|
So, I still haven't played a game of 5th. So please help me make sure I'm reading this right:
1. If I take shrike, he can join a unit pre-game and then they infiltrate. So I could have infiltrating bikes or jumppackers.
2. If I take shrike, jumppackers can fleet. And in fact, jumppackers can always run, even after they deepstrike?
3. I pick who takes saves, so throwing a single storm shield in a unit means I can put the one powerweapon hit on that one model?
4. Scouts can always start off the board and come in on a random table edge?
|