Well, I guess there is a lot to be said for a premade set of rules. I know my group likes them.
One of the things we have modified was just how character selection was done.
1. Sure it's fun to use all your 40k miniatures (Marines, Guardsmen, Guardians, etc.) but they all seem very generic and basically need to come with their basic gear. So...we decided to bring back Mordheim's Henchmen category. These types of fellas, basically codex entry troops, would fit in here. 0-2 elites, 0-2 heavies, 2+ troops.
2. Hero category comes back with just the generic Mercenary stats from Mordheim (and of course adjusted for the various xenos races). Captain, Champions, and Youngbloods. This allows you to toally customize your main characters while still being able to bring along your favorite troopers from 40k (Howling Banshees, Seraphim, Ratlings, Stormtroopers, whatever.)
Seems to have worked well for us. I guess the biggest prob for so many of these rule systems is that the incorporation of aliens makes it tough. I guess thats why the GOrkamorka and Necromunda systems were the way they were. I dunno. I do think that this particular system still helps to make characters very colorful with being more than just a extravagent paintjob. We feel it combines the best elements of Kill Team and MOrdheim.
Thoughts?
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