Well this is the list I been testing for Ardboys.
Lords
Prince
Star Dragon, Armor of Caledor, Vambraces of Defense, Gem of Courage, Lance
Total 616
Teclis 475
Other Heroes
Caradryan 175
Mage
2 Dispel Scroll
Total 140
Battle Standard Bearer
barded elven steed, dragon armor, lance, Banner of the World Dragon
Total 196
Core
10 Archers 110
10 Archers 110
10 Archers 110
Special
9 Dragon Princes
Standard Bearer with Lion Standard, Champion with Amulet of Light
Total 350
19 Sword Masters
Standard Bearer with Banner of Sorcery, Musician, Champion
Total 355
5 Ellyrian Reavers
Bows
Total 105
5 Ellyrian Reavers
Bows
Total 105
5 Dragon Princes
Total 150
Rare
4 Bolt Throwers 400
2 Eagles 100
Total 3497
Teclis and Caradryan go with the Swordmasters in 3 rows of 7. Caradryan is there to protect Teclis and accept any challenges.
The Standard Bearer goes with the Dragon Princes to make a unit that is immune to Fear and Terror, Immune to Magic and flaming attacks. If I actually owned the models I would make this unit 6 wide.
The Stardragon Prince is pretty standard but with Gem of Courage just in case he wiffs some attacks. The Dragon Prince Unit has the Amulet of Light anyway.
Teclis is the magic god well maybe not so much with scenario 1 giving everyone more chances of irresistable force and mis casting but he still is immune to his first miscast.
As far as lores default lore will be Shadow for unseen lurker to get the Dragon Princes into combat quickly although other Lores like Metal are preferable against Empire and Bretonians.
Minimum core with some archers to protect the bolt throwers.
9 Dragon Prince + BSB unit is the secondary hammer unit to support the dragon.
Swordmasters are to protect Teclis and hit hard.
Reavers for flankers and Mage hunters.
4 Bolt throwers for a good amount of shooting as there will be big creatures and steam tanks to kill.
2 Eagles for march blocking and mage hunting.
Other ideas I have considered are giving the Swordmaster Champion the Skeinsliver to try and get the first turn which is huge in a large game like this with the time constraint but not sure where to find the points. Maybe drop the Reavers for Shadow Warriors to add in the Skein Sliver. What do you think? I do like Reavers though.
Possible changes
-5 reavers 105 points
+5 Shadow warriors 80 points
+skeinsliver (on Sword Master Champion) 25 points
Any ideas for improvements. I played a few test games and this was the final list I had after making some changes. I started out with a Dragon Mage but he was under performing. I put in Caradryan to protect Teclis as I found I ran into a problem with killer characters killing Teclis off. Caradryan is pretty good at killing characters as well.
Has some serious issues with Empire just get shot to peices and 2 steam tanks, karl on a dragon and an arc lector are too much to deal with. Managed to get a win against chaos although I lost another game with another Chaos army. Won against Tomb Kings.
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