First game fighting Daemons , Michh hat explained a lot of rules for me ,thx dude.
So the armylists (1250pts)
Necron
Lord with orb and veil of darkness
2 X 12 Warriors
6 Swarm bases
6 Destroyers
1 Monolith
His list (don’t have the codex yet just from my memory)
Bloodthirster
Herald of Tzeentch
Herald of Slaanesh
1
DP with lash (
KoS model)
1 unit of 10 Daemonettes
1 unit of 10 Horrors
2 units of Flamer (one has 3,the other has 4 models)
I won both rolls for deciding table edge and who go first , in this gamma level cleanse game I let
Him go first after deployment, which I put all of my army on the center of my table edge.
Beginning of the turn 1
The first wave of daemon in turn1 were
BT ,
HoT ,1unit of Flamer(4models) and Horrors ,all of them
made it there without too much scatter. Flamer opened fire and immobilized Monolith ,also Horrors
and
HoT took down couple Warriors. My return fire was not so effective: Monolith only killed one of
those Flamers(which made me pay a lot later),Destroyers dropped one wound off the
BT ,and
Warriors gunned down some Horrors.
Turn2 only one Flamer unit came into play ,and then struck down 2 Swarm bases and 6 Warriors !
(three came back later) The other Flamer unit jumped right front of the crowded , did an amazing
job by blowing down 4 Warriors(two came back later)and a whole squad of Destroyers(no one can
come back)
Flamer jumped into hunt
My turn by using teleport of the Monolith I managed bring five warriors back and opened fire on
those Flamers ,killed the left group and assaulted the right group with Swarms (damn I should
do that at the first turn),the Swarms have their job done and consolidated into
HoT.
Turn3 all of his rest army came in .
The Daemonettes just didn’t have the luck ,scattered right onto Monolith ,his
DP used lash and
pulled my Warrior squad towards to his
BT with a good 6”of a
D6 roll, the
BT charged in and
killed 5 Warriors instantly ,but however thanked to him didn’t notice that one step further he
could move this warrior unit out of the Orb range!
Ye baby half inch forward and you could kill them all!
And I got three warriors back in my turn. Otherwise the other two survived warriors just break
and run out of table in the following turns. In my turn I concentrated all fire power and took
down the
BT (thx to the dice god)
The end of turn 3,
BT was down
Turn4 The
DP and
HoS had some bad rolls of DTT ,slowly moved to the enemy. Horrors were
much more lucky by taking down two Destroyers(one back later) . My turn two remaining
Destroyers move forward and killed two Horrors , the Lord teleported warriors always from
the bad guys.
Next to home’s door
Turn5 Not much for him to do , and his
HoT got finished by swarms . In my turn Destroyer
destroyed the
HoS.
Turn6 Nothing happened
The end ,solid victory for crons
Some after thought , flamer are surely excellent unit in this codex ,should be gunned down
or assaulted asap, also Horrors can do some damages but extremely weak in
CC ,same
with Herald of Tzeentch. In this fight the main problem with daemons is
DS scatter ,if the
Daemonettes unit didn’t destroyed by kissing my Monolith ,there will be another story.