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[Campaigns] Would this work? new campaign idea  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Yellin' Yoof





De to the troit

I was told that this most likely wouldnt work, but i think it just might

unlike a traditional campaign, the way my new idea would work is as follows:

A map (possibly simply 8x11 or any other shape or size) is drawn of a area that is sought after by who ever is participating in the campaign. On the map there are key points (refineries, tatical natural terrain areas, cities, PDF batteries, so on so forth).
Each army rolls to see which side of the map they start on. Any army may move D6 inches each round, using a normal 1" base as a marker. On each round, the army marker is moved the appropriate distance, and choose where the army goes.
If an army reaches a destination (city, mountain, whathaveyou) and no other army has reached it previous, it lays claim to the area. The area is now under that army's control. The army who controls it now is given special bonuses during each following battle.
For example, if an army claims a orbital gun battery, it may use bombardment in all following battles. If an army controllsa forrest, it gets superior terrain when fighting for that area. These terms are decided for each location previous to the game.
If another army marker reaches a destination under enemy control, the attacker may choose to attack the area or not. If not, no battle takes place. If the enemy chooses to attack, however, a battle is ensued at the appropiate destination. So, if someone attacks a city, a city fight takes place.
These battles are fought just like any normal battle.
If the attacker is successful, the defender MUST move D6 inches away next round. If the defender holds out, the atacker MUST move D6'' away in the direction from where it came.
Victory points are taken for every battle and summed at the end of the campaign.
Once an army has control of an area, the army may choose to move away, but the area stays under their control (assuming that the army is large enough to hold one position and move on at the same time)
The campaign goes on until it is over (ie everyone has been defeated or too much moral has been lost. Its the players choice)

whew!
did i miss anything? any holes that need to be filled?

We iz da Smasha Boyz and we iz gonna rule de ooniverse wit a' iron gob. Nuffin' iz gonna live if dey stand up to da power of my Waagh! We iz gonna kill all da oomies and elda and skellitons and even dem lizzads who bite 'n' scratch 'n' claw like da best a da boyz. My name iz Klotz and i iz da biggest, baddest, toughest, meanest, greenest war ork who evah lived. And we iz gonna kill, kill, kill till we iz da winnas.  
   
Made in gb
Storm Trooper with Maglight





West Sussex, UK

that would be fine but my only advice is change the way they move, so like they can only move one terriotiry at a time

Illeix wrote:The Eldar get no attention because the average male does not like confetti blasters, shimmer sheilds or sparkle lasers.


DT:90-S+++G+++MB--I--Pw40k02++D++A+++/WD301R++(T)DM+
 
   
Made in gb
Deadshot Weapon Moderati





South Lakes

nice idea, like the DOW system conquest?

yeh i like it, maybe you could like leave some troops to like garrison areas, or perhaps have like a requisition like to replace lost units or garrison stuff and you get more req from a win and whatever.

This message was edited 1 time. Last update was at 2008/09/14 12:39:02


 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control







if it was like dow that would be awsome
   
 
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