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Made in gb
Yu Jing Martial Arts Ninja






Well, this has now crept all the way up my game-o-meter from 'Looks interesting' to 'NEED ALL THE THINGS!'

This message was edited 1 time. Last update was at 2018/04/12 10:08:31


 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

Yeah Jim, I'm with you. This wasn't even on my radar before Adepticon, but I (and my friend, both longtime WHFB players) were really, REALLY impressed when we tried it at Adepticon. The gameplay is really tight and a lot of fun. Models look good too. I'm pretty certain I'm all in on this one, especially as I hear more about their intentions with the project.

One of them filthy casuals... 
   
Made in us
Clousseau




It would be awesome if this game was at Adepticon as an event next year.
   
Made in gb
Storm Trooper with Maglight





Nottingham

 auticus wrote:
It would be awesome if this game was at Adepticon as an event next year.


Fingers crossed. The plan is to have the first four factions fully out with organised play in place (including the website for it which sounds really interesting) in the first year of release. So it might be a little tight for timing for Adepticon, which is April? I think that's a bit hopeful but you never know. It might be

PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in gb
Storm Trooper with Maglight





Nottingham

Bloody weekend warriors...




PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

Those militia are going to be a great speed bump unit for the 100 Kingdoms if the stats in the rule book are accurate. I foresee many of those being sold.

On another note, I love how they’ve handled magic in this game. Making people pay points for the spells they use is the happy medium between the tediousness that is random rolling and the obviously broken mechanic of ‘pick whatevs you want!’ Also helps reign in those super spells as (assuming they are costed correctly) you’ll have to pay a premium over what you’re already paying for your caster to use them!

One of them filthy casuals... 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 godswildcard wrote:
Those militia are going to be a great speed bump unit for the 100 Kingdoms if the stats in the rule book are accurate. I foresee many of those being sold.

On another note, I love how they’ve handled magic in this game. Making people pay points for the spells they use is the happy medium between the tediousness that is random rolling and the obviously broken mechanic of ‘pick whatevs you want!’ Also helps reign in those super spells as (assuming they are costed correctly) you’ll have to pay a premium over what you’re already paying for your caster to use them!


Where do you find the stats?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

Sample rule book they gave out at Adepticon, pg. 12 (please note this is a sample so this is subject to change)

Militia
Class: Light
Type: Infantry
M4 V1 C1 A1 W1 R2 D2 E0
Special rules: shield, support, out of death

There are no points listed, but I'm betting they're going to be super cheap based on that profile. A roll of a 1 is always a success, so for most of their fighting you'll be relying on that unless you're inspired or taking aim (which, honestly, you will be as much as possible with these guys).

Read thru the rule book again today, and man, I just love so many of these mechanics. So many layers of tactical depth. They seem to have succeeded in making a 'mature' game without getting bogged down into some rules-heavy mess. Love it. Seriously can't wait.

This message was edited 1 time. Last update was at 2018/04/14 02:26:43


One of them filthy casuals... 
   
Made in us
Stoic Grail Knight





Central Cimmeria

Oh man, this just keeps getting better. I think this will make a big splash if they can hit a good quality point with the miniatures. I have been playing skirmish games almost exclusively for the last 5-7 years. I think this will be the game to get me back into a massed battle game.
   
Made in gb
Storm Trooper with Maglight





Nottingham

tbf, it's not even that _mass_ of a game when you looke at it's competitors. 24 is about the biggest warband you'll put down and mabe only one or two that size, the rest, 12.s or so

PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Davidian wrote:
tbf, it's not even that _mass_ of a game when you looke at it's competitors. 24 is about the biggest warband you'll put down and mabe only one or two that size, the rest, 12.s or so


Really? Not sure I agree with that.
Its not a deal breaker as when I played WHFB I tended to field 20-25 lizard blocks of Saurus anyway, but I liked the freedom of there being no upper limit to what you can field.
If I wanted to make a 50 lizard doom block I totally could and it probably would have been more optimal because of that stupid steadfast rule, its just I liked to have smaller, multiple blocks because of purple sun.

This message was edited 3 times. Last update was at 2018/04/14 11:23:18


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Storm Trooper with Maglight





Nottingham

Oh I didnt mean that 24 is the upper limit by any means. Just that you can run them effectively at that size without needting 40-50 minis to be optimal

I play KoW and even then, there are loads of units that are only effective at 40-60 minis

PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Oh that's fine then. Having the freedom to field legions is nice, as long as its not the only way to play. Vice versa for small regiments.

A quick question about the activation deck -

Do you shuffle it first, thus randomizing what you can activate, or can you organize the deck how you want? I'm not entirely sure on how this deck mechanic works.

This message was edited 3 times. Last update was at 2018/04/14 17:33:48


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

This may be more than you needed, but here goes:

First, you roll to see what reinforcements will come on to the battlefield that turn. Then, you organize the unit activation deck based on the order you want to activate your units in during the pre-phase (so the unit you wanted to activate first would go on top of the deck). Both players then roll off for priority. Player with priority flips the top card on his deck, activates that unit, and then it alternates.

If you flip the card to activate a unit that has already been destroyed for whatever reason, you ignore it and flip the next card. If you run out of units to activate, your opponent activates their remaining units in deck order.

The exception (that we know of right now) to this is the Wadrum (Orks). Their activation deck is actually held in your hand and activated in whatever order their player chooses. This represents their incredible hearing and thus the ease at which they send and receive orders on the battlefield.

This message was edited 1 time. Last update was at 2018/04/14 18:49:21


One of them filthy casuals... 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Oh, so you do have a degree of control over what you can do. That clears that up.

What trade off do the Wadrum have for having more control over their activations? Do they have to charge or something?

This message was edited 1 time. Last update was at 2018/04/14 19:27:05


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Storm Trooper with Maglight





Nottingham

 CthuluIsSpy wrote:

What trade off do the Wadrum have for having more control over their activations? Do they have to charge or something?


They havent said much else about them tbh

PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in us
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Colorado Springs, CO

They did indicate that there would be some drawbacks though, iirc.

One of them filthy casuals... 
   
Made in gb
Storm Trooper with Maglight





Nottingham

 godswildcard wrote:
They did indicate that there would be some drawbacks though, iirc.


This is just me speculating here but from the artwork I get the feeling they might be a bit of a glass cannon. Low to no defense but decent resolve so they will probably need the activation flexibility to not get shredded by shooting too horribly and get into combat where they can relieve themselves of the restraint they practice and fall into a blood frenzy may be

PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in gb
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Nottingham

One of the team making pretty things





"there'll be links to the kickstarter...."

"It's not a kickstarter!"


Automatically Appended Next Post:


:O

Hahahaha





This message was edited 4 times. Last update was at 2018/04/23 07:26:46


PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

I want to meet the studio painters. They are ... Gifted. Seriously, the displays and demos are awesome.

One of them filthy casuals... 
   
Made in gb
Storm Trooper with Maglight





Nottingham

These aren't painted by studio staff. They belong to a marketing team member... Who happens to be a massive wargamer too

I look forward to seeing what Markus Stroh does with these. He's the only "official" studio painter atm

This message was edited 1 time. Last update was at 2018/04/24 17:30:51


PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

 Davidian wrote:
These aren't painted by studio staff. They belong to a marketing team member... Who happens to be a massive wargamer too

I look forward to seeing what Markus Stroh does with these. He's the only "official" studio painter atm


Till you sign with them?

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in gb
Storm Trooper with Maglight





Nottingham

 Theophony wrote:
 Davidian wrote:
These aren't painted by studio staff. They belong to a marketing team member... Who happens to be a massive wargamer too

I look forward to seeing what Markus Stroh does with these. He's the only "official" studio painter atm


Till you sign with them?


XD XD XD XD this lion can't be tamed I wouldn't anyways

This message was edited 1 time. Last update was at 2018/04/24 20:02:01


PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in pl
Longtime Dakkanaut





Wait, why these shields are armored on the bottom, where no strike will usually ever land (and you want to be able to put it on the ground, which would corrode such exposed bottom end pretty quickly) but there is no reinforcement on one area that is pretty much receives vast majority of hits, thanks to being level with enemy weapons? If they had too little metal for the whole thing, reinforcing sides before bottom makes much more sense...

 godswildcard wrote:
On another note, I love how they’ve handled magic in this game. Making people pay points for the spells they use is the happy medium between the tediousness that is random rolling and the obviously broken mechanic of ‘pick whatevs you want!’ Also helps reign in those super spells as (assuming they are costed correctly) you’ll have to pay a premium over what you’re already paying for your caster to use them!

I dunno, it used to be the case in 5th edition of 40K and it kinda sucked. Paying points for spells means you only see 1-2 best ones on your caster to optimize him, always, no matter what. Picking spells, like in 8th, means you see different ones against different armies (sure, if you try hard the points ones can change too, but that requires crossing out and scribbling on your printed list plus rejigging the points across the board which is massive PITA adding to surety these usually never change).
   
Made in us
Legendary Master of the Chapter





SoCal

Since it's a fantasy setting, I hope the explanation is something like, "they need bare iron against the ground to ward off grundersprut."

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Grundersprut can be a serious issue, and you should have your doctor check for it annually.

Makes sense to me.

I'm hoping we see some sprue layouts some time in the near future. Curious how everything will go together.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Longtime Dakkanaut




Gave the smaller beast of war how to play demo a watch. Feels like Rune Wars and Song of Ice and Fire had a lovechild.

Seems like they figured out a easy way not to use the stupid dial system rune wars had. Over all I enjoyed what it showed and how its played.

Will say im quite hesitant though since I did get rune wars and that's been a huge flop.

Two big factors will be the release of the other factions/cost. If its alreast on par to rune wars prices and the other factions are not left out in the wind for months I can see it being popular.

Is it coming to retail this summer?
   
Made in gb
Storm Trooper with Maglight





Nottingham

Yeah, RuneWars was a pity. A few people got the two player set at my club, which was cool but then nothing else came out and there was no support... They let it die before it lived.

In the last interview on BoW (what's coming next one) they were talking about having 4 fleshed out factions within the first year of release with a packed release shedule starting on June 3rd. So little over a month to go.

I wish I could say what is on the shedule but all I'm sure of is that the two player set, Steel Legion and Brute Drones will be in the first release.

A big push for organised play with tournament and campaign support has been voiced by the team aswell and one of the reasons behind the official website not being ready yet is the plans for a persistent online record of results which will interact with the world's progression. Infinity has proven the ideas effectiveness with their ITS website.



This message was edited 2 times. Last update was at 2018/04/25 22:18:13


PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in pl
Longtime Dakkanaut





 BobtheInquisitor wrote:
Since it's a fantasy setting, I hope the explanation is something like, "they need bare iron against the ground to ward off grundersprut."

See, if I wanted that, I'd go for Age of Sigmar. In realistic wargames, I want equipment that either looks like real one, or one that makes sense in-setting somehow and isn't just badly researched wreck done with minimum of effort. I get these guys are supposed to look shabby, but whoever the artist was, he looked at GW orks for way too long. Look at that spear, it looks like ork banged it together, colossal waste of metal that also looks like it would be terrible as a weapon.

Ditto for shields, not only medieval shields were usually either made from one piece of wood for strength, or cunningly laminated from overlapping pieces, this junk on art again looks like ork banged it together. Badly cut, barely fitting together planks that would let a spear strike straight through the gaps. Eugh. Also, why are the shields painted? Paints are abundant now, in medieval times you covered the shield in cloth (that was dyed, as it took much less pigment than painting) for protection. I also researched rims out of curiosity, the larger shields infantry used had leather strip covering metal rim nailed along the bottom edge, again, to protect the only thing that stood between you and death. Again, you put metal where you can, especially bits likely to be hit, then, if you're too poor, put something, leather, fabric, whatever you can, on the other parts. You don't leave wood exposed.

I also can't help but notice what is supposed to be medieval militia rocks leather musketeer boots that would make even a landsknecht blush with envy, not only around 300 years early, but way too expensive for someone of their status. Did they loot them from some drunk time travelers or something?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Wait, those are militia? Aren't they too well equipped or dressed?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
 
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