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Made in au
Longtime Dakkanaut





Melbourne, Australia

Opinions masquerading as facts does not for a happy thread make.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in us
Yu Jing Martial Arts Ninja




NJ

Do we have a video of the seminar from Gencon? Or at least a summary of anything/everything not covered in the studio video?

Is that a natural 21?
Nomads & Yu Jing 
   
Made in us
Dakka Veteran




Portland

 Red Harvest wrote:
¡Dios Mío! There is not a thing about that concept art that says Infinity to me. Generic Biker c.19xx.


Unlike the Desparadoes, who really had that Infinity vibe with their 80's meth dealing biker and old west outfits.

I mean, she's riding a Kum bike, has a Chainrifle and is teamed up with an Antipode. She's not the MOST "Infinity" model out there, but I'm guessing she'll look at LEAST as much a part of the range as the Kum bikers. And I never heard anyone complain that they were out of place.


Automatically Appended Next Post:
 Kanluwen wrote:
 BrotherGecko wrote:
 Red Harvest wrote:
¡Dios Mío! There is not a thing about that concept art that says Infinity to me. Generic Biker c.19xx.


Nothing in Ariadna says Infinity.

Well yeah, you pick the faction that literally was held back from progressing technologically for a hundred odd years...

And yet Haqqislam has similar gear but nobody says they "don't feel Infinity".


You're right. But unlike Ariadna, Haqq has futuristic designs, even if most of their weapons looks closer to our modern standard.. Almost all of its troops look like something out of a sci-fi setting. In contrast, almost everything in Ariadna looks like something out of an action movie from 20 years ago. Thats not meant to be a a disparagement (although it is a big part of whats always turned me off about Ariadna). I know thats exactly why so many people like Ariadna.

This message was edited 2 times. Last update was at 2018/08/07 02:12:41


 
   
Made in us
Yu Jing Martial Arts Ninja




NJ

 Bladerunner2019 wrote:
Do we have a video of the seminar from Gencon? Or at least a summary of anything/everything not covered in the studio video?


All reports indicate we’ll see profile tweaks for all factions when TAK, OSS, & Varuna lists drop. Plenty of profiles out there with great minis going unused because they’re just not economical. Can’t have all these fancy new toys be exclusive to new sectorials.

This message was edited 1 time. Last update was at 2018/08/07 02:13:05


Is that a natural 21?
Nomads & Yu Jing 
   
Made in us
Dakka Veteran




Portland

Id love to see some CA profiles revised (Anathematic, Skiaveros, Kurgats, Zerats, Raktorak, maybe the Umbras). And there's other stuff all across the game that could use it too. Hopefully its more than just a few units that are part of new sectorials.

This year's gencon batch was interesting for me, because while there was a lot of really cool stuff, there wasn't much that I actually plan on buying. Of course that may change when I see the models, but as cool as Varuna and IA look, I have no desire to actually play them. Same for TAK.

Surprisingly, the thing I'm most excited about is the new Aristeia! team.

This message was edited 1 time. Last update was at 2018/08/07 02:32:19


 
   
Made in us
Yu Jing Martial Arts Ninja




NJ

 jake wrote:
Id love to see some CA profiles revised (Anathematic, Skiaveros, Kurgats, Zerats, Raktorak, maybe the Umbras). And there's other stuff all across the game that could use it too. Hopefully its more than just a few units that are part of new sectorials.

This year's gencon batch was interesting for me, because while there was a lot of really cool stuff, there wasn't much that I actually plan on buying. Of course that may change when I see the models, but as cool as Varuna and IA look, I have no desire to actually play them. Same for TAK.

Surprisingly, the thing I'm most excited about is the new Aristeia! team.


I’ve got my fingers crossed for units that just aren’t economical or are rather lackluster given all the modern fancy analogues. Wildcats & Mormaers come to mind. As with all revisions of this type we should just accept the point creep and let them keep everything competitive with the newest profiles.

Is that a natural 21?
Nomads & Yu Jing 
   
Made in us
Dakka Veteran




Portland

 Bladerunner2019 wrote:
 jake wrote:
Id love to see some CA profiles revised (Anathematic, Skiaveros, Kurgats, Zerats, Raktorak, maybe the Umbras). And there's other stuff all across the game that could use it too. Hopefully its more than just a few units that are part of new sectorials.

This year's gencon batch was interesting for me, because while there was a lot of really cool stuff, there wasn't much that I actually plan on buying. Of course that may change when I see the models, but as cool as Varuna and IA look, I have no desire to actually play them. Same for TAK.

Surprisingly, the thing I'm most excited about is the new Aristeia! team.


I’ve got my fingers crossed for units that just aren’t economical or are rather lackluster given all the modern fancy analogues. Wildcats & Mormaers come to mind. As with all revisions of this type we should just accept the point creep and let them keep everything competitive with the newest profiles.


Yeah. I feel like the game has shifted (or is in the middle of shifting) in an interesting way, away from spam lists and as many orders as you can get and toward 10-13 order lists. Or at least that seems to be the design intent, and it seems to be what people are trying. But its interesting to see these new armies that seem to be built with a smaller, more compact, more versatile play style in mind. I'd love to see other armies updated in the same way, with units given more versatility and more interesting niches to fill, and with more interesting play styles opening up.

I have a few friends who often look at new units and immediately dismisses them because they aren't a super ideal combination of must have skills and stats at a low cost. They'll say something like "its over 30 points and doesn't have 2 wounds" or "it doesn't have Camo/OFF/Mimitism" and they'll write off the unit completely, comparing it to something impossibly cheap like the Foxtrot or ideally optimized like the Jaguars. But I feel like Infinity has recognized that it needs to move away from units like that, that perfectly optimized packages limit growth, and that by offering a wider variety of interesting stuff that isn't perfectly optimized but still offers interesting and viable choices people will be encouraged to try options beyond just whatever is agreed to be the must have spam able unit.

   
Made in us
Combat Jumping Ragik






Beyond the Beltway

 jake wrote:
 Red Harvest wrote:
¡Dios Mío! There is not a thing about that concept art that says Infinity to me. Generic Biker c.19xx.


Unlike the Desperadoes, who really had that Infinity vibe with their 80's meth dealing biker and old west outfits..
No they are pretty generic too.* That's the thing. These biker minis, heck all ariadna minis, *need* to look like something futuristic, be it near future or far future. The Blackjack does. Much of the Ariadna stuff does look near future, with body armor that looks better than what exists today. Although Ariadna is not as technologically advanced as the rest of the human sphere, they surely made some advancements in their time on Dawn.

*Yes, I know you were being sarcastic.

This message was edited 1 time. Last update was at 2018/08/07 04:04:13


 
   
Made in au
Regular Dakkanaut




Hiding behind terrain

I was going to collect the two army starters but Im not a fan of the orkesque missile hammer TAG thing.
I still got red veil and a bunch of other stuff to assemble anyway.

Any news on Archon Falls or any other expansions/events? Whats the current goings on.
I havent been following Infinity much and my eyes glazed over when I saw the 50 bajillion pdf Ive missed.
   
Made in us
Myrmidon Officer





NC

Nvm

This message was edited 1 time. Last update was at 2018/08/07 09:34:48


 
   
Made in us
Yu Jing Martial Arts Ninja




NJ

 Dropbear Victim wrote:
I was going to collect the two army starters but Im not a fan of the orkesque missile hammer TAG thing.
I still got red veil and a bunch of other stuff to assemble anyway.

Any news on Archon Falls or any other expansions/events? Whats the current goings on.
I havent been following Infinity much and my eyes glazed over when I saw the 50 bajillion pdf Ive missed.


Depends on where you left off.
Rules wise, everything new is explained pretty succinctly on the wiki; reading the pdfs isn't really necessary.


Automatically Appended Next Post:
 jake wrote:
 Bladerunner2019 wrote:
 jake wrote:
Id love to see some CA profiles revised (Anathematic, Skiaveros, Kurgats, Zerats, Raktorak, maybe the Umbras). And there's other stuff all across the game that could use it too. Hopefully its more than just a few units that are part of new sectorials.

This year's gencon batch was interesting for me, because while there was a lot of really cool stuff, there wasn't much that I actually plan on buying. Of course that may change when I see the models, but as cool as Varuna and IA look, I have no desire to actually play them. Same for TAK.

Surprisingly, the thing I'm most excited about is the new Aristeia! team.


I’ve got my fingers crossed for units that just aren’t economical or are rather lackluster given all the modern fancy analogues. Wildcats & Mormaers come to mind. As with all revisions of this type we should just accept the point creep and let them keep everything competitive with the newest profiles.


Yeah. I feel like the game has shifted (or is in the middle of shifting) in an interesting way, away from spam lists and as many orders as you can get and toward 10-13 order lists. Or at least that seems to be the design intent, and it seems to be what people are trying. But its interesting to see these new armies that seem to be built with a smaller, more compact, more versatile play style in mind. I'd love to see other armies updated in the same way, with units given more versatility and more interesting niches to fill, and with more interesting play styles opening up.

I have a few friends who often look at new units and immediately dismisses them because they aren't a super ideal combination of must have skills and stats at a low cost. They'll say something like "its over 30 points and doesn't have 2 wounds" or "it doesn't have Camo/OFF/Mimitism" and they'll write off the unit completely, comparing it to something impossibly cheap like the Foxtrot or ideally optimized like the Jaguars. But I feel like Infinity has recognized that it needs to move away from units like that, that perfectly optimized packages limit growth, and that by offering a wider variety of interesting stuff that isn't perfectly optimized but still offers interesting and viable choices people will be encouraged to try options beyond just whatever is agreed to be the must have spam able unit.



This is why I am often loathe to play Vanilla lists. You can cherry pick the most economical units & then use trash mobs to power that engine. You end up with this hodgepodge of guys from all over the place thematically & it doesn't feel in keeping with the setting.

The mixed fireteams has really freed up choice for some sectorials & allow more dynamic play. Other sectorials really need more of that: NCA, CJC

That and putting a new coat of paint on some existing profiles, bolts, Wildcats, mormaers, would really help get these under used units off the bench.

This message was edited 1 time. Last update was at 2018/08/07 12:31:53


 
   
Made in si
Charging Dragon Prince





 jake wrote:
[ But I feel like Infinity has recognized that it needs to move away from units like that, that perfectly optimized packages limit growth, and that by offering a wider variety of interesting stuff that isn't perfectly optimized but still offers interesting and viable choices people will be encouraged to try options beyond just whatever is agreed to be the must have spam able unit.


As long as those amazingly cheap and powerful profiles exist, they will be used in the comparison. You certainly don't need high intelligence to realize just why certain skills or a combination of them is simply too good to pass. It is bad for the game when players immediately reach for certain skills or combos. Certain problems can be solved with scenarios, but I find it awkward and potentially creating rock-paper-scissor gameplay. I wouldn't be surprised to see a major update to older profiles/sectorials in the future, however, I don't expect that this will happen in the current wave of the rumoured update.
   
Made in us
Fixture of Dakka





With the announced 1 in, 1 out policy, I'm curious if we'll see more instances of units being put into new Sectorals before their current one vanishes. I mean, CJC 2.0 is basically StarCo as is.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 LunarSol wrote:
With the announced 1 in, 1 out policy, I'm curious if we'll see more instances of units being put into new Sectorals before their current one vanishes. I mean, CJC 2.0 is basically StarCo as is.

The "1 in, 1 out" policy applies to the 300 point army packs.

We got 3 new Sectorials with Uprising and 1 rejigged Sectorial. We lost 1.
We have 4 more Sectorials with no book right now(of which only Tunguska is available for us to play/see), we lost 0.

CJC 300 pt army pack is the one that's slated to be replaced now. We'll probably see the Military Orders one soon to replace it.
   
Made in us
Fixture of Dakka





I thought the whole line of models associated with the Merovingienne Sectoral weren't being reprinted?

This message was edited 1 time. Last update was at 2018/08/07 16:04:23


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 LunarSol wrote:
I thought the whole line of models associated with the Merovingienne Sectoral weren't being reprinted?

As far as I'm aware, that's something entirely different. We haven't been told of anything that's going to really step up and replace them.

One can argue that TAK is, but TAK's been planned for quite some time and prior to the Chasseur model that just came out? There hadn't been any Merovingian releases for quite some time.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 LunarSol wrote:
I thought the whole line of models associated with the Merovingienne Sectoral weren't being reprinted?


The sectorial is still fully playable, though (they even got some updates to the rules).
   
Made in us
Yu Jing Martial Arts Ninja




NJ

 Kanluwen wrote:
 LunarSol wrote:
With the announced 1 in, 1 out policy, I'm curious if we'll see more instances of units being put into new Sectorals before their current one vanishes. I mean, CJC 2.0 is basically StarCo as is.

The "1 in, 1 out" policy applies to the 300 point army packs.

We got 3 new Sectorials with Uprising and 1 rejigged Sectorial. We lost 1.
We have 4 more Sectorials with no book right now(of which only Tunguska is available for us to play/see), we lost 0.

CJC 300 pt army pack is the one that's slated to be replaced now. We'll probably see the Military Orders one soon to replace it.


Yeah, I only ever recall them saying 300 pt army boxes will be 1 in, 1 out. I think at any given time there will only be 2-3 available.
They have been trying to update/condense many existing entries in the catalogue, but I've never heard them say somethong new can only be added when something old comes out.

Is that a natural 21?
Nomads & Yu Jing 
   
Made in gr
Thermo-Optical Spekter





Greece

Merovigian line (but not all models from this line) will stop been produced after the announced date, profiles and updated sectorial are and will be still valid.

The Chasseur model was released because it is the one model all vanilla Ariadna forces include.

Did that answer the question?
   
Made in us
Fixture of Dakka





Right, my understanding is that Tunguska is replacing them, just... not for Ariadna.
   
Made in us
Willing Inquisitorial Excruciator





So they only gave them the Partial Exrah?

A Half-Exrah?

Insidious Intriguer 
   
Made in us
Longtime Dakkanaut





Riverside, CA USA

New FAQ hit, biggest change is the reversion of the previous ruling that Shock made 2 wound + NWI models go unconcious. Shock ammo is now treated as normal ammo against multiwound models, so they get their NWI after losng the second wound. It's a very good change to what was originally a very dumb ruling.

https://assets.infinitythegame.net/downloads/faqs/en/v1.4/faqs.pdf

~Kalamadea (aka ember)
My image gallery 
   
Made in se
Regular Dakkanaut





Edit: Ninjad by Kalamadea

And i really like this errata as well.
If a trooper declares a Dodge in ARO, does this “open up”
LoF to troopers behind them?
No. A trooper that declares a Dodge in ARO continues to
block LoF during that Order.

This message was edited 2 times. Last update was at 2018/08/08 16:47:36


 
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

theres a few important changes that i'm well in favour of.

Troops can't just voluntarily leave a fireteam any time they want to without breaking the team.
Models can't just voluntarily drop marker states any time they want to, but only via cancellation clauses.
Pilots don't die when their empty TAG is blown up.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in us
Grisly Ghost Ark Driver





4th Obelisk On The Right

If the TAG dies without the pilot in it, does the pilot still generate an order? Because if they don't then it really doesn't matter if they die with the TAG or not in my opinion.

 
   
Made in be
Kelne





That way,then left

From what I read, the TAG is what generates the order.
On the other hand most pilots are specialists so it might be worth having around even if it doesn't generate an order.
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

 B0B MaRlEy wrote:
From what I read, the TAG is what generates the order.
On the other hand most pilots are specialists so it might be worth having around even if it doesn't generate an order.


Do you know where this rule would be? Worth reading up on, I reckon.


The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in be
Kelne





That way,then left

I reckon it is mostly contained in the Pilot special rule
http://wiki.infinitythegame.com/en/Pilot
Whereas the other "pilot-like" models (tags with Ejection system or evacuation system) generate an order by themselves (because they're usually on the table because their tag is dead)
http://wiki.infinitythegame.com/en/Evacuation_Device_(ED) this link seems to be broken because the hyperlink doesn't include the last parenthesis

This message was edited 3 times. Last update was at 2018/08/09 23:37:04


 
   
Made in us
Dakka Veteran




Portland

Question:

A few weeks or months ago one of you said something like "They're phasing out vanilla. No more vanilla, every army is a sectorial army."

Can anyone tell me more about this? I don't go to the official forums anymore, so I can't tell of this was based on some kind of official statement or if its speculation.

Is the idea that eventually the option to play a vanilla army will be phased out or limited in some way? I could see it becoming an ITS option. Was this based on an official statement, or just some speculation?

   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

Its speculation/rumour/unofficial that seems to mostly be an attitude/suspicion among the player base that was kinda sparked by how enormous vanilla armies have become.

personally I don;t think its going away any time soon (given we're at the point where some profiles are specifically labelled as being sectorial-only), but I guess it could potentially be an ITS option.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
 
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