Switch Theme:

Marine variants - bikes  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Thunderhawk Pilot Dropping From Orbit





The wilds of Pennsyltucky

Si I am as bored as #%^*(% with my marines. So I want a change of pace. My usual army is pretty standard.... 2 x term units, las/plas tacs, assault marines, 2 x devs with missiles and HB.

You get the picture. Boring.

So I wantt o try some marine variants. I wa sthink about adding bikes to the army. 5 bikes, 2 x plasma is 180, add a vet with fist and you are at 210.

That's a lot of mobile S7 AP2 fire for zillas and termies to face. S7 aint too shabby versus falcons either. Yes, I did consider TACs in pods but I don't want to.

So, do you think bikes can work? If so, how should it be equipped to hunt big nasties?

Help alleviate my boredom.

ender502


"Burning the aquila into the retinas of heretics is the new black." - Savnock

"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. 
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

I like bikes with heavy bolters and flamers, that's not what you're looking at.

I would never put plasma on bikes, they would just blow up and they are too pricey. They can't move and shoot 24" either. Melta, OK but I like HB/flamer because it goes well with the TL Bolters.

You could take some Scouts with teleport homers for your termies.

You could add a tank or two or some Razorback/Rhinos.

You could add infiltrating vets/command squad.

You could start using Combat Squads.

You could start a new army.

You could start playing Warmachine

Bikes are definately cool when you get enough of them and start using them with Skilled Rider and Furious Charge.

Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
taco online: WoW PvP
ur hax are nubz 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

I run bikes with meltas and HB when I'm feeling bored as well. They're a fun unit, but not at all worth their points in most games. On the other hand, they do have some fun abilities that make them a blast in friendlies.

I'd simply use magnets, and swap special weapons back and forth....
   
Made in us
Regular Dakkanaut





bikes are vary esey to use as long as you stay out of combat with things that can hurt back. in my armys ph alpha legion i use 2, 5 man bike squads as a means to move my terms in to battle more efichently, by giveing both squads teloport homers. once they compleat this task they function as a anti armor/monster unit, they too have twin plasma guns and melta bombs, they take out monsters and walkers at a distence and armor up cloce as most tanks can only tank shock the next turn so they are safe.

you have terme squads so i recomend 1 bike squad 2 plasmaguns melta bombs vet sarg with power wepon (for emergencys stay out of combat with things that can hurt you back)

if you want to do real damage to big and nastys take a melta and a plasma gun but then you run the risk of combat next turn if you dont kill your target

just my two cents


Dakka, entropic Immortal, Destroyer of Disease and Fighter against Destruction
Behold I have returned! After a year and a half in the USMC I decided I needed my hobbie back
In a man to man fight the winneris he who has one more round in his magazine.
-Erwin Rommel
page 50 of Infantry Attacks  
   
Made in us
Clousseau





Wilmington DE

Bikes have potential, I think. You could do the more expensive version of the Ravenwing idea (squad with vet w/teleport homer), or just keep a squad of scout bikes ready to go for omega missions (scout move) or as last-minute objective grabbers. They are not the most efficient unit but pretty satisfying to use, from what I've seen. I wouldn't use more than two units, but not less than two either (unless you just want a fun unit for objective claiming etc.).

Torgoch ran a 4th ed. bike army in the early days of the SM codex. It was heavy on scout bikes and regular bike squads, IIRC. You could probably futz around with search and see if the army list turns up.

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
Thunderhawk Pilot Dropping From Orbit





The wilds of Pennsyltucky

Posted By Tacobake on 08/11/2007 3:37 PM

I would never put plasma on bikes, they would just blow up and they are too pricey. They can't move and shoot 24" either.



Ummmm... Unless the BBB has been FAQed. Yes, you can move and still shoot a single shot to maximum distance.

edit: oops, that is if the rapidfire weapon is mounted. The BBB says that rapid fire weapons can be "fired" if the unit moves.

I nee dto look at the DA codex but I may just use DA rules. A mixed deathwing/ravenwing/standard force would b ekinda neat. Also I have a fun combat squad modelling idea that I think would be a blast to see on the field. Great excuse to us emy rhinos as well.

ender502


"Burning the aquila into the retinas of heretics is the new black." - Savnock

"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. 
   
Made in us
Regular Dakkanaut






If you're going DA, what seems to be fun is running one unit of termies to deepstrike turn 1 on your teleport-homer-equipped-scouting-bike-unit. Really screams "IN YOUR FACE" well

How about attack bikes? They deserve some interesting conversion ideas to replace the stupid little guy sitting down like a baby in a carriage attached to a motorcycle

And God said unto Abraham, "Take this mighty bolter, my son, and smite thy enemies from afar. Fear not, Emperor protects..er, I mean, well, youknowwhatImean." 
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

I've been looking at Ravenwing too, I've been looking at Meltagun/Razorback squads with bikes, Terminators and Devastator squads.

Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
taco online: WoW PvP
ur hax are nubz 
   
Made in us
Dakka Veteran




the spire of angels

something like this came up on the B&C

 

as an old RW player, i suggest you keep in mind what a bike's roll is

 

thier biggest strength is the fact they are a stable mobile gun platform, they can do ok in assaults but due to high points costs and small numbers this isn't thier best option.

 

i always take attack bikes over normal bikes any day because they have a heavy weapon that can move 12" and still shoot as if it had not moved as it is mounted to the vehicle.

also if you fail a terrain test or take a hit from an AP2 or 3 weapon that wounds you without causing instand death, you have 2 wounds so the bike survives.

heavy bolter attack bike squads are amazing infantry killers, and multi-melta attack bike squads are snipers. they hunt down tanks and MCs and make them dead very quickly.

 

as for regular bike squads-

.plasma is risky given the rapid fire rules(if you take advantage of thier mobility you loose range), flamers work great for rooting out terrain huggers like IG, eldar pathfinders and nids. and melta's can add that extra punch against termies and vehicles.

 

it is also suggested that you at least give your squad a vet sarge with a PF so they can deal with things like dreads and wraithlords if they get assaulted(as well as being useful against vehicles)


"victory needs no explanation, defeat allows none" 
   
Made in us
Thunderhawk Pilot Dropping From Orbit





The wilds of Pennsyltucky

I guess i see the bikes role as closer to a chariot than anything else. They snipe from the sides. They rarely take anything out by them selves but their shots (and perhaps assault) make it easier for the mainstay units.

Seems that to get the advantage of plasma you have to risk either blowing up OR being assaulted by something nasty. So, you have to pick on things you can kill or just play it safe.

I think bikes have a role but it is certainly not to take things on all by themselves.

ender502 


"Burning the aquila into the retinas of heretics is the new black." - Savnock

"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. 
   
Made in us
Bounding Assault Marine



Long Island, New York

If you are going to go bike THEME to change it up, DA is the best option as it allows you to split those massive squadrons into mini-scoring units.

  • bike squads 2x3, one with pf
  • multi-melta attack bike
  • LS tornado with assault cannon
  • deathwing delivery system

If you are just looking to add some flavor to your existing army, I agree with mughi3 and suggest attack bikes.  A bike squad with pf is effective against a lone carnifex, but too expensive for my taste.  Start with 6 attack bikes armed with multi-meltas.  They are good units for what you want to accomplish.


War is not your recreation. It is the reason for your existence. Prepare for it well.
~CODEX ASTARTES

Give me a hundred Space Marines. Or failing that, give me a thousand other troops.
~Rogal Dorn  
   
Made in us
Thunderhawk Pilot Dropping From Orbit





The wilds of Pennsyltucky

Yeah, i think I will go with DA rules. I like the ability to split units. I think the combat squad rules have a lot of possibilities.

Now to just buy the damn codex.

ender502


"Burning the aquila into the retinas of heretics is the new black." - Savnock

"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. 
   
Made in us
Dakka Veteran




the spire of angels

before you jump in with both feet take alook at the trait system using "be swift as the wind"

as it allows a variation on the DA all bike army theme.

DA get these good things
.scout
.fealess
.samael

, telport homers

.krak and frag grenades


DIY be swift as the wind trait marines conversly benefit from these things that DA do not have.
.skilled rider
.HQ options (like a libby on a bike with good psyker powers)
.access to vetran skills(tank hunter/furious charge
.can take land speeder tornado squadrons or attack bike squadrons as fast attack
.more wargear options

 


"victory needs no explanation, defeat allows none" 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

This thread just reminds me of how much I miss my White Scars.

Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
Made in us
Thunderhawk Pilot Dropping From Orbit





The wilds of Pennsyltucky

Mughi3-

Thanks for the level headed response. No matter what, I am not painting the guys green. They are gonna be modeled and painted like imperial fists. Why? Because I have a deranged love for the color yellow.

I will weigh the options. I can still do "psuedo" combat squads with the trait system. Though razors and rhino would cost more. Also, there are a few tricks the DA can pull that are usefull for protecting the expensive bikes and termies.

One way orthe other we'll see. Though a part of me wantsto play DA simply because everyone says they are so lame. Seems kinda like a challenge.

ender502


"Burning the aquila into the retinas of heretics is the new black." - Savnock

"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. 
   
Made in sg
Executing Exarch





I'm pretty sure you could easily assemble an army (by which I mean the physical models) that can fit into either set of rules. Things like squadrons of LS Tornadoes would need the help of a magnetised asscannon to be adapted to a DA list, but that's about it, I think. Sammael on jetbike could double up as a normal HQ on a normal bike, and Sammael on speeder could double up as a normal speeder (again with magnets). Why choose when you can have both?

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
 
Forum Index » 40K General Discussion
Go to: