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Made in gb
Dakka Veteran







History of the Bloodbane chapter
Alium Destrus is one of the Primarchs who was expunged from all Imperial records along with his legion. During the Horus heresy he and his loyal warriors fought heroically against their treacherous brethren. After the heresy Alium had his Tech-adepts and bio-magi worked night and day trying to find a way to return the Emperor to his pre-heresy glory.

After many decades they found a way to do this, they discovered that a huge psycic outcry could cause the rejuvenation of the God-Emperor and even boost his phycic abilities such that he could maintain the Astronomican single handedly. Such a huge outcry would require billions of people to create, so Alium explained his plan to the Ecclesiarchy. But the recently appointed lords of Terra did not want the Emperor back, they wished to rule in his stead so they declared Alium and his chapter heretical.

The Bloodbane chapter found itself beset on all sides by zealous new second founding chapters, eager to prove themselves in the fires of battle. Unable to defeat such an outnumbering foe the Bloodbanes fled to the group of stars known as the wings of Sanguinis. The chapter was duly expunged from imperial records and the wings of Sanguinis were classified as dangerous and inhabited by the hyper-violent Bharghesi making them an ‘avoid at all costs’ area for starship captains.

Since then the Bloodbane chapter has carved out a small empire for themselves, but they still strive tirelessly towards restoring the Emperor as leader of mankind.

This message was edited 7 times. Last update was at 2010/03/20 15:03:48


 
   
Made in gb
Dakka Veteran







Alium Destrus
Alium Destrus grew up on the planet Cirsus Minoris. Cirsus Minoris was a hunting world. As a boy Alium defended the most hunted creature, the Tree bear, he considered them noble creatures and he would often violently confront hunters to protect them. Once he had been picked up by the great crusade and his true identity shown to him he decided to model his fighting style on the bear. He made himself a pair of mighty claws, and he customised his armour so he could run and jump but still be armoured. He even became known as The Bear of Cirsus.

Alium was one of the most devout Primarchs. However he was not zealous, in battle against Heretics and Traitors he would go into a fearless and painless state which ends only once all enemies are banished from his sight. He also was not afraid of genetic deviancy, if a member of his chapter sported such a deviancy he would talk to them, inspect their character and if he saw nothing unbecoming of the Emperor’s finest he would leave them be.

(some of the rules here have been borrowed from another site, I can't remember who but to them I say Thankyou!)

Profile

Ws Bs S T W I A Ld Sv Inv
6 6 5 5 5 6 5 10 2+ 4+
Warp Energy: The Primarchs were infused with latent psychic abilities. Much of their physical prowess was owed to these powers, especially their toughness. Each Primarch has a psychic ward providing him an invulnerable save taken in addition to any normal armour or invulnerable saves, This ward cannot be negated by any weapon.

Chaos Bane: Primarchs were anathema to Chaos entities, and their merest touch would cause daemons of the warp to cower in fear. A Primarch will always wound daemonic entities on a 3+ or better.

Super-human: The Primarchs were to marines as marines are to ordinary humans. They could withstand blows that would decapitate a lesser being, and horrific injuries could not stop them. A Primarch can never be instant-killed, no matter what the circumstance. He is simply too tough.

Vitality: The pure psychic energy channelled through the Primarchs enables them to recover lost strength and heal faster than even a Space Marine. At the start of his own turn an injured Primarch regains one wound on a roll of a 6.

Leader of Men: Any friendly unit with LOS to at least one Primarch can re-roll failed Morale Checks (cumulative with items such as Imperial Guard standards). Space Marines from a Primarch’s Legion can re-roll whether they have LOS or not, and may rally using ‘And they shall know no fear’ even if the enemy is within 6”.

Claws of The Bear: Alium Destrus has a pair of these, each one counts as 3 power swords and a power fist and are master crafted.

Divine fury: When fighting any chaos unit in close combat Alium Destrus is fearless so cannot fail any leadership test or morale check nor can any unit he is in.

This message was edited 1 time. Last update was at 2008/11/01 16:28:17


 
   
Made in gb
Dakka Veteran







Heroes of the chapter
Chapter Master Yenkil Davaes

Master Yenkil Davaes takes the role of chapter master in the place of Alium Destrus. This is because Alium Destrus has ordered himself placed in a stasis field until he is needed once more. Yenkil has been chapter master for 352 years but was master of the first company for 75 years before that and began his space marine training over 1000 years ago. He is a very tactical leader, and takes to the field of battle in a dreadnaught-like set of power armour. In there he has a massive tactical computer that, when combined with his own knowledge of battle, means he can optimise each of his warrior’s performance.

Profile
Pts: 200pts
Front Side Rear Ws Bs S I A
13 13 10 5 5 10 5 3

Type: Walker
Weapons: The right arm has a twin-linked heavy bolter and the left arm has a power sword that counts as rending and as a heavy close combat weapon.
Upgrades: Extra-armour, Venerable
Special rules: Rites of battle

This message was edited 1 time. Last update was at 2008/11/01 16:31:35


 
   
Made in gb
Dakka Veteran







Furiassus, Grand master of sanctity

Furiassus is quite possibly the most devout man alive, he is completely faithful in his task and inspires others to be the same. He also has an interesting philosophy, he believes that what you believe is up to you, that you may practise your faith as long as it does not affect others. This may seem a philosophy that would stop him from waging war, however he believes that worship of anything other than the Emperor is foul and affects him by plighting his view with vile heresy. Therefore he goes to battle in the suit of purification. This is a holy suit of terminator armour he crafted himself. It’s weapons are designed to immolate and therefore cleanse the enemies of the Emperor, dual heavy flamers and firestorm projectors surrounding him with an inferno through which little can pass. Furiassus embodies the pinnacle of devotion and is the Bloodbane chapters greatest warrior.

Profile
Pts: 312pts
Ws Bs S T W I A Ld Sv
6 5 5 4 4 3 4 10 2+

Equipment/weapons: Infernal fists (these
count as two master crafted power fists with
two inbuilt master crafted heavy flamers),
Firestorm projectors, Iron halo and digital
lasers.
Firestorm projectors: Any model that comes
within 6” of Furiassus takes a strength 5 hit
and takes another each turn they remain
there (even if in close combat).

Special rules: Fearless, Feel no pain, And
they shall know no fear, Flame proof:
Furiassus cannot be harmed by any flame
type weapons, Preferred enemy: Chaos.
   
Made in gb
Morphing Obliterator





interesting. i think the background is a good start, it needs to be expanded on a bit though. why havent they been crushed by other chapters and the imperial guard. when their primarch suggested that they kill billions of people what did the other first founding chapters have to say about it?

the primarch is fine. theyre meant to be hard as nails and he is. why would he put himself in stasis though? primarchs are virtually immortal so there isnt really any reason that he would put himself in stasis unnecessarily. also why do his claws count as 3 powerswords and a powerfist? it dont really make much sense. it has no impact on the game. a better idea would be to use them as a pair of master crafted lightning claws & a pair of master crafted powerfists, then you would be able to use then as either.

i like the idea of a dreadnought chapter master but there are a couple of things that need fixing. there is no such thing as a heavy close combat weapon. a powersword is already a close combat weapon. he also shouldnt have a rending powersword. make him S6 basic and then give him a rending drednought CC weapon instread. it makes things a lot simpler from a rules perspective.

i dont like your last character. you say he is the most devout man alive (which is very unlikely) and that he is completely faithful in his task, but then give no description of what he does. what is his purpose in the chapter? the firestorm projectors dont make sense. they mean that he cant be close to any of his own models or they will start taking S5 hits. why does he have FNP? you give no reason for him to have it. and again why is he immune to fire? there is no reason. it seems that you have just made up a character without any thought to why he is the way he is. lack of sufficient background is what make these own projects terrible. you have to stop focusing on how bad-ass you want your characters to be in game and concentrate more on their background.






taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in gb
Dakka Veteran







Thankyou, many good points.

May I make it clear that to restore the Emporor a huge phychic outcry was needed and that billions were needed to produce it, I never said that they needed to die, although I can see how you inferred that (The black fleets and whatnot) Also please bear in mind I wrote this using a 4th ed. rulebook and so may need to revise some rules and profiles (and there used to be a heavy close combat weapon, there used to be!)

This message was edited 1 time. Last update was at 2008/11/01 22:18:20


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in au
Drone without a Controller





Australian

You've set yourself a pretty big task here. I hope the models match their awesome fluffness.

- 1000

- 2000

- 250

- 500 
   
Made in gb
Dakka Veteran







You think that's a big task, I want them to be at least 100 companies! (It's a long long term thing) 50 of them space marine and 50 initiates ranging from hopeful ig to guys that just need to put armour on!

"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

Where is the modelling? Perhaps this can better be located at the rules and/or fluff section instead?

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in gb
Dakka Veteran







i will put models up soon, I'm just not very good at time management

"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







Right, some more piccies.
These are of one of the prospective marine companies
The chimera turret is from a baneblade sponson with a piece of sprue inside to make sure it pivots
They will eventually number 100 and each squad will have a chimera conversion but without the turret
The guardsmen have had aquilas removed so they don't look as bulky as cadians
[Thumb - Imperial lava 001.jpg]

[Thumb - Imperial lava 004.jpg]

[Thumb - Imperial lava 003.jpg]

This message was edited 1 time. Last update was at 2008/11/18 07:37:41


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Guardsman with Flashlight




London, UK

I like what you've done with the Chimera, the turret looks great!
I have to say, that, while I'm not a fan of the lasguns coming out of the chimera from a cosmetic point of view, personally, I do like to keep them on there so they can be used during transport, however crap they can tend to be - I'm wondering why you chose to cover them up? Is it fluff reasons? Or aesthetic ones?
   
Made in gb
Dakka Veteran







fluff reasons mostly, but also aesthetic, this is the command chimera so would need some room inside for maps etc. but also this company is supposed to operate for long periods of time unaided so need spare parts.

This message was edited 1 time. Last update was at 2008/11/22 09:22:37


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







Here is the list for this company:

82nd company...2500pts

Doctrines
Veterans
Mechanised
Special weapon squads
Techpriest enginseers
(I decided to just have four, I considered xenos fighters but it doesn't fit their background)

HQ

Command platoon...741pts

Heroic senior officer...70pts
Master vox...25pts
Commisar with close combat weapon and bolt pistol...41pts
Chimera whith hull bolter, multilaser and improved comms...105pts

Special weapon squad...190pts
3 meltaguns...45pts
Meltabombs...30pts
Vox caster...5pts
Chimera with hull heavy bolter

Special weapon squad...190pts
3 meltaguns...45pts
Meltabombs...30pts
Vox caster...5pts
Chimera with hull heavy bolter...75pts

Sentinel squadron...150pts
3 cadian pattern sentinels...150pts

Elites

Hardened veterans...265pts
Veteran sergeant with surveyor...15pts
4 veterans...40pts
Vox caster...5pts
Chimera with hull heavy bolter and improved comms...95pts

Hardened veterans...265pts
Veteran sergeant with surveyor...15pts
4 veterans...40pts
Vox caster...5pts
Chimera with hull heavy bolter and improved comms...95pts

Enginseer...160pts
4 tech servitors...40pts
Chimera with hull heavy bolter...75pts

Troops

Infantry platoon...554pts

Command squad...145pts
Junior officer...40pts
Vox caster...5pts
Salamander with improved comms...120pts

Squad...140pts
10 guardsmen...60pts
Vox caster...5pts
Chimera with hull mounted heavy bolter...75pts

Squad...150pts
10 guardsmen with frag grenades...70pts
Vox caster...5pts
Chimera with hull mounted heavy bolter...75pts

Remnants...149pts
5 guardsmen...25pts
Veteran sergeant with surveyor...14pts
plasma gun...10pts
Vox caster...5pts
Chimera with hull mounted heavy bolter and improved comms...95pts

Infantry platoon...554pts

Command squad...145pts
Junior officer...40pts
Vox caster...5pts
Salamander with improved comms...120pts

Squad...140pts
10 guardsmen...60pts
Vox caster...5pts
Chimera with hull mounted heavy bolter...75pts

Squad...150pts
10 guardsmen with frag grenades...70pts
Vox caster...5pts
Chimera with hull mounted heavy bolter...75pts

Remnants...149pts
5 guardsmen...25pts
Veteran sergeant with surveyor...14pts
plasma gun...10pts
Vox caster...5pts
Chimera with hull mounted heavy bolter and improved comms...95pts


This comes to, by my calculations, 2469pts. Leaving me a few points spare for heavy stubbers etc.



"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







My tactics idea is basically start with sentinels and remnants on the board, and maybe veterans depending on the enemy. Next turn bring in the infantry platoons, Then third turn everything else, although I will alter it depending on the situation.

"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in us
Steadfast Ultramarine Sergeant






well I like the fluff. Use them as grey knights to ally with your IG.

But your vet's should have 3 meltas or 3 plasma.

Your IG squads have no Spec. or heavy thats kinda the IG doctrine to take those.

May be take auto cannons in all of them.

I think Voxes are point less but hey they may work.

heres an Idea take surveyor in every squad if you want and then the Transport and or the unit may shot at them.

How do you keep the Tanks off the board btw ?

the points level is very large is this for mega games ?

This message was edited 2 times. Last update was at 2008/11/23 15:21:26


Hydra Dominatus

World Wide War Winner  
   
Made in gb
Dakka Veteran







I don't want to take heavy weapons as I like keeping my guard moving (15pts for 6 shots over 2 turns? No thank you!)

If I have points left I might gear up the veterans

I think surveyors are cheap enough to go in every squad, thankyou for the idea.

Yes tanks held in reserve is the plan, until their unit arrives, I think that's legal, better read through the rulebook again though...

EDIT: yep, it is legal as long as they hold the unit they are transporting

It is a high points level but I can cut it down quite quickly by dropping some small units like the vets or remnants.

This message was edited 3 times. Last update was at 2008/12/27 18:03:12


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







Right, probably no more work until after christmas but I will be posting piccies of some more work I have done so far.

This message was edited 2 times. Last update was at 2008/12/17 07:43:27


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







Right, my scouts so far. Some more to glue together yet.
I am planning on using Azreal as my scout company leader after filing of the da markings.
No particular reason except that I won him in a painting competition (bragbragbrag ) and don't know what to do with him.
He also sizes well alongside them.

"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







Sorry about the truly abyssimal pics but my camera is gone so I used a friends. It is really bad.
[Thumb - IMG_5426.JPG]
My bolters and heavy bolters

[Thumb - IMG_5427.JPG]

[Thumb - IMG_5432.JPG]
My snipes and cc and bolt pistol dudes

[Thumb - IMG_5433.JPG]

[Thumb - IMG_5434.JPG]


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







Right, what I have done so far of my christmas presents:
[Thumb - Imperial lava 002.jpg]
Remnants squad

[Thumb - Imperial lava 005.jpg]

[Thumb - Imperial lava 003.jpg]

[Thumb - Imperial lava 006.jpg]

[Thumb - Imperial lava 011.jpg]

[Thumb - Imperial lava 010.jpg]

[Thumb - Imperial lava 012.jpg]

[Thumb - Imperial lava 014.jpg]


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







The rest:
[Thumb - Imperial lava 015.jpg]
Hardened vet squad 1

[Thumb - Imperial lava 017.jpg]

[Thumb - Imperial lava 018.jpg]

[Thumb - Imperial lava 019.jpg]


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in ca
Pyromaniac Hellhound Pilot





Calgary

I recommend a tripod. Looks neat though, although you've got to be out of your mind ordering those FW bits. Lookin' forward to seeing more, hopefully under the warm glow of a few angle-poise lamps.

It's better to simply be an idiot, as no one can call you on it here. -H.B.M.C.

Cap'n Gordino's instant grammar guide:
"This is TOO expensive." "I'm going TO the store, TO get some stuff."
"That is THEIR stuff." "THEY'RE crappy converters."
"I put it over THERE." "I'll go to the store THEN."
"He knows better THAN that." "This is NEW." "Most players KNEW that." 
   
Made in gb
Dakka Veteran







FW is pretty bad but I didn't order them, they were a present and I could hardly say no!
The only thing I like about forge world is the lack of mould lines.
However from now on the only FW thing I'm getting is two salamanders.

This message was edited 1 time. Last update was at 2008/12/27 16:45:16


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







Also, why doesn't FW scale up to gw properly, they work together in the same building!

"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in us
Implacable Skitarii





Boiler Room, Texas

my theory: GW uses it as a test. If lots of people will buy overpriced warped resin models, then if they convert to plastic they should be able to sell easily.

This message was edited 1 time. Last update was at 2008/12/28 15:46:09


 
   
Made in gb
Dakka Veteran







That, is a distinct posibility

"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in fo
Battle-tested Knight Castellan Pilot





Copenhagen

Hey, interesting models, Liking a lot of the poses. WOuld be grest with some better pics.
But please, please make the effort to actually make sure they´re the right way up when you put them on here.... Keep up the good work.

I don´t want to sit here having to tilt my head to see the pics properly.

(Also, great chimera, like the reds on it a lot!

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in gb
Dakka Veteran







Right, Here is one group called the bronze warriors that make up part of the second company. The rest of the second company comprises of the silver guard and the gold guard and the champions of the fifty space marine companies.

Not finished yet, still need backpacks painted and some guns fully painted.

ARMY LIST...398pts
(old codex)

Traits
Faithful unto death
Trust your battle brothers

Veteran Squad...203pts
4 veteran space marines with true grit and counter attack
Sergeant with terminator honours,bolter and lightning claw
Razorback

Tactical squad...90pts
5 space with true grit and counter attack

Tactical squad...90pts
5 space with true grit and counter attack
frag grenades
krak grenades



I count the chainsword/bolters as true grit, I made this army before gears of war was even released, I suppose great minds really do think alike
And just for you xanthos, the pics are right side up
[Thumb - Command squad.jpg]
The veteran Squad

[Thumb - Sqaud O.jpg]
The ones without grenades

[Thumb - Squad U.jpg]
The ones with grenades

This message was edited 1 time. Last update was at 2008/12/30 18:04:27


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
Made in gb
Dakka Veteran







This is one of the imperial guard companies, The Garsis tech troopers. I will be using pig iron heads to make the rank and file troopers but this is all I have for now...
[Thumb - Biker SWAT command.jpg]
A command squad which will have a small mecha as the officer when finished

[Thumb - Storm troopers group.jpg]
A stormtrooper squad with converted stub rifles (count as hellguns)

[Thumb - Storm troopers right group.jpg]


"The fusion core can't take it cap'n" Techpriest 'Scotty' Valtex, shot for insubordination

See my WIP thread at http://www.dakkadakka.com/dakkaforum/posts/list/221633.page 
   
 
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