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Made in cn
Regular Dakkanaut




Most of the thread is pretty good.

But a perfect example of talking not with each other, but at the alcohol induced hallucination right next to that person.

Fetterkey has yet to write sensible paragraph long answer to anything, define some still undefined main points.

Believes armies stay embarked all the game. Woohoo. Please do that!!! Nothing gives my AT firepower as good firing lanes as not a single infantry model on the board by turn 4. Oh and oops CSM termicides happen to be the worst unit in the game apparently, as they can only mech up for 220 points.


Someone come up with an answer to Dual Lash sucks, because there not another 1750 points to deal with the enemy. Im basing off 2k army list with 2 lash sorcs, which is something i sometimes take. Played it once, wiped the table because 1750 points of CSM troops+Havoks rock face. Played Ahriman+Lash sorc, rocks face because 1625 points of CSM Troops rock face.


Yes Lash sucks, if you forget to pack the rest of your army into the case.


Fetterkey still hasnt told us if he actually plays 40k. I play virtually any major tabletop out there. On paper......since i own the rulebooks, and in his little mind (failure to induce the meaning of dittohead) believes that mathhammer and theorymachine (cookie if he can guess the game) actually are half as good actualy balls to the walls (2nd hint still the same game) gaming at the store.


Yay Chinaeven if only visiting.

This message was edited 2 times. Last update was at 2009/09/21 19:40:53


3000 points.
5000 points and still growing when GW adds something cool.
3500 points centered around 25 Terminators and 12 Dreadnoughts
500 points and just started.

5 Warlords / 5 Reavers / 4 Warhounds of the Legio Pallidus Mor. 
   
Made in us
Terminator with Assault Cannon





Voronesh wrote:Believes armies stay embarked all the game. Woohoo. Please do that!!! Nothing gives my AT firepower as good firing lanes as not a single infantry model on the board by turn 4. Oh and oops CSM termicides happen to be the worst unit in the game apparently, as they can only mech up for 220 points.


Several armies can, in fact, stay embarked all game, or at the very least have no non-suicidal reason to disembark their units. Full mech is not required, though it works better for some forces-- others can do fine without it. Tau, for example, generally don't go full mech, and would be weaker if they did. In general, anti-tank units will be able to have good firing lanes anyway if correctly deployed, especially in 5th edition with true line of sight. The advantages that mechanizing your units provides (ignoring/negating most enemy anti-infantry firepower, greatly increasing mobility) are generally superior to the disadvantages that doing so incurs (points/KP increase).

Termicide units are an interesting trick that can prove effective against some forces, but are far from a reliable choice. Positional defenses aside, they can be hard countered for <50 points and are not exactly a safe bet even under favorable circumstances. They aren't bad, but they aren't great.

Voronesh wrote:Fetterkey still hasnt told us if he actually plays 40k.

Fetterkey wrote:I play 40k.
   
Made in us
5th God of Chaos! (Yea'rly!)




The Great State of Texas

This thread is closed due to flaming.

-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
 
   
 
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