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High Elves
1997
6 PD 4 DD 98 Models
Heroes:
Mage lvl2
Sacred Incense
Silver Wand
Magel lvl2
Dispel Scrollx2
Noble
BSB
GW
Armor of Caledor
Core:
10 Archers
21 Spearelves
Full Cmd
War Banner
20 Spearelves
Full Cmd
Special:
12 White Lions
Full Cmd
Lion Standard
12 Swordmasters
Full Cmd
Amulet of Fire
6 Dragon Princes
Musician
Rare:
2x RBT
2x Eagle
Basic idea is that the infantry forms the core since they don't worry as much about getting charged thanks to ASF. 2 blocks of Spearelves, 1 w/BSB and 1 w/WB produce static CR, and hopefully some kills from BSB and 15 S3 attacks. Swordsmen support by adding kills. The Mage with Incense runs with the SMs so they get some missile protection. The amulet on champ is good for MR. White Lions hold the flank against cav or do woods support. RBTs are pretty obvious... Archers either hang out near them to discourage scouts, or pepper softer targets. With the LB range, they can threaten WM crews/fliers/etc. Eagles go after WMs or redirect charges and marchblock. Dragon Princes act as flankers and hammers. No banner since they should never be engaging block rnf units except on the flank or in support.
Mages go High Magic. Wards keep heavy infantry and cav around longer and anything else is gravy.
LD is a bit of a concern as LD 8 isn't spectacular. One option may be to drop BSB and take noble as general. That would leave 28 points....
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