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2k mixed guard, Mech/support. Critique please?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Dominar






2,000 points; quasi-themed army centralized around heavy mechanized elements and an abundance of flame templates

Doctrines: Vets, CoD, ID, Drop Troops

HQ: JO w/ Honorifica, ID, vet with Company Standard
Chimera, Multilaser, Heavy Bolter

Sentinel Support Squad, 2x multilasers

Troops:

JO w/ID, plasma pistol, 4 flamer squad
Infantry Squad, lascannon, CoD
Infantry Squad, lascannon, CoD
JO w/ID, plasma pistol, 4 flamer squad
Infantry Squad, lascannon, flamer, CoD
Infantry Squad, lascannon, flamer, CoD
Armored Fist Squad, lascannon, flamer, CoD
Chimera, Multilaser, Heavy bolter

Elites:

4xHardened Vets, Senior Sergeant, 3x plasmagun
4xHardened Vets, Senior Sergeant, 3x plasmagun
4xHardened Vets, Senior Sergeant w/shotgun, 3x meltagun

Heavy:

Demolisher, lascannon, plasma sponsons
Leman Russ, lascannon, heavy bolters
Leman Russ, lascannon, heavy bolters

Fast:

Hellhound
Hellhound
Hellhound

58 line troops with 5 lascannons, 11 flamers
6 Ap2 troops, outflank or deep strike for popping back armor, heavy infantry
3 Melta troops, outflank or deep strike for popping tanks
3 AV14 tanks
2 transports for flamer assault delivery or providing cover to AV14 tanks
3 Hell Hounds for light infantry annihilation
2 sentinels for harassment, assault bogging

It's not as powerful as 120 line troops with heavy weapons, but the play is a lot more dynamic and entertaining. Let me know what you think, any creative tweaks to improve competitiveness are welcome.
   
Made in us
Longtime Dakkanaut




Long Beach, CA

I think this is not too bad. Although still you have little to now assaut value.

"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"

 
   
Made in us
Dominar






I completely agree with you. Basically, my playstyle is chunking my infantry down in front of my tanks to protect the very vulnerable AV10 rear Russes/Chims from assaulting units. The entire idea is for my front ranks to serve as ablative armor for my vehicles, and to die horribly in one turn of assault. My Hell Hounds, Junior Officer 4xflamer squads, and even the flamers in the rear ranks, then drop 7-12 flame templates on the assaulting unit before it can reach the next line. I originally devised it against Horde Orks and I smashed the guy to pieces with my ridiculous amounts of templates.

Armies I foresee myself having difficulty against: Raider Rush termies, Nidzilla

Armies I'm on the fence over: mech [Dark] Eldar (I should be able to burn their scoring troops out of existence in just a couple of turns), Jump-Assault Marines (50+ bodies assaulting turn might overwhelm my line, then again might pile up in a giant template-bait ball of death), Sister of Battle flamer spam (too many flamers for my bodies to absorb in their tight ranks)

Armies I know I can comfortably compete with: Horde Orks, Drop Guard, footslogging Marines, Demons
   
 
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