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Made in ie
Crazed Spirit of the Defiler




Ireland

So I have never had much luck with Khorne Berserkers but for some reason I can't stop trying to get them to do their job so I was thinking about putting 8 Berserkers(With Skull Champ and PW) with Abaddon in a Land Raider and seeing what kind of damage they can do.
Now that combo should in theory allow for direct assault on most targets with 0-11 S8 I6 PW attacks with rerolls to wound,5 S5 I5 PW attacks,28 S5 I5 normal attacks. Admitadly they will obliterate most targets they assault leaving them open to a turn of shooting and/or counter attack which I've found Berserkers turn into absolute pussies under such conditions but at least they are all fearless. One question on rules. It states under the Relentless USR that an IC with Relentless must abide by the assault restrictions of the squad he is joined with. Does this mean that Abaddon cannot fire his TL-Bolter and assault?(Or does it mean that Abaddon could fire but couldn't assault if the squad rapidfired?)

In total this setup is somewhere in the region of 750-800pts(Don't have the codex but about that). Quite Pricey.

Now another option (Keeping with Abaddon as the main theme) is a basic 4man Terminator Squad which is without upgrades 120pts.This squad outputs 12 S4 I4 PW attacks on a charge on top of Abaddons attacks. Much less killing but at 110pts(Approx) cheaper and with a plethora of juicy upgrades they could take and better saves they would last longer, But of course half the wounds.
Though they are not Fearless LD10 is acceptable.

Now if I went for 4 Terminator Champs,Mark of Slaanesh and Twin LC all around it comes to about the same as the Berserker squad for 20 S4 I5 PW attacks which reroll to wound.

if anyone a better combination or opinion I'd be glad to hear it.

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in us
Nurgle Predator Driver with an Infestation





If you've got a Berzerker squad in a Land Raider you really don't need to boost them with Abbadon. But if you do feel like they need a bit more punch you can use cheaper HQ units like Kharn or Lucius. Lucius is my favorite because it is awesome in combat and cheap as dirt - so not a big loss if he is eventually killed.

In answer to you query, if Abbadon fires his bolter he can still charge. Thus the whole unit can still charge since the Berzerkers have nothing but pistols. Just be careful about shooting before charging because you can sometime kill everyone within 6".
   
Made in us
Regular Dakkanaut




I personally like the a Nurgle lord with a daemon weapon. You can even toss him on a palanquin if you want to tool him up.

The always wound of a 4+ rips through monstrous creatures (which you pretty much always run into at tournies due to Nidzilla lists). Also the new poison rules let you re roll to wound against models with T4, so he's a hell of an infantry killer too. Just beware of powerfists, but that goes for everyone.

Pete
   
Made in us
Monstrous Master Moulder





Longmeadow MA 25+ Trade Rep

Abaddon tears stuff up by himself. A member of our gaming group uses him with the same Terminator setup...and the Termi's never get to swing. Abaddon is the Pac Man of 40K NOM NOM NOM.

"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB 
   
Made in us
Hellacious Havoc






Abaddon is a monster on his own. Adding other assault units is just "icing on the cake". Berzerkers are the best addition to him IMO. Skullchamp with a fist though.


MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in ie
Crazed Spirit of the Defiler




Ireland

Democratus wrote:In answer to you query, if Abbadon fires his bolter he can still charge. Thus the whole unit can still charge since the Berzerkers have nothing but pistols. Just be careful about shooting before charging because you can sometime kill everyone within 6".


Thanks for clearing that up for me man.

Yeah Abaddon is a beast and the added support could be overkill but I just can't bring myself to deploy a Land Raider with one guy in it. Plus the added support means that if Abaddon rolls that dreaded 1 then at least some killing will be done.
Though I might have to look into Lords with Daemon Weapons, Always overlook their choppyness.

@Hand of Dume, The only reason I'd go for Pw over fist on the champ is the Furious Charge bonus coupled with the fact that 5/6 times Abaddon is going to be swinging with S8 anyway.

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in us
Hellacious Havoc






IMO I like the added fist for big bugs and vehicles. Even Abaddon would have problems with LR's and Monoliths.

This message was edited 1 time. Last update was at 2008/12/10 16:45:45



MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in ie
Crazed Spirit of the Defiler




Ireland

Hmm I suppose S10 on a charge is very nice if you happen to need to take down a vehicle like the LR or Monolith.

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in us
Hellacious Havoc






It's only str9 'cause you add +1 for the furious charge after the strength 8 for the fist. Still strength 9 is better than 8 of Abaddon.


MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in ie
Crazed Spirit of the Defiler




Ireland

Well you've won me over. Better to have a chance to penetrate an AV 14 vehicle then to just glance.

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in us
Regular Dakkanaut




Taking a PF in a berserker squad is a no brainer. Do it everytime.
   
Made in ie
Crazed Spirit of the Defiler




Ireland

Pdeflorio wrote:Taking a PF in a berserker squad is a no brainer. Do it everytime.


I don't know why I'm generally adverse to taking Powerfists. I think I'm too used to going Slaanesh to get hits in before MEQ.

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in us
Dakka Veteran







Add a Slaaneshi Sorcerer into the group so that he can lash some fools towards this walking steamroller.

"Success consists of going from failure to failure without loss of enthusiasm." 
   
Made in us
Been Around the Block




Voodoo_Chile wrote:
I don't know why I'm generally adverse to taking Powerfists. I think I'm too used to going Slaanesh to get hits in before MEQ.


That's fine for fighting infantry but the ol' fistyfisty makes all of your troops choices a threat to pretty much everything in the game. Just something to consider.
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Always take the PF option on Bezerkers.

Capt K

   
Made in us
Regular Dakkanaut




Abaddon gets an extra dice for penetration vs. vehicles. He's an everything killer.
   
Made in us
Hellacious Havoc






ferrous wrote:Abaddon gets an extra dice for penetration vs. vehicles. He's an everything killer.


Where did you see/hear this? I just looked in the codex and saw nothing about that.


MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in us
Beast of Nurgle




Within the Warp

ferrous wrote:Abaddon gets an extra dice for penetration vs. vehicles. He's an everything killer.


lol Abbadon is the Truth.. but not that hawt.. He would be a steal if had this in addition to his already Powered up abilites.

Mausama

Mausama - MAU SMASH!!!

I play Chaos Daemons and Chaos Space Marines.
Chaos Daemons - 4000 points
Chaos Space Marines: 3500 points 
   
Made in us
Smokin' Skorcha Driver






Utah

In ard boys a buddy of mine found that abbadabadingdong was too killy to go with zerkers ... by the time he was done the zerkers rarely even got to attack. He found that adding abbadabadingdong to a plague marine squad was far superior and let your tough as nails squad have the killing power they oh so lack.

He started running 3 LR, 2 with zerkers, 1 with pm and dingdong.

Meph

   
Made in us
Hellacious Havoc






Mephistoles1 wrote:In ard boys a buddy of mine found that abbadabadingdong was too killy to go with zerkers ... by the time he was done the zerkers rarely even got to attack. He found that adding abbadabadingdong to a plague marine squad was far superior and let your tough as nails squad have the killing power they oh so lack.

He started running 3 LR, 2 with zerkers, 1 with pm and dingdong.

Meph


That's a really good idea. I run berzerkers and plaguemarines also.


MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in ie
Crazed Spirit of the Defiler




Ireland

Man that is a nice idea. Overkill was my one fear.

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in us
Hellacious Havoc






Voodoo_Chile wrote: Overkill was my one fear.


I don't worry about overkill. Everything needs some sort of support. What would happen if Abaddon rolled a 1 for his daemon weapon? He'd be standing around with his thumb up his ass. It's nice to have some back up for these instances.


MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in gb
Thunderhawk Pilot Dropping From Orbit





Abbandon once lost a wound against a guard junior sergent, well techinaclly it was the demon weapon....

H.B.M.C. wrote:A competative gamer writes a list to win a game.

A casual gamer writes a list to win a game and then pretends he didn't.


Started my Salamanders army


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Abaddon is a fluffy choice.
I'd stick him to a 10 Termie squad with 2 heavy flamers, 2 power fists, and IoGC.
Seems to be an unstoppable unit.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Sinister Chaos Marine






Medrengard, Eye Of Terror

I have to disagree with the previous statement, Abaddon is NEVER a fluffy choice unless its in a rediculously large apocalypse game and there is only one Abaddon on the board and if he is leading a massive chaos marine army.

Abaddon is the most powerful chaos lord according to the fluff he wouldn't hang around with some puny army fighting some guardsmen on some worthless planet somewhere. He is not a fluffy choice, neither are almost all the special characters in the game.

Abaddon can kill almost anything and throwing him in a LR with berzerkers is a good idea, even throwing him in there with termies is good too. Oh and dont think that he cant be killed. If he gets out into the open and enough plasma shots target him then he dies. I know i've done it.

This message was edited 1 time. Last update was at 2008/12/11 17:49:19


You don't win a war by dying for your country, you make the other poor bastard die for his. 
   
Made in us
Nurgle Predator Driver with an Infestation





Abbadon has taken place in many small skirmishes in the fluff. There's nothing unfluffy about it. He fights big battles, small engagements, and anything in between. His reasons for fighting all of these battles is unknown as he is driven by oracles and daemonic prophecy.
   
Made in us
Sinister Chaos Marine






Medrengard, Eye Of Terror

ok but if abaddon is always there in every game you play then its still not fluffy in my opinion.

I guess i'm just biased against special characters i think they are a cheap way to play and not very creative.

This message was edited 1 time. Last update was at 2008/12/11 18:01:03


You don't win a war by dying for your country, you make the other poor bastard die for his. 
   
Made in us
Been Around the Block




WarsmithMorgoth wrote:
I guess i'm just biased against special characters i think they are a cheap way to play and not very creative.


I don't understand how taking abaddon is any different from taking a DP with wings and warptime as far as creativity is concerned (I'm assuming you're talking about list building). It's not different from taking any other unit in the 'dex, even.
   
Made in us
Sinister Chaos Marine




You can just think of your battle as some small part of a much larger engagement. Particularly the small part were the generals of each side clash.
   
Made in us
Nimble Pistolier





i hope abbaddon gets run over by his own land raider...

501 Agathonian Grenadiers
Blood Angels strike force

Glory for the first man to die!

the caption says " when there is something scary at the front, put something even scarier at the back." 
   
 
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