Prince
Star Dragon
Armour of Caledor
Vambraces of Defence
Gem of Courage
Haleberd
Total - 616
Caradryan 175
Mage
Dispell scroll
Dispell scroll
Total - 140
10 Archers
Total 110
10 Archers
Total 110
6 x Dragon Princes of Caledor
Champion
Amulet of Light
Musician
Standard
Lion standard
Total - 270
5 x Dragon Princes of Caledor
Total - 150
12 Sword Masters
Standard
War banner
Champion
Skeinsliver
Total - 249
5 Shadow Warriors
Total 80
3 x Repeater Bolt Throwers
Total - 300
1 X Giant Eagle
Total - 50
Total - 2250
Prince on Star Dragon - One of the two usual Star Dragon builds. I like the survivability 2+ AS 4+ WS better then the Star Lance, Talisman build. The Gem of Courage addes to survivability to reroll your leadership if you wiff on attacks.
Caradryan - he is just good goes with the Sword Masters to give them magic resistance 3 and fear.
Mage - goes with the Swordmasters casts shield on the swordmasters and acts as a scroll caddy.
2x 10 Archers - Fill core they go near the bolt throwers on a hill if possible.
Dragon Prince unit 1 - Amulet of light to get magical attacks and the lion standard to be immune to fear and terror so they can kill VC Wraiths and Etherals stuff. Also not bad against demons being immune to fear.
Dragon Prince Unit 2 - just the basic unit of 5 for 150 points help support the Dragon.
Swordmasters - they hold the skein sliver because first turn is pretty important for high elves now. warbanner for better combat res to hopefully break a unit combined with the many attacks.
5x Shadow Warriors - hid in cover and shoot their artillery or march block. Not sure if they are really worth it with VC and Demons being the main armys but they decent against other armies.
3 x Repeat Bolt Throwers - I used to go 2 and 2 eagles but with all the big nasties like Greater Demons and Vampire Counts Blood Knights having 3 sounds like a good bet
1 Giant Eagle - for march blocking, baiting frenzied units like Blood knights or going after their artillery.
I'm a little worried about only having 3 Dispel Dice and 2 Scrolls against Vampire Counts and Demons but hope to get in combat fast. Don't really want to go with Teclis as he can be a bit unreliable had him miscast at critical times when I used him in Ardboys. Archmage just comes in as worse then Teclis without knowing all the spells or getting extra dice.
I been winning my games against Empire, Bretonians, High Elves and Ogre Kingdoms with this list. I have problems with Demons and Vampire Counts though. Going with a second mage might help but have to give up Caradryan who is just awesome with the swordmaster unit.
I been finding it takes more then just a unit of dragon princes to take down a demon unit like Juggers or Hounds. They are just that tough. Flamers go down with good rolling to Dragon Princes because they do no wounds lose combat by quite a bit if the rolls were decent and die or are close to dead by Instability. 3 RBTs helps against the greater demon but combined with good magic from Heralds it can be pretty tough against a smart player who takes other magic lores without fire attacks.
Vampire Counts is just a big pain in the ass. Assasinating the Lord is nearly impossible against a good player. I tried the Archmage list but that didn't help all that much they still had more dispel dice and I had less hard hiting units. Dragon with Dragon Prince Support is pretty nasty but Vanhels ruins Calvary's day sometimes extending their charge. Hence adding Swordmasters. Dragon Princes with Amulet of Light and Lion Standard do a decent job against Wraith lists being pretty mobile however the unit is a bit expensive. Saving Scrolls and dispel dice to stop key van Hels and winds of death only but its still not enough. second mage does give you two more scrolls but Caradryan really helps the swordmaster unit out alot giving them fear and magic resist 3.
Another idea is the 10 dragon prince hammer unit with bsb with banner of world dragon and std with lion standard. I tried in Ardboys but I had them hit a Chaos Demon Chariot and they couldn't kill it so the second rank I don't think was worth it. The unit was pretty expensive and if it didn't break though first turn was just stuck. It was awesome with a combined Dragon Charge though.
Seriously thinking of starting that Zombie Pirate Vampire Count army I been wanting to start ever since seeing Pirates of the Caribbean. Just thats gonna be darn expensive with the bits situation now though.
What you think?
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