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Hello there!
This is my concept for a DT army for 2k points. Not sure about its efficiency, but I don't normally play in tourneys, and so I focused on fluff theme of this army. Any hints welcome.
202nd "Screaming Hawks" Necron hunters Drop Troop Regiment
Doctrines
*Special Weapon Squads
*Sharpshooters
*Storm Troopers
*Iron Discipline
*Drop Troops
Headquarters
Command Platoon
Command Squad (5) : Heroic Senior Officer(laspistol & CCW, iron discipline)
Veteran Medic with boltgun
Master-Vox operator
2X Guardsman
Special Weapons Sqd 1 (6)
2X Meltagun, Demolition Charge, sharpshooters
Special Weapons Sqd 2 (6)
2X Meltagun, Demolition Charge, sharpshooters
Deathwatch kill team (8)
Codicier Librarian (Force weapon, Ps.Hood, Iron Halo, terminator honours, bolt pistol, frag grenades, fear of darkness power)
2X Marine with plasma gun
2X Marine with boltgun & CCW
2X Veteran with power fist & boltgun
Mount in Drop Pod
Elites
Hardened Vets (10)
3X Plasma gun
Vox operator
Veteran sergeant - honorfica imperialis, plasma pistol, power fist, trademark item
Stormtroopers (10)
2X Plasma gun, vox operator, deep strike
Veteran sergeant - power weapon & plasma pistol
Stormtroopers (10)
2X Plasma gun, vox operator, deep strike
Veteran sergeant - power weapon & plasma pistol
Fast Attack
Lascannon sentinel with improved comms, H-k missle
Lascannon sentinel with improved comms, H-k missle
Lascannon sentinel with improved comms, H-k missle
Troops
Inf.Platoon 1
Command Squad (5)
Junior Officer - Plasma pistol & CCW
4X Meltagun, sharpshooters
Inf.squad A (10)
Plasma gun, vox, veteran with plasma pistol
Inf.squad B (10)
Plasma gun, vox, veteran with plasma pistol
Inf.Platoon 2
Command Squad (5)
Junior Officer - Plasma pistol & CCW
4X Meltagun, sharpshooters
Inf.squad C (10)
Plasma gun, vox, veteran with plasma pistol & CCW
Inf.squad D (10)
Plasma gun, vox, veteran with plasma pistol & CCW
Total 1998 pts.
No heavy support, and about ~100 models of infantry. Land, shoot and survive. However, I've got a problem with morale buffer. My HSO with master vox deepstrikes (because whole platoon have to if I want to ds special weapon squads) and so it has chance to stay in reserve all time. It's not good if key leader is unavailable to command, is it?
Any suggestions?
Cheers and sorry for bad grammar
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