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![[Post New]](/s/i/i.gif) 2008/02/03 22:48:54
Subject: Characters on bikes joining units
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Screamin' Stormboy
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An easy one:
Is an IC on bike allowed to join a unit without bikes?
If so, what about a bike-character joining jump-infanery?
Is there any restriction of joining units for ICs?
I didn't find any, so i assume it works.
What do you think?
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This message was edited 1 time. Last update was at 2008/02/03 22:58:21
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![[Post New]](/s/i/i.gif) 2008/02/03 23:26:57
Subject: Characters on bikes joining units
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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yes and yes.
Altho I have to admit it's a little weird if you think about it. Buddy running along the ground with assault guys flying overhead. Very Mad Max.
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![[Post New]](/s/i/i.gif) 2008/02/03 23:34:02
Subject: Re:Characters on bikes joining units
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Screamin' Stormboy
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Thank you!
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![[Post New]](/s/i/i.gif) 2008/02/03 23:37:15
Subject: Characters on bikes joining units
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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np.
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![[Post New]](/s/i/i.gif) 2008/02/04 02:37:51
Subject: Re:Characters on bikes joining units
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Grovelin' Grot
Shanghai
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Don't forget the squad is limited to the slowest unit. So no turbo boosting to go around terrain, you still only go 12" with the jump packers. And if your a warboss with stormboys and you want them to get the extra movement you need to turboboost and give up your shooting, and you still only go 12+1d6.
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The Internet Grammer Nazi says: "All of your bases belong to us." |
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![[Post New]](/s/i/i.gif) 2008/02/04 16:12:43
Subject: Characters on bikes joining units
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Regular Dakkanaut
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I'm curious though.. how would you handle difficult terrain if the bike were to drive through it and the jump infantry were to pop over it? The obvious answer would be to take a single dangerous terrain test on the bike and the bike alone.. but then you essentially have two different members of the same squad using different movement modes. Is that ok? (No book on me to check rules wordings.)
What would you do to assault through difficult terrain? Take a difficult terrain test as per the jump infantry, and the whole squad moves at this rate of course.. but still a dangerous terrain test for the bike?
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"I didn't say I was ATTACKING the Umber Hulk. I said I was THINKING about it." -- Jimbo Jones as one of "The 12 Types of Fantasy Gamers" in "Comic Book Guy's Book of Pop Culture" |
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![[Post New]](/s/i/i.gif) 2008/02/04 16:46:54
Subject: Characters on bikes joining units
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Dakka Veteran
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if it really came to that you could just seperate the warboss during that movement turn and move around the rock.. move the stormboyz infront and then declare your shooting/assault
that way they could fire on the same squad and assault it together
ind. characters count seperate in assault anyway so it is basically the same. I do this all the time
can't shoot at the warboss if there are units nearer anyway so having him IN the squad isn't that big of an advantage.
NaZ
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![[Post New]](/s/i/i.gif) 2008/02/20 03:21:24
Subject: Characters on bikes joining units
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Adolescent Youth with Potential
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swize1 wrote:I'm curious though.. how would you handle difficult terrain if the bike were to drive through it and the jump infantry were to pop over it? The obvious answer would be to take a single dangerous terrain test on the bike and the bike alone.. but then you essentially have two different members of the same squad using different movement modes. Is that ok? (No book on me to check rules wordings.)
What would you do to assault through difficult terrain? Take a difficult terrain test as per the jump infantry, and the whole squad moves at this rate of course.. but still a dangerous terrain test for the bike?
IIRC, all ICs automatically possess the Move Through Cover and Skilled Rider USRs, so it shouldn't be that big of a deal, really.
NewHeretic
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Good advice from Joshua:
Choose you this day
Whom you will serve...
As for me and my house,
We will serve the Lord. |
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![[Post New]](/s/i/i.gif) 2008/02/20 05:09:41
Subject: Characters on bikes joining units
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Longtime Dakkanaut
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Crikey, that is one way cool way to cheeze out you Chaplain led Assault squad.
10x Assault Marines(with associated equipment)
and then join in a turn
Reclusiarch with
Termie honors
Bike
Plasma pistol
Artificer Armour
Crozius Arcanum
Rosarius.
Not cheap, but effective I'd bet.......
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"Dakkanaut" not "Dakkaite"
Only with Minatures, does size matter...
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Chowderhead - God no. If I said Pirates Honor, I would have had to kill him whether he won or lost. |
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