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![[Post New]](/s/i/i.gif) 2008/06/13 03:25:06
Subject: 2000pt Chaos List with LOTS of templates, good or bad for 5th?
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Sinister Chaos Marine
Medrengard, Eye Of Terror
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Here is my list, it is an attempt to maximize templates for 5th ed. Is it a good idea though? does the scatter screw them more than help them?
HQ
Sorceror mk of Tzeentch, Warptime, Bolt Of Change, meltabombs
185pts
Elites
6 chosen Missile Launcher, Flamer
133pts
6 chosen Missile Launcher, Flamer
133pts
Dreadnought Missile Launcher, CCW
100pts
Troops
10 Marines Missile Launcher Flamer
in Rhino Havoc launcher, extra armor
230pts
10 Marines Missile Launcher Flamer
in Rhino Havoc launcher, extra armor
230pts
10 Marines Missile Launcher Flamer
in Rhino Havoc launcher, extra armor
230pts
10 Marines Missile Launcher Flamer
165pts
Heavy
3 obliterators
225pts
6 havocs with 4 missile launchers
in rhino Havoc Launcher Extra Armor
235pts
Vindicator
125pts
TOTAL 1991pts
11 missile launchers
3 plasma cannons (from oblits)
1 demolisher cannon (vindi)
4 havoc launchers
18 heavy weapons total
6 flamers
1 bolt of change
Also is extra armor worth it in 5th ed?
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This message was edited 1 time. Last update was at 2008/06/13 03:26:51
You don't win a war by dying for your country, you make the other poor bastard die for his. |
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![[Post New]](/s/i/i.gif) 2008/06/13 03:34:53
Subject: 2000pt Chaos List with LOTS of templates, good or bad for 5th?
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Long-Range Black Templar Land Speeder Pilot
Beijing,China
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where is the difference between a marine list and this CHAOS one?
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![[Post New]](/s/i/i.gif) 2008/06/13 03:40:07
Subject: 2000pt Chaos List with LOTS of templates, good or bad for 5th?
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Brainy Zoanthrope
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marine lists have power fists.
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7th Back in Action!
6th 2000+
5th 2000+ retired
4th 2000+ retired
3rd 2000+ retired |
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![[Post New]](/s/i/i.gif) 2008/06/13 03:59:57
Subject: 2000pt Chaos List with LOTS of templates, good or bad for 5th?
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[DCM]
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Sad, isn't it?
(But wait until the 5th edition SM Codex comes out! You'll see a difference then!)
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![[Post New]](/s/i/i.gif) 2008/06/13 12:10:46
Subject: Re:2000pt Chaos List with LOTS of templates, good or bad for 5th?
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Morphing Obliterator
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i must say im not really seeing the point of this list, other than to spam templates.
noise marines with doom sirens and blastmasters are infinately better than CSM with flamers and missile launchers.
dreadnoughts are just bad
3 oblits are better than 6 havocs with missile launchers (lascannon are better than krak missiles, plasma cannon are better than frag missile, oblits have the same wounds, better armour, an inv save, are fearless and cost less points)
your chosen can have 4 flamers and a missile launcher (although i wouldnt take the missile launcher because you cant shoot it and move to fire your flamers. have 5 flamers)
make your sorcerer a demon prince, give him wings and change BoC to wind of chaos.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2008/06/13 12:31:18
Subject: 2000pt Chaos List with LOTS of templates, good or bad for 5th?
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Sickening Carrion
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Pretty much agree 100% with the above posters - you can do the whole "mass template/effect" playstyle even more effectively by focussing on the units that make chaos unique.
Id like to see a movement option for the sorcerer - either wings or a chaos bike. This will then allow the hero to act as a deterrant for would be assaulters that want to get into H2H with your gunline. Warp Time + Wind of Chaos cross your mind? Its rather good and is in theme with your playstyle.
Dreadnoughts are pretty rubbish and the chosen seem a little confused. As other have said, Noise Marines are much better at range than CSMs, Id probably liquidate the 4th non mounted CSM unit to achieve that. Alternatively you could drop run four units, two with rhinos, two wthout, so that in Dawn of War, you either have two forward blockers, or, your troops coming on from reserve can be quickly deployed to the front line - which ever you think is more useful.
It does look fun, and should work quite well.
Good Luck!
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