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Made in hu
Courageous Skink Brave




Hiding from dem stripeypants on Veda

Dunno if there's a thread around for it, but any ork player uses sluggas instead of your shiny-boomy-blasty new shootas??
I think it's way better even with BS2

-(If this is the wrong place for this, then sorry)

This message was edited 1 time. Last update was at 2008/02/06 12:21:11


Need apoc rules (or just simple rules)for lizman in 40k...

"Scream as you want. That corpse on the Golden Throne won't hear you"

Armies:
+ Lizman

Please give me a brain


 

   
Made in ca
Executing Exarch






Shootas are better off for foot sloggin and sluggas are better for trukk mounted.

If you break down the numbers with the shoota boyz they can pump out 3 turns of shooting before getting into combat with 3 attacks while slugga boyz *might* get one turn of shooting and have 4 attacks in combat.

Shoota boy over 3 turns: 6 Bs2 S4 shots + 3 attacks in CC

Slugga boy over 3 turns: 1 Bs2 S4 shot + 4 attacks in CC

That and the shoota boyz have range 24" effectively because they get to move 6" before firing, so they can reach out and hammer things that are out of reach for the sluggas.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Ancient Chaos Terminator




South Pasadena

I think I would take a mix of both. Put the shoota boyz in the middle of my army and move forward while the slugga boys would be behind them.

Darrian

 
   
Made in hu
Courageous Skink Brave




Hiding from dem stripeypants on Veda

Thanks.
I'm still thinking about pure shoota horde

Need apoc rules (or just simple rules)for lizman in 40k...

"Scream as you want. That corpse on the Golden Throne won't hear you"

Armies:
+ Lizman

Please give me a brain


 

   
Made in us
Dakka Veteran





San Jose, CA

I go with sluggas not because of rules or tactics but because shootas are plain weedy. If I want something to shoot I'll get the grots to do it. (So only for thematic reasons then).

If I was playing real competitive like shootas would be a better choice for foot sloggin armies.
   
Made in us
Krazed Killa Kan






South NJ/Philly

If 5th Edition's rumors come true and your own models block LOS to one another, and a "Run" option is introduced, then Sluggas immediately start looking much better than Shootas do.
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Both have their uses, but I agree that 5th will give Sluggas an edge.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in ca
Executing Exarch






Voodoo Boyz wrote:If 5th Edition's rumors come true and your own models block LOS to one another, and a "Run" option is introduced, then Sluggas immediately start looking much better than Shootas do.


Coupled with the fact that cover saves will give units like guard power armour, we might as well go with maximum number of attacks considering that Orks will be fleeting for 2 turns before getting into assault, then throw in the fact your opponent will be using the run rule as well.


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Crazed Cultist of Khorne




I use a mix of both, and it looks to be working good for both 4th and 5th. Currently, shootas are better until you get stuck in, then the sluggas are better. In 5th edition, im planning to put the slugga boyz infront using the shootas to ocver em. we'll just have to wait and see how this tactic will work.

If Rampage Jackson was in warhammer, he would be an ork. 
   
Made in us
Dakka Veteran




I gotta say that shoota boyz in trukks are currently just as good as sluggas if used right.

nothing like seeing a targe that is 30" away thinking they're safe. move up 13" and unload on them with 10 shoota boyz at 18" and a rokkit boy plus the rokkit on the trukk.

its always amusing how many people forget that trukks are open topped. same thing if you have a group of slugga boyz and you want to try to shoot something to death rather than assault it.

NaZ
   
Made in us
Longtime Dakkanaut




Long Beach, CA

yeah assaut two is nice. Im just gonna glue them onto the backs of my current orks.

"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"

 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

While 5th edition may make slugga boyz look better on foot, thanks to the option to run every turn, you would also be giving away the 3 rokkits that you probably would have bought in a big shoota mob.

I think run is a great option for shoota boys to have, but all ork armies, 3rd, 4th or 5th need to shoot to function. Armies with more of a focus on CC will need to be shot. Armies that are hiding from you in transports will need their transports shot. Skimmers will need to be shot.

Lootas are going to take a big hit in 5th. Their LOS is getting worse, they aren't scoring units, and skimmers can be penetrated. So if less Lootas are taken, more rokkits are going to need to be fired, which means less running, which means shootas.

Clearly in 4th edition, it goes shootas on foot and sluggas in trukks. In 5th edition, it may take time to figure it out for sure, screened tankbustas may do enough anti-transport work for your regular boyz to run every turn, but having an earlier effect on the game with a big unit is not something that can be totally ignored. 52 str 4 shots on turn 2 may beat D6" of movement in many cases. If you go 2nd against an aggressive army and they move 6" towards you, shootas look even better, shooting those 52 shots and 3 rokkits on turn 1, possibly saving your boyz from eating a large scuttling/fleet of foot or run/leaping charge from nids or a run/demon bomb on turn 2.

A very well designed unit imo, both options look good.

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
Crazed Cultist of Khorne




Shootas in a truck with a rocket is pretty dangerous. You can do a gangsta drive by with it! Lol. Also a nob with a powerklaw in a truck with boarding planks makes a really good anti-tank unit.

If Rampage Jackson was in warhammer, he would be an ork. 
   
Made in gb
Been Around the Block




I think in 5e you will probably want something like 6x30 Shootas then. That's 360 shots = 120 S4 hits = 20 dead SM a turn. So 300pts of damage from 1080pts of boyz. 1080pts of marines rapid firing 144 shots = 92 hits = 46 dead boyz = 276pts of dead Orks.
   
Made in us
Dakka Veteran






Now that is what I call Math-hammer 40K
   
Made in us
Longtime Dakkanaut




Cherry Hill, NJ

I think that with the inclusion of the 5th ed LOS rules I would still take 2 units of 30 Shoots backed followed by 2 Units of 20 - 30 sluggas as by the time those first shootas will get close to combat they will be whittled down significantly leaving the sluggas untouched to do what they do best.

The Shoota shield tactic will be in high use in the coming edition.
   
 
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