|
I have a number of armies for 40k, however I have always relied on my Alpha Legion throughout 4th edition for tournaments (and have won several locally with it). Having just come off of a 1.5 year break from 40k, I see that the new Chaos codex has rendered my army non-existent. The others I have are fairly competitive, but not to the level that I'd be comfortable fielding if I actually want to win something.
It's time to rebuild and since I've been away for a while, I'm looking for some knowledgeable Dakka input.
(1) How does the new Chaos book fare in tournament settings?
(2) Any comments on the following proposed list would be helpful:
HQ
Daemon Prince - Wings, MoS, LoS [155]
Daemon Prince - Wings, MoS, LoS [155]
TROOPS
8 Plague Marines - 2x plasma guns [214]
10 Khorne Berserkers - Skull champion, power fist [250]
Rhino - Extra armor [50]
10 Khorne Berserkers - Skull champion, power weapon, meltabombs [245]
Rhino - Extra armor [50]
5 Khorne Berserkers [105]
HEAVY SUPPORT
Defiler - Reaper autocannon, extra CC arm [150]
Defiler - Reaper autocannon, extra CC arm [150]
3 Obliterators [225]
TOTAL: 1749
Basically the idea is to run the plague marines and the small squad of berserkers to objectives while being screened by the rhinos. I imagine the tanks will be major targets due to their payload, however without the entanglement rule I can afford to lose them en route as long as I get a turn or two of movement out of them (and there are also the defilers and DPs to shoot heavy weapons at).
The two lash DPs can either move the enemy within berserker charge range or make units bunch of up to be wiped out entirely by on-target battlecannon/plasmacannon shots (between the 5 shots, at least one should hit).
|