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![[Post New]](/s/i/i.gif) 2008/10/05 01:17:50
Subject: Drop Pod Question
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Boosting Space Marine Biker
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I apologize in advance if this has already been answered. Searched a bit but didn't find it.
Just bought my own copy of the new SM codex and have been digging around for ideas. Here is the question: per the Deep Strike rules vehicles count as moving at cruising speed. I take it to mean that the Drop Pod itself cannot shoot any weapons on the turn that it lands. But what about a Dread riding in one?
On one hand it is a Walker, cannot move at cruising speed normally, and would seem pretty stupid if normal marines could get out and fire, but the big guy couldn't.
On the other hand, there are the blunt rules saying "vehicles count as having moved at crusing speed."
My thought is that they are passengers and so not actually deep striking themselves, but in a transport that is doing the deep striking. Can't find a clarification.
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There is a place beneath those ancient ruins in the moor…
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![[Post New]](/s/i/i.gif) 2008/10/05 01:46:40
Subject: Drop Pod Question
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Maddening Mutant Boss of Chaos
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the dread is fine. Its a passanger
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NoTurtlesAllowed.blogspot.com |
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![[Post New]](/s/i/i.gif) 2008/10/05 02:49:50
Subject: Drop Pod Question
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Decrepit Dakkanaut
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Passengers cannot fire from vehicles moving at Cruising Speed. It's on p.66 of the main rules.
The Dreadnought is a passenger, and so it has to disembark if it is going to shoot that turn.
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![[Post New]](/s/i/i.gif) 2008/10/05 06:25:45
Subject: Drop Pod Question
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Longtime Dakkanaut
St. George, UT
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The dreadnaught HAS to disembark (as does any sort of passengers). Its in the Drop Pods rules, once landed you have to disembark and cannot ever reenter it.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2008/10/05 08:24:04
Subject: Drop Pod Question
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Decrepit Dakkanaut
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Sure, but I think the guy's point is that Dreadnoughts are vehicles, and vehicles that deep strike count as moving at cruising speed. So even though a Dreadnought must disembark from the Drop Pod, it must apparently do so at high speed. The implication being that it cannot shoot in the turn it arrives.
I think, in this case, the specific Transport rule for the Drop Pod over-rules the implication that the Dreadnought is moving at Cruising Speed, since it has to disembark normally, and if a unit disembarks normally they can shoot as if they had moved normally.
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![[Post New]](/s/i/i.gif) 2008/10/05 12:09:00
Subject: Drop Pod Question
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Boosting Space Marine Biker
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This is how we've always played it.
The interesting part is about the Drop Pod not being able to shoot the turn it lands. That will change how we play at least. Of course that is just a Storm Bolter 99% of the time and not all the heavy weapon fun that a Dread can bring.
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There is a place beneath those ancient ruins in the moor…
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