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Warhammer AoS Warcry N & R - 8 new AoS warband cards, Sphiranx & Fomoroid Crusher preorder 15th Feb  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Sword-Bearing Inquisitorial Crusader





Carlovonsexron wrote:
I do wonder where war cry goes from here, once the last warband and monsters are released.

Dedicated order warbands?

mage characters for each chaos warband?

Champion characters for each warband?

Even more chaos warbands?

All.those.options seem great to me, though I like the latter three best


I’m with you on all of this particularly the last three, as I find the Warcry setting/ Warbands very cool.

Personally what I would really like to see is each Chaos Warband get an “expansion set” with a single spruce with 3-5 news models on it. One being an alternate leader, one being a mage if they go that route, and one or two new unit types (with 1-2 models of each).

I would also like to see more stuff like the Ogre Myrmidon and Formorroid, random monsters and mercenaries that work for anyone. Also more chaotic beasts.

Then afterwards I would like to see Warcry: Catacombs of Hammerhal, or something like that. A setting out of the Eight Points that focuses on a place of conflict like Warcry, but that focuses less on Chaos and introduces new (with new models of course) factions for the other Grand Alliances. It would be a great place to fit in a Witch Hunter band or a rogue mad scientists undead creations or what not.


 
   
Made in vn
Longtime Dakkanaut




Probably more generic fighter for the chaos warbands, and more one off warband,

Although what would be a much better idea is expanding the existing warband, Iron Golem 2.0, Untamed Beast 2.0 and go on.
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

Hopefully they'll do like they're showing off Necromunda- new extra sprues that support and expand the current offerings.

I like the idea of alternate leaders, maybe new poses for some of the current optional builds, along with some all new bits.

Definitely more monsters too.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in gb
Fixture of Dakka




UK

There's a few options and in part it depends if GW is going to treat Warcry like Killteam or as a short term project that then gets replaced by a Killteam game (ergo skirmish).


If GW wants to keep Warcry and use it as the Skirmish entrypoint for AoS then I'd say we might see a few things:

1) Continual use of it to release new models. These might be new sculpts as well as replacement sculpts - eg a new marauder set might get released under the Warcry banner.

2) GW could expand the above to also include other forces from other armies. This wouldn't require any change save for some Warcry themed packaging now and then. The benefit is it keeps Warcry in the marketing eye, but at the same time its not adding anything to the core armies that wasn't going to be added anyway. It just redirects the marketing to WARCRY first and then AoS second. About the only downside would be double packaging. This might mean short term Warcry packs followed by long term AoS packs; with new expansion books with the stats released in them and, every so often, an updated card pack with all the new stuff added etc..

3) Adding a new Chaos army through Warcry.

4) Wandering monsters. Models that have no allegiance to any one force. Ergo full boutique style models. Less likely but could easily be done through Forgeworld IF they wanted too.

5) Terrain packs are clearly popular to release through Warcry so I'd expect that to continue. It likely helps push sales of them far more than simply releasing a new block of terrain features.

A Blog in Miniature - now featuring reviews of many new Black Library books (latest Novellas) 
   
Made in us
Insect-Infested Nurgle Chaos Lord






It would be cool to see a campaign supplement eventually that has a new system for gaining xp that is more in-depth than the current destiny levels. Having fighters level up, obtain skills (and promotions to higher types of fighter where possible), etc.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in be
Longtime Dakkanaut





 NinthMusketeer wrote:
It would be cool to see a campaign supplement eventually that has a new system for gaining xp that is more in-depth than the current destiny levels. Having fighters level up, obtain skills (and promotions to higher types of fighter where possible), etc.


I'm pretty sure the next supplement will be Monsters and Mercenaries 2, to add allies / monsters for the new factions, new quests and challenge battles.

As for the leveling up, I'm leaning towards a system akind to granting command traits, but not just the leader and the favored warrior - meaning some specific missions will be allowing the winner to gain one as reward. I don't think gaining xp will work well with the way they implemented challenge battles, where the other player doesn't play his usual band but either a big monster or a set band with or without a named character. It works better with something that give rewards that are either temporary or very limited to a small number of miniatures. They don't want to go the Mordheim way as it was explained in a previous Stormcast ! interview.

This message was edited 2 times. Last update was at 2020/02/07 16:45:38


 
   
Made in gb
Been Around the Block




 Jjohnso11 wrote:
So you don’t think people would take more rocktusks or other more expensive models if they were sold separately. You also don’t think they would do better?


If I had done so in my match up against Ogors, it would have made little difference, the Ogors have more attacks, doing around equal damage, and the same wounds, for less points than the Ogor Breacher, they are as slow as the breacher but just seem absurdly strong compared to the bigger models in some other warbands, I know they have to balance against the Gnoblars weaknesses somehow, but being able to kill the Breacher with one activation by spending a single double seems maddening.
   
Made in us
Lieutenant General





Florence, KY

I would like to see something along the lines of 'Warcry: Gangs of Hammerhal' at some time in the future

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in fi
Regular Dakkanaut



Vihti, Finland

 Ghaz wrote:
I would like to see something along the lines of 'Warcry: Gangs of Hammerhal' at some time in the future


Well if that happens I am going to make warband called "Hammers of Hammerhal" equipped nothing but hammers.

Small hammers, big hammers, smaller hammers and bows that shoot hammers! 'Cause hammers!
   
Made in us
Courageous Questing Knight





Central Cimmeria

Sotahullu wrote:
 Ghaz wrote:
I would like to see something along the lines of 'Warcry: Gangs of Hammerhal' at some time in the future


Well if that happens I am going to make warband called "Hammers of Hammerhal" equipped nothing but hammers.

Small hammers, big hammers, smaller hammers and bows that shoot hammers! 'Cause hammers!

So basically Stormcast?

   
Made in de
Longtime Dakkanaut





 Gallahad wrote:
Sotahullu wrote:
 Ghaz wrote:
I would like to see something along the lines of 'Warcry: Gangs of Hammerhal' at some time in the future


Well if that happens I am going to make warband called "Hammers of Hammerhal" equipped nothing but hammers.

Small hammers, big hammers, smaller hammers and bows that shoot hammers! 'Cause hammers!

So basically Stormcast?



He said "bows that shoot hammers", not "cloaks that shoot hammers".




I'd like expansion for all the Chaos bands, too, and a few bespoke bands for the other factions/races, but as a lower priority than the expansions.

This message was edited 1 time. Last update was at 2020/02/07 23:22:51


Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in ie
Longtime Dakkanaut






Next round of cards are imminent should know in 15 minutes if they are next week

From Warhammer facebook




Automatically Appended Next Post:
Next weeks preorders - So Nurgle and Khorne are split as expected.

https://www.warhammer-community.com/2020/02/09/pre-order-preview-heroes-warbands-gangs-and-more/





This message was edited 3 times. Last update was at 2020/02/09 18:04:26


 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

Cards and beasts next week!
   
Made in ie
Longtime Dakkanaut






Hmmm Fyreslayer cards are missing I wonder if that's an oversight on the article they are definitely listed in the Tome of Champions
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

It doesn't list them in the article...but maybe they'll get a warband box?
   
Made in us
Lieutenant General





Florence, KY

I was hoping for a combined Maggotkin of Nurgle warband What would Rotbringers have other than Putrid Blightkings and a Rotbringer Sorcerer? I doubt we'll see Pusgoyle Blightlords or Maggoth Lords and the Lord of Blights and Lord of Plagues are in the Monsters and Mercenaries book.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut





Like others, I hope the Fyreslayers were a minor over-sight. If they're inexplicably delayed, I am going to feel a little salty.

Still buying six of these those, and need to save money for the Middle-Earth card-packs too.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in si
Steady Stonecleaver







Maybe Fyreslayers will be grouped with the fire realm warband for thematic effect.

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Made in us
Insect-Infested Nurgle Chaos Lord






 Ghaz wrote:
I was hoping for a combined Maggotkin of Nurgle warband What would Rotbringers have other than Putrid Blightkings and a Rotbringer Sorcerer? I doubt we'll see Pusgoyle Blightlords or Maggoth Lords and the Lord of Blights and Lord of Plagues are in the Monsters and Mercenaries book.
That's the thing; blightkings have so many equipment options the kit can easily fill a faction on it's own. I'm excited because I get two full warbands just for my Nurgle! It's not like my friends won't let me 'ally in' some plaguebearers to run with blightkings if I want.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in fi
Regular Dakkanaut



Vihti, Finland

 NinthMusketeer wrote:
 Ghaz wrote:
I was hoping for a combined Maggotkin of Nurgle warband What would Rotbringers have other than Putrid Blightkings and a Rotbringer Sorcerer? I doubt we'll see Pusgoyle Blightlords or Maggoth Lords and the Lord of Blights and Lord of Plagues are in the Monsters and Mercenaries book.
That's the thing; blightkings have so many equipment options the kit can easily fill a faction on it's own. I'm excited because I get two full warbands just for my Nurgle! It's not like my friends won't let me 'ally in' some plaguebearers to run with blightkings if I want.


I have actually found it weird that in basic AoS Blightkings only have one weapon profile despite there being weapon variations.

So there is going to be Champion, Shielded grunts, Dual-wielding grunts and BAS (Big Ass Scythe).

This message was edited 1 time. Last update was at 2020/02/09 21:28:59


 
   
Made in us
Lieutenant General





Florence, KY

 NinthMusketeer wrote:
 Ghaz wrote:
I was hoping for a combined Maggotkin of Nurgle warband What would Rotbringers have other than Putrid Blightkings and a Rotbringer Sorcerer? I doubt we'll see Pusgoyle Blightlords or Maggoth Lords and the Lord of Blights and Lord of Plagues are in the Monsters and Mercenaries book.

That's the thing; blightkings have so many equipment options the kit can easily fill a faction on it's own. I'm excited because I get two full warbands just for my Nurgle! It's not like my friends won't let me 'ally in' some plaguebearers to run with blightkings if I want.

I was just hoping for some variety in the warband. I purchased The Wurmspat kit (even though I don't play Underworlds) and was hoping to fill out the warband with a $35 box of Plaguebearers instead of a $55 box of Putrid Blightkings...

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in ie
Longtime Dakkanaut






Yeah they will probably split out the weapon options to make a viable warband. 1 box of Putrid Blightkings might make a whole warband.

Blightlord (leader)
Blightking 2 hand weapons
Blightking hand weapon and shield
Blightking Flail
Blightking Great weapon
Blightking Scythe
and maybe a Glaive option now that the Wurmspat have one.

It's still very light on models which are likely to be expensive points wise. The sorcerer might make it in to make up the numbers LoN have a Necromancer so there is precedent for a non Ally or Merc wizard but it's not available in plastic and they don't normally use Underworld models to make up warbands

I think Pusgoyle Blightlords are probably too OP for Warcry.

This message was edited 2 times. Last update was at 2020/02/09 21:50:54


 
   
Made in si
Steady Stonecleaver







Yea I wouldn't expect flybois. Shame they split up Nurgle given how few kits he gets, and mortal and daemon abilities should overlap anyway (unlike Arcanites and Daemons).

Posters on ignore list: 33

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in be
Longtime Dakkanaut





 DaveC wrote:


I think Pusgoyle Blightlords are probably too OP for Warcry.


I actually think the opposite. Just having Blightkings isn't enough for a cardpack, IMHO, even with as many different options as possible. No chance that they make profiles to play the Beastgrave warband, they always copied the AoS units so far even with bands that actually had beastgrave miniatures out at the time of the cardpack's release.

Also, if they managed to put Stormfiends and Chimaera in Warcry, why not Blightlords ? You know balance isn't a reason, especially when they can make profiles totally different than in AoS. I totally see them putting an even more expensive flying cavalry in a very elite warband like Maggotkins. Who knows, maybe we'll be able to make a warband with three miniatures ?

This message was edited 2 times. Last update was at 2020/02/09 22:46:04


 
   
Made in us
Lead-Footed Trukkboy Driver



Olympia, WA

 Sarouan wrote:
No chance that they make profiles to play the Beastgrave warband, they always copied the AoS units so far even with bands that actually had beastgrave miniatures out at the time of the cardpack's release.

I can absolutely see them releasing cards for the Underworlds warbands at some point. Maybe as one large pack per Underworlds "season" or something.

If I Had a Rocket Launcher, I'd Make Somebody Pay 
   
Made in us
Longtime Dakkanaut





 Ghaz wrote:
I was hoping for a combined Maggotkin of Nurgle warband

You need to remember that your warband can contain anybody that shares an icon with the campaign quest. For the Tzeentch, Nurgle, and Khorne quests in the Tome of Champions, their quests have two icons.
   
Made in ie
Longtime Dakkanaut






Prices

Fomoroid Crusher €32.50 £25 $40
Mindstealer Sphiranx €32.50 £25 $40
All cards €8, £6 $10 each

Definitely only 8 card packs no Fyreslayers on the price list
   
Made in de
Poisonous Tomb Scorpion






I can live with that price for Hypno-Cat.

I hope Slaanesh gets a fun lineup. That's the only card pack I'm interested in from this batch.

Nehekhara lives! Sort of! 
   
Made in us
Longtime Dakkanaut





WTF @ Fyreslayers vanishing from the wider card releases. They now remain the only warband with quests... but no actual way to play them. Weird.

I can only guess they discovered some kind of serious enough typos or misprints that it functionally rendered the packs moot?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Longtime Dakkanaut





NewTruthNeomaxim wrote:
WTF @ Fyreslayers vanishing from the wider card releases. They now remain the only warband with quests... but no actual way to play them. Weird.
Scions of Flame have a quest in the original rulebook.

I can only guess they discovered some kind of serious enough typos or misprints that it functionally rendered the packs moot?
Considering the typos and misprints that they did let through, these must be seriously bad.
   
 
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