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On the potential for redesigned Hormagaunts? The current design are used for the Space Marine 2 trailer.
Now. This is not proof as such. But my argument is that GW is normally super strict about how things are portrayed in other media. This is to ensure a cohesive visual language across different portrayals.
Big Assumption Here of course is that the studio behind SM2 haven’t seen the new ones and their demos and trailers are just using the old look as a place holder.
But otherwise, I don’t think Hormies are changing significantly.
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Mad Doc Grotsnik wrote: On the potential for redesigned Hormagaunts? The current design are used for the Space Marine 2 trailer.
Spoiler:
Now. This is not proof as such. But my argument is that GW is normally super strict about how things are portrayed in other media. This is to ensure a cohesive visual language across different portrayals.
Big Assumption Here of course is that the studio behind SM2 haven’t seen the new ones and their demos and trailers are just using the old look as a place holder.
But otherwise, I don’t think Hormies are changing significantly.
I think it's both, in a way: we may get 'old-style' hormagaunts as a variant of the new termagants, and the 'blind gaunts' that look more like a mini-fex as a new kit with another additional variant. Tradgaunts as light infantry and skirmishers, Newgaunts as heavier infantry but still weaker than stealers, or in another niche. Make stealers rely more on infiltration and sneaking while the Newgaunts are cheap/sturdy enough to do wave tactics.
This message was edited 1 time. Last update was at 2023/03/27 11:46:03
Since it’s Tyranids, any change amongst models could just be handwaved away as the hive fleet slightly evolving the design of the Xenos. Like during the events of SM2, the older forms of hormaguants still existed and then when the latest hive fleets arrived in 10th edition, the designs were tweaked to make them even more deadly
Grzzldgamerps5 wrote: Planning to get back into 40k. Last I played was 7th at the start. Played 40k since it was born though.
Anyway, planning on tyranids. All close combat. Just a swarm of teeth and claws!
What’s the most models one could have in a 2k list? 200? 300? 400?
Better wait for the 10th because all the points values will be made irrelevant, just like any lists, and also there will be plenty of new models, including new ones for Troops like Hormas/Termas etc.
A quick look puts termagants at 7pts per model and hormagaunts and gargoyles at 8pts per model before upgrades for the cheap troops options. Warriors start at 30pts per model. The cheapest HQ is the Tyranid Prime at 85pts
Assuming you want to max out the number of models, the Arks of Omen detachment lets you take up to 9 troops units, so 9 units of 30 termagants at 7pts each is 1890pts, a Tyranid Prime HQ at 85 pts is 1975pts, leaving 25 pts for upgrades possibly.
So it looks like the maximum models in a 2000pt tyranid army is probably 271, unless I’m missing something. I doubt it would be a very effective force though.
As others have said, this might all change in 3 months when 10th Ed launches.
This message was edited 3 times. Last update was at 2023/03/30 10:13:36
Assuming you want to max out the number of models, the Arks of Omen detachment lets you take up to 9 troops units, so 9 units of 30 termagants at 7pts each is 1890pts, a Tyranid Prime HQ at 85 pts is 1975pts, leaving 25 pts for upgrades possibly.
IF you want max out take the 3 compulsory and 9 optional for troops=12 troop slots.
NinthMusketeer wrote: Tyranids could use more 'small' bugs, I hope it is a new kit alongside hormies.
I mentioned this before elsewhere, but there's new genus catalogued/hinted at in the Octarius campaign book. Roughly Gaunt sized but with more 'specialized' mutations, ala single eyes.
NinthMusketeer wrote: Tyranids could use more 'small' bugs, I hope it is a new kit alongside hormies.
I mentioned this before elsewhere, but there's new genus catalogued/hinted at in the Octarius campaign book. Roughly Gaunt sized but with more 'specialized' mutations, ala single eyes.
Octarius dropped hints for at least two new guant types, "tri-claws" and "cyclopeans".
I saw a discussion on the 10e trailer the other day and someone pointed out that there are new style gaunts with crab-style claws seem to be more grot-sized than hormagaunt-sized. That would be an interesting new angle.
This is new artwork. Sorry if it's been posted already:
There's a few of the big Norn Things floating around there, which alleviates my concern that it would be a Silent King-style character. The mini will probably still cost as much as the Silent King, but y'know...
This message was edited 1 time. Last update was at 2023/03/31 15:27:50
Those redacted fleet colors are very cool. I was kind of hoping they'd have a "new" Hive Fleet introduced in the box set. Kraken is very iconic, but the new color schemes for the Tau (Vio'ra/white) and Necron (bronze) really made the ranges pop. Plus, I feel like if there's a massive tyranid invasion about to go down, I would have thought they'd have introduced a fourth major hive fleet that rivals kraken, behemoth, etc.
Mad Doc Grotsnik wrote: On the potential for redesigned Hormagaunts? The current design are used for the Space Marine 2 trailer.
Now. This is not proof as such. But my argument is that GW is normally super strict about how things are portrayed in other media. This is to ensure a cohesive visual language across different portrayals.
Big Assumption Here of course is that the studio behind SM2 haven’t seen the new ones and their demos and trailers are just using the old look as a place holder.
But otherwise, I don’t think Hormies are changing significantly.
It's odd how they don't have the new design for the Cadian Guardsmen either, yet they have the new Jet Pack Dante has.
Shakalooloo wrote: Wonder if we'll finally get a Kryptmann model out of all this. He's been mentioned in the lore for at least 30 years now, hasn't he?
First popped up in a WD short story IIRC. If we were to get a Kryptmann mini, they should absolutely include a Grabber-Slasher as well.
H.B.M.C. wrote: This is new artwork. Sorry if it's been posted already:
There's a few of the big Norn Things floating around there, which alleviates my concern that it would be a Silent King-style character. The mini will probably still cost as much as the Silent King, but y'know...
Just chiming in to say I'm overjoyed that we may get a Carnifex (i.e. Screamer-Killer) that actually looks like a Carnifex again.
Yes, I'm one of the six or seven Tyranid fans in the world who doesn't much like the plastic 4th ed kit. It's a great model on its own merits, and was impressive when it came out, but it doesn't look like a proper Carnifex. Wrong silhouette. I even prefer the 3rd ed grinfex over it, weirdly enough. (The grinfex looks fine if you give it four of the really big plastic claws, and maybe leave off the mandibles so its face is more shark-like.)
But then I prefer the 'whole planetary ecosystem coming to kill you' Chtorran aesthetic of the earlier Tyranid ranges to the 'hundred breeds of alien dog' style from 4th ed onward.
Shakalooloo wrote: Wonder if we'll finally get a Kryptmann model out of all this. He's been mentioned in the lore for at least 30 years now, hasn't he?
First popped up in a WD short story IIRC. If we were to get a Kryptmann mini, they should absolutely include a Grabber-Slasher as well.
I won't be happy until there's a Fleshstealer, Razorwing brood and Protoid.
Zenithfleet wrote: Yes, I'm one of the six or seven Tyranid fans in the world who doesn't much like the plastic 4th ed kit. It's a great model on its own merits, and was impressive when it came out, but it doesn't look like a proper Carnifex. Wrong silhouette. I even prefer the 3rd ed grinfex over it, weirdly enough. (The grinfex looks fine if you give it four of the really big plastic claws, and maybe leave off the mandibles so its face is more shark-like.)
But then I prefer the 'whole planetary ecosystem coming to kill you' Chtorran aesthetic of the earlier Tyranid ranges to the 'hundred breeds of alien dog' style from 4th ed onward.
You're not alone. I liked the Tyrnaids better when they were more distinctive, with the angry Screamer-Killer, the 'look at my innards' Warriors, and the Lictor being the only one with scything talons.
NinthMusketeer wrote: Tyranids could use more 'small' bugs, I hope it is a new kit alongside hormies.
I mentioned this before elsewhere, but there's new genus catalogued/hinted at in the Octarius campaign book. Roughly Gaunt sized but with more 'specialized' mutations, ala single eyes.
Octarius dropped hints for at least two new guant types, "tri-claws" and "cyclopeans".
I saw a discussion on the 10e trailer the other day and someone pointed out that there are new style gaunts with crab-style claws seem to be more grot-sized than hormagaunt-sized. That would be an interesting new angle.
Hmm...strange that GW doesn´t acknowledge the vintage Hive Fleet with a purple/blue paint scheme. That´s by the way also the choice of colours for my collection of aliens.