plenty of point hikes as well or orks in CA!
Orks aren’t done being beaten down yet more is yet to come!!!
There was already rumors from playtesters that planes and buggies were seeing a points hike so expect that at the least…

This is simply a knee jerk reaction from orks winning 2 weeks ago… because 6 months of ad mech dominance they took it slow. But after 1 ork win they did an emergency update a month before CA is released?
And yet it’s a poor fix since it does little to stop buggy spam lists.. people will still spam 6-12 buggies competitively and 2 jets. It just makes all those kustom jobs they created mostly useless for ork buggies.

This message was edited 2 times. Last update was at 2021/11/09 17:17:56


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 wuestenfux wrote:
 Jidmah wrote:
Boom, buggies are dead.


Buggies or the Orks?


The buggies spam archetype. There is plenty of good stuff left, and it's not like bringing 3 squigbuggies suddenly is a terrible idea.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Longtime Dakkanaut




 bullyboy wrote:
Overreaction (to be expected), but buggies are not "dead", they just won't be the ork default from now on. Might not be the best fix GW could have done, but a fix was needed and now players will need to squadron up or just add some other units to the mix.

This does nothing but prevent mannys 18x buggy list which was already out of the meta.. the socal list was warbikers, 3 scrap, 3 squig, 1 kbb, 1 shokkjump and 4 planes (now 2).

Speed mob will be taking over that spot competitively. I’m only disappointed to lose nitro squigs and other kustom jobs people used when they had a few extra points to spend on lists.

At least until we get hit again with the nerf bat next month which is going to happen… don’t fool yourself in thinking this is it. The CA book is already printed with our nerfs they just didn’t early release it with DE and admech since they want you to pay for those nerfs…. Considering admech and De got a 10-15% point hike o expect the same for buggies and planes kommandos and stormboys.

This message was edited 1 time. Last update was at 2021/11/09 17:16:36


 
   
Made in nl
Longtime Dakkanaut





gungo wrote:
 bullyboy wrote:
Overreaction (to be expected), but buggies are not "dead", they just won't be the ork default from now on. Might not be the best fix GW could have done, but a fix was needed and now players will need to squadron up or just add some other units to the mix.

This does nothing but prevent mannys 18x buggy list which was already out of the meta.. the socal list was warbikers, 3 scrap, 3 squig, 1 kbb, 1 shokkjump and 4 planes (now 2).

Speed mob will be taking over that spot competitively. I’m only disappointed to lose nitro squigs and other kustom jobs people used when they had a few extra points to spend on lists.

At least until we get hit again with the nerf bat next month which is going to happen… don’t fool yourself in thinking this is it. The CA book is already printed with our nerfs they just didn’t early release it with DE and admech since they want you to pay for those nerfs…. Considering admech and De got a 10-15% point hike o expect the same for buggies and planes kommandos and stormboys.
Considering the need to translate and print with CA and that DE and Admech had their points listed but Orks didn't there is a non 0% chance that CA actually won't touch Orks much, if at all.

That's the problem with CA being a physical book, it reacts to what existed 6 months ago.

This message was edited 1 time. Last update was at 2021/11/09 22:04:02


 
   
Made in au
Battlewagon Driver with Charged Engine





Eh, you can still spam buggies. But now that spam has some variety in it as you take different types of buggies. You can still take well over 1500pts of just them if you desired.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






cody.d. wrote:
Eh, you can still spam buggies. But now that spam has some variety in it as you take different types of buggies. You can still take well over 1500pts of just them if you desired.


Spamming 3 of each buggy is not really an option because
a) depending on the footprint of the rest of your army, you might be unable to deploy them on many boards.
b) even if you can deploy them, most of them will not be able to leave your deployment zone for the first two turns. The game tends to be decided by the time they do.
c) almost all buggies besides the squigbuggy need to leave your deployment zone to do anything.
d) taking SJD in squadrons is sub-optimal because you cannot deep strike three buggy bases in coherency anywhere worthwhile.

Essentially the whole buggy spam thing only worked only because squigbuggies could shoot 36" without LoS and the 9 scrapjets were the maximum of buggies you could realistically hope to get anywhere on the board.

I assume that people will shift to other options to replace the missing buggies now. Kill rigs, for example.

This message was edited 1 time. Last update was at 2021/11/09 22:38:51


 
   
 
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