Centurian99 wrote:Slaanesh - 6
Nurgle - 7
Khorne - 8
Tzeentch - 9
I like the fact that a 10 man squad of a Sorceror and 9 Ruminics (or whatever they are called) can be justified as a '9 man' Thousand Sun squad.
That, and 6 man squads of Noise Marines are useful, as are 7 man squads of Plague Marines (why not?) and 8 man squads of Berzerkers (just big enough to protect the champ).