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Made in us
Rampagin' Boarboy





United Kingdom

I've found some success with 2 bricks of 8 Hogs with a Squigosaur each (not Moz). They're really durable, and so they generally either kill what they charge, or draw enough firepower to allow my Snagga Boy units to get into combat reasonably unscathed. Granted, it's a massive points investment that would probably be better used elsewhere, but they seem to work best as a "go hard or go home" unit.


In other news, Orks won 3 events over the weekend. One each for War Horde, Green Tide and Bully Boyz. There were a few top spots for us as well, but with only a 47% win rate overall. We're officially back in the Goldilocks zone.
   
Made in us
Fixture of Dakka





 Afrodactyl wrote:
 Tomsug wrote:
Regarding the Jidmahs “there is never enough trukks…


That's a solid list. Not sure if I'd take the Flash Gitz personally, in favour of more MANz (assuming they're walking up the board), but it's a good list otherwise.

@beardeddragon I've toyed with the idea of using a lone Squigosaur as a missile unit/distraction carnifex due to it's fairly decent speed and decent durability, but ultimately scrapped the idea. I've not thought about Moz though as he's more expensive for not that much more benefit. My main issue against it was speed and base size. It's too slow to be like the bikerboss missile of old, and its based size stops it from squeezing into those gaps the bikerboss loved to take advantage of. It's certainly worth a try as a distraction unit though, it's big, scary and durable enough to at least draw some firepower.


Having the Flashgitz in the Trukk with the Nobz is a pretty solid little piece of tech. I ran 10 Nobz and a Warboss for a while, but mostly found it overkill. Letting the Gitz clear screens either from the firing deck or disembarked is very useful, and makes the trukk a lot scarier after its dropped its main payload. Their melee is also not to be underestimated.

As for Squighogs, I think they're fine, but are definitely a little unweildy. I can't image running an 8 man as the 4 takes up so much table space. I find them pretty comparable to a Trukk delivered unit in terms of output, but they don't benefit as much from the Waaagh or either character. I have found Moz to be pretty worthwhile. Much better than the generic, even with a Headwhoppa. His leadership is kind of trash, and his unit is mostly ablative wounds, but it overall gets the job done. You can probably get something similar from a Trukk with 10 BSB and a Beastboss for a good deal less though. I'm not sure how cheap the unit would have to be to be spammed, but its definitely a unit where you'd be happy to take a lesser version to get the character in cheaper.
   
Made in us
Rampagin' Boarboy





United Kingdom

I didn't even consider firing deck. I have so little shooting in my list I forgot it was a thing. In that case, I like the Flash Gitz

8 Hogs and a Boss is a huge footprint, especially when you're taking 2 of said unit. But they do their job well for me. They either kill stuff or draw so much firepower away that my trukks and Hunta Rig get all my Snaggas up the board safely. I'll definitely be trying out 3x4 with bosses/Moz as soon as I find room in the carry case.
   
Made in pt
Maniacal Gibbering Madboy





I have seen some of the winners of tournaments using the half flashgit half nobz trick, i think there is some merit. I am fortunate enough or not depending on the point of view to not handle a lot of screening, so i generally don't need on my local.

What i am testing is big mek with shock gun, i have seen great results for the weapon, AP 4 is nothing to scoff at. I am looking at this further and i am consistently doing damage with him at range.. adding some lootas makes for a potent mix where it might receive full rerolls, with heavy being key here, I see a lot of damage potential. Going to plot and test a bit more but hey i think he is auto include at 65pts for me at least.

As for squighogs, their a great damage sponge.. but too expensive, they work fine in any combination.. i am not sure it's worth adding characters, there are just better options that do the same and are cheaper, that's my take. A truck does the same role but it's way cheaper. Also for the people saying they do great damage, i don't agree, they bounce of almost everything, sure you can say that nobz bounce of the targets they chase, but we have other units and tools for that, and they are cheaper and more efficient.

This message was edited 1 time. Last update was at 2024/11/12 15:58:03


 
   
Made in dk
Longtime Dakkanaut




Danmark

Flash gitz or even burna boys in a trukk helps us defeat some of the most annoying match ups we have, in like tyranids, or other factions blocking us out with cheap trash.

Because we can actually shoot them now with burna boys/flash gitz.

Though for 20 points more you get a much better hitting platform too, i think id go for flash gitz over burnaboys.


Hope, is the first step on the road to disappointment.

- About Dawn of War 3 
   
Made in us
Rampagin' Boarboy





United Kingdom

Yeah, I didn't even consider firing deck. It's been a while since I've done anything in the shooting phase other than sluggas in melee
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I'm still bitter about them reducing the battlewagon's firing deck. Being able to relive the days of the burna wagon was awesome.

This message was edited 1 time. Last update was at 2024/11/14 14:02:41


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.

Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Prague

What makes me wonder is a wrecking ball. It is the only piece of plastic, that is in the rule but not in the box. There is no wrecking ball in the battlewagon box nor in the upgrade set…

It makes me afraid about the BW. That feels like a relic of the past…and they do not sell an upgrade pack anymore…

This message was edited 1 time. Last update was at 2024/11/15 20:56:10


10k p fullpaint orks ready to krump! …

https://instagram.com/mektomsug 
   
Made in pt
Maniacal Gibbering Madboy





They might refresh it. I have 2 of the old model, and 2 3d printed i guess they might refresh it.

The lacking upgrades is a loss for GW, we are mostly a kitbash faction in my opinion. Although i admit i still need to do my own. I guess painting is enough for me for now.

This message was edited 1 time. Last update was at 2024/11/18 15:34:02


 
   
Made in us
Veteran Knight Baron in a Crusader







Due to my love of all things big and stompy, is it feasible to build an ork stompa army as an opponent to imperial knights?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
Warhammer 40k Poetry(Updated Frequently)メカ
SamusDrake wrote:
If unpainted models are good enough for Zeus, then they're good enough for me.
 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Prague

Forceride wrote:
They might refresh it. I have 2 of the old model, and 2 3d printed i guess they might refresh it.

The lacking upgrades is a loss for GW, we are mostly a kitbash faction in my opinion. Although i admit i still need to do my own. I guess painting is enough for me for now.


Well I converting and kitbashing another Battlewagon right now and I found for me impossible to build an ork model as was designed. I 'm simply not able to do that But GW is not us…




Automatically Appended Next Post:
 Lathe Biosas wrote:
Due to my love of all things big and stompy, is it feasible to build an ork stompa army as an opponent to imperial knights?


I have actually a better idea - this is my secret plan for the second army I gonna make as soon as all orks will be finished - build the knights army but convert them to “ork knights” and than play them both as chaos and imperial knights

This message was edited 2 times. Last update was at 2024/11/19 11:46:27


10k p fullpaint orks ready to krump! …

https://instagram.com/mektomsug 
   
Made in us
Veteran Knight Baron in a Crusader







That's the best idea EVAR .

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
Warhammer 40k Poetry(Updated Frequently)メカ
SamusDrake wrote:
If unpainted models are good enough for Zeus, then they're good enough for me.
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Does anyone still have the PDF with the grotmas gitz rules? GW has pulled it from its website.

I'm planning to play the new xmas mission with all four red gobbo variants on the table, but I somehow missed the chance to secure the rules.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.

Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Rampagin' Boarboy





United Kingdom

I found this which might be what you're after. Rules are a fair way down the page.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Thanks, but I'm looking for the actual PDF to have a high resolution source to print a card for it.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.

Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in pt
Maniacal Gibbering Madboy





We are getting a new detach. Any christmas wishes? Great day to be an ork.


https://www.warhammer-community.com/en-gb/articles/fhfdei4x/grotmas-calendar-celebrate-with-a-daily-warhammer-40000-detachment-this-december/
   
Made in us
Fixture of Dakka





Speed Freaks 2.0 would be welcome. I'm not feeling a strong need for anything else.
   
Made in us
Rampagin' Boarboy





United Kingdom

Jidmah wrote:Thanks, but I'm looking for the actual PDF to have a high resolution source to print a card for it.


Ah, I can't help you then unfortunately.

Forceride wrote:We are getting a new detach. Any christmas wishes? Great day to be an ork.


We've kind of got most of the Ork klans covered. Assuming it's not a fixed Kult of Speed, maybe a Blood Axe type detachment as it's the only one not really covered? Emphasising use of Kommandos and the new tankbustas, perhaps using a crossfire-type mechanic to improve odds to hit/wound if you're targeting units with multiple of yours?

I don't know really, I'd be happy with a fixed KoS to be honest
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Prague

 Jidmah wrote:
Thanks, but I'm looking for the actual PDF to have a high resolution source to print a card for it.
I can offer you just a collestion of old ork books. No pdfs:(


Automatically Appended Next Post:


I wish Speed Mob 2.0 but I 'm afraid we get Demolishing explosives specialist Infantry riding in Trukks with the new Tankbustas models.




Automatically Appended Next Post:
Well I give a try to big blob of Squigriders in War Horde = 8 riders + Beastboss on Robosaur.

They are a great target of ´Ard as nails. With T7 a lot of weapons trying to anyhilate them shifted on wounding from 5+ to 6+ or 4+ to 5+. Which we all know is the most effective range to make a modification reducing the chance to wound to 50% or 66,6%. and because a lot of riders needs to be killed, you defacto reduce the effectivity of majority of enemy attacks in the whole turn to 50 or 66%. And multi wound models with FNP crippled the wound distribution even further. Especially when you can choose between W3 rider or W4 Nob to alocate to make the bigger mess. Most of the weapons will be D3? Let' s start with the W4 Nobz..

Leman Russes, bulgryns and artylery of all kind had a fun with them for 5 turns.

They did a few damage but wasted enormous amount of fire and attention.

If we drink less beer, they would die faster I guess and 450p is a masive price but it worked very well! Blocked him one way out of deployment for the whole game.

But their weapons are stupid. 27 different weapon profiles on a single unit or how much… who we are? Space Marines?

Spoiler:


+++++++++++++++++++++++++++++++++++++++++++++++
+ FACTION KEYWORD: Xenos - Orks
+ DETACHMENT: War Horde
+ TOTAL ARMY POINTS: 2000pts
+
+ WARLORD: Char3: Beastboss on Squigosaur
+ ENHANCEMENT: Follow Me Ladz (on Char3: Beastboss on Squigosaur)
+ NUMBER OF UNITS: 21
+ SECONDARY: - Bring It Down: (2x2) + (1x4) - Assassination: 6 Characters
+++++++++++++++++++++++++++++++++++++++++++++++

Char1: 1x Beastboss (80 pts): Beast Snagga klaw, Beastchoppa, Shoota
Char2: 1x Beastboss (80 pts): Beast Snagga klaw, Beastchoppa, Shoota
Char3: 1x Beastboss on Squigosaur (155 pts): Warlord, Beastchoppa, Slugga, Squigosaur’s jaws
Enhancement: Follow Me Ladz (+25 pts)
Char4: 1x Big Mek in Mega Armour (90 pts): Grot oiler, Kustom force field, Kustom mega-blasta, Power klaw
Char5: 1x Warboss (65 pts): Kombi-weapon, Twin slugga, Power klaw
Char6: 1x Warboss (65 pts): Kombi-weapon, Twin slugga, Power klaw

10x Beast Snagga Boyz (95 pts)
• 1x Beast Snagga Nob: Power snappa, Slugga
• 9x Beast Snagga Boy: 9 with Choppa, Slugga
10x Beast Snagga Boyz (95 pts)
• 1x Beast Snagga Nob: Power snappa, Slugga
• 9x Beast Snagga Boy: 9 with Choppa, Slugga

5x Burna Boyz (60 pts)
• 4x Burna Boy: 4 with Burna, Cuttin’ flames
• 1x Spanner: Close combat weapon, Kustom mega-blasta
5x Flash Gitz (80 pts): Ammo Runt
• 1x Kaptin: Choppa, Snazzgun
• 4x Flash Gitz: 4 with Choppa, Snazzgun
11x Gretchin (40 pts)
• 10x Gretchin: 10 with Close combat weapon, Grot blasta
• 1x Runtherd: Grot-smacka, Slugga
11x Gretchin (40 pts)
• 10x Gretchin: 10 with Close combat weapon, Grot blasta
• 1x Runtherd: Grot-smacka, Slugga
3x Meganobz (105 pts): 3 with Killsaw, Power klaw
5x Nobz (105 pts)
• 1x Boss Nob: Power klaw, Slugga
• 4x Nob: 4 with Power klaw, Slugga
5x Nobz (105 pts)
• 1x Boss Nob: Power klaw, Slugga
• 4x Nob: 4 with Power klaw, Slugga
5x Stormboyz (65 pts)
• 1x Boss Nob: Slugga, Power klaw
• 4x Stormboy: 4 with Choppa, Slugga
5x Stormboyz (65 pts)
• 1x Boss Nob: Slugga, Power klaw
• 4x Stormboy: 4 with Choppa, Slugga
8x Squighog Boyz (320 pts): 2x Bomb squig
• 2x Nob on Smasha Squig: 2 with Big choppa, Slugga, Squig jaws
• 6x Squighog Boy: 6 with Saddlegit weapons, Squig jaws, Stikka
1x Battlewagon (160 pts): ’Ard Case, 4x Big shoota, Grabbin' klaw, Lobba, Wreckin' ball, Kannon, Deff rolla
1x Trukk (65 pts): Big shoota, Spiked wheels, Wreckin' ball
1x Trukk (65 pts): Big shoota, Spiked wheels, Wreckin' ball





Automatically Appended Next Post:
Aaaand here we go…… last CI, TLM x Layton November GT, Bryce Bennett goes second with the big blob of Squigriders. Obviously the point there is go big on Beast Snagga with the double Killrig etc

Spoiler:

+++++++++++++++++++++++++++++++++++++++++++++++
+ FACTION KEYWORD: Xenos - Orks
+ DETACHMENT: War Horde
+ TOTAL ARMY POINTS: 2000pts
+
+ WARLORD: Char5: Beastboss on Squigosaur
+ ENHANCEMENT: Follow Me Ladz (on Char1: Beastboss)
& Kunnin’ But Brutal (on Char4: Beastboss on Squigosaur)
& Supa-Cybork Body (on Char5: Deffkilla Wartrike)
+ NUMBER OF UNITS: 18
+ SECONDARY: - Bring It Down: (2x4) - Assassination: 6 Characters - Cull The Horde: 1x5
+++++++++++++++++++++++++++++++++++++++++++++++

CHARACTER

1x Zodgrod Wortsnagga (80 pts)
• 1x Da Grabzappa
• 1x Squigstoppa

1x Beastboss (105 pts)
• 1x Beast Snagga klaw
• 1x Beastchoppa
• 1x Shoota
• Follow Me Ladz (+25 pts)

1x Beastboss (80 pts)
• 1x Beast Snagga klaw
• 1x Beastchoppa
• 1x Shoota

1x Beastboss (80 pts)
• 1x Beast Snagga klaw
• 1x Beastchoppa
• 1x Shoota

1x Beastboss on Squigosaur (145 pts)
• 1x Beastchoppa
• 1x Slugga
• 1x Squigosaur’s jaws
• 1x Thump gun
• Warlord
• Kunnin’ But Brutal (+15 pts)

1x Deffkilla Wartrike (95 pts)
• 1x Deffkilla boomstikks
• 1x Killa jet
• 1x Snagga klaw
• Supa-Cybork Body (+15 pts)

BATTLELINE

10x Beast Snagga Boyz (95 pts)
• 1x Beast Snagga Nob
• 1x Power snappa
• 1x Slugga
• 9x Beast Snagga Boy
• 9x Choppa
• 9x Slugga

10x Beast Snagga Boyz (95 pts)
• 1x Beast Snagga Nob
• 1x Power snappa
• 1x Slugga
• 9x Beast Snagga Boy
• 9x Choppa
• 9x Slugga

10x Beast Snagga Boyz (95 pts)
• 1x Beast Snagga Nob
• 1x Power snappa
• 1x Slugga
• 9x Beast Snagga Boy
• 9x Choppa
• 9x Slugga

OTHER DATASHEETS

22x Gretchin (80 pts)
• 20x Gretchin
• 20x Close combat weapon
• 20x Grot blasta
• 2x Runtherd
• 2x Grot-smacka
• 2x Slugga

11x Gretchin (40 pts)
• 10x Gretchin
• 10x Close combat weapon
• 10x Grot blasta
• 1x Runtherd
• 1x Grot-smacka
• 1x Slugga

10x Kommandos (120 pts)
• 1x Boss Nob
• 1x Slugga
• 1x Power klaw
• 9x Kommandos
• 1x Breacha ram
• 1x Burna
• 2x Close combat weapon
• 1x Rokkit launcha
• 6x Choppa
• 6x Slugga
• Bomb Squig, Distraction Grot

5x Stormboyz (65 pts)
• 1x Boss Nob
• 1x Slugga
• 1x Power klaw
• 4x Stormboy
• 4x Choppa
• 4x Slugga

10x Stormboyz (130 pts)
• 1x Boss Nob
• 1x Slugga
• 1x Power klaw
• 9x Stormboy
• 9x Choppa
• 9x Slugga

5x Stormboyz (65 pts)
• 1x Boss Nob
• 1x Slugga
• 1x Power klaw
• 4x Stormboy
• 4x Choppa
• 4x Slugga

8x Squighog Boyz (320 pts)
• 2x Nob on Smasha Squig
• 2x Big choppa
• 2x Slugga
• 2x Squig jaws
• 6x Squighog Boy
• 6x Saddlegit weapons
• 6x Squig jaws
• 6x Stikka

1x Kill Rig (155 pts)
• 1x ’Eavy lobba
• 1x Butcha boyz
• 1x Savage horns and hooves
• 1x Saw blades
• 1x Stikka kannon
• 1x Wurrtower

1x Kill Rig (155 pts)
• 1x ’Eavy lobba
• 1x Butcha boyz
• 1x Savage horns and hooves
• 1x Saw blades
• 1x Stikka kannon
• 1x Wurrtower



Automatically Appended Next Post:
And the second one! Sean Lengenfelder On GUTI Majestic Beasties IV also big squad of Hogriders. This time with the Mozrog

Spoiler:

orks (2000 points)

Orks
Strike Force (2000 points)
War Horde


CHARACTERS

Mozrog Skragbad (165 points)
• Warlord
• 1x Big Chompa’s jaws
1x Gutrippa
1x Thump gun

Warboss (65 points)
• 1x Big choppa
1x Kombi-weapon
1x Twin sluggas

Warboss (65 points)
• 1x Big choppa
1x Kombi-weapon
1x Twin sluggas


BATTLELINE

Beast Snagga Boyz (95 points)
• 9x Beast Snagga Boy
• 9x Choppa
9x Slugga
• 1x Beast Snagga Nob
• 1x Power snappa
1x Slugga

Beast Snagga Boyz (95 points)
• 9x Beast Snagga Boy
• 9x Choppa
9x Slugga
• 1x Beast Snagga Nob
• 1x Power snappa
1x Slugga

Beast Snagga Boyz (95 points)
• 9x Beast Snagga Boy
• 9x Choppa
9x Slugga
• 1x Beast Snagga Nob
• 1x Power snappa
1x Slugga

Boyz (80 points)
• 9x Boy
• 9x Choppa
9x Slugga
• 1x Boss Nob
• 1x Big choppa
1x Slugga

Boyz (80 points)
• 9x Boy
• 9x Choppa
9x Slugga
• 1x Boss Nob
• 1x Big choppa
1x Slugga


DEDICATED TRANSPORTS

Trukk (65 points)
• 1x Big shoota
1x Spiked wheels

Trukk (65 points)
• 1x Big shoota
1x Spiked wheels

Trukk (65 points)
• 1x Big shoota
1x Spiked wheels


OTHER DATASHEETS

Flash Gitz (160 points)
• 1x Kaptin
• 1x Choppa
1x Snazzgun
• 9x Flash Git
• 9x Choppa
9x Snazzgun

Gretchin (40 points)
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga

Gretchin (40 points)
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga

Gretchin (40 points)
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga

Kill Rig (155 points)
• 1x Butcha boyz
1x Savage horns and hooves
1x Saw blades
1x Stikka kannon
1x Wurrtower
1x ’Eavy lobba

Kill Rig (155 points)
• 1x Butcha boyz
1x Savage horns and hooves
1x Saw blades
1x Stikka kannon
1x Wurrtower
1x ’Eavy lobba

Kill Rig (155 points)
• 1x Butcha boyz
1x Savage horns and hooves
1x Saw blades
1x Stikka kannon
1x Wurrtower
1x ’Eavy lobba

Squighog Boyz (320 points)
• 6x Squighog Boy
• 6x Saddlegit weapons
6x Squig jaws
6x Stikka
• 2x Nob on Smasha Squig
• 2x Big choppa
2x Slugga
2x Squig jaws

This message was edited 11 times. Last update was at 2024/11/23 10:59:02


10k p fullpaint orks ready to krump! …

https://instagram.com/mektomsug 
   
Made in us
Rampagin' Boarboy





United Kingdom

I've done some playing recently and have also moved on from multiple Hogs in favour of the brick. I've also added some shooting because my opponents are getting better at kiting and using screens

List in spoilers for anyone interested.

Spoiler:

Xenos - Orks - [1990pts]

# ++ Army Roster ++ [1990pts]
## Configuration
Battle Size: Strike Force (2000 Point limit)
Detachment: War Horde

## Epic Hero [165pts]
Mozrog Skragbad [165pts]: Big Chompa’s jaws, Gutrippa, Thump gun, Warlord

## Character [370pts]
Beastboss [80pts]: Beast Snagga klaw, Beastchoppa, Shoota

Beastboss [80pts]: Beast Snagga klaw, Beastchoppa, Shoota

Beastboss [80pts]: Beast Snagga klaw, Beastchoppa, Shoota

Weirdboy [65pts]: ’Eadbanger, Weirdboy staff

Weirdboy [65pts]: ’Eadbanger, Weirdboy staff

## Battleline [380pts]
Beast Snagga Boyz [190pts]:
• 1x Beast Snagga Nob: Power snappa, Slugga
• 19x Beast Snagga Boy: Choppa, Slugga

Beast Snagga Boyz [95pts]:
• 1x Beast Snagga Nob: Power snappa, Slugga
• 9x Beast Snagga Boy: Choppa, Slugga

Beast Snagga Boyz [95pts]:
• 1x Beast Snagga Nob: Power snappa, Slugga
• 9x Beast Snagga Boy: Choppa, Slugga

## Infantry [360pts]
Burna Boyz [60pts]: 1 Spanner and 4 Burna Boyz
• 4x Burna Boy: Burna, Cuttin’ flames
• 1x Spanner: Close combat weapon, Big shoota

Burna Boyz [60pts]: 1 Spanner and 4 Burna Boyz
• 4x Burna Boy: Burna, Cuttin’ flames
• 1x Spanner: Close combat weapon, Big shoota

Flash Gitz [80pts]: Ammo Runt
• 1x Kaptin: Choppa, Snazzgun
• 4x Flash Gitz: Choppa, Snazzgun

Flash Gitz [80pts]: Ammo Runt
• 1x Kaptin: Choppa, Snazzgun
• 4x Flash Gitz: Choppa, Snazzgun

Gretchin [40pts]: 1 Runtherd and 10 Gretchin
• 10x Gretchin: Close combat weapon, Grot blasta
• 1x Runtherd: Grot-smacka, Slugga

Gretchin [40pts]: 1 Runtherd and 10 Gretchin
• 10x Gretchin: Close combat weapon, Grot blasta
• 1x Runtherd: Grot-smacka, Slugga

## Mounted [320pts]
Squighog Boyz [320pts]: 2x Bomb squig, 2 Nobz on Smasha Squig and 6 Squighog Boyz
• 2x Nob on Smasha Squig: Big choppa, Slugga, Squig jaws
• 6x Squighog Boy: Saddlegit weapons, Squig jaws, Stikka

## Vehicle [135pts]
Hunta Rig [135pts]: ’Eavy lobba, Butcha boyz, Savage horns and hooves, Saw blades, Stikka kannon

## Dedicated Transport [260pts]
Trukk [65pts]: Big shoota, Spiked wheels, Wreckin' ball

Trukk [65pts]: Big shoota, Spiked wheels, Wreckin' ball

Trukk [65pts]: Big shoota, Spiked wheels, Wreckin' ball

Trukk [65pts]: Big shoota, Spiked wheels, Wreckin' ball
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Prague

Hunta rig vs. Kill rig = boyz over toyz?


Mozrog vs Beastboss = krumpin over moving?

10k p fullpaint orks ready to krump! …

https://instagram.com/mektomsug 
   
Made in gb
Rampagin' Boarboy





United Kingdom

 Tomsug wrote:
Hunta rig vs. Kill rig = boyz over toyz?


Mozrog vs Beastboss = krumpin over moving?


That's the way I look at it. Mozzie giving you free fight on death in a 4+ is super useful as well.

As for Hunta Vs Kill, I think it's down to what you value more; the transport itself or the things it's carrying. Personally, I want the sudden board presence of 20 snagga boys and a boss spilling out of it and the benefits they bring over some lascannon shots from a wurr tower.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Prague

 Afrodactyl wrote:
 Tomsug wrote:
Hunta rig vs. Kill rig = boyz over toyz?


Mozrog vs Beastboss = krumpin over moving?


That's the way I look at it. Mozzie giving you free fight on death in a 4+ is super useful as well.

As for Hunta Vs Kill, I think it's down to what you value more; the transport itself or the things it's carrying. Personally, I want the sudden board presence of 20 snagga boys and a boss spilling out of it and the benefits they bring over some lascannon shots from a wurr tower.


I was thinking more about +1S ability shifting Snaggas from S5 to S6 which comes with effect againts all T3, Bulgryns, Outriders, Terminators, most of the Custodes, etc…

10k p fullpaint orks ready to krump! …

https://instagram.com/mektomsug 
   
Made in gb
Rampagin' Boarboy





United Kingdom

 Tomsug wrote:
 Afrodactyl wrote:
 Tomsug wrote:
Hunta rig vs. Kill rig = boyz over toyz?


Mozrog vs Beastboss = krumpin over moving?


That's the way I look at it. Mozzie giving you free fight on death in a 4+ is super useful as well.

As for Hunta Vs Kill, I think it's down to what you value more; the transport itself or the things it's carrying. Personally, I want the sudden board presence of 20 snagga boys and a boss spilling out of it and the benefits they bring over some lascannon shots from a wurr tower.


I was thinking more about +1S ability shifting Snaggas from S5 to S6 which comes with effect againts all T3, Bulgryns, Outriders, Terminators, most of the Custodes, etc…


Oh yeah, that's really good as well. Admittedly I haven't used it much as a lot of my earlier lists already had a decent amount of S6 and up through the various squigs in the list.
   
Made in cz
Growlin' Guntrukk Driver with Killacannon





Prague

The true is that all riders and their bosses are mostly S6 and push it to S7 is not a big deal. Except you fight custodes..

10k p fullpaint orks ready to krump! …

https://instagram.com/mektomsug 
   
Made in pt
Maniacal Gibbering Madboy





I enjoy fishing the kill rig's lethals, but that gun is still really good. Killed Belakor that way.

Also just something to keep in mind, nobz claw is 9S, so with buff it's possible to reach 10S, 11S on waghhhh.

This message was edited 1 time. Last update was at 2024/11/28 14:01:52


 
   
Made in us
Rampagin' Boarboy





United Kingdom

Am I right in saying the KMB is the best weapon for spannas? Is it ever worthwhile taking the rokkit outside of not being hazardous?
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Blast is nice.
If you commonly face large hordes, d3+2 to d3+4 is better than flat 3.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Rampagin' Boarboy





United Kingdom

I'll probably magnetise then, I don't face that many hordes but I didn't consider blast at all.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Afrodactyl wrote:
Am I right in saying the KMB is the best weapon for spannas? Is it ever worthwhile taking the rokkit outside of not being hazardous?


Outside of dreads in dreadmob, I see little reason to use rokkits over KMB. If you ever need extra rokkits, there are tons of units which can bring them, but the KMB is mostly limited to squad leaders and characters.
Hazardous is no factor whatsoever. The number of times a KMB model could have shot at another valuable target after it blew itself up is tiny compared to the number of times a KMB scored 2d6 damage against a vehicle or character.

Orks in general do not struggle against hordes at all, and even if your particular list does, rokkits aren't going to solve that problem. Rokkits - just like PKs - are really nice jack of all trades weapons that shines most against durable squads of 10 like LoV or various flavors of chaos marines. But it's not like three shots of KMBs are terrible against those targets either, and we don't get a lot of other weapons which can threaten high wound models.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.

Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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