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Any word on lance restocks in the US? I haven't seen IS command and battle lances in a few months.
On a ship now, hoping to have the next printing of all existing ForcePacks available again in August.
I think I really prefer the Ostroc to the Ostsol...
This message was edited 3 times. Last update was at 2022/06/28 21:04:48
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
100 internet points for the first poster who can identify this 'mech...
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/06/30 15:50:10
Subject: Classic Battletech Is Awesome: the Thread!
Someone asked him (Anthony Scroggins) if this means another Wolf's Dragoons force pack was in the works and he replied "Nah they'll be sprinkled into the general kickstarter packs."
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/06/30 17:59:18
Subject: Classic Battletech Is Awesome: the Thread!
I wish it was a Scylla! I love that thing's whirlpool missile launcher arms. I was surprised at the Shogun as well, almost as rare as their Wolfhound IIC.
Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
Of the ten 'mechs in the Wolf's Dragoons sourcebook, the only ones we haven't seen are the Falcon, Hornet and Imp. I will be very surprised if we don't get the Imp at the very least.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/06/30 23:25:29
Subject: Classic Battletech Is Awesome: the Thread!
Beginning in the Dark Age clan Sea Fox began producing Shoguns for sale to mercs in the Inner Sphere, so it appears they aren't quite so rare once you get into and beyond the 3130s.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2022/07/01 09:48:27
Subject: Re:Classic Battletech Is Awesome: the Thread!
We need a plastic version of the Grown Up UrbanMech.
I was cruising through IWMs and my force faction list tables and i was thinking some cool mechs that i would like to add to my collection if catalyst made them in plastic
havoc
Neanderthal
STAG
lynx
tempest
P.S. did anybody notice the KARHU is a Z'GOCK type zeon mobile suit
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2022/07/01 12:41:41
Subject: Classic Battletech Is Awesome: the Thread!
This message was edited 1 time. Last update was at 2022/07/01 17:41:41
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/01 17:39:47
Subject: Re:Classic Battletech Is Awesome: the Thread!
Our look inside the Wolf Empire following the battle for Terra is just around the corner, so it’s the perfect time to expand your roster with one of the iconic units fighting through that region.
We’ve also got a preview of that upcoming sourcebook, Empire Alone, and more to share today!
Wolf’s Dragoons Assault Star
Spoiler:
Price: $34.99
The Wolf’s Dragoons are the most well-known and respected mercenary command in the Inner Sphere and their Mech Warriors are some of the most skilled and feared across hundreds of worlds. Once more, the Inner Sphere is poised for war and the Wolf’s Dragoons are on the forefront.
Newly available in the Catalyst Game Labs store, this ForcePack includes the new Annihilator, as well as a re-posed Timber Wolf and Rifleman and new variants of the Archer and Blackjack BattleMechs – no assembly required – along with 10 MechWarrior pilot cards and five Alpha Strike cards! Perfect for BattleTech and Alpha Strike action!
Unleash the Wolf’s Dragoon Assault Star on your enemies!
This ForcePack includes:
5 High quality, fully assembled, (Unpainted) miniatures 10 MechWarrior Cards 5 Alpha Strike Cards Note: A limited number of the Wolf Dragoon’s Assault Star ForcePacks. We are currently limiting them to two per order, until our next restock.
Death to the dishonorable! Eager to take revenge on the devious Smythe-Jewels, Clans Coyote and Hell’s Horses announced a Trial of Possession for all of the Fire Mandrill Kindraa’s holdings and legacies. The no holds barred campaign saw innovative strategies and state-of-the-art technology come into play in the Kindraa’s fight for survival. Desperate maneuvers and sly battle plans swung the battle back and forth. Turning Points: Foster details the fate of Kindraa Smythe-Jewel in a titanic struggle in the Kerensky Cluster during the Golden Century.
Turning Points: Foster uses Chaos Campaign rules to give players the option of fighting individual battles or to follow a campaign arc. Included are a detailed map of the world of Foster, a rundown of the forces involved, and scenario tracks recreating the battles.
Below, we’ve got an exclusive sneak preview from Empire Alone¸ the upcoming sourcebook detailing events in the Wolf Empire, Free Worlds League, and neighboring nations following the Battle for Terra. (Click for a larger version.)
Empire Alone will be available on the Catalyst Game Labs web store Friday, July 8 and in retail distribution Wednesday, July 13!
Spoiler:
Coming Soon: Timber Wolf TC Premium Miniature On the Catalyst Game Labs web store Friday, July 8.
Spoiler:
GoFundMe
A beloved member of our BattleTech family, Melissa Noe of Iron Wind Metals, is battling cancer, and our community is rallying to support her and her family. A GoFundMe account was recently established under her family’s control to provide a venue for community donations – if you’re able, we hope you’ll consider lending your support.
This message was edited 1 time. Last update was at 2022/07/01 17:40:01
Adrian Gideon wrote:Hey all, just a quick, informal, semi-official word (because we couldn’t get the official word in time to add to the announcement):
The bulk of our Wolf’s Dragoons stock is going to our European distribution hub, so they’ll be available for folks over there to order, once the hub opens. No ETA on that yet, but just letting folks know that it’s a reality, it’s being worked on, and we’re honestly trying to make sure we can take care of people as best we’re able.
Thanks.
Also note that ACD Distribution has the new Beginner Box listed with a release date of September 21st.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/03 23:17:35
Subject: Re:Classic Battletech Is Awesome: the Thread!
normally as a hells horse iota galaxy player i never have to worry about clan honor duels since they never abide by it. when i looked through my collection, trying to decide which mechs needed to get out and play and realized i had a lance worth of blood spirits mechs. talk about polar opposites!
We used-forced withdrawal with safecon rules
I bid a challenge to our steel vyper player who ran a mostly heavy star. i challenged him with 2 assaults and 3 medium equivalent points.
The vypers ran
.executioner
.gargoyle
.timber wolf
.black python
,mad dog
MY side i ran
.blood asp
.blood kite
.crimson langur
.stalking spider
.a point of blood drinker proto mechs
The game was pretty straight forward. challenges were issued and the battle commenced.
It was also the first game where i ran a mech 24 overheat (the spider) as i figured i was going to die..then i didn't for an extra turn.
The star commanders battled each other while the other points borke off in duels.
I lost 2 protomechs destroyed, the stalking spider destroyed and the crimson langur forced into withdrawal.
conversely, the vypers lost the timber wolf, gargoyle, executioner, and mad dog to forced withdrawal.
The blood spirits win the day.
Spoiler:
Spoiler:
Spoiler:
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2022/07/03 23:33:14
Subject: Classic Battletech Is Awesome: the Thread!
That is correct i used the models for the ROC but i ran blood drinkers- 9 ton heavy protos with the same movement of a ROC but they are equipped with 3 clan ER small lasers each.
I forgot to add i was playing upsilon galaxy and he was running Triasch Keshik rules.
This message was edited 1 time. Last update was at 2022/07/03 23:47:56
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2022/07/04 13:10:02
Subject: Classic Battletech Is Awesome: the Thread!
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
2022/07/05 05:05:34
Subject: Re:Classic Battletech Is Awesome: the Thread!
aphyon wrote: That is correct i used the models for the ROC but i ran blood drinkers- 9 ton heavy protos with the same movement of a ROC but they are equipped with 3 clan ER small lasers each.
I forgot to add i was playing upsilon galaxy and he was running Triasch Keshik rules.
Protomechs are a rarity. It's always interesting to see them around. I've used old plastic models as proxies myself as getting one's hands on them from the local is a challenge.
I've not heard of the Blood Drinker class, though. Your own personal build?
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2022/07/05 05:43:42
Subject: Re:Classic Battletech Is Awesome: the Thread!
aphyon wrote: That is correct i used the models for the ROC but i ran blood drinkers- 9 ton heavy protos with the same movement of a ROC but they are equipped with 3 clan ER small lasers each.
I forgot to add i was playing upsilon galaxy and he was running Triasch Keshik rules.
Protomechs are a rarity. It's always interesting to see them around. I've used old plastic models as proxies myself as getting one's hands on them from the local is a challenge.
I've not heard of the Blood Drinker class, though. Your own personal build?
I have 3 squads of proto's ROCs, minotaurs, and orcs, i use the ROCs to represent themselves or blood drinkers, the minotaurs as themselves or the "new" svartalfa and the ORCs as demon ticks as the weapons are in the same location (arm mounted ER smalls)
All the variants i use are in the "heavy metal light" program database i never made any of my own.
the demon tick is my favorite with a 100 fusion engine. it only has 2 ER small lasers as i said above but with a move of (7/11/7 HEX) 14/21/14 it is pretty much a threat to everything on the table.
The blood drinkers are a bit slower to add in the 3rd ER small laser. sporting only a 75 rated engine. Since i was playing a themed blood spirits star i felt it was the correct one to use.
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2022/07/05 22:02:26
Subject: Re:Classic Battletech Is Awesome: the Thread!
aphyon wrote: I have 3 squads of proto's ROCs, minotaurs, and orcs, i use the ROCs to represent themselves or blood drinkers, the minotaurs as themselves or the "new" svartalfa and the ORCs as demon ticks as the weapons are in the same location (arm mounted ER smalls)
All the variants i use are in the "heavy metal light" program database i never made any of my own.
the demon tick is my favorite with a 100 fusion engine. it only has 2 ER small lasers as i said above but with a move of (7/11/7 HEX) 14/21/14 it is pretty much a threat to everything on the table.
The blood drinkers are a bit slower to add in the 3rd ER small laser. sporting only a 75 rated engine. Since i was playing a themed blood spirits star i felt it was the correct one to use.
Interesting. I'm not familiar with the "heavy metal light" program. I tend to use MegaMekLab for Protomechs, and neither it nor Sarna.net have the Blood Drinker or Demon Tick. I wonder where they got the designs from, or if they are the programmers' own designs.
Still, I'm on the fence with the usefulness of Protomechs. I've used Satyr 4s, Gorgon 1s, and Roc 3s so far. The Satyrs were mostly used as fast Tag carriers, and worked pretty well at that job. All told, I don't think I've lost a whole unit of them, though I usually lose one in a match. I have lost up to 3 in a match once, though, to some high rolls with Clan Large Lasers. Since the scenario was about staying close to an objective, and they were on the other side of where the 3 died, so I dropped the pair in to a nearby pond to protect them from long range fire.
For their BV and the job I want them to do, the Satyrs worked fine, great even. The Gorgons did their job, too. I can't say much about the Rocs, though, they did a decent job as they intercepted a pair of bugs trying to run down a flank, but would have a Mech armed with the same number of Clan MPL done the job easier and with more mobility?
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2022/07/06 05:52:19
Subject: Re:Classic Battletech Is Awesome: the Thread!
Protos are a trade off. most people i play with find them annoying because of the "near miss" rules for location 3&11
The book describes the EI link system as giving them better performance than standard clan pilots so we always run them as gunnery 2, and they cannon fall down so any pilot checks on the rare occasion it is need are done off the gunnery skill. the flip side of the EI system is any internal damage to any part of the proto causes a pilot hit, so it is quite easy to kill them via pilot shock.
I run the demon ticks as effectively a light mech. being incredibly fast, packing a combined 10 ER small lasers and completely heat neutral. it works well with IOTAs combat doctrine of headhunting the enemy commanders mechs. it is also incidentally the same speed as my crimson langur so they tend to run as a team.
The svart has stupid amounts of armor, and while being slow for a WIGE i like running it for thematic reasons for my horses. the blood drinkers only come out when i play blood spirits.
Heavy metal light is part of the heavy metal series of computer programs that were officially sanctioned for classic battletech. the pro pack has everything except aerospace (found in heavy metal aero which i also own a copy of) the pro pack includes heavy metal "mech" (for mechs), "vee" for vehicles, and "light" for infantry, battle armor and protomechs.
The updates include patches from places like mechforce UK for the armored cowl option as well as various mech variants. the program also allows you to build nearly every mech found on sarna or in one of the TROs. i do not think the plasma weapons or TSEMP weapons are in there though.
P.S. the base BV 1 for the demon tick is 254, for the blood drinker it is 274 each
This message was edited 1 time. Last update was at 2022/07/06 05:58:06
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2022/07/07 10:11:46
Subject: Re:Classic Battletech Is Awesome: the Thread!
the heavy metal program is a (at this time) program for mech design that is something along the lines of 20 years old. Unless Rick (the program is made and produced by a mane named Rick Raisley) has released an update I've not heard about recntly it's an old program and both SSW and MML are better programs.
that said HMpro is a lisenced product... assuming the lisence is still kept up.
also last I heard the program had issues with calculating BV 2.0
Opinions are not facts please don't confuse the two
2022/07/07 15:15:23
Subject: Re:Classic Battletech Is Awesome: the Thread!
It’s half-way through 2022, and Catalyst is hard at work on the next BattleTech campaign. That does not mean, however, that we’ve forgotten any of the missed promises from our first campaign. We have several digital products and the lost card decks to account for, plus the insignia dice which came out at such suspect quality that we chose to drop them from approximately 20% of our final deliveries.
It’s easy to focus on our losses and not count our victories, but all in all we delivered more than 1,100,000 digital and physical items to better than 15,000 backers. An average of seventy-four items per person in what was one of the largest Kickstarter campaigns (Top 100) of all time. On the downside, if we count the loss of quality control on the insignia dice, we failed to deliver 4% of our promised items.
So, a 96% fulfillment rate. All while weathering a worldwide pandemic and lockdowns in China and enduring spiraling shipping costs. How bad did that get? At one point, right when we were moving the bulk of our rewards, containers had climbed from an $8000 average to $32,000, and could spike even higher. That’s adding about $4 in lost revenue to every copy of Clan Invasion, or an 8% penalty.
So, yeah, we do feel like we won a war, even if we lost some battles along the way. Which may not feel comforting if you, our backers, took some shrapnel during a skirmish. We can find a way to do better. And we will.
In the meantime, there has been some misinformation spreading out there which we want to set right. It has always been Catalyst’s intention to make good on the lost card decks and substandard insignia dice. No, you do not have to request it (or lose it). A significant part of the delay was figuring out how to handle this for every backer. Not just the highest backers or the Kickstarter vs Pledge Manager backers. All backers.
We think we’re now in striking distance. We’ve parsed through “spreadsheets from hell,” located and hired a solid customer service specialist who didn’t faint at the sight of blood, and worked with our website programmers to ensure that we didn’t break our own webstore system in order to handle this level of commitment. We chose to use CGL store credit to maximize your benefit by an extra $20 if you backed both dice and decks (see below).
DICE: Everyone who pledged to receive a single pair of dice will receive at least a $5 credit (per pair) on the Catalyst store to make up for the lack of CGL quality, and an additional $5 (per order) for the conversion to store credit.
DECKS: There were three missing decks (by title) but CGL combined the extant pilots from in-progress decks to create “Heroes of the Inner Sphere,” which you will have received in place of at least one missing deck. You will still receive a credit of at least $15 per missing deck.
In the next few weeks, credits will start to mail out. There are more than 12,000 of them. We will continue to post updates as to where we are in the process. For those who asked about applying this credit to the next campaign, we think that is possible, but it will take an arrangement with our pledge manager. If you do not spend the credit, we will work with you to apply it at that time.
BattleTech has been utterly transformed in the gaming market over the last three years, with sales and popularity not seen since the original Clan Invasion thirty years ago. In large part due to your amazing passion.
Thank you all for your brilliant patience and support.
Catalyst Team
2022/07/07 17:21:39
Subject: Classic Battletech Is Awesome: the Thread!
Some (indirect) news on the Mercenaries Kickstarter from the Leviathans Kickstarter:
So theoretically we could see the Mercenaries Kickstarter starting on September 2nd, but realistically I would put it from two to four weeks after the Leviathans Kickstarter (if they stick to the 30 day campaign that Kickstarter recommends).
This message was edited 1 time. Last update was at 2022/07/07 18:12:52
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/07 18:19:38
Subject: Re:Classic Battletech Is Awesome: the Thread!
BrianDavion wrote: the heavy metal program is a (at this time) program for mech design that is something along the lines of 20 years old. Unless Rick (the program is made and produced by a mane named Rick Raisley) has released an update I've not heard about recntly it's an old program and both SSW and MML are better programs.
that said HMpro is a lisenced product... assuming the lisence is still kept up.
also last I heard the program had issues with calculating BV 2.0
The last update for the program was for 3132, so that gives you an idea of how old/new it is, the great thing about it is that you can pretty well build any mech with a TRO entry with the program.
As for levianthans, they would work great for EasyEs new game-castles in the sky.
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
Ghaz wrote: So theoretically we could see the Mercenaries Kickstarter starting on September 2nd, but realistically I would put it from two to four weeks after the Leviathans Kickstarter (if they stick to the 30 day campaign that Kickstarter recommends).
Would they really do two Kickstarters in the span of a month?
Ghaz wrote: So theoretically we could see the Mercenaries Kickstarter starting on September 2nd, but realistically I would put it from two to four weeks after the Leviathans Kickstarter (if they stick to the 30 day campaign that Kickstarter recommends).
Would they really do two Kickstarters in the span of a month?
Well, first of all Kickstarter doesn't allow multiple projects at the same time and if they do the recommended 30 day Kickstarter they would not be able to do two Kickstarters within a month (although it is possible to shorten a Kickstarter campaign down to as little as one day, I don't see that happening). Then once the Leviathans Kickstarter is complete, I would imagine they would want to take a short breather, not only for themselves but also for the backers who want to support both Kickstarters (and there seems to be quite a few on the BattleTech Forums). Hence, I can't really see the Mercenaries Kickstarter starting until mid-September to early October if they keep to their Fall 2022 timeline.
This message was edited 1 time. Last update was at 2022/07/08 00:13:56
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim