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![[Post New]](/s/i/i.gif) 2008/09/04 04:45:14
Subject: 2000pt Chaos (Double Lash Sorcerors)
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Pewling Menial
Austin, TX
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HQ
Lash Sorceror - 125
MOS/Lash
Lash Sorceror - 125
MOS/Lash
Troops
15 Plague Marines - 415
Plasma Gun, Champion w/ plasma pistol & fist
15 Plague Marines - 415
Plasma Gun, Champion w/ plasma pistol & fist
8 Noise Marines - 235
7 Sonic Blasters, 1 Blastmaster
8 Noise Marines - 235
7 Sonic Blasters, 1 Blastmaster
Heavy
2 Obliterators - 150
2 Obliterators - 150
2 Obliterators - 150
My Princes kept getting shot up the turn they lashed, so swapped them for sorcerors. Opted to keep the wings off, since i'll be keeping them safely nestled in the squads. Other than that, made some sacrifises to keep the model count heavy, since I didn't have the staying power with other builds. Weaknesses obviously include anti AV14 and CC, but with the Sorcerors giving me usually an additional round of fire on closing targets, the assault is usually thinned enough for my PM's to handle, and worst case scenario, a choice counter assault via the NM's. Opinions welcome.
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I can resist everything except temptation. ~Oscar Wilde |
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![[Post New]](/s/i/i.gif) 2008/09/06 11:55:46
Subject: 2000pt Chaos (Double Lash Sorcerors)
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Longtime Dakkanaut
Springhurst, VIC, Australia
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Vaelar wrote:
Lash Sorceror - 125
MOS/Lash
Lash Sorceror - 125
MOS/Lash
Cheap and nasty, i like
Vaelar wrote:
Troops
15 Plague Marines - 415
Plasma Gun, Champion w/ plasma pistol & fist
15 Plague Marines - 415
Plasma Gun, Champion w/ plasma pistol & fist
8 Noise Marines - 235
7 Sonic Blasters, 1 Blastmaster
8 Noise Marines - 235
7 Sonic Blasters, 1 Blastmaster
A nice solid core of troops, with excellent weapon choices
Vaelar wrote:
Heavy
2 Obliterators - 150
2 Obliterators - 150
2 Obliterators - 150
A good choice for heavy
the only concern ihave is that your troops are out in the open and your anti-tank is limited untill your oblid's arrive
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![[Post New]](/s/i/i.gif) 2008/09/06 19:11:38
Subject: 2000pt Chaos (Double Lash Sorcerors)
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Water-Caste Negotiator
Lafayette, IN, USA
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IMHO, you should keep the wings off the Sorcerers, but put them on bikes. If you've got problems with the Princes getting shot up, then you'll probably have problems with the Sorcerers getting shot as well. The increased toughness will be nice.
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![[Post New]](/s/i/i.gif) 2008/09/07 10:33:37
Subject: 2000pt Chaos (Double Lash Sorcerors)
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Longtime Dakkanaut
Springhurst, VIC, Australia
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NidMaster40000 wrote:IMHO, you should keep the wings off the Sorcerers, but put them on bikes. If you've got problems with the Princes getting shot up, then you'll probably have problems with the Sorcerers getting shot as well. The increased toughness will be nice.
I think that the wings are a good move on the sorcerors, as you can hide them in a squad and then when the moment if right have them fly off and harrass and destroy the enemy, tacticly they are great!
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![[Post New]](/s/i/i.gif) 2008/09/07 19:57:23
Subject: Re:2000pt Chaos (Double Lash Sorcerors)
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Water-Caste Negotiator
Lafayette, IN, USA
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Indeed, they are. However, I'd rather have the increased toughness, as they're somewhat frail.
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![[Post New]](/s/i/i.gif) 2008/09/07 20:07:40
Subject: 2000pt Chaos (Double Lash Sorcerors)
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Decrepit Dakkanaut
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Your army looks like it would fold to an assault, particularly one involving any Power Weapons.
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![[Post New]](/s/i/i.gif) 2008/09/07 20:09:10
Subject: 2000pt Chaos (Double Lash Sorcerors)
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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as nurglitch said, the army lacks CC, if an ork army flooded your lines its game over, power klaws and loads of attacks = dead chaos.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2008/09/07 21:30:59
Subject: 2000pt Chaos (Double Lash Sorcerors)
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Twisting Tzeentch Horror
Golden, CO
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Well, the Plague Marines can usually hold off against all but the deadliest of close combat units (bloodletters, tyrants + guard, nobs with claws, etc), and in theory his shooting plus the ability to manipulate his opponent's units using Lash should enable him to do well against dedicated close combat armies. It would still require careful play and choice of targets.
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