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Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Asherian Command wrote:
Anvildude wrote:
Asherian Command wrote:

@Anvil you could always cut down the amount of work and decrease the size a small bit.



Also will we ever reset the server like we did last time or what? Or is there not going to be a significant update for us to warrant that?

I know we could possibly reload chunks if we really wanted to and have some new generation. Which would be nice considering how much new stuff has been added.


HERESY!

Also, almost all of the new stuff is non-gen. About the only thing is the Igloos, which aren't too exciting.

Now, when they make the Ocean update live, that might require a little re-loading. Or not. I suppose for the coral, but the other stuff is mostly mechanical, I think.


Well I am in an area of the older stone and all that o.o plus the end seems to be completely explored :/ which is kind of a pain. As everything for a 1k block radius in the end was completely explored o.o

Heresy indeed!

I am thinking about cutting down my build so that I am just building my barracks and rebuilding some of my infrastructure as I am seem to have lost half of my villagers sometime in the past

...

My post. Whatever this page is up to...

Theres new stpne about 8000 blocks out, I found. Maybe closer if lucky. But if your close to a nether road it should be easy to get new stones.

This message was edited 1 time. Last update was at 2018/02/12 22:45:08


Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

My post. Whatever this page is up to...

Theres new stpne about 8000 blocks out, I found. Maybe closer if lucky. But if your close to a nether road it should be easy to get new stones.


thats far o.o

but I have an outpost for it just need to remember where I put it o.o

ALso i might need someones help to name tag a villager so they don't despawn :/ I have lost half of my villagers.

This message was edited 1 time. Last update was at 2018/02/13 02:16:36


From whom are unforgiven we bring the mercy of war. 
   
Made in us
Liche Priest Hierophant






There's a butcher in the Spawntown trading center- raw chicken, beef and pork from the farms should give you plenty of trading materials to get emeralds to get nametags.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

Anvildude wrote:
There's a butcher in the Spawntown trading center- raw chicken, beef and pork from the farms should give you plenty of trading materials to get emeralds to get nametags.


I got lucky my villager i found, he was a pre-professions villager so he has all the farmer unlocked stuff and a fishermen so he wants raw or cooked fish and wheat. He gives the most emeralds per and its really great. I already got what i needed and asked Melissa to help tag it. Now I have an extra villager walking around with an amazing farmer set.

I also have started to rebuild my storm fortress to be more erm aesthetic to the designs of my viking village.

From whom are unforgiven we bring the mercy of war. 
   
Made in us
Mekboy on Kustom Deth Kopta




 Asherian Command wrote:
My post. Whatever this page is up to...

Theres new stpne about 8000 blocks out, I found. Maybe closer if lucky. But if your close to a nether road it should be easy to get new stones.


thats far o.o

but I have an outpost for it just need to remember where I put it o.o

ALso i might need someones help to name tag a villager so they don't despawn :/ I have lost half of my villagers.


Villagers don't despawn, the ones in my trading hal have been there for years now. They do get hit with lightning and turned into witches then despawn, or eatten by zombies.

 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

sirlynchmob wrote:
 Asherian Command wrote:
My post. Whatever this page is up to...

Theres new stpne about 8000 blocks out, I found. Maybe closer if lucky. But if your close to a nether road it should be easy to get new stones.


thats far o.o

but I have an outpost for it just need to remember where I put it o.o

ALso i might need someones help to name tag a villager so they don't despawn :/ I have lost half of my villagers.


Villagers don't despawn, the ones in my trading hal have been there for years now. They do get hit with lightning and turned into witches then despawn, or eatten by zombies.


Yeah, villagers Don, t despawn, especially if named. Double so.

Zombies are the main danger as too many attract seiges.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

I do have a question, and this is for darknnit, is it possible to reset the end? because currently it is becoming very difficult to journey in the end because most of a 10k block raidus had been explored :/

From whom are unforgiven we bring the mercy of war. 
   
Made in us
Mekboy on Kustom Deth Kopta




 Asherian Command wrote:
I do have a question, and this is for darknnit, is it possible to reset the end? because currently it is becoming very difficult to journey in the end because most of a 10k block raidus had been explored :/



but I'd lose all my bridges and enderman farm

have you tried using the portals? they should get you quite a ways out and save a lot of walking & bridging.

This message was edited 1 time. Last update was at 2018/02/14 16:38:45


 
   
Made in us
Liche Priest Hierophant






He wants Elytra.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Mekboy on Kustom Deth Kopta




Anvildude wrote:
He wants Elytra.


I gathered that those portals will take you out quite a ways and I doubt they've all been explored.

I still say let's do a world reset for 1.13, apparently there's new world gen features. No point in resetting the end now only to discover 1.13 adds all sorts of new things to it. The trip to unexplored end regions is nothing compared to the traveling that will need to be done for new overworld regions.

 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

sirlynchmob wrote:
Anvildude wrote:
He wants Elytra.


I gathered that those portals will take you out quite a ways and I doubt they've all been explored.

I still say let's do a world reset for 1.13, apparently there's new world gen features. No point in resetting the end now only to discover 1.13 adds all sorts of new things to it. The trip to unexplored end regions is nothing compared to the traveling that will need to be done for new overworld regions.


So what happens to the old bases?

Do we have thr copy and paste or have to start over?

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Mekboy on Kustom Deth Kopta




 jhe90 wrote:
sirlynchmob wrote:
Anvildude wrote:
He wants Elytra.


I gathered that those portals will take you out quite a ways and I doubt they've all been explored.

I still say let's do a world reset for 1.13, apparently there's new world gen features. No point in resetting the end now only to discover 1.13 adds all sorts of new things to it. The trip to unexplored end regions is nothing compared to the traveling that will need to be done for new overworld regions.


So what happens to the old bases?

Do we have thr copy and paste or have to start over?


I doubt dark will do a full reset, I brought it up earlier when I heard about the ocean makeovers. Dark doesn't want to do a full reset as he called it "to much work" His plan is to move spawn or do something with spawn to bring it to a new region based on all the goodies of 1.13 Kind of a best of both worlds type thing.






 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

sirlynchmob wrote:
 jhe90 wrote:
sirlynchmob wrote:
Anvildude wrote:
He wants Elytra.


I gathered that those portals will take you out quite a ways and I doubt they've all been explored.

I still say let's do a world reset for 1.13, apparently there's new world gen features. No point in resetting the end now only to discover 1.13 adds all sorts of new things to it. The trip to unexplored end regions is nothing compared to the traveling that will need to be done for new overworld regions.


So what happens to the old bases?

Do we have thr copy and paste or have to start over?


I doubt dark will do a full reset, I brought it up earlier when I heard about the ocean makeovers. Dark doesn't want to do a full reset as he called it "to much work" His plan is to move spawn or do something with spawn to bring it to a new region based on all the goodies of 1.13 Kind of a best of both worlds type thing.







That's better... Maybe a CB or a nether road between the two of the spawns?

Id hate to have to rebuild everything from scratch.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

sirlynchmob wrote:
 Asherian Command wrote:
I do have a question, and this is for darknnit, is it possible to reset the end? because currently it is becoming very difficult to journey in the end because most of a 10k block raidus had been explored :/



but I'd lose all my bridges and enderman farm

have you tried using the portals? they should get you quite a ways out and save a lot of walking & bridging.


Yes I have and everytime something equally stupid happens and it takes waaayy too long currently to execute that >.>

From whom are unforgiven we bring the mercy of war. 
   
Made in au
Dangerous Outrider





I don't trust those little end portals. They've dropped me into the void twice and I'm not risking that again.
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

 Lotet wrote:
I don't trust those little end portals. They've dropped me into the void twice and I'm not risking that again.
we built bridges too but those portals are so unreliable with their hitbox :/

From whom are unforgiven we bring the mercy of war. 
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

I have a question, I need some architecture advice. Currently my castle looks great from the outside, but the inside is rather lack luster how could I make the inner parts and the larger area more aesthetically pleasing?

https://imgur.com/8Fxgx8f

This message was edited 1 time. Last update was at 2018/02/17 06:19:33


From whom are unforgiven we bring the mercy of war. 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Asherian Command wrote:
I have a question, I need some architecture advice. Currently my castle looks great from the outside, but the inside is rather lack luster how could I make the inner parts and the larger area more aesthetically pleasing?

https://imgur.com/8Fxgx8f


Od that's your castle. I saw it on viewer and thought it was impressive.

I tend to use plants, plant pots. Banners and such to decorate mine. Sometimes having side tables of stairs and planks ans other stuff like that.

This message was edited 1 time. Last update was at 2018/02/17 13:12:52


Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois



Looks great so far!

Also I am looking into going after some shulker chests does anyone know where I can go that doesn't have the problem currently of already being explored?


Edit :



This message was edited 3 times. Last update was at 2018/02/17 19:15:08


From whom are unforgiven we bring the mercy of war. 
   
Made in us
Liche Priest Hierophant






Maybe I can swing by and give you some in-person advice. I can at the very least write up a book of my thoughts, and leave it there.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

Anvildude wrote:
Maybe I can swing by and give you some in-person advice. I can at the very least write up a book of my thoughts, and leave it there.


I'd be up for that! Thank ya

From whom are unforgiven we bring the mercy of war. 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Asherian Command wrote:
Anvildude wrote:
Maybe I can swing by and give you some in-person advice. I can at the very least write up a book of my thoughts, and leave it there.


I'd be up for that! Thank ya


I could take a route and visit. Which road are you on? And roughly how far down.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

west? I think I am near the end of it I have a purple sun banner

From whom are unforgiven we bring the mercy of war. 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Asherian Command wrote:
west? I think I am near the end of it I have a purple sun banner


No worries. I can wander down

I'm North, Verdai would be nearest portal that not involve. Finding blood roses and mines subway line.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Liche Priest Hierophant






He's East Tunnel. Last side tunnel on the left, before the big opening.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in au
Lady of the Lake






Zombie sieges seem to spawn weird, I was walking back past my city at night and saw one spawn on the gatehouse, luckily there's at least 12-14 golems inside so they didn't make it far. But, I checked the roof of it afterwards and the block light level was 12.

   
Made in us
Mekboy on Kustom Deth Kopta




 n0t_u wrote:
Zombie sieges seem to spawn weird, I was walking back past my city at night and saw one spawn on the gatehouse, luckily there's at least 12-14 golems inside so they didn't make it far. But, I checked the roof of it afterwards and the block light level was 12.


Lighting up the area stops the normal mob spawns, but zombies get a second chance to spawn in towns, the light levels don't matter. You got lucky with just 1, as you see in spawn they usually bring a lot of friends.

 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

sirlynchmob wrote:
 n0t_u wrote:
Zombie sieges seem to spawn weird, I was walking back past my city at night and saw one spawn on the gatehouse, luckily there's at least 12-14 golems inside so they didn't make it far. But, I checked the roof of it afterwards and the block light level was 12.


Lighting up the area stops the normal mob spawns, but zombies get a second chance to spawn in towns, the light levels don't matter. You got lucky with just 1, as you see in spawn they usually bring a lot of friends.


yeah, but theres like 20-40 villagers at spawn... golumns?

we not short of iron?

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in au
Lady of the Lake






sirlynchmob wrote:
 n0t_u wrote:
Zombie sieges seem to spawn weird, I was walking back past my city at night and saw one spawn on the gatehouse, luckily there's at least 12-14 golems inside so they didn't make it far. But, I checked the roof of it afterwards and the block light level was 12.


Lighting up the area stops the normal mob spawns, but zombies get a second chance to spawn in towns, the light levels don't matter. You got lucky with just 1, as you see in spawn they usually bring a lot of friends.


Wasn't just one it was about 6 or so at once. Golems were on them instantly.

Also this new town I just set up is fun, first baby villager was a nitwit who I assassinated from far away with my bow. They finally just made the second baby villager, it's another nitwit.

This message was edited 1 time. Last update was at 2018/02/18 14:43:54


   
Made in us
Mekboy on Kustom Deth Kopta




 jhe90 wrote:
sirlynchmob wrote:
 n0t_u wrote:
Zombie sieges seem to spawn weird, I was walking back past my city at night and saw one spawn on the gatehouse, luckily there's at least 12-14 golems inside so they didn't make it far. But, I checked the roof of it afterwards and the block light level was 12.


Lighting up the area stops the normal mob spawns, but zombies get a second chance to spawn in towns, the light levels don't matter. You got lucky with just 1, as you see in spawn they usually bring a lot of friends.


yeah, but theres like 20-40 villagers at spawn... golumns?

we not short of iron?


there's actually 2 towns at spawn,

the farm has golems spawn in the middle of town and the farm keeps them inside where they're supposed to be.

the trading hall, while a town doesn't have enough doors that the villagers can register. You need 21 doors for them to spawn.

This message was edited 1 time. Last update was at 2018/02/18 15:04:58


 
   
 
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