Hi all,
I am a new player but fairly clued up to game mechanics etc...I think...
I'm starting gaming with a group of friends so while reading the following please bear in mind that the only armies I will be fighting initially will be:
Wood elves (glade guard heavy), Bretonnians, Orcs & Goblins, Vampire Counts, High Elves, Beastmen.
Looking through the Daemons army book I had the idea of an army focussed on leadership abuse, magic and speed.
Here's what I'm thinking:
KoS (L4 wizard) - for Slicing Shards, Pavane and Phantasmagoria
Herald of Tzeentch (Master of Sorcery - Death Lore) - for Doom and Darkness!, Walking Death (pushes Daemons Fear -> terror for terror bombing.)
Masque - for Dance of Dreaming
BSB - Great Icon of Despair
I was originally wanting to play a Dark Elf Cult of Slaanesh with a focus on magic. Turns out that they're not really playable any more :(
So I'm looking for a force that can overwhelm most any army with magic and moves fast. I'd quite like to stick to Slaanesh and Tzeentch as having enemy Gods in the same army doesn't sit well with me. (Plus Khorne is annoying

)
Am I correct in believing that the only spell casters Slaanesh can get are
KoS, Heralds (L1), and Daemon Princes (L2)? This makes it very difficult to make a straight Slaanesh magic force.
So rough idea for 2250 pt army:
KoS, L4 Wizard, Allure of Slaanesh, Soporific Musk = 620
The Masque = 90
Herald of Slaanesh, L1 Wizard, Many Armed Monstrusity = 190
Herald of Tzeentch,
BSB - Great Icon of Despair, Master of Sorcery - Death (apart from against Wood elves in which case Life for The Howler Wind), Spell Breaker = 265
12 Daemonettes, Full Command = 174
10 Horrors, Full Command = 174
16 Horrors, Full Command = 174
5 Seekers of Slaanesh, Full Command = 150
5 Seekers of Slaanesh, Full Command = 150
3 Screamers of Tzeentch = 90
4 Flamers of Tzeentch = 140
2241 Total.
Comments/criticism?
Especially from Negativemoney or anyone else with experience with Slaanesh daemon armies etc.
Thanks very much all.