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Made in us
Focused Fire Warrior





Huntsville, Al

Hey everyone. I'm working on my very first SM army. I tyred to stay away from then since I first started 40k, but decided to at least build a fun army with them.

I've created a fluff on a new army, it's based on the lost 2nd founding chapter mentioned by GW. I named then the "Sons of Knarl" Thier fluff is they come from a marsh planet, so they lack ground troops and heavy tanks. They use skimmers and Jump Infantry as their man units. With this in mind, here's the list

HQ
Master of Sanctity
Plasma Pistol
Master-Crafted Arcanum
Jump Pack
Terminator Honours
166pts

Master
Bolt Pistol
Power Weapon
92pts

Troop
6x Tactical Squad
Plasma Gun
Missle Launcher
110pts

6x Tactical Squad
Plasma Gun
Missle Launcher
110pts

Fast Attack
10x Assault Squad
2x Plasma Pistol
Sergent w/Powerfist
260pts

10x Assault Squad
2x Plasma Pistol
Sergent w/Powerfist
260pts

3x Land Speeder Squadron
3x Assault Cannons
3x Heavy Bolters
240pts

Heavy Support
10x Devastator Squad
2x Missle Launcher
2x Lasscannon
260pts

Sometimes you just have to let em' go... 
   
Made in au
Been Around the Block



here

First off, this should really be in the army list section, but that aside it's a pretty good list considering the restrictions you've put on yourself.

My only suggestions are that you should give the devastator squad missile launchers exclusively, drop the master and use the extra points to man up your tac squads.

That said, this might affect the theme you're going for, but it's just my 2 cents.
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Perhaps you could also think of taking some traits with it, seeing as it seems to be quite codex divergent. Maybe Blessed be the Warriors, allowing you to take Assault Squads as elites and See but don't be Seen, symbolising their probable skill at overall sneakiness. Then you could take Flesh over Steel (bigtime driving vehicle penalty) to symbolise their lack of ground forces and We Stand Alone, since they would most likely also operate in conditions unsuited to possible allies. IMHO that would be some quite nice fluff.

This message was edited 1 time. Last update was at 2008/03/28 15:26:43


The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in us
Rampaging Chaos Russ Driver





Madison Wisconsin

I'd drop the second master and make the first one a chaplain, and i'd take the chapter trait allowing you to have assault squads as elite choices.

my list would look like this, but you don't have to change your list this much, it's just what I'd do...


total points 1497
HQ
-Master of Sanctity
w/ Jump Pack, Bolt Pistol

Elites
-Assault Squad 8 man
w/ Champ, PF, 2 Plasma Pistols, Furious Charge

-Assault Squad 8 man
w/ Champ, PF, 2 Plasma Pistols, Furious Charge

Troops
-Tac Squad 6 man
w/ Las/plas

-Tac Squad 6 man
w/ Las/plas

-Tac Squad 6 man
w/ Las/plas

-Tac Squad 6 man
w/ Las/plas

Fast Attack
-Assault Squad 7 man
w/ Champ, PF, 2 Plasma Pistols

-Landspeeder Squadron 2
w/ 2 Assault Cannons

-Landspeeder Squadron 1
w/ 1 Assault Cannons



[FONT="Times New Roman"]Those who fight monsters should take care that they never become one. For when you stand and look long into the abyss, the abyss also looks into you.[/FONT] 
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Ok, Horatio. Other than points cost, the Missile Launcher has NO(!) merits in any way. It sucks at blast, has anti-MEQ AP and anti-tank strength. It is a mediocre weapon! If you want blast and AP in one squad, take plasma cannons. Missile Launchers suck. Old news.

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

ML don't always suck but in general there are better options...but they do have +12" range, don't overheat, and kill nurgle marines where plasma cannons don't. They also wound most MC on 2+ instead of 3+ and against the toughest MC, wound on 4+ instead of 5+. Not that those MC don't have 2+ saves...and against the superfex a PC isn't a sure deal given they are T7. A ML will bounce off, but of course there are lots of other 3+ save targets to shoot at.

Having a PC or a ML hit horde troops...sure the PC is better, but not so much better I'd want to risk a 50 point model to kill 3 imperial guarsmen.

Just my 2 cents.

   
Made in fr
Space Marine Scout with Sniper Rifle





this is way off topic but my highschool was the silver warriors, so thats pretty cool, just wanted to point it out

He teaches us and guides us, He watches over us and leads us. But most of all, the Emperor protects.  
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Still. What i am trying to point out about the ML is that there are better weapons for specific tasks. The ML is a "i can do two things! take me!" weapon, but of course as we all remember from elementary school, nobody likes the geek who can play basketball. HB's deal better with horde troops. Not better than PCs but they don't have that interesting habit of offing the user. Lascannons deal better with nasty big'uns, and multi-meltas are kinda like microwave pizzas. Cheap ripoffs of the real deal in Dev squads (hint. Starts with a las.)
The missile launcher is for people who used all their points in the HQ section

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in us
Rampaging Chaos Russ Driver





Madison Wisconsin

lascannons are way too expensive to be put in dev suqads, anyone that does needs to be schooled in making god lists that are cost effective. anyway as the only anti tank weapon in the list ML's will be under classed, where lascannons prevail in the tac squads, but the devs should get ML's or HB's nothing else really as those are the only semi cheap options for them.



[FONT="Times New Roman"]Those who fight monsters should take care that they never become one. For when you stand and look long into the abyss, the abyss also looks into you.[/FONT] 
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Hmm. You do have a point. But the reason i would take them in Dev squads is that if you have a tac squad with 1 las, 1 plas and 7-8 bolter equivalents then only 2 of the shots even have a chance, and the 16 possible shots are wasted. If you use a Dev squad with them then only 2-4 shots are wasted (if you are up close, which, surprise surprise, you shouldn't be). Yarr!

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in us
Guardsman with Flashlight



Richmond, VA

ok heres what i think if your going to have 6 man squads then probably... no DEINATELY have rezorbacks with HVY bolters on em for fire support I play guard and I would CRUSH you with my basalisks with out that kind of protection

The emporer protects!!!
 
   
 
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