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2018/06/14 03:06:05
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
Are these easy to paint? skill wise I'm just above beginner (base coat, wash, highlight, extreme highlight maybe), but I love the idea of stompy robots taking on the battlefield
The internal structure in theory could be ok. spray leadbelcher, wash, drybrush leadbelcher, drybrush necron compound. However, it's the armour panels. So large, means harder to hide the bad highlighting!
2018/06/14 11:28:01
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
Spray Leadbelcher, wash black, leadblecher drybrush, wash agrax, softer leadbelcher drybrush, wash sepia into joints, edge highlight ironbreaker, extreme edge Runefang. The sepia in the joints give the impression of lubricant/sacred oils/etc.
warboss wrote: Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
2018/06/14 12:31:55
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
Hmm it would take a few layers. Vallejo makes a metallic medium that would probably work better. Just add color to the medium (or medium to the color) to get whatever metallic color you want. This also lets you have some control over the metallic “brightness”.
It also works great for adding some shine back to your bright metals or metal edge highlights after you matte varnish.
2018/06/14 12:45:05
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
H.B.M.C. wrote: Would Guilliman Blue (maybe even a few layers) over Stormhost Silver give a metallic blue?
I've had mixed results with the blue myself. I'd say take a test piece first and experiment there before committing to a full model, in my personal experience so far it takes some fiddling to get right. I'd give it a try but my Stormhost silver crapped out on me, horrible consistency all of the sudden that no amount of shaking seems to fix, bleh.
And maybe someone could start up a thread in the painting section so we can continue the awesome hobby talk there, along with the sharing of tips and the showing off of completed models.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2018/06/14 13:47:44
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
H.B.M.C. wrote: Would Guilliman Blue (maybe even a few layers) over Stormhost Silver give a metallic blue?
Not over. Minis paints in general have good enough coverage that the blue won't pick up any of the metalic properties of the coat underneath; it will just cover it up. Mixing medium is an option, though you can also just mix the two on a wet pallet to get the effect you're probably going for. You may need a darker blue though, as the grey from the silver will likely lighten it up a bit.
2018/06/14 14:20:08
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
ritualnet wrote: Are these easy to paint? skill wise I'm just above beginner (base coat, wash, highlight, extreme highlight maybe), but I love the idea of stompy robots taking on the battlefield
The internal structure in theory could be ok. spray leadbelcher, wash, drybrush leadbelcher, drybrush necron compound. However, it's the armour panels. So large, means harder to hide the bad highlighting!
I always find larger models easier to paint, not so many fiddly details. To be fair you could get away with not highlighting the armour panels, they are that big that natural light does half the work for you. Doubly so given that most of the panels are surrounded by a metallic edge.
Yeah, I've found that the benefits of highlighting generally go down as the surface area gets bigger. Also, it's most effective on things that have variable color patterns owing to the light and shape of the object such as cloth which is flexible and thus casts shadows differently. The armor plates of a knight are actually paint, and intended to be brightly colored as heraldry. This means, as already mentioned, you can lean much more on natural lighting and mainly focus on picking out the details to make the painted surface stand out more. Thus I'd rate the Knights as fairly beginner-friendly; if you understand and can do highlighting you probably have enough knowledge to make one turn out nicely at any rate. I will still botch all of mine horribly but c'est la vie.
Shifting back towards the actual topic though, do we think that the Preceptor kit might be out more towards the October-November timeframe or does the fact GW talked about it (and they tend to not like showing things more than 3 months prior to release) mean it's probably more of a late August or September affair? I'm, um, asking for a friend you see...
2018/06/14 14:35:44
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
I think August was thrown around before, but not sure. It'll be interesting to see what price bracket it will inhabit, as it'll be a Warden kit with an extra sprue containing the Preceptor parts and the upgrade bits for Rex.
Automatically Appended Next Post: Okay people, if we can take all future hobby talk to either this topic here or one of your own devising, that would be great. That way we can keep this topic reserved for the upcoming Armiger release and for future snippets of info regarding Canis Rex. Also stops people from dinging this topic and demanding that we "KILL IT" because it has run its course.
This message was edited 1 time. Last update was at 2018/06/14 14:55:20
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2018/06/14 15:00:23
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
The Preceptor parts and Hektuhr could easily fit on a separate whole sprue so it might be that they release a Preceptor kit in parallel to the Warden kit, exchanging the Preceptor sprue for the additional Warden weapon sprue. In fact if I’m looking at this correctly, you could get the las-impulsor bits to replace the Avenger bits, Freedom’s Hand to replace the standard gauntlet, and leave room for Hektuhr and his throne if you dropped the extra masks, while leaving the other option weapons intact.
Would be interesting to see if they try.
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
2018/06/14 16:34:37
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
Mr_Rose wrote: The Preceptor parts and Hektuhr could easily fit on a separate whole sprue so it might be that they release a Preceptor kit in parallel to the Warden kit, exchanging the Preceptor sprue for the additional Warden weapon sprue. In fact if I’m looking at this correctly, you could get the las-impulsor bits to replace the Avenger bits, Freedom’s Hand to replace the standard gauntlet, and leave room for Hektuhr and his throne if you dropped the extra masks, while leaving the other option weapons intact.
Would be interesting to see if they try.
They've already said that the Preceptor kit includes all the weapon options, so it's an additional sprue, not a recut.
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2018/06/14 18:41:14
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
H.B.M.C. wrote: Would Guilliman Blue (maybe even a few layers) over Stormhost Silver give a metallic blue?
Not over. Minis paints in general have good enough coverage that the blue won't pick up any of the metalic properties of the coat underneath; it will just cover it up. Mixing medium is an option, though you can also just mix the two on a wet pallet to get the effect you're probably going for. You may need a darker blue though, as the grey from the silver will likely lighten it up a bit.
Guilliman blue is a glaze (similar to the tamiya clears). Yes, you'll get a metallic blue.
2018/06/14 19:36:57
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
I'm ALL in, now when does my Ork Gorkanaught show up and get himself a new Knight arm?
I found this as a start. You all might want to see this good looking production on how to magnetize the knights, yourselves... Great looking work here!
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2018/06/15 12:45:56
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
H.B.M.C. wrote: Would Guilliman Blue (maybe even a few layers) over Stormhost Silver give a metallic blue?
I've had mixed results with the blue myself. I'd say take a test piece first and experiment there before committing to a full model, in my personal experience so far it takes some fiddling to get right. I'd give it a try but my Stormhost silver crapped out on me, horrible consistency all of the sudden that no amount of shaking seems to fix, bleh.
And maybe someone could start up a thread in the painting section so we can continue the awesome hobby talk there, along with the sharing of tips and the showing off of completed models.
here’s how you do metallics, airbrush Vallejo silver, then airbrush on tamiya clear blue
Okay people, if we can take all future hobby talk to either this topic here or one of your own devising, that would be great. That way we can keep this topic reserved for the upcoming Armiger release and for future snippets of info regarding Canis Rex. Also stops people from dinging this topic and demanding that we "KILL IT" because it has run its course.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2018/06/16 01:03:14
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
casvalremdeikun wrote: That was me. I said it took a lot of gall to show off products your customers can't buy. And it gets worse every time they do it.
Yeah I had to commission a friend to custom make my Metallica decals. One of the most prominent forgeworlds and none of the decals out there work for them, since everything needs to be in red and they're the only ones that use it.
I still send GW an email every couple months asking where my Metallica decals are in the faint hope they bring them back someday.
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell
2018/06/17 05:59:22
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
Big Warhammer TV event with tips on how to paint house Griffith. Just, uh, don't actually ask for pesky details like transfers or other similarly inconvenient stuff
2018/06/19 21:04:18
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
In one of the earlier hang out and paints, Duncan was asking people (jokingly, but with what I suspect at least a small measure of seriousness) to send him their unused house Griffith transfers, because he couldn't get hold of any either. If it were up to these guys, I'm pretty sure GW would get the transfers back in production ASAP.
Oguhmek wrote: In one of the earlier hang out and paints, Duncan was asking people (jokingly, but with what I suspect at least a small measure of seriousness) to send him their unused house Griffith transfers, because he couldn't get hold of any either. If it were up to these guys, I'm pretty sure GW would get the transfers back in production ASAP.
I would love for them to say, once they get to the transfers stage of painting the model that they are using transfers from the Imperial Knights Transfer Sheet, up for preorder on Saturday.
Probably won't happen, but a man can dream. I agree though, if it was up to the Warhammer Community team, those transfers would be available two weeks ago. The poor guy in charge of the Facebook account answers questions about them daily if not more.
I still can’t believe they decided to make the Knight heraldry so damn complicated. Sure, there’ve been some nice Space Marine transfers over the years that we’re limited run, but generally if you missed it Chapter icons can be free-handed. There’s just no way anyone’s going to free-hand the heraldic shield for House Griffith.
Keep it simple, GW!
2018/06/20 04:32:32
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post