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Made in gb
Stalwart Space Marine






Doncaster

Great unclean one, Flail, lv4, trapping of nurgle, staff of nurgle. 670pts

Epidemus, 135

Herald of nurgle, lv1, staff of nurgle, 215

Herald of nurgle, lv1, staff of nurgle, 215

x19 plague bearers, standard, icon of eternal virulence, 265
x19 plague bearers, standard, icon of eternal virulence, 265
x16 plague bearers, standard, icon of eternal virulence, 229

1994pts

icon of eternal virulence (each unsaved poison wound count as 2 for combat res)
3 staffs what do d6 str 5 hits, that keep going if until you fail a str test of are dead.
and both heralds have the spell 1 which makes all models in base contact Ws, S, T, I, and A 1.
also you make the great unclen 1 this spell and he also gets the other 3 spells which are horrid.

What do you think.

Salamanders 4500pts
Dark Angels 3rd Company
Imperial Guard 3000pts
Tau Empire 3000pts
Tree Sprits 2400pts
Menoth 100pts
Trollbloods 100pts 
   
Made in us
Been Around the Block




I would try and make the points to put your heralds on Palanquins.

Flaim
   
Made in ca
Man O' War




Canada

what an incredibly boring and pedestrian army, it will win alot of games, until you hit something with multiple flaming attacks. Doesn't really require any sort of skill or expertise to use - march forward, use our ridiculously overpowered under costed lvl 1 spell, wait until I wear down my opponent so that they run, repeat ad-nausium until the games over. Not any fun for your opponents, play this often and soon no one will want to play against you.

PapaSmurf

Life moves pretty fast,
If you don't stop and look around once and a while,
you might miss it - Ferris Bueller 
   
Made in gb
Stalwart Space Marine






Doncaster

yeah this is why it would be only used in a GT and not for rec gaming.

I have other armys for that.

Also it aint that easy using just 3 20 man blocks and 1 monster in 2000pts when you only move 4" you are so easily avoided if people have an army which can move just a little bit faster or have an army which can just dispel magic with out trying. e.g Lizard slanns or high elves.

Salamanders 4500pts
Dark Angels 3rd Company
Imperial Guard 3000pts
Tau Empire 3000pts
Tree Sprits 2400pts
Menoth 100pts
Trollbloods 100pts 
   
Made in us
Freelance Soldier






Wildcat Carl wrote:yeah this is why it would be only used in a GT and not for rec gaming.

I have other armys for that.

Also it aint that easy using just 3 20 man blocks and 1 monster in 2000pts when you only move 4" you are so easily avoided if people have an army which can move just a little bit faster or have an army which can just dispel magic with out trying. e.g Lizard slanns or high elves.


Thats why you need some Beasts and Furies!
   
Made in us
Regular Dakkanaut




Washington State

I must concur w/ the poster Flaim...if your wanting to make a stupidly annoying Nurgle army, it simply is not complete w/ out your people all being on Palanquins. No reason not do it...none. It is stupidly good and adds so much more poison attacks to fill Epidemus's abilities up faster

You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.

Work in progress:  
   
Made in gb
Stalwart Space Marine






Doncaster

the only thing is it would be great to add the poison attacks how ever it is 50 pts per palanquin and i aint got no points.
spare i only save 36 points for the 2 plague beares i save per unit.

Salamanders 4500pts
Dark Angels 3rd Company
Imperial Guard 3000pts
Tau Empire 3000pts
Tree Sprits 2400pts
Menoth 100pts
Trollbloods 100pts 
   
Made in gb
Stalwart Space Marine






Doncaster

ohh and tizz thanks for the suggestion.

Salamanders 4500pts
Dark Angels 3rd Company
Imperial Guard 3000pts
Tau Empire 3000pts
Tree Sprits 2400pts
Menoth 100pts
Trollbloods 100pts 
   
 
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