Switch Theme:

2k eldar army list  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User





HQ
Eldrad Ulthran – 210
Farseer, guide- 75

Elite
6 Fire dragons, exarch w/ fire pike, tank hunters crack shot – 136
Troops
10 Dire Avengers, exarch w/ two shuriken catapults, blade storm - 152
10 Guardians Shuriken cannon – 85
10 Guardians Shuriken cannon – 85
10 Dire Avengers, exarch w/ two shuriken catapults, blade storm mounted in a Wave serpent, twin-linked starcannon, vectored engines - 297

fast attack
6 swooping hawks exarch w/ Hawk’s talon, skyleap, intercept – 168
2x3 vypers shuriken cannon - 300

heavy support
wraithlord 2 shuriken catapults, bright lance, starcannon – 160
3 war walkers 2x shuriken cannon, spirit stones – 135
Falcon scatter laser shuriken cannon, holo-field, vectored engines – 195 (falcon carries fire dragons)

Total 1998


Tactics of army
The farseer will stay behind cover 6 inches away from the war walkers casting the guide on them as the walkers take out lightly armoured enemies, as the walkers lay down cover fire the Faclon carrying the fire dragons will move up and destroy anny tanks on.

Eldrad Ulthran will be following 6 inches behind the wraithlord casting guide, fortune on himself and then mind war if anything is close, right beside the wraith lord moving up is the 6 vypers and the wave serpent shooting at any enemy infantry getting close to the wraithlord.

then secound turn i would deepstrike the swooping hawks near a enemy tank or transport and haywire grenade it and if there is anything close for third turn ill go there or recall them into reserve and do that again 4th turn.


Those who don't cry never saw the blade coming. Those who cry always see thier brothers die.  
   
Made in sg
Executing Exarch





The Wave Serpent is extremely out of place. You'd be better off dropping it and using the points to replace the Farseer with an Avatar, give the Guardians heavy weapons that are actually useful, give the Falcon the all-important Spirit Stone, etc. The Avatar in particular would enhance the force a great deal.

The Exarch with Fire Pike and both powers is a tremendous waste. It is overkill. Keep the squad cheap and expendable. 6 normal FDs is enough.

Shuriken cannons are awful on Guardians and War Walkers. In the case of Guardians, you lose a turn or more due to the range; in the case of War Walkers, you give up any chance of their getting to fire a second time by being so close to the enemy. Use scatters instead.

Just so you know, you can't assault after DS. Move the Hawks in normally instead.

Edit: Oh, and there's absolutely no reason for your WL to have dual shuricats. Dual flamers are much better. When would you use those shuricats, anyway?

This message was edited 1 time. Last update was at 2008/03/26 01:56:07


Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in us
Infiltrating Oniwaban






I agree with t-C's comments completely. You've made a good start reaperlord, and it will be better with minor tweaking.

A few other tips:
Skyleap is less than useful on the Hawks. They're hard to catch in the first place, and pretty much dead if they are caught.

The Wraithlord's Brightlance will be better complemented by a missile launcher. It's one shot less than the starcannon, but a lot better against both vehicles and hordes. Plus it pins to boot.

The up side of the recommended changes is that you will have tons of points to move around.

Infinity: Way, way better than 40K and more affordable to boot!

"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze 
   
Made in us
Fresh-Faced New User





one more question should i keep the vipers the way they are or change them as well with scatters.

Those who don't cry never saw the blade coming. Those who cry always see thier brothers die.  
   
 
Forum Index » 40K Army Lists
Go to: